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post Nov 4 2016, 16:52
Post #90781
Paarfi



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I am still grinding my staff/cloth armour proficiency using trick mentioned in this forum : crappiest staff you can find + crude IW + IWBTH. But it seems that I am running across some new game mechanic which I have not encountered before. I use all possible buffs except Arcane focus on myself then cycle ~30turns to hit one monster->~20 turns to burn 1/3rd of my mana casting weaken->8 turns to use focus and replenish my mana->repeat ad nauseam. So I have effectively infinite mana and spirit regenerates by itself faster than I spend it. Of course it takes a very long time to kill a monster, but I since I want to train profociencies, it isn't bad.

But two times already in the end of the 3rd round when turns counter shows 900+ the only surviving monster "turns red" it seems. There is no visual indication, I am talking about the effect. While in the beginning I easily weathered attacks from 2 or 3 monsters that spawns this round without my SS being triggered and only rarely casting Cure, by the end when there is only one half-damaged monster I am forced to Cure very often, my Spirit gets quickly depleted from it's attacks, and generally that's monster damage output becomes more than output of 3 monsters (including itself) in the beginning.

Is it a known game mechanic, and if yes how to avoid it?

This post has been edited by Paarfi: Nov 4 2016, 16:56
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post Nov 4 2016, 16:55
Post #90782
Colman



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QUOTE(gianfrix94 @ Nov 4 2016, 22:46) *

Ok, 2h is out then; what is the best weapon combination for dw, instead?

1. mainhand rapier, offhand waki
2. mainhand axe, offhand rapier
3. mainhand club, offhand rapier.

anyway, you need a rapier.
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post Nov 4 2016, 16:56
Post #90783
Cleavs



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QUOTE(gianfrix94 @ Nov 4 2016, 15:46) *

Ok, 2h is out then; what is the best weapon combination for dw, instead?

Rapier of Slaughter + Waki of Nimble
Club of Slaughter + Rapier of Balance

more exotic but it could still work, at least on the paper:
Shortsword of Slaughter + Rapier of Nimble

more offensive but a bit less safe:
Axe of Slaughter + Rapier of Nimble


the weapon with higher BUR should always be Ethereal if possible. if you do IW, on mainhand whatever combo of Fatatlaity, Overpower and Butcher is good. on offhand, preferably Fatality and Overpower - even if you use a Club a couple of OP won't hurt.
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post Nov 4 2016, 17:01
Post #90784
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QUOTE(Paarfi @ Nov 4 2016, 15:52) *

Is it a known game mechanic, and if yes how to avoid it?

Finish the rounds in less turns (use a stronger staff if your current one needs 900+ turns to kill all the monsters).
After a set amount of turns the monsters get stronger and stronger.
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post Nov 4 2016, 17:01
Post #90785
Cleavs



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QUOTE(Paarfi @ Nov 4 2016, 15:52) *

I am still grinding my staff/cloth armour proficiency using trick mentioned in this forum : crappiest staff you can find + crude IW + IWBTH. But it seems that I am running across some new game mechanic which I have not encountered before. I use all possible buffs except Arcane focus on myself then cycle ~30turns to hit one monster->~20 turns to burn 1/3rd of my mana casting weaken->8 turns to use focus and replenish my mana->repeat ad nauseam. So I have effectively infinite mana and spirit regenerates by itself faster than I spend it. Of course it takes a very long time to kill a monster, but I since I want to train profociencies, it isn't bad.

But two times already in the end of the 3rd round when turns counter shows 900+ the only surviving monster "turns red" it seems. There is no visual indication, I am talking about the effect. While in the beginning I easily weathered attacks from 2 or 3 monsters that spawns this round without my SS being triggered and only rarely casting Cure, by the end when there is only one half-damaged monster I am forced to Cure very often, my Spirit gets quickly depleted from it's attacks, and generally that's monster damage output becomes more than output of 3 monsters (including itself) in the beginning.

