Welcome Guest ( Log In | Register )

5153 Pages V « < 4681 4682 4683 4684 4685 > »   
Closed TopicStart new topic
> Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions

 
post Jan 13 2017, 10:10
Post #93641
Jram



Regular Poster
*****
Group: Members
Posts: 562
Joined: 5-December 11
Level 487 (Godslayer)


I'm trying out dual wield for the first time. Rapier of Slaughter + Wakizashi of Balance + full set of shade armor. What are the top / most important potencies I should focus on?

This post has been edited by Jram: Jan 13 2017, 10:28
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 10:25
Post #93642
nobody_xxx



((´☻ω☻`) $◞౪◟$ (´☻ω☻`))
***********
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
Level 496 (Godslayer)


Overpower and fatality (IMG:[invalid] style_emoticons/default/heh.gif)

Butcher is good for mainhand (IMG:[invalid] style_emoticons/default/biggrin.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 10:28
Post #93643
Jram



Regular Poster
*****
Group: Members
Posts: 562
Joined: 5-December 11
Level 487 (Godslayer)


Ah thanks for the reply. Another question:

At what point does a monster from the monster lab essentially become profitable enough to be self sustaining? I'm seeing some of the higher levels with massive monster lab farms generating massive returns. My monsters certainly does not seem to have the same pull at the moment though I have not been able to do the calculations due to sparse and erratic data.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 10:46
Post #93644
nobody_xxx



((´☻ω☻`) $◞౪◟$ (´☻ω☻`))
***********
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
Level 496 (Godslayer)


well , the most profitable lvl for lab is 25~50 (IMG:[invalid] style_emoticons/default/heh.gif)

But , you need decent amount of slots for this (IMG:[invalid] style_emoticons/default/biggrin.gif)


User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 11:21
Post #93645
mapokl



Casual Poster
***
Group: Gold Star Club
Posts: 148
Joined: 27-June 08
Level 335 (Godslayer)


So for these farms, you keep them at lvl 25-50 with happy pills, or ignore morale?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 11:23
Post #93646
Noni



Hataraku Noni-sama
***********
Group: Catgirl Camarilla
Posts: 13,467
Joined: 19-February 16
Level 500 (Ponyslayer)


QUOTE(Jram @ Jan 13 2017, 09:28) *

Ah thanks for the reply. Another question:

At what point does a monster from the monster lab essentially become profitable enough to be self sustaining? I'm seeing some of the higher levels with massive monster lab farms generating massive returns. My monsters certainly does not seem to have the same pull at the moment though I have not been able to do the calculations due to sparse and erratic data.


Perhaps this requires Gold Star to become realy profitable. GS doubles the monster slots and therefore doubles the drops.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 11:52
Post #93647
Cleavs



A certain pervert. OT expert. Just dancing around in the game.
***********
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07
Level 500 (Ponyslayer)


QUOTE(Aegnor Alkarin @ Jan 13 2017, 01:52) *

Just reading the last three pages...the game has changed A LOT since I was last here.

hey, another comeback (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(Jram @ Jan 13 2017, 09:10) *

I'm trying out dual wield for the first time. Rapier of Slaughter + Wakizashi of Balance + full set of shade armor. What are the top / most important potencies I should focus on?

i suggest you Waki of Nimble for better survivability. as already suggested, good potencies are Overpower and Fatality on both. eventually Butcher on mainhand may be appreciated as well

QUOTE(mapokl @ Jan 13 2017, 10:21) *

So for these farms, you keep them at lvl 25-50 with happy pills, or ignore morale?

never ignore morale. when the bar is yellow, sink a happy pill and you should be good to go for a while
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 16:07
Post #93648
Epion



I'm responsible for what I say. Not for what YOU understand.
********
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08
Level 500 (Godslayer)


I'm using CraclingCast 1.0.3 in firefox for mage (what was recommended to me at the time)
One question that comes in mind.
In order to cast imperil i use the numbers.
Is it a problem to include a command that if "Cloak of the Fallen" is active it does not allow for imperil's activation?

