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post Nov 19 2016, 14:41
Post #91421
Larequirem



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QUOTE(Scremaz @ Nov 19 2016, 19:29) *

personally i note too much Evade, which for 1H is quite bad. and too low Block/ADB, i guess. is it a safe playing at least?


too much evade is bad for 1H(blocking)
wait, I have seen this before

oh, the law of super robot anime

#24-WHY DODGE WHEN YOU HAVE A SHIELD?

#25-WHY HAVE A SHIELD WHEN YOU CAN DODGE?

why not

#26-WHY DODGE OR HAVE A SHIELD WHEN YOU CONTROL THE PLOT DEVICE parry for physical attack & negation for magical attack?

my dream is to combine all protection mechanism(all supporting buff, PMI & MMI, evade, block, negation, and parry)
because you know, dead men deal damage no more
^ this is just a personal way to play

This post has been edited by Larequirem: Nov 19 2016, 14:43
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post Nov 19 2016, 14:43
Post #91422
Kiriman1



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QUOTE(gianfrix94 @ Nov 19 2016, 14:36) *

Seems pretty safe to me personally (IMG:[invalid] style_emoticons/default/heh.gif)
40% evade + 40% block + 40% parry + 60% resist seems pretty tanky to me.


Evade is bad on 1h because evading an attack won't trigger the chance for counter attack.

This post has been edited by Kiriman1: Nov 19 2016, 14:43
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post Nov 19 2016, 14:44
Post #91423
lazyNPC



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QUOTE(Larequirem @ Nov 19 2016, 13:41) *

too much evade is bad for 1H(blocking)
wait, I have seen this before

oh, the law of super robot anime

#24-WHY DODGE WHEN YOU HAVE A SHIELD?

#25-WHY HAVE A SHIELD WHEN YOU CAN DODGE?

why not

#26-WHY DODGE OR HAVE A SHIELD WHEN YOU CONTROL THE PLOT DEVICE parry for physical attack & negation for magical attack?

my dream is to combine all protection mechanism(all supporting buff, PMI & MMI, evade, block, negation, and parry)
because you know, dead men deal damage no more
^ this is just a personal way to play

I approve this, like i said (IMG:[invalid] style_emoticons/default/biggrin.gif)
But you have to know that it is slower than 1H Heavy because of the lower number of counters.
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post Nov 19 2016, 14:45
Post #91424
lazyNPC



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QUOTE(Kiriman1 @ Nov 19 2016, 13:43) *

Evade is bad on 1h because evading an attack won't trigger the chance for counter attack.

Yeah, i know, in fact i said it's tanky(so, safe), not that it's fast.

This post has been edited by gianfrix94: Nov 19 2016, 14:48
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post Nov 19 2016, 14:52
Post #91425
Rhydin



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QUOTE(Larequirem @ Nov 19 2016, 13:41) *

my dream is to combine all protection mechanism(all supporting buff, PMI & MMI, evade, block, negation, and parry)
because you know, dead men deal damage no more
^ this is just a personal way to play

Which is perfectly alright, so long as you're happy with it. Though there's still a couple adjustments you could make:
- get a better shield, either Force or Buckler of Barrier for higher Block (and Evade, because burden)
- replace your rapier with a Slaughter one for more dmg output
- drop the Arcanist pieces for Shadowdancer or Fleet (maybe 1 piece of Negation for more Resist)
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post Nov 19 2016, 14:58
Post #91426
Cleavs



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QUOTE(gianfrix94 @ Nov 19 2016, 13:36) *

Seems pretty safe to me personally (IMG:[invalid] style_emoticons/default/heh.gif)
40% evade + 40% block + 40% parry + 60% resist seems pretty tanky to me.

it's clear it's safe. but it's way less than optimal. in this current meta, HV severely penalizes hybrid builds

QUOTE(Larequirem @ Nov 19 2016, 13:41) *

oh, the law of super robot anime

#24-WHY DODGE WHEN YOU HAVE A SHIELD?

#25-WHY HAVE A SHIELD WHEN YOU CAN DODGE?

why not

#26-WHY DODGE OR HAVE A SHIELD WHEN YOU CONTROL THE PLOT DEVICE parry for physical attack & negation for magical attack?

my dream is to combine all protection mechanism(all supporting buff, PMI & MMI, evade, block, negation, and parry)
because you know, dead men deal damage no more

if you're referring to super robot wars, then it has a certain amount of good points. in HV too it would still be a positive thing - if only Block processed before Evade. then most likely 1H Shade would be OP as well. but in this way you're basically prioritizing defense over offense. and most likely even not able to use OFC too. your call.

QUOTE(Larequirem @ Nov 19 2016, 13:41) *

^ this is just a personal way to play

yep. which is the reason because i asked you if it's at least safe.

QUOTE(Rhydin @ Nov 19 2016, 13:52) *

- replace your rapier with a Slaughter one for more dmg output

or Nimble at least, i'd say.
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post Nov 19 2016, 15:02
Post #91427
lazyNPC



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QUOTE(Scremaz @ Nov 19 2016, 13:58) *

if you're referring to super robot wars, then it has a certain amount of good points. in HV too it would still be a positive thing - if only Block processed before Evade. then most likely 1H Shade would be OP as well.

