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post Nov 11 2016, 17:17
Post #91001
nobody_xxx



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okay , I will keep my scav at lvl 35 unless I get some great drop someday (IMG:[invalid] style_emoticons/default/heh.gif)
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post Nov 11 2016, 17:45
Post #91002
Cleavs



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just wondering, is 10% supportive prof perk worth 1k Hath? am i correct if i assume that, since it should extend buff's duration by 10%, it would bring my Regen from saying 110 to 121 turns, while also lowering its cost meanwhile (by how much, btw)? and what else should it do?
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post Nov 11 2016, 18:17
Post #91003
PersonaFan08



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QUOTE(Scremaz @ Nov 11 2016, 02:55) *

are you interested in any particular ones?


I will be using some of the bindings that I will earn from the monster which I just made yesterday to sell at a wtb shop.

I am thinking about using either a binding of protection or a binding of heimdall.

I might also use a binding of freyr as well.
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post Nov 11 2016, 18:19
Post #91004
Cleavs



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QUOTE(PersonaFan08 @ Nov 11 2016, 17:17) *

I will be using some of the bindings that I will earn from the monster which I just made yesterday to sell at a wtb shop.

I am thinking about using either a binding of protection or a binding of heimdall.

I might also use a binding of freyr as well.

too bad, nothing of them available. oh well, worth a try (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 11 2016, 18:23
Post #91005
Rhydin



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QUOTE(Scremaz @ Nov 11 2016, 16:45) *

just wondering, is 10% supportive prof perk worth 1k Hath? am i correct if i assume that, since it should extend buff's duration by 10%, it would bring my Regen from saying 110 to 121 turns, while also lowering its cost meanwhile (by how much, btw)? and what else should it do?

Supportive prof will:
- lower MP costs for all supportive spells
- extend their duration (Regen, Heartseeker/Arcane Focus, Spirit Shield, ...)
- increase the amount of HP restored from Cure & Full Cure
- decrease upkeep for IA spells

Since your initial question can be rephrased to "When will my net savings from MP cost reduction surpass 1k Hath worth of Draughts/Potions/Elixirs?" I'd assume it ranks among the worst HV-related perks. Not that it's completely useless, just way overprized.
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post Nov 11 2016, 18:31
Post #91006
Cleavs



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QUOTE(Rhydin @ Nov 11 2016, 17:23) *

Supportive prof will:
- lower MP costs for all supportive spells
- extend their duration (Regen, Heartseeker/Arcane Focus, Spirit Shield, ...)
- increase the amount of HP restored from Cure & Full Cure
- decrease upkeep for IA spells

Since your initial question can be rephrased to "When will my net savings from MP cost reduction surpass 1k Hath worth of Draughts/Potions/Elixirs?" I'd assume it ranks among the worst HV-related perks. Not that it's completely useless, just way overprized.

uh, thank you. btw, it's been a while since i last saw Saber's bosoms (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 11 2016, 18:52
Post #91007
Sapo84



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QUOTE(Rhydin @ Nov 11 2016, 17:23) *

- increase the amount of HP restored from Cure & Full Cure

Are you sure? (IMG:[invalid] style_emoticons/default/laugh.gif)
inb4 it overflows the HP value and let you get better equipment rolls.
Tim Duncan's secret unveiled (IMG:[invalid] style_emoticons/default/heh.gif)
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post Nov 11 2016, 19:27
Post #91008
Cleavs



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QUOTE(Sapo84 @ Nov 11 2016, 17:52) *

Are you sure? (IMG:[invalid] style_emoticons/default/laugh.gif)

it's still true if you consider the amount of HP restored per MP spent (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 11 2016, 21:08
Post #91009
Rhydin



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QUOTE(Sapo84 @ Nov 11 2016, 17:52) *

Are you sure? (IMG:[invalid] style_emoticons/default/laugh.gif)
inb4 it overflows the HP value and let you get better equipment rolls.
Tim Duncan's secret unveiled (IMG:[invalid] style_emoticons/default/heh.gif)

Well, since I'm in passive leveling mode for some time now and hardly ever used Full-Cure even before that, I was under the assumption that Full-Cure worked based on one's base HP as well (meaning with addtitional HP from abilities or Juggernaut, FC might not necessarily restore you to full health). Apparently I was wrong here, but then again, it seems like a rather moot point in regard to Scremaz' initial question.
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post Nov 11 2016, 23:44
Post #91010
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Hey guys, what's the best to do with Superior items?
Sell them at the equipment shop or salvage them?
Same question with Crude/Fair/Average... ?

Thanks (IMG:[invalid] style_emoticons/default/smile.gif)

And also, what about Exquisite equipment? Is it worth anything?
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post Nov 12 2016, 00:17
Post #91011
Noni



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QUOTE(Falcolight @ Nov 11 2016, 22:44) *

Hey guys, what's the best to do with Superior items?
Sell them at the equipment shop or salvage them?
Same question with Crude/Fair/Average... ?

Thanks (IMG:[invalid] style_emoticons/default/smile.gif)

And also, what about Exquisite equipment? Is it worth anything?


Sell all that is superior or below (unless you're very low level and you need them).

