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post Jan 24 2017, 06:52
Post #94101
jacquelope



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QUOTE(Epion @ Jan 23 2017, 14:31) *

Nono. I just shot a number there... is what i would like to say. But in all honesty i divided an hour by 20 and the result was that an hour has 100 minutes. Okok. It's late. Mistakes were made (IMG:[invalid] style_emoticons/default/sad.gif)
2 (probably 3) GF per hour depending on lag and waiting list between rounds is a grandmasters achievement i believe watching this:

[youtu.be] https://youtu.be/h32OpBj7oBc

So he was annihilating them with heaven-sent/heimdall / Paradise Lost spam.

No wonder they say divine is the best. He was mass one-shotting on PF. Wow. Damn.
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post Jan 24 2017, 08:25
Post #94102
Noni



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QUOTE(Epion @ Jan 23 2017, 23:10) *

You... don't use them both together at the same time? (IMG:[invalid] style_emoticons/default/huh.gif)



QUOTE(jacquelope @ Jan 24 2017, 05:52) *

So he was annihilating them with heaven-sent/heimdall / Paradise Lost spam.

No wonder they say divine is the best. He was mass one-shotting on PF. Wow. Damn.


Togther vase + gum are pretty expensive, and I don't have to! Even with vase alone, the last 200 rounds of pf-fest don't require imperil and every round is just a couple of turns. That way I can finish PF fest in 1hr 23 min. That has a good retrun on investment for me.

Oh - I do have quite some damage (GaK) to start with, maybe that's why I don't have to use gum?
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post Jan 24 2017, 08:57
Post #94103
cmos



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QUOTE(jacquelope @ Jan 24 2017, 07:52) *

So he was annihilating them with heaven-sent/heimdall / Paradise Lost spam.

No wonder they say divine is the best. He was mass one-shotting on PF. Wow. Damn.

Elemental can do similar. It seems it took him 26 gum/vases which is only 1 less than it takes me with elec and 1.0 prof. I'm sure sssss2 can do it even faster.
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post Jan 24 2017, 08:58
Post #94104
akuma101



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The offhand weapon also gets a 50% boost to its Parry.

Is this boost to the base value or the scaled value?

While I play around with the parry formula, I notice that the parry formula result is different from the displayed parry in the stats page. I notice that this maybe from the equipment bonus.
This only applies for DW
My effective Dex is 387
My prof bonus is 0 since this calc is for DW
My equip bonus:
Main weapon parry 14.73% BV 13.31
offhand 19.69%, the 50% bonus has not been included. BV 17.79
Both Weapon are soulfused

Resulted parry without 50% boost 44.57%
Displayed parry 49.2%

This post has been edited by akuma101: Jan 24 2017, 08:59
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post Jan 24 2017, 09:10
Post #94105
KitsuneAbby



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QUOTE(akuma101 @ Jan 24 2017, 05:51) *

Which shield can provide most block chance with least Burden and Interference?

nvm, I just checked the equip ranges and found out my question is wrong.


Buckler of the Barrier.
But frankly, if it's the Burden and Interference that are problematic to you, then you can also use a Force Shield imbued with a Featherweight Shard. These things do wonders on equipment with very high Burden/Interference, really.
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post Jan 24 2017, 09:32
Post #94106
akuma101



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QUOTE(decondelite @ Jan 24 2017, 15:10) *

Buckler of the Barrier.
But frankly, if it's the Burden and Interference that are problematic to you, then you can also use a Force Shield imbued with a Featherweight Shard. These things do wonders on equipment with very high Burden/Interference, really.


are the shards economically wise?
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post Jan 24 2017, 09:36
Post #94107
needaname



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Featherweight Shards are close to free with a real value of somewhere between 10-100 credits each.

I'm sure if you ask nicely donating 50 or 100 isn't a big deal for most longer time players.
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post Jan 24 2017, 09:37
Post #94108
kyouri



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QUOTE(cmos @ Jan 24 2017, 17:57) *

Elemental can do similar. It seems it took him 26 gum/vases which is only 1 less than it takes me with elec and 1.0 prof. I'm sure sssss2 can do it even faster.

This seems tempting to replicate as imperil play without PWSD sucks, which two cotton pieces are you using for 1.0 prof?
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post Jan 24 2017, 10:11
Post #94109
cmos



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QUOTE(kyouri @ Jan 24 2017, 10:37) *

This seems tempting to replicate as imperil play without PWSD sucks, which two cotton pieces are you using for 1.0 prof?

Elementalist staff and shoes.
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post Jan 24 2017, 11:30
Post #94110
crute



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DO note that this method of clearing is not cost-efficient at all and all farmers just use imperil lightning/wind.