Is it a known game mechanic, and if yes how to avoid it?

yes, it's reported. if you take too many turns to finish a round (which should be something close to 1000), even Yggdrasil will start to rape your ass for 160-like (at my level) SP attacks.
only way to avoid it is to finish rounds before said threshold.
however, if i were you i'd simply use my staff as a melee to whack mobs into their heads. quite long, but quite mindless as well.
btw, do you really need to train deprecating? how much is it?

QUOTE(Colman @ Nov 4 2016, 15:55) *

anyway, you need a rapier.

exactly.
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post Nov 4 2016, 17:01
Post #90786
lazyNPC



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QUOTE(Colman @ Nov 4 2016, 15:55) *

1. mainhand rapier, offhand waki
2. mainhand axe, offhand rapier
3. mainhand club, offhand rapier.

anyway, you need a rapier.

QUOTE(Scremaz @ Nov 4 2016, 15:56) *

Rapier of Slaughter + Waki of Nimble
Club of Slaughter + Rapier of Balance

more exotic but it could still work, at least on the paper:
Shortsword of Slaughter + Rapier of Nimble

more offensive but a bit less safe:
Axe of Slaughter + Rapier of Nimble
the weapon with higher BUR should always be Ethereal if possible. if you do IW, on mainhand whatever combo of Fatatlaity, Overpower and Butcher is good. on offhand, preferably Fatality and Overpower - even if you use a Club a couple of OP won't hurt.

It definitely seems i'm going to need a rapier, sooner or later, for both my current and future playstyles (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by gianfrix94: Nov 4 2016, 17:02
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post Nov 4 2016, 17:31
Post #90787
Paarfi



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QUOTE(Scremaz @ Nov 4 2016, 16:01) *

however, if i were you i'd simply use my staff as a melee to whack mobs into their heads. quite long, but quite mindless as well.
btw, do you really need to train deprecating? how much is it?
exactly.

Don't need to train it much(252). I just thought that I will train it _also_ if I am in a situation where I have an abundance of mana. I was already using staff to whack monsters instead of casting offensive spells, so now it seems i should get same 250 + in staff and cloth before doing anything else.

Thanks to everyone.
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post Nov 4 2016, 18:19
Post #90788
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my fourth legendary http://hentaiverse.org/pages/showequip.php...;key=aa9464e398

my third legendary is so crappy I know it's trash by a glance

so how much this worth ?

if this just worth 50k I'll just equip it
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post Nov 4 2016, 20:11
Post #90789
Noni



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QUOTE(Larequirem @ Nov 4 2016, 17:19) *

my fourth legendary http://hentaiverse.org/pages/showequip.php...;key=aa9464e398

my third legendary is so crappy I know it's trash by a glance

so how much this worth ?

if this just worth 50k I'll just equip it



doubt if it is even worth that....
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post Nov 4 2016, 21:48
Post #90790
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http://hentaiverse.org/pages/showequip.php...;key=236ec789fc

Worth reforging for 3 shards? I don't really care since it's not an end game weapon, but I also don't know exactly how much the extra straight damage would help if it rolled properly. Guessing I want 5 Butcher, but the rest are sketchy since my burden is so high (100). My crit isn't great and I get no bonus attack speed atm. I dunno how much monsters parry either.

This post has been edited by FruitSmoothie: Nov 4 2016, 22:18
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post Nov 4 2016, 22:17
Post #90791
Cleavs



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QUOTE(FruitSmoothie @ Nov 4 2016, 20:48) *

http://hentaiverse.org/pages/showequip.php...;key=236ec789fc

Worth reforging for 3 shards? I don't really care since it's not an end game weapon, but I also don't know exactly how much the extra straight damage would help if it rolled properly. Guessing I want 5 Butcher, but the rest are sketchy since my burden is so high (90). My crit isn't great and I get no bonus attack speed atm. I dunno how much monsters parry either.