Exquisit: I take the easy road - sell all except wood (staff, shield) and cloth. Those I salvage. But hey - I'm playing mage and I am not done forging yet. But for prices this is actually not a bad way to go.
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post Nov 12 2016, 00:49
Post #91012
Superlatanium



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QUOTE(issary @ Nov 11 2016, 14:59) *
It pays back after a long time,but after all everything(even Repair Bear Mk.4) pays back after a long time.
I was bored and felt like figuring this out

My repair cost in the past 56006 rounds (about a month and a half) was 287k, and I have Repair Bear 1.
Base repair cost per year with no perks: 4.592m/year

Repair Bear 2: Costs 5k hath, benefit is (4.592m * .25) every year = 1.15m per year
=> Costs 5k hath = 25m cred
=> Pays off in (25m/1.15m) years = 22 years, given my level of grinding

Repair Bear 3: Benefit over level 2 is (4.592m * 0.15) = 689k/year
=> Costs 7k hath = 35m cred
=> Pays off in (35m/.689m) = 50.8 years

Repair Bear 4: Benefit over level 3 is (4.592m * 0.1) = 459k/year
=> Costs 10k hath = 50m cred
=> Pays off in (50m/.459m) = 108.9 years

I think that math is right. Of course, this is all at my current level of grinding, which is a moderate amount, but less than some. If you grind twice as much as me, level 4 pays off in a bit over 50 years.

I can imagine myself in a dark room at 75... "Click... click... only... 60 million... monsters to go... and then... Repair Bear 4 will have... finally paid off... click..."
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post Nov 12 2016, 00:52
Post #91013
Juggernaut Santa



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QUOTE(Superlatanium @ Nov 11 2016, 23:49) *
I can imagine myself in a dark room at 75

We're all going to be in a dark room at 75.

Nerdy grandpas (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 12 2016, 00:58
Post #91014
Sapo84



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You should calculate how many seconds you lose each year repairing your gear, calculate how many credits you would have gained in the same amount of time and include that in the benefit (IMG:[invalid] style_emoticons/default/heh.gif)
I always keep in mind Jamie Zawinski's quote Linux is only free if your time has no value.
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post Nov 12 2016, 01:00
Post #91015
Cleavs



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QUOTE(Sapo84 @ Nov 11 2016, 23:58) *

You should calculate how many seconds you lose each year repairing your gear, calculate how many credits you would have gained in the same amount of time and include that in the benefit (IMG:[invalid] style_emoticons/default/heh.gif)
I always keep in mind Jamie Zawinski's quote Linux is only free if your time has no value.

btw, why is he so against C++?
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post Nov 12 2016, 02:14
Post #91016
Colman



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QUOTE(Sapo84 @ Nov 12 2016, 06:58) *

I always keep in mind Jamie Zawinski's quote Linux is only free if your time has no value.

But MS system keep crashing making Linux system in fact cheap, in term of maintenance time.
The speed and multi-cores support is on different level s well. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Nov 12 2016, 04:09
Post #91017
kyouri



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Grinding 1 hand proficiency up from 115, feels just as tedious as grinding staff proficiency. If only there was a easier way :<
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post Nov 12 2016, 04:13
Post #91018
Superlatanium



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QUOTE(kyouri @ Nov 12 2016, 02:09) *
Grinding 1 hand proficiency up from 115, feels just as tedious as grinding staff proficiency. If only there was a easier way :<
But isn't 1h prof a whole lot easier since it rises naturally? Unlike whacking monsters with staff, which no one does seriously ever (except for the sake of proficiency).
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post Nov 12 2016, 04:23
Post #91019
Sapo84



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QUOTE(Scremaz @ Nov 12 2016, 00:00) *

btw, why is he so against C++?

You will find at least one guy against every language, doesn't matter which languages.
At at the end of the day most of the reasons are personal so I always think you should use the language you feel more confortable with and ignore most of the hate.
At least if you don't choose PHP.

QUOTE(Colman @ Nov 12 2016, 01:14) *

But MS system keep crashing making Linux system in fact cheap, in term of maintenance time.
The speed and multi-cores support is on different level s well. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Sure, windows is crashing so often that most of my crashes of the last 5 years were hardware related (IMG:[invalid] style_emoticons/default/heh.gif) (and windows scheduler from Vista onwards is actually pretty decent but whatever)
But that is beyond the point, the quote is from many years ago (<2000), and I want you to remember than 15 years ago or so installing linux on a laptop was basically an exercise in frustration, installing working drivers for everything was rocket science and the battery duration could probably be measured in minutes.
Most distributions are now pretty good and user friendly.

QUOTE(Superlatanium @ Nov 12 2016, 03:13) *

But isn't 1h prof a whole lot easier since it rises naturally? Unlike whacking monsters with staff, which no one does seriously ever (except for the sake of proficiency).

Yeah, but it still rises pretty slow compared to spell prof if you're actively using those spells (cloth/light/heavy prof also rise pretty fast).

This post has been edited by Sapo84: Nov 12 2016, 04:25
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post Nov 12 2016, 04:32
Post #91020
kyouri



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QUOTE(Superlatanium @ Nov 12 2016, 13:13) *

But isn't 1h prof a whole lot easier since it rises naturally? Unlike whacking monsters with staff, which no one does seriously ever (except for the sake of proficiency).

It doesn't come naturally when your a 1h mage. And it doesn't help I haven't played 1h style since level 90s~ so no 1h set. Just trying to minmax my block gains from proficiency.

Wasn't ether tapping a thing a long time ago when potion limit was capped?
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