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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 4 2017, 09:37
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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Check the WTS shops for some unassigned gear. Might find something there =)
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Jan 4 2017, 11:37
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mistakegamer
Newcomer
 Group: Members
Posts: 47
Joined: 12-October 11

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Back with more questions here's my current stats 1. Since last time I ask, people suggested me to change to 1h heavy armor later on, is it the time? mobs are hitting harder now 2. What should I soulfuse as a noob? I have no ideas what's good enough to make it soulfused or not 3.Should I reset my abilities when I change to 1h heavy armor? I am currently a 2h light armor
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Jan 4 2017, 13:14
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(DamienCash @ Jan 4 2017, 02:25)  Will forging its Parry noticeably increase my clear speed? I would think forging its ADB would have a larger effect. Stronger normal attacks and counterattacks vs. simply more counterattacks. I only play Hard SG Arenas these days, no REs or RoBs at all.
Parry should be always useful. but yep, at Hard difficulty and with high enough Block it's somehow a lower priority. (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(mistakegamer @ Jan 4 2017, 10:37)  Back with more questions here's my current stats 1. Since last time I ask, people suggested me to change to 1h heavy armor later on, is it the time? mobs are hitting harder now
2. What should I soulfuse as a noob? I have no ideas what's good enough to make it soulfused or not
3.Should I reset my abilities when I change to 1h heavy armor? I am currently a 2h light armor
1. personally i'd suggest to switch to 1H at roughly lv150~200 (yet keeping your Leathers) and switch to Power at lv250. the former because 1H is best at lv200+ and it will require less time to catch up that prof if you start later (strange but true) and the latter because Heavy armors are weak to magic attacks, so better to keep Resist chance until you'll unlock Better Block ability. not that you won't be able to make your way otherwise, it's only that many low-levels have reported to be weak against such mobs, so this may reduce your efforts. it's up to you though. 2. whatever you will use for a certain amount of levels. even, saying, an Exquisite Ethereal Mace of Slaughter may be good enough at your level. but yep, feel free to ask here. 3. many of those abilities will be reused. in the end you will have to reset only weapons' and armors' ones. it won't be unlikely that you'll use again 2H (at least unless it will be heavily buffed with the next patches), so i wouldn't waste a Persona only for that - as quick of an action it may be This post has been edited by Scremaz: Jan 4 2017, 13:14
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Jan 4 2017, 13:22
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mistakegamer
Newcomer
 Group: Members
Posts: 47
Joined: 12-October 11

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okay thanks for the answers
some more questions
1. Should I follow the wiki 1h advice? Rapier of Slaughter with a Force Shield combo is the best for noob?
2. Should I save all artifacts and trophies?
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Jan 4 2017, 13:28
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(mistakegamer @ Jan 4 2017, 12:22)  okay thanks for the answers
some more questions
1. Should I follow the wiki 1h advice? Rapier of Slaughter with a Force Shield combo is the best for noob?
2. Should I save all artifacts and trophies?
1. that's the easiest-to-achieve combo, yep. for a starter even a rapier of nimble or a shortsword may be good enough though. 2. it depends. are they obsolete? then i may be interested (IMG:[ invalid] style_emoticons/default/rolleyes.gif) as for precursors, shrine them. as for standard SG/noodly trophies, sell them - offers on WTB are way more interesting than the risk of the gamble imo.
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Jan 4 2017, 15:48
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(Scremaz @ Jan 4 2017, 12:28)  as for standard SG/noodly trophies, sell them - offers on WTB are way more interesting than the risk of the gamble imo.
Not necessarily, iyam.
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Jan 4 2017, 16:08
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Hoheneim @ Jan 4 2017, 14:48)  Not necessarily, iyam.
even for a lv136? i'd rather prefer the granted revenue, even if maybe a bit low
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Jan 4 2017, 16:13
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14

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QUOTE(Superlatanium @ Dec 27 2016, 19:52)  QUOTE(ctaglack @ Dec 27 2016, 19:47)  With 4 phase + 1 prof which body part should be the prof?
It all depends on how much you're going to forge. Do the math, and get whatever slot gets you (with forging) to 0.68-0.70. Don't go under or over much. (Under = lose too much damage due to monsters having mitigation to your element. Over = wasted prof which could have been EDB instead, in a different slot) Sorry this is from ages ago but what do the 0.68-0.70 correspond to? (IMG:[ invalid] style_emoticons/default/wacko.gif) I tried looking up at https://ehwiki.org/wiki/proficiency but I'm not sure where these numbers plug in (IMG:[ invalid] style_emoticons/default/cry.gif) This post has been edited by ctaglack: Jan 4 2017, 16:14
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Jan 4 2017, 16:40
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(DamienCash @ Jan 4 2017, 01:47)  [One04] Legendary Arctic Rapier of Slaughter (374, ADB 78%, Parry 21%) Ah, here it is. Back in Super's Auction #24. In the middle of an Arena, so I dug around for it on the forums. The 78% ADB is good enough, and hunting for a Holy/Demonic Rapier at or above that range is going to be pretty expensive. While I have more money now than I did then, I am not sure it is worth it to completely drain my funds for another stepping stone. Thus, I figured I may as well commit to this Arctic one. I have a decent investment in Scavenger and Luck of the Draw, but I am less keen on increasing them since I stopped doing REs altogether. Without having access to the numbers, I have Scavenger 10 and LotD 8 off the top of my head. Scavenger and LotD are useful for getting more stuff (and good stuff) in Arenas too. I'd train Scavenger up to 25 or so for now. This post has been edited by gianfrix94: Jan 4 2017, 17:54
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Jan 4 2017, 16:57
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14

