QUOTE(DragonRanger @ Oct 25 2011, 12:56)

The Archaeologist skill in the Training menu increases drop chance. It can be trained up to 100%, but that only means Artifacts drop twice as often (so roughly every 750 or so). Increasing Scavenger should also help as well, as that increases chances of Loot dropping in general (again, up to 100%, though I'm not sure if that means loot will drop in every battle). Of course, training both will become quite expensive, so it's not entirely practical to do so.
Might be loot in every battle. I assume it calculates it based on monsters rather than the same for all battles.
But not 100% chance, hardly think that would be possible.
But say 15% chance per monster in a round with 9 monsters, that's pretty decent odds that something will drop.
Currenly I got 23/50 scavenger, 7/20 quartermaster and 4/10 archeologist.
But it's expensive to raise them. Archeologist is the cheapest at the low bargain price of 87'837 credits for the next level.
QUOTE((Cheater) Tiap @ Oct 25 2011, 13:02)

A decent amount of training in Scavenger and Archaeologist can get you up to ~15-20 Artifacts a day.
Really?
That hardly seems possible, even with both scavenger and archaeologist maxed.
Possibly if you start at 100 stamina and play crysfest until you drop below 10, where you no longer get any drops.
After all, I would class my 23/50 and 4/10 as at least semi-decent, and you can with both maxed at best get a quadrupled chance compared to nothing at all (and I'm almost halfway there and get 0.25 artifacts per day).
15-20 artifacts a day, with them giving hath maybe 20% of the time, with a low average of 2 hath per time, that would be 6-8 hath per day.
Apart from maxing out your bonus stat points in no-time and giving you tons and tons and tons of crystals and way more AP than you could ever use up.
This post has been edited by Randommember: Oct 25 2011, 20:07