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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 23 2017, 23:52
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(DJNoni @ Jan 23 2017, 22:48)  I did some testing with gum and vase. As mage I can only manage about 800-850 rounds of PFfest before dying. With gum from 800 onwards, I died around round 900. With vase, I don't die at all. So if you're a not-completely-godlike mage it seems vase is better than gum. That surprised me a bit, because I thought it was all about damage, damage, and then some more damage.
Well, the effect of vase is: "Your attack/magic damage, attack/magic hit/crit chance, and evade/resist chance increases significantly for a short time." This seems pretty important for survival: --> "evade/resist chance increases significantly" This post has been edited by gianfrix94: Jan 23 2017, 23:53
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Jan 24 2017, 00:03
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(DJNoni @ Jan 23 2017, 22:48)  I did some testing with gum and vase. As mage I can only manage about 800-850 rounds of PFfest before dying. With gum from 800 onwards, I died around round 900. With vase, I don't die at all. So if you're a not-completely-godlike mage it seems vase is better than gum. That surprised me a bit, because I thought it was all about damage, damage, and then some more damage.
QUOTE(gianfrix94 @ Jan 23 2017, 22:52)  Well, the effect of vase is: "Your attack/magic damage, attack/magic hit/crit chance, and evade/resist chance increases significantly for a short time."
This seems pretty important for survival: --> "evade/resist chance increases significantly"
maybe gums are more useful for tanks or whoever doesn't have any problem to survive and vase for all the others? (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Jan 24 2017, 00:05
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(needaname @ Jan 23 2017, 21:27)  Guess my point is being turned into antagonism.
You go Scremaz, I think your routine is more persuasive than my old-man-don't-follow-my-path-of-regret words. Consider that RR is being prioritized first! I can't really send any other players down that rabbit hole in good faith. You know we only got RR when it was named as an Aura and gave exp buffs back in the day...
The feels are reals, time to ignore input and seek attention! QaQ
You gotta admit that you have a weird way of giving an advice and to talk to someone... I used to be like that too, I understand how it feels. It's just no good to try to get your point across at all costs, even more when it's already been understood, but considered as inappropriate. @Scremaz: And that's all I was asking. There's no need to convince someone who already uses scrolls from time to time and knows their benefits. Took me roughly one hour to clean all my arenas today BTW. But that's still too much. This post has been edited by decondelite: Jan 24 2017, 00:11
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Jan 24 2017, 00:10
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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QUOTE(DJNoni @ Jan 23 2017, 21:48)  I did some testing with gum and vase. As mage I can only manage about 800-850 rounds of PFfest before dying. With gum from 800 onwards, I died around round 900. With vase, I don't die at all. So if you're a not-completely-godlike mage it seems vase is better than gum. That surprised me a bit, because I thought it was all about damage, damage, and then some more damage.
You... don't use them both together at the same time? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jan 24 2017, 00:18
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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QUOTE(gianfrix94 @ Jan 23 2017, 22:15)  Come on, that's overkill (IMG:[ invalid] style_emoticons/default/laugh.gif) An orgasmic overkill! (IMG:[ invalid] style_emoticons/default/rolleyes.gif) (And also the one that allows even someone like me to finish a PF-GF!) But seriously. There are people that use them in overabuse and get 5 GFs done in 1 hour. How do they get so many. Even if they wanna buy them there are not so many on sale! (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by Epion: Jan 24 2017, 00:19
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Jan 24 2017, 00:24
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(Epion @ Jan 23 2017, 23:18)  But seriously. There are people that use them in overabuse and get 5 GFs done in 1 hour. How do they get so many. Even if they wanna buy them there are not so many on sale! (IMG:[ invalid] style_emoticons/default/huh.gif) "5 GFs done in 1 hour" What? How is that possible? (IMG:[ invalid] style_emoticons/default/blink.gif)
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Jan 24 2017, 00:27
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(gianfrix94 @ Jan 23 2017, 23:24)  "5 GFs done in 1 hour" What? How is that possible? (IMG:[ invalid] style_emoticons/default/blink.gif) high speed, high damage, godlike gears, shitton of boosts, perks included. i guess.
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Jan 24 2017, 00:28
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(Scremaz @ Jan 23 2017, 23:27)  high speed, high damage, godlike gears, shitton of boosts, perks included. i guess.