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QUOTE(nobody_xxx @ Jan 4 2017, 14:25)  Prof factor ~ your prof - your lvl than / your lvl (IMG:[ invalid] style_emoticons/default/heh.gif) at your current lvl , you need around 620 prof to get 0.68 prof factor (IMG:[ invalid] style_emoticons/default/biggrin.gif) Ahh I see, thanks! (IMG:[ invalid] style_emoticons/default/happy.gif) Would that mean it's impossible to get ~0.68-0.70 prof at level 500 (~840-850 prof) with 4 phase + 1 cotton? I think a fully forged cotton piece gets ~160 prof, and a fully forged staff ~110 prof, totalling ~270? 500 + 270 = effective of 770 prof (~0.54 prof factor)? (IMG:[ invalid] style_emoticons/default/sad.gif)
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Jan 4 2017, 17:01
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issary
Group: Catgirl Camarilla
Posts: 2,992
Joined: 18-October 13

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QUOTE(ctaglack @ Jan 4 2017, 22:57)  Ahh I see, thanks! (IMG:[ invalid] style_emoticons/default/happy.gif) Would that mean it's impossible to get ~0.68-0.70 prof at level 500 (~840-850 prof) with 4 phase + 1 cotton? I think a fully forged cotton piece gets ~160 prof, and a fully forged staff ~110 prof, totalling ~270? 500 + 270 = effective of 770 prof (~0.54 prof factor)? (IMG:[ invalid] style_emoticons/default/sad.gif) You can get 0.7 with a bigger piece(robe/pants),but cost more edb and evd.
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Jan 4 2017, 17:46
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-Shun-
Group: Gold Star Club
Posts: 1,317
Joined: 19-November 09

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QUOTE(gianfrix94 @ Jan 4 2017, 22:40)  Scavenger and LotD are useful for getting more trophies and good stuff in Arenas too. I'd train Scavenger up to 25 at least for now.
Aren't trophy drops on SG arenas fixed at 10% chance This post has been edited by IshimaruShun: Jan 4 2017, 17:46
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Jan 4 2017, 17:53
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(IshimaruShun @ Jan 4 2017, 16:46)  Aren't trophy drops on SG arenas fixed at 10% chance
Yeah, you're right, i said something stupid. Fixed it. This post has been edited by gianfrix94: Jan 4 2017, 17:54
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Jan 4 2017, 18:33
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(ctaglack @ Jan 4 2017, 15:57)  I think a fully forged cotton piece gets ~160 prof, and a fully forged staff ~110 prof, totalling ~270? 500 + 270 = effective of 770 prof (~0.54 prof factor)? (IMG:[ invalid] style_emoticons/default/sad.gif) How did you get those numbers? 110 prof for a fully forged staff? Are we talking about a (bad) Willow staff? Good Willows should have 115+ prof when fully forged. They are also usually paired with a cotton cap to reach the prof target, and a good fully forged cotton cap has 160+ prof. You also need to add the prof perk. So, more likely, 500 + 115 + 160 + 50 = 830, which is 0.65 prof. If you can get all peerless you should reach 0.68 prof, or you can just go with pants for an easier 0.7 prof. This post has been edited by Sapo84: Jan 4 2017, 19:27
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Jan 4 2017, 19:07
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14

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QUOTE(Sapo84 @ Jan 4 2017, 16:33)  How did you get those numbers? 110 prof for a fully forged staff? Are we talking about a (bad) Willow staff? Good Willows should have between 115+ prof when fully forged.
They are also usually paired with a cotton cap to reach the prof target, and a good fully forged cotton cap has 160+ prof. You also need to add the prof perk. So, more likely, 500 + 115 + 160 + 50 = 830, which is 0.65 prof. If you can get all peerless you should reach 0.68 prof, or you can just go with pants for an easier 0.7 prof.
Thanks, I totally forgot about the hath perk and my calculations were weird please ignore them (IMG:[ invalid] style_emoticons/default/wacko.gif) That looks much better!
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Jan 4 2017, 19:50
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-Shun-
Group: Gold Star Club
Posts: 1,317
Joined: 19-November 09

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Any point in raising dex for mages?
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Jan 4 2017, 19:57
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(IshimaruShun @ Jan 4 2017, 18:50)  Any point in raising dex for mages?
boosting Parry. actually, DEX from character stats is the only thing that can give Parry to a mage. unless you want to resort to exotic solutions like old 4 PABs Phases, that is
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Jan 4 2017, 20:04
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-Shun-
Group: Gold Star Club
Posts: 1,317
Joined: 19-November 09

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QUOTE(Scremaz @ Jan 5 2017, 01:57)  boosting Parry. actually, DEX from character stats is the only thing that can give Parry to a mage. unless you want to resort to exotic solutions like old 4 PABs Phases, that is
Hmm... so how should I set my stats? Right now its int = end = wis > less 20 agi >> less 20 dex >>>>>> 0 str
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