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post Nov 15 2016, 03:14
Post #91201
SincSoul



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Does having a gold star increase drop/loot chance/quality?
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post Nov 15 2016, 03:16
Post #91202
DamienCash



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QUOTE(Chraunzen @ Nov 14 2016, 20:14) *
Does having a gold star increase drop/loot chance/quality?
Unfortunately not. What you see is what you get.
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post Nov 15 2016, 03:29
Post #91203
SincSoul



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QUOTE(DamienCash @ Nov 14 2016, 20:16) *

Unfortunately not. What you see is what you get.


I'm aware of that page and the actual perks, I was just wondering (IMG:[invalid] style_emoticons/default/rolleyes.gif)

My 3rd Legendary (IMG:[invalid] style_emoticons/default/laugh.gif) from RE.
[i.imgur.com] http://i.imgur.com/OfaPYxZ.png

Is it good? I know Leather (and light armor in general) don't go for much but it doesn't hurt to ask...
http://hentaiverse.org/pages/showequip.php...;key=f736ac0bab

This post has been edited by Chraunzen: Nov 15 2016, 03:30
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post Nov 15 2016, 03:32
Post #91204
Superlatanium



Dreaming of optimizing the system
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QUOTE(Chraunzen @ Nov 15 2016, 01:29) *
Is it good? I know Leather (and light armor in general) don't go for much but it doesn't hurt to ask...
http://hentaiverse.org/pages/showequip.php...;key=f736ac0bab
Answer is no, don't even need to open the link. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Nov 15 2016, 03:34
Post #91205
SincSoul



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QUOTE(Superlatanium @ Nov 14 2016, 20:32) *

Answer is no, don't even need to open the link. (IMG:[invalid] style_emoticons/default/sad.gif)

Don't fret, one day I shall get a Leg Radiant, you'll sell it in your auction, and we'll both get a juicy amount of credits. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Chraunzen: Nov 15 2016, 03:35
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post Nov 15 2016, 05:27
Post #91206
jackalo



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when buying someone a gold star do you take into consideration the 10% increase in BTC or do you just buy 100$ worth of BTC and send. if they transfer quick enough they may get a little bonus in the transfer.

I'm considering buying someone a GS to get some Hath perks.
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post Nov 15 2016, 06:02
Post #91207
issary



I love tentacle
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QUOTE(jackalo @ Nov 15 2016, 11:27) *

when buying someone a gold star do you take into consideration the 10% increase in BTC or do you just buy 100$ worth of BTC and send. if they transfer quick enough they may get a little bonus in the transfer.

I'm considering buying someone a GS to get some Hath perks.

Just same amount or little bit higher as [r.e-hentai.org] http://r.e-hentai.org/bitcoin.php said,it already contains the 10%.
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post Nov 15 2016, 06:09
Post #91208
Superlatanium



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QUOTE(issary @ Nov 15 2016, 04:02) *
[r.e-hentai.org] http://r.e-hentai.org/
I never knew r.e-hentai.org existed. Is it exactly the same as g.e-hentai.org?
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post Nov 15 2016, 06:16
Post #91209
issary



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QUOTE(Superlatanium @ Nov 15 2016, 12:09) *

I never knew r.e-hentai.org existed. Is it exactly the same as g.e-hentai.org?

Yes
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post Nov 15 2016, 08:09
Post #91210
nobody_xxx



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QUOTE(Superlatanium @ Nov 15 2016, 11:09) *

I never knew r.e-hentai.org existed. Is it exactly the same as g.e-hentai.org?

same here (IMG:[invalid] style_emoticons/default/blink.gif)
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post Nov 15 2016, 09:28
Post #91211
issary



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What would happened if won lottory and already have 1000/1000 equipments in inventory?
Would it be 1001/1000 or just disappear?

This post has been edited by issary: Nov 15 2016, 09:42
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post Nov 15 2016, 11:05
Post #91212
Superlatanium



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QUOTE(Superlatanium @ Nov 14 2016, 19:24) *
Obviously, for mage, EE is better. It depends on forge level and damage output, but EE reduces mana potions/elixirs spent by significantly more than 10%. Let me do a GF so I can get some stats and I'll get back to you
Ok, so for me, during a GF with ether shard activated, I used:

[Used Item] Mana Potion: 138 / Mana Draught: 44 / Mana Gem: 24 (No mana elixirs this time)

Equivalent to 198 mana restoratives. With EE, let's say that means 10% less mana restoratives needed; I have EE, so without EE I'd be needing around 20 more mana restoratives during that battle series.