I missed a spark of life activation while casting imperil and i notice this often, since at every beginning of turn i just go 2-5-8 without thinking, "hey... they can one shot you you know"!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 16:40
Post #93649
nobody_xxx



((´☻ω☻`) $◞౪◟$ (´☻ω☻`))
***********
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10
Level 496 (Godslayer)


QUOTE(Epion @ Jan 13 2017, 21:07) *

I'm using CraclingCast 1.0.3 in firefox for mage (what was recommended to me at the time)
One question that comes in mind.
In order to cast imperil i use the numbers.
Is it a problem to include a command that if "Cloak of the Fallen" is active it does not allow for imperil's activation?

I missed a spark of life activation while casting imperil and i notice this often, since at every beginning of turn i just go 2-5-8 without thinking, "hey... they can one shot you you know"!


err , nerfy / hansvar add stop command for number in CCfix15 above , epion (IMG:[invalid] style_emoticons/default/heh.gif)

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 16:51
Post #93650
Epion



I'm responsible for what I say. Not for what YOU understand.
********
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08
Level 500 (Godslayer)


I'll go get the update from the script thread then. Thanks.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 21:36
Post #93651
Epion



I'm responsible for what I say. Not for what YOU understand.
********
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08
Level 500 (Godslayer)


More than script question, functional question...

I replaced CC with the new one and reloader with vanila and i was looking at the spells area to set the spells and i see:


spells : { // Pay Attention to typos. Is case-sensitive
hover : ['Ragnarok', 'Disintegrate', 'Corruption'], // List of Hover spells
num : ['Imperil'], // List to cast when number key is pressed (if set to [], disable number key spells)
right : ['Imperil'] // List to cast when right click on monster pane (hover_area set to neither 0 nor 1)

Right clicking the mouse does nothing different though. It's the normal hovercast. Is it because i have imperil in the numbers as well? Doubt it, since it doesn't make sense though.
Do i understand this in the wrong way by chance?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 21:40
Post #93652
Sapo84



Deus lo vult
********
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09
Level 500 (Ponyslayer)


QUOTE(Epion @ Jan 13 2017, 20:36) *

More than script question, functional question...

I replaced CC with the new one and reloader with vanila and i was looking at the spells area to set the spells and i see:
spells : { // Pay Attention to typos. Is case-sensitive
hover : ['Ragnarok', 'Disintegrate', 'Corruption'], // List of Hover spells
num : ['Imperil'], // List to cast when number key is pressed (if set to [], disable number key spells)
right : ['Imperil'] // List to cast when right click on monster pane (hover_area set to neither 0 nor 1)

Right clicking the mouse does nothing different though. It's the normal hovercast. Is it because i have imperil in the numbers as well? Doubt it, since it doesn't make sense though.
Do i understand this in the wrong way by chance?


Did you set the hover_area not to 0 nor 1?
Because if the area triggers the hover the right click doesn't work.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 21:41
Post #93653
Noni



Hataraku Noni-sama
***********
Group: Catgirl Camarilla
Posts: 13,467
Joined: 19-February 16
Level 500 (Ponyslayer)


QUOTE(Epion @ Jan 13 2017, 20:36) *

More than script question, functional question...

I replaced CC with the new one and reloader with vanila and i was looking at the spells area to set the spells and i see:
spells : { // Pay Attention to typos. Is case-sensitive
hover : ['Ragnarok', 'Disintegrate', 'Corruption'], // List of Hover spells
num : ['Imperil'], // List to cast when number key is pressed (if set to [], disable number key spells)
right : ['Imperil'] // List to cast when right click on monster pane (hover_area set to neither 0 nor 1)

Right clicking the mouse does nothing different though. It's the normal hovercast. Is it because i have imperil in the numbers as well? Doubt it, since it doesn't make sense though.
Do i understand this in the wrong way by chance?