I've Vigorous Vitality; Effluent Ether; Enigma Energizer; Long Gone Before Daylight; Divine Warmage; Evil Enchantress; Innate Arcana IV; Crystarium V; Tokenizer I; Golden Compasses. What is the next useful hath perks I should get experts?
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post Jan 24 2017, 12:32
Post #94111
Benny-boy



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QUOTE(cirrux @ Jan 24 2017, 11:30) *

DO note that this method of clearing is not cost-efficient at all and all farmers just use imperil lightning/wind.

I've Vigorous Vitality; Effluent Ether; Enigma Energizer; Long Gone Before Daylight; Divine Warmage; Evil Enchantress; Innate Arcana IV; Crystarium V; Tokenizer I; Golden Compasses. What is the next useful hath perks I should get experts?

Dæmon Duality?
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post Jan 24 2017, 12:50
Post #94112
-Shun-



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QUOTE(Benny-boy @ Jan 24 2017, 18:32) *

Dæmon Duality?

He already has Golden compasses so next should be Æsahættr along that chain
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post Jan 24 2017, 12:51
Post #94113
needaname



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I don't think anyone would get Golden Compasses before Dæmon Duality, even without pre-requisites (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 24 2017, 13:11
Post #94114
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Question i have a bunch of trophies, using a magnificent willow staff of destruction soul bound (I'm a dark mage) and phase/demon-fiend gear, should i use the trophies for wep, cloth armor, or save them?

Also I'm confused about the Scavenger ability, says it boosts drop chance by 1%, but wiki says base is 10% and maximizing scavenger increases it by 2.5%, but scavenger has 50 levels so shouldn't it be 5% more?
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post Jan 24 2017, 13:18
Post #94115
Cleavs



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QUOTE(akuma101 @ Jan 24 2017, 05:51) *

Which shield can provide most block chance with least Burden and Interference?

nvm, I just checked the equip ranges and found out my question is wrong.

as already suggested, if ITR is really a problem you can use a Force Shield with some Feathers. btw, at a certain point mana won't be a problem anymore, so the need for feathers is only temporary.
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post Jan 24 2017, 14:06
Post #94116
arialinnoc



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QUOTE(abc12345678901 @ Jan 24 2017, 18:11) *

Question i have a bunch of trophies, using a magnificent willow staff of destruction soul bound (I'm a dark mage) and phase/demon-fiend gear, should i use the trophies for wep, cloth armor, or save them?


Looking in the wtb and sell them is better. Shrine is rarely to get a good result. There is various kind of item in a category and also the chance to get Legendary is very low from my experience.

QUOTE
Also I'm confused about the Scavenger ability, says it boosts drop chance by 1%, but wiki says base is 10% and maximizing scavenger increases it by 2.5%, but scavenger has 50 levels so shouldn't it be 5% more?


I guess the ability description isn't update yet. In the past, the base drop chance was 5%.
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post Jan 24 2017, 15:02
Post #94117
Cleavs



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just to be sure... in a DW set, the ACC of the offhand weapon only concurs to offhand strike chance and not to the total ACC of the whole build, right?
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post Jan 24 2017, 15:08
Post #94118
AnonDarkMage7



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QUOTE(arialinnoc @ Jan 24 2017, 14:06) *

Looking in the wtb and sell them is better. Shrine is rarely to get a good result. There is various kind of item in a category and also the chance to get Legendary is very low from my experience.
I guess the ability description isn't update yet. In the past, the base drop chance was 5%.

Ill probably sell them then, still need a lot of credits to do more of the training anyway.

And so wait, is the base drop rate currently 5% and the wiki is wrong on the 10% thing, is the base drop rate 10% and the scavenger training only increases by .5% of base per level, or is the base drop rate 10%, scavenger increases by 1% and the wiki is wrong?
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post Jan 24 2017, 15:14
Post #94119
issary



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QUOTE(Scremaz @ Jan 24 2017, 21:02) *

just to be sure... in a DW set, the ACC of the offhand weapon only concurs to offhand strike chance and not to the total ACC of the whole build, right?

Wiki said yes.
Tried Superior Rapier of Balance without dex as offhand and Superior Rapier of Slaughter without dex as offhand,Physical hit chance remains the same,so yes.
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post Jan 24 2017, 15:35
Post #94120
Cleavs



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QUOTE(issary @ Jan 24 2017, 14:14) *

Wiki said yes.
Tried Superior Rapier of Balance without dex as offhand and Superior Rapier of Slaughter without dex as offhand,Physical hit chance remains the same,so yes.

thank you (IMG:[invalid] style_emoticons/default/biggrin.gif)
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