Cost of 20 mana potions: about 20 * ~85 = 1.7k
Opportunity cost of 20 turns spent using a potion instead of clearing: 20 * ~60c for me = 1.2k. Actually, the opportunity cost is a bit more because it takes a bit longer to use a potion than to keep hovering.

The calculations in the previous post were all in terms of turns saved, so I'll convert to that. My GF takes around 6900 turns on average, or 6920 without EE. So with EE I save [20 turns (6920 => 6900) and the income-equivalent of 28 turns from potions (1700c / 60 c per turn)] = 48 turns every 6920 turns.

Compare that to IA4, whose effect for mage was:
QUOTE(Superlatanium @ Nov 14 2016, 19:24) *
For mage, IA4 is always useful, you go from (Spark + Spirit Shield + Haste) to (Spark + Spirit Shield + Haste + Shadow Veil) or the other way around. You gain 1 more turn of income for every ~120 action time, plus <10 credits worth of mana saved over that 120 action time.
Oops, forgot to convert action time to turns. Heavily depends on whether you use Imperil or not. With Imperil, I think it's a multiplier of around 3: 120.0 action time ~= 360 turns

Am I doing this right?
EE: Gain 48/6920 = 0.00694
IA4: Gain ~1.05 / 360 = 0.00292

Therefore, for Imperil mage, EE looks better (but keep in mind these numbers were somewhat handwavy)

If you play some melee and some mage, since EE is basically useless for melee, it comes down to how often you play each style.
QUOTE(issary @ Nov 15 2016, 07:28) *
What would happened if won lottory and already have 1000/1000 equipments in inventory?
Would it be 1001/1000 or just disappear?
I think it would just disappear. An equipment generation process shouldn't have the privilege to make a database table longer than it's allowed to be, but of course the programming that exists isn't necessarily ideal, so who knows.

This post has been edited by Superlatanium: Nov 15 2016, 11:19
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post Nov 15 2016, 11:37
Post #91213
Kiriman1



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How does using amnesia shard works?
Does it really removes all potency and reset the level to 0?
So if I want specific item potency combination and level, I would have to reforge a lot of times?
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post Nov 15 2016, 11:40
Post #91214
Superlatanium



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QUOTE(Kiriman1 @ Nov 15 2016, 09:37) *
How does using amnesia shard works?
Does it really removes all potency and reset the level to 0?
So if I want specific item potency combination and level, I would have to reforge a lot of times?
Yes, that's why IW servicers running for specific potencies cost quite a lot more than base IW-to-10 price
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post Nov 15 2016, 12:01
Post #91215
issary



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QUOTE(Superlatanium @ Nov 15 2016, 17:05) *

60 c per turn

Wow,how come you have such high income/turn,is that PFUDOR FEST?
I used Income Summary once and calculate mine as 20c per turn,did I use it wrong?
I may test again later.
Maybe need to rebuild all my to-do list if my old data is wrong.

This post has been edited by issary: Nov 15 2016, 12:05
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post Nov 15 2016, 12:30
Post #91216
Superlatanium



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QUOTE(issary @ Nov 15 2016, 10:01) *
Wow,how come you have such high income/turn,is that PFUDOR FEST?
I used Income Summary once and calculate mine as 20c per turn,did I use it wrong?
I may test again later.
Maybe need to rebuild all my to-do list if my old data is wrong.
For Imperil users, I'm pretty sure PFUDOR-fest is far inferior to IWBTH-fest. PF monsters resist too much, and it's also more difficult to complete without being forced to use Scroll of Life to conserve SP.

My numbers are from IWBTH-fest. I haven't done PF in ages but IIRC, PF-fest gave me 37 credits/turn, or something similar. It was much worse.

Profit per turn is also very heavily dependent on stamina usage. Eg. those with LGBD can spend 44 stamina/day at the cost of 1 ED/day: 90k/44 stamina ~= 2k/stamina = 2k/50 rounds = 40c/round. But someone without LGBD who spends 54 stamina/day at the cost of 3 ED/day has a cost of about 123 c/round, which heavily eats into net revenue per turn.