as you said, it's not an endgame weapon. plus Fatality is quite good anyways and IW10 potency is worth more than Butcher 5, so i'd keep going.
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post Nov 4 2016, 22:18
Post #90792
Colman



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QUOTE(FruitSmoothie @ Nov 5 2016, 03:48) *

http://hentaiverse.org/pages/showequip.php...;key=236ec789fc

Worth reforging for 3 shards? I don't really care since it's not an end game weapon, but I also don't know exactly how much the extra straight damage would help if it rolled properly. Guessing I want 5 Butcher, but the rest are sketchy since my burden is so high (90). My crit isn't great and I get no bonus attack speed atm. I dunno how much monsters parry either.

No, the cost for reforging probably can get you a mid range Leg rapier in auction. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Nov 4 2016, 23:13
Post #90793
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Thanks, guess I'll just keep saving up till 300ish and then decide what to do from there. Hard to keep money if you wanna raise your drop rates in training though. Not sure if I'll go back to mage yet, guess it depends on if I get lucky with drops for a certain playstyle.
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post Nov 5 2016, 02:31
Post #90794
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QUOTE(FruitSmoothie @ Nov 4 2016, 20:48) *

http://hentaiverse.org/pages/showequip.php...;key=236ec789fc

Worth reforging for 3 shards? I don't really care since it's not an end game weapon, but I also don't know exactly how much the extra straight damage would help if it rolled properly. Guessing I want 5 Butcher, but the rest are sketchy since my burden is so high (100). My crit isn't great and I get no bonus attack speed atm. I dunno how much monsters parry either.

Just salvage and rebuy...it's cheaper for sure (probably 20-25k) (IMG:[invalid] style_emoticons/default/heh.gif)
I'd reset anyways.
You don't need the 4/5, but a 3/3 maybe yes, so at least start with butcher and fatality, then don't care if other stuff pops out.
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post Nov 5 2016, 07:47
Post #90795
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Is it better to do FSM or TT&T?
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post Nov 5 2016, 07:56
Post #90796
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QUOTE(Born In Winter @ Nov 5 2016, 05:47) *
Is it better to do FSM or TT&T?
What are the rewards of each?
FSM: 40k noodly + 4k trophies + clear bonus
TT&T: 40k noodly + ~10k trophies + (nearly same?) clear bonus

FSM costs 5 tokens, TT&T costs 10 tokens. So the conclusion is clear
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post Nov 5 2016, 08:08
Post #90797
Hinoka



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QUOTE(Superlatanium @ Nov 4 2016, 22:56) *

What are the rewards of each?
FSM: 40k noodly + 4k trophies + clear bonus
TT&T: 40k noodly + ~10k trophies + (nearly same?) clear bonus

FSM costs 5 tokens, TT&T costs 10 tokens. So the conclusion is clear

Lame, I have like 50 noodles all from TT&T. I thought TT&T had the highest chances for a Peerless drop.
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post Nov 5 2016, 08:17
Post #90798
Superlatanium



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QUOTE(Born In Winter @ Nov 5 2016, 06:08) *
Lame, I have like 50 noodles all from TT&T. I thought TT&T had the highest chances for a Peerless drop.
IIRC, TT&T used to have a relatively better clear bonus in the past, but whenever I play it nowadays it's seeming like it's the same as FSM (usually Exq junk, rarely Mag). But I'm not sure.

Regardless, I'm pretty sure aiming for the 40k noodly alone (and therefore FSM only) is the best plan for all but the richest (who can more afford to gamble).
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post Nov 5 2016, 08:23
Post #90799
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I have a question and I need honest feedback

My Signature,what are you're thoughts? To much? To little?
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post Nov 5 2016, 08:58
Post #90800
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Just curious , is there any scripts to count how many chaos token that I need to unlock slot from xx to xx slot or I need to do that manually (IMG:[invalid] style_emoticons/default/mellow.gif)


want to know how many chaos that I need to unlock 75 slots from 60 slots (IMG:[invalid] style_emoticons/default/heh.gif)


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