You need to define a smaller hoover area, so there is room left on the monster area to right-click on. It's one of the first settings - you need to set hoover area to 2, I believe. And then right-click on an other part of the monster.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 21:43
Post #93654
Epion



I'm responsible for what I say. Not for what YOU understand.
********
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08
Level 500 (Godslayer)


QUOTE(Sapo84 @ Jan 13 2017, 19:40) *

Did you set the hover_area not to 0 nor 1?
Because if the area triggers the hover the right click doesn't work.



QUOTE(DJNoni @ Jan 13 2017, 19:41) *

You need to define a smaller hoover area, so there is room left on the monster area to right-click on. It's one of the first settings - you need to set hoover area to 2, I believe. And then right-click on an other part of the monster.



Oh! Right (IMG:[invalid] style_emoticons/default/heh.gif)
Thank you both!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 13 2017, 22:54
Post #93655
KitsuneAbby



Curse God of the Hentai Shrine
**********
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14
Level 500 (Ponyslayer)


Gotta check this script you're talking about. If it can help avoiding to open tampermonkey every now and then to change the hover action from reloader...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2017, 02:18
Post #93656
SincSoul



Charmed
****
Group: Gold Star Club
Posts: 477
Joined: 21-August 16
Level 382 (Godslayer)


Nvm

This post has been edited by Chraunzen: Jan 14 2017, 02:30
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2017, 03:59
Post #93657
Benny-boy



far ahead the known level of comfiness~
*******
Group: Gold Star Club
Posts: 1,966
Joined: 27-December 10
Level 500 (Ponyslayer)


1) Is there script to stop autohits when Mana Draught is not active?
2) Should I train more AP for Health/Spirit pots as mage?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2017, 04:16
Post #93658
-Shun-



Veteran Newbie
*******
Group: Gold Star Club
Posts: 1,317
Joined: 19-November 09
Level 500 (Godslayer)


QUOTE(DJNoni @ Jan 13 2017, 17:23) *

Perhaps this requires Gold Star to become realy profitable. GS doubles the monster slots and therefore doubles the drops.


Need to grind more for Happy Pills with more monsters though. (IMG:[invalid] style_emoticons/default/faint.gif)

QUOTE(Sapo84 @ Jan 14 2017, 03:40) *

Did you set the hover_area not to 0 nor 1?
Because if the area triggers the hover the right click doesn't work.

QUOTE(DJNoni @ Jan 14 2017, 03:41) *

You need to define a smaller hoover area, so there is room left on the monster area to right-click on. It's one of the first settings - you need to set hoover area to 2, I believe. And then right-click on an other part of the monster.

I should ask my script related questions here more often. This was an issue of mine as well and didn't even think about that kind of solution (IMG:[invalid] style_emoticons/default/heh.gif) Good thing Epion decided to ask this here (IMG:[invalid] style_emoticons/default/laugh.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2017, 05:16
Post #93659
sigo8



Clover Sprite
********
Group: Gold Star Club
Posts: 3,654
Joined: 9-November 11
Level 500 (Ponyslayer)


QUOTE(-Shun- @ Jan 13 2017, 19:16) *

Need to grind more for Happy Pills with more monsters though. (IMG:[invalid] style_emoticons/default/faint.gif)

No, GS halves upkeep, so it's the same as it would be without double slots.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2017, 05:20
Post #93660
TheRapture



Casual Poster
***
Group: Members
Posts: 194
Joined: 22-November 10
Level 317 (Godslayer)


Got 3.5m creds to spend. What's the most efficient way to make my life in HV easier? Without linking, my rapier and shield are exquisite, most of my armor is mag shade. 210 adept learner and two autocast slots, and still occasionally die to Nintendo REs because I am bad at games.

Originally I was going to buy non-HV Hath perks but there aren't that many of those...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


5153 Pages V « < 4681 4682 4683 4684 4685 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 14th August 2025 - 23:27