Maybe we should suggest this to higher ups.
Or would this make Block too OP?
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post Nov 19 2016, 15:03
Post #91428
Kiriman1



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Does butcher potency increases the weapon's damage or your overall damage?
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post Nov 19 2016, 15:04
Post #91429
Larequirem



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QUOTE(Rhydin @ Nov 19 2016, 19:52) *

Which is perfectly alright, so long as you're happy with it. Though there's still a couple adjustments you could make:
- get a better shield, either Force or Buckler of Barrier for higher Block (and Evade, because burden)
- replace your rapier with a Slaughter one for more dmg output
- drop the Arcanist pieces for Shadowdancer or Fleet (maybe 1 piece of Negation for more Resist)


originally my dream is to wear all savage prefix with arcanist suffix(6 PAB with no burden and little interference)
I don't know why, but I think equipment with 6 PAB, no burden and little interference are the coolest one


this is off topic but why I getting -1 new message ?
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post Nov 19 2016, 15:11
Post #91430
lazyNPC



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QUOTE(Larequirem @ Nov 19 2016, 14:04) *

originally my dream is to wear all savage prefix with arcanist suffix(6 PAB with no burden and little interference)
I don't know why, but I think equipment with 6 PAB, no burden and little interference are the coolest one
this is off topic but why I getting -1 new message ?

You would get along with Redphil nicely, he exactly has a full Savage Shade of the Arcanist set (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Nov 19 2016, 15:12
Post #91431
Cleavs



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QUOTE(gianfrix94 @ Nov 19 2016, 14:02) *

Maybe we should suggest this to higher ups.
Or would this make Block too OP?

i doubt any move will be made on 1H if not for somehow nerfing it. it's already too good.

QUOTE(Kiriman1 @ Nov 19 2016, 14:03) *

Does butcher potency increases the weapon's damage or your overall damage?

both. weapon's damage directly, thus overall damage as a consequence if you keep that item equipped.

QUOTE(Larequirem @ Nov 19 2016, 14:04) *

this is off topic but why I getting -1 new message ?

it's a reported bug. i don't know the exact circumstances, but it can happen. maybe someone sent you a PM, then recalled it? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Nov 19 2016, 15:35
Post #91432
Larequirem



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QUOTE(Scremaz @ Nov 19 2016, 19:58) *

if you're referring to super robot wars, then it has a certain amount of good points. in HV too it would still be a positive thing - if only Block processed before Evade. then most likely 1H Shade would be OP as well. but in this way you're basically prioritizing defense over offense. and most likely even not able to use OFC too. your call.


no, it's rule for all super robot anime
full list [www.funnyjunk.com] http://www.funnyjunk.com/funny_pictures/294768/Super/

OFC ?
I always can cast OFC
my way of playing hv recently like this

play IWTBH RE
use hp mp draught cast SS, protect, and regen(SoL and HS if channeling proc)
weaken then imperil all enemies while attacking(procing PA left and right) during imperil cooldown (during this my OC increase by itself (IMG:[invalid] style_emoticons/default/cool.gif) usually to 150-200 %)
when my OC goes to 210 % activate spirit stance and then cast OFC, killing all enemies
sometimes there is some that survive with tiny hp left
do another thing(browsing gallery or play another game) for 30 min and ad infinitum

I choose to balance "my own way to play" and "how to play effectively"
that why I choose 1H shade (1H is really better than 2H and DW, see my proficiencies, I have tried them all)

This post has been edited by Larequirem: Nov 19 2016, 15:39
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post Nov 19 2016, 15:43
Post #91433
Cleavs



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ah. oh well, as above. if it works, good for you (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Nov 19 2016, 15:55
Post #91434
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QUOTE(IshimaruShun @ Nov 19 2016, 19:08) *

What would be the usual price for non-slaughter legendary power stuff with high adb roll? I dunno if I'll be overpaying or lowballing


Anyone? Would somewhere around 200k be a fair price for high adb roll on an unforged non-slaughter piece?

This post has been edited by IshimaruShun: Nov 19 2016, 15:55
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post Nov 19 2016, 16:02
Post #91435
lazyNPC



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QUOTE(IshimaruShun @ Nov 19 2016, 14:55) *

Anyone? Would somewhere around 200k be a fair price for high adb roll on an unforged non-slaughter piece?

Depends on suffix and level i guess, but seems about right.
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post Nov 19 2016, 16:06
Post #91436
Superlatanium



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QUOTE(IshimaruShun @ Nov 19 2016, 11:08) *
What would be the usual price for non-slaughter legendary power stuff with high adb roll? I dunno if I'll be overpaying or lowballing
100k-300k, don't pay more than 300k. For high-level, price range is more like 50k-100k, or no bid at all

This post has been edited by Superlatanium: Nov 19 2016, 16:07
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post Nov 19 2016, 16:07
Post #91437
arialinnoc



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QUOTE(Kiriman1 @ Nov 19 2016, 20:03) *

Does butcher potency increases the weapon's damage or your overall damage?

Only weapon's damage.
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post Nov 19 2016, 16:12
Post #91438
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QUOTE(gianfrix94 @ Nov 19 2016, 22:02) *

Depends on suffix and level i guess, but seems about right.


QUOTE(Superlatanium @ Nov 19 2016, 22:06) *

100k-300k, don't pay more than 300k. For high-level, price range is more like 50k-100k, or no bid at all


Thanks, just wanted to have an idea of what price to offer in case I get a reply from my thread (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Nov 19 2016, 16:57
Post #91439
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QUOTE(gianfrix94 @ Nov 19 2016, 13:36) *

Seems pretty safe to me personally (IMG:[invalid] style_emoticons/default/heh.gif)
40% evade + 40% block + 40% parry + 60% resist seems pretty tanky to me.

60+% block and 60% parry give much more damage avoidance than that.
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post Nov 19 2016, 17:02
Post #91440
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Is the +10% physical damage from the rank a hidden stat?
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