Still impossible. That's 5000 rounds in 3600 seconds.
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Jan 24 2017, 00:30
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(End Of All Hope @ Jan 23 2017, 23:28)  Still impossible. That's 5000 rounds in 3600 seconds.
it all depends on how many turns you need for a round.
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Jan 24 2017, 00:31
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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Nono. I just shot a number there... is what i would like to say. But in all honesty i divided an hour by 20 and the result was that an hour has 100 minutes. Okok. It's late. Mistakes were made (IMG:[ invalid] style_emoticons/default/sad.gif) 2 (probably 3) GF per hour depending on lag and waiting list between rounds is a grandmasters achievement i believe watching this: [ youtu.be] https://youtu.be/h32OpBj7oBcThis post has been edited by Epion: Jan 24 2017, 00:37
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Jan 24 2017, 00:41
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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whatever. but we're still speaking of roughly 3 turns to clear each of last round. it's simply overkill
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Jan 24 2017, 00:43
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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QUOTE(Scremaz @ Jan 23 2017, 22:41)  whatever. but we're still speaking of roughly 3 turns to clear each of last round. it's simply overkill
Well you overkill them or they overkill you. Easy choise (IMG:[ invalid] style_emoticons/default/cool.gif) ... ... ... (IMG:[ invalid] style_emoticons/default/duck.gif) ... ... ... I'm better off going to sleep.
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Jan 24 2017, 01:00
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(Epion @ Jan 23 2017, 23:43)  I'm better off going to sleep.
indeed.
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Jan 24 2017, 02:01
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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I'm assuming the amount of Prof gain is much higher on PF than it would be on lower playing levels.
I assume this for it is much much more difficult to kill anything, therefore more turns to build Prof. (My Assimilator is maxed.)
However, is the Prof received at a higher multiple just due to playing PF?
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Jan 24 2017, 02:06
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(RoadShoe @ Jan 24 2017, 00:01)  I'm assuming the amount of Prof gain is much higher on PF than it would be on lower playing levels.
I assume this for it is much much more difficult to kill anything, therefore more turns to build Prof. (My Assimilator is maxed.) However, is the Prof received at a higher multiple just due to playing PF? Have to clarify the sort of prof gain you're talking about. Prof gain chance per turn spent attacking is the same no matter the difficulty. PF monsters attack faster, so prof gain chance for armor styles is higher on PF. (but is the incoming damage worth it? maybe not, but you don't really need to train armor prof anyway) IMO prof training is only really needed for staff proficiency. Elem/holy/dark/depreciating prof will rise to meet your level pretty easily naturally, for anyone playing a reasonable amount. So if the prof type in question is staff - prof gain chance per turn spent attacking is the same regardless of difficulty. So, in order to conserve stamina, best place to play is Crude IW on IWBTH.
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Jan 24 2017, 02:15
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(Superlatanium @ Jan 23 2017, 16:06)  Have to clarify the sort of prof gain you're talking about. Prof gain chance per turn spent attacking is the same no matter the difficulty. PF monsters attack faster, so prof gain chance for armor styles is higher on PF. (but is the incoming damage worth it? maybe not, but you don't really need to train armor prof anyway)
IMO prof training is only really needed for staff proficiency. Elem/holy/dark/depreciating prof will rise to meet your level pretty easily naturally, for anyone playing a reasonable amount.
So if the prof type in question is staff - prof gain chance per turn spent attacking is the same regardless of difficulty. So, in order to conserve stamina, best place to play is Crude IW on IWBTH.
Yep, it is a Staff. Not a very nice one, (IMG:[ invalid] style_emoticons/default/rolleyes.gif) but still Staff Proficiency. I'm changing levels and going to IW now. Thank you!! (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jan 24 2017, 06:42
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jacquelope
Group: Members
Posts: 10,454
Joined: 28-July 15

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So I was looking at the Monster Lab wiki and do I have this correctly?
Reaching my monster's primary stats limit would take roughly 3110 crystal packs, right?
So at current market price that's 3110*35K = 108,850,000 credits to grow a hatchling to something truly annoying? (Not counting chaos tokens)
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Jan 24 2017, 06:51
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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Which shield can provide most block chance with least Burden and Interference?
nvm, I just checked the equip ranges and found out my question is wrong.
This post has been edited by akuma101: Jan 24 2017, 06:59
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