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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 9 2016, 22:51
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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QUOTE(LordDyhalto @ Nov 9 2016, 21:01)  What's the maximum for damage mitigations again? 90 or 95%?
Also, is Physical likely to max out normally by level 500 for a 1H Heavy?
PMi has no cap, only max 80% from end and agi attributes, but you can go higher. Also, once you hit 75-80% going for more is useless. That's why at 350-400 you go for Power of Slaughter. But it's not like 1h needs PMi that much even before (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 9 2016, 22:53
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LordDyhalto
Group: Members
Posts: 1,079
Joined: 4-October 10

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I must not understand how the calculations work then, because the way I see it, going from 80 to 85% P.Mit is like cutting all incoming physical damage by 25% (IMG:[ invalid] style_emoticons/default/ohmy.gif)
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Nov 9 2016, 22:54
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(hentaiboya @ Nov 9 2016, 12:20)  Is this a bug? Why is it 25% Because buff duration is based on your proficiency as well. If you have more than 0 supportive proficiency, you'll have more than the base duration on self-buff spells.
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Nov 9 2016, 23:15
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(LordDyhalto @ Nov 9 2016, 21:53)  I must not understand how the calculations work then, because the way I see it, going from 80 to 85% P.Mit is like cutting all incoming physical damage by 25% (IMG:[ invalid] style_emoticons/default/ohmy.gif) it is. but: 1. hopefully at the level in which you may be able to reach it, it won't be useful anymore because you'll already have enough HP/SP: if the amount of damage taken can be negated by one or two turns of Regen, then you'll be fine anyways. 2. so much funds needed that it's better to keep dreaming. better to invest in ADB (IMG:[ invalid] style_emoticons/default/heh.gif)
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Nov 9 2016, 23:24
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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QUOTE(Superlatanium @ Nov 9 2016, 21:54)  Because buff duration is based on your proficiency as well. If you have more than 0 supportive proficiency, you'll have more than the base duration on self-buff spells.
He was talking about the % of bonus given, that doesn't vary in the battle info of spells, not the duration QUOTE(LordDyhalto @ Nov 9 2016, 21:53)  I must not understand how the calculations work then, because the way I see it, going from 80 to 85% P.Mit is like cutting all incoming physical damage by 25% (IMG:[ invalid] style_emoticons/default/ohmy.gif) Weak melee attacks from monsters don't threaten you once you hit a certain level. And, as Scremaz said, high damage is filtered by Spirit Shield so the PMi doesn't influence that much such damage This post has been edited by ppp82p: Nov 9 2016, 23:26
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Nov 9 2016, 23:29
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(ppp82p @ Nov 9 2016, 22:24)  He was talking about the % of bonus given, that doesn't vary in the battle info of spells, not the duration
which is a reported bug, afaik. it should even be somewhere into the to-do list on wiki. it's only that probably tenboro has other to do before fixing that (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 9 2016, 23:37
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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QUOTE(Scremaz @ Nov 9 2016, 22:29)  which is a reported bug, afaik. it should even be somewhere into the to-do list on wiki. it's only that probably tenboro has other to do before fixing that (IMG:[ invalid] style_emoticons/default/laugh.gif) Yup, since he updated the info in the ability tree, I was surprised he didn't the same in the battle info (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 9 2016, 23:53
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(ppp82p @ Nov 9 2016, 21:24)  He was talking about the % of bonus given, that doesn't vary in the battle info of spells, not the duration Oh, I see. Yeah, the tooltip's text is fixed for each spell, and doesn't get altered based on AP, so it's often misleading.
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Nov 10 2016, 01:31
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issary
Group: Catgirl Camarilla
Posts: 2,992
Joined: 18-October 13