I don't grind much usually, so I rarely use more than 1 ED/day (if that), so my stamina costs are quite low, so my profit/turn is pretty high. Someone playing at full stamina cost (90k/10 stamina = 180c/round in stamina costs) would have stamina cost eat up to 1/3 of their revenue. (or more, without training and perks)

Other issues - make sure your HV Item Manager item values are up-to-date. Also make sure to sell/salvage all gears before Saving, start the battle, finish the battle, then sell/salvage again, and then Compare. (If you don't do the final sell/salvage, you fail to take into account all the value of the gears you found during battle)

---

Probably, you don't have a real problem - you just need to configure Income Summary right in order to get good data.

This post has been edited by Superlatanium: Nov 15 2016, 12:32
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post Nov 15 2016, 12:50
Post #91217
issary



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QUOTE(Superlatanium @ Nov 15 2016, 18:30) *

For Imperil users, I'm pretty sure PFUDOR-fest is far inferior to IWBTH-fest. PF monsters resist too much, and it's also more difficult to complete without being forced to use Scroll of Life to conserve SP.

My numbers are from IWBTH-fest. I haven't done PF in ages but IIRC, PF-fest gave me 37 credits/turn, or something similar. It was much worse.

Profit per turn is also very heavily dependent on stamina usage. Eg. those with LGBD can spend 44 stamina/day at the cost of 1 ED/day: 90k/44 stamina ~= 2k/stamina = 2k/50 rounds = 40c/round. But someone without LGBD who spends 54 stamina/day at the cost of 3 ED/day has a cost of about 123 c/round, which heavily eats into net revenue per turn.

I don't grind much usually, so I rarely use more than 1 ED/day (if that), so my stamina costs are quite low, so my profit/turn is pretty high. Someone playing at full stamina cost (90k/10 stamina = 180c/round in stamina costs) would have stamina cost eat up to 1/3 of their revenue. (or more, without training and perks)

Other issues - make sure your HV Item Manager item values are up-to-date. Also make sure to sell/salvage all gears before Saving, start the battle, finish the battle, then sell/salvage again, and then Compare. (If you don't do the final sell/salvage, you fail to take into account all the value of the gears you found during battle)

---

Probably, you don't have a real problem - you just need to configure Income Summary right in order to get good data.

I'll try again,thank you.
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post Nov 15 2016, 16:24
Post #91218
RoadShoe



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QUOTE(jackalo @ Nov 15 2016, 05:27) *

when buying someone a gold star do you take into consideration the 10% increase in BTC or do you just buy 100$ worth of BTC and send. if they transfer quick enough they may get a little bonus in the transfer.

I'm considering buying someone a GS to get some Hath perks.


I've always went the $100 even route.
Let them get the smiles from a bonus 30 day adopt a server. (IMG:[invalid] style_emoticons/default/biggrin.gif)

It goes without saying.. (then why am I saying it?)..
If you go the exchange rate route, let em' know up front if you're selling. (IMG:[invalid] style_emoticons/default/smile.gif)

Edit: VERY IMPORTANT! -> DO NOT SEND TO YOUR WALLET FIRST TO TRANSFER LATER TO THEIRS.
YOU CAN NOT TRANSFER BETWEEN WALLETS ON THIS SITE.

I made that embarrassing mistake the first star I sold.
The poor guy had to wait a week until Coinbase cleared a new transaction.

Brings up another point. Find and use a bitcoin ATM in your area.



This post has been edited by redphil: Nov 15 2016, 16:29
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post Nov 15 2016, 16:35
Post #91219
ankwchi



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2 questions:

1. In Ring of Blood is it better to use the tokens of blood for Flying Spaghetti Monster (5 Tokens) or Triple Trio and the Tree (10 Tokens)?

2. For a Holy Mage with Prof_Factor 1.0 which spike shield would be the best? Elec (Evade and Resist reduction) doesn't seems to be good how are the other reductions (damage, speed, miss chance). Which spike is better for the survivability for a Holy Mage?
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post Nov 15 2016, 16:44
Post #91220
RoadShoe



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QUOTE(ankwchi @ Nov 15 2016, 16:35) *

2 questions:

1. In Ring of Blood is it better to use the tokens of blood for Flying Spaghetti Monster (5 Tokens) or Triple Trio and the Tree (10 Tokens)?

2. For a Holy Mage with Prof_Factor 1.0 which spike shield would be the best? Elec (Evade and Resist reduction) doesn't seems to be good how are the other reductions (damage, speed, miss chance). Which spike is better for the survivability for a Holy Mage?


1. Triple Trio is a complete waste. FSM is much better, and some on here say to go for less to exchange to chaos.
Personally, I like the noodlies.

2. I dunno. (IMG:[invalid] style_emoticons/default/smile.gif)
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