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QUOTE(LordDyhalto @ Nov 10 2016, 04:53)  I must not understand how the calculations work then, because the way I see it, going from 80 to 85% P.Mit is like cutting all incoming physical damage by 25% (IMG:[ invalid] style_emoticons/default/ohmy.gif) PMI is also a multiplication formula,so get 5% more PMI at 80% is much harder than at 60%. And at high level you don't really worry about PMI,I got these without forge upgrade/feather/soulbound,some of equipment level even 60 lower than me now. [attachmentid=93676] [attachmentid=93677]
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Nov 10 2016, 02:13
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(issary @ Nov 10 2016, 00:31)  PMI is also a multiplication formula,so get 5% more PMI at 80% is much harder than at 60%. And at high level you don't really worry about PMI,I got these without forge upgrade/feather/soulbound,some of equipment level even 60 lower than me now. [attachmentid=93676] [attachmentid=93677]
they are all protection though, so it was expected. with a bit of forging and soulfuse 90% could be expected. but how comes, if i may ask? i mean, why did you build such a set?
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Nov 10 2016, 03:09
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issary
Group: Catgirl Camarilla
Posts: 2,992
Joined: 18-October 13

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QUOTE(Scremaz @ Nov 10 2016, 08:13)  they are all protection though, so it was expected. with a bit of forging and soulfuse 90% could be expected. but how comes, if i may ask? i mean, why did you build such a set?
For proficiencies (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Nov 10 2016, 03:47
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Stev4e
Newcomer
  Group: Members
Posts: 93
Joined: 22-May 12

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I have a question. Why can't I use silence when I'm over level 120 and I have the better silence ability?
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Nov 10 2016, 03:56
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(Stev4e @ Nov 10 2016, 02:47)  I have a question. Why can't I use silence when I'm over level 120 and I have the better silence ability?
You don't have enough Deprecating Magic Proficiency. You need 30 or 40 points, if i remember right. This post has been edited by gianfrix94: Nov 10 2016, 03:57
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Nov 10 2016, 04:02
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Stev4e
Newcomer
  Group: Members
Posts: 93
Joined: 22-May 12

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QUOTE(gianfrix94 @ Nov 10 2016, 04:56)  You don't have enough Deprecating Magic Proficiency. You need 30 or 40 points, if i remember right.
That explains it. Thanks for the reply. Any tips on grinding deprecating proficiency when I'm melee?
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Nov 10 2016, 04:06
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(Stev4e @ Nov 10 2016, 02:02)  That explains it. Thanks for the reply.
Any tips on grinding deprecating proficiency when I'm melee? Switch to cloth/staff-Focus gears and spam Weaken etc in crude IW for some time. (don't use Haste, you want draughts to restore as much mana per turn as possible)
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Nov 10 2016, 04:09
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(Stev4e @ Nov 10 2016, 03:02)  That explains it. Thanks for the reply.
Any tips on grinding deprecating proficiency when I'm melee?
That's actually a problem for me too (IMG:[ invalid] style_emoticons/default/heh.gif) I'd say to do not too high difficulty arena runs, while shooting a lot of Weaken or Sleep fueling yourself off of mana draughts. This post has been edited by gianfrix94: Nov 10 2016, 04:10
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Nov 10 2016, 04:12
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(gianfrix94 @ Nov 10 2016, 02:09)  That's actually a problem for me too (IMG:[ invalid] style_emoticons/default/heh.gif) I'd say to do not too high difficulty arena runs, while shooting Weaken or Sleep fueling yourself off of mana draughts. I've found it a lot easier to either 100% focus on clearing, or to 100% focus on proficiency grinding. Anything in between results in a worse overall result, since turns/sec will be far lower than they'd be otherwise (among other things).
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Nov 10 2016, 04:16
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(Superlatanium @ Nov 10 2016, 03:12)  I've found it a lot easier to either 100% focus on clearing, or to 100% focus on proficiency grinding. Anything in between results in a worse overall result, since turns/sec will be far lower than they'd be otherwise (among other things).
Probably you're right, i can't say to have ever trained proficiencies for real, they just came from high difficulty (for me, so Nintendo or Hell [against >8 monsters] ) arenas where at a certain point i need to spam a lot of stuff (IMG:[ invalid] style_emoticons/default/heh.gif)
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Nov 10 2016, 12:36
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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actually you don't need high difficulty since it's a deprecating spell. siimply kill all the mobs minus one and continue debuffing the only remaining one while you can, with all the spells you have available on rotation. you may or may not hit the threshold of 900 turns, at which point either flee or skip to the following round
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Nov 10 2016, 18:04
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sg52
Lurker
Group: Recruits
Posts: 6
Joined: 31-October 16

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About the equipment you can buy, I see that all the good stuff has a high level bound to it. Do I have to be that level to use said equipment or can you just use those at any level?
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