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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 27 2011, 18:43
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE((Cheater) Tiap @ Sep 28 2011, 00:38)  Personally, I never use it.
Likewise. Regen II and Cure I will do the job.
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Sep 27 2011, 18:50
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handabanana
Group: Members
Posts: 1,198
Joined: 7-June 11

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Thanks everybody. I'll put the point towards Spark of Life then. Gonna try to max it and Silence when I get to 110 to take on the three gods.
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Sep 27 2011, 19:18
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jimmy123
Group: Gold Star Club
Posts: 1,096
Joined: 19-April 10

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QUOTE(MiAla @ Sep 27 2011, 23:18)  I'd suggest you to pick a mace. Same, if you dont like it - throw it away to the Bazaar. Maces fix almost 90% of "oneshot" cases. thanks alot for the mace, i'm still confused on what stat/ability builds i should go... especially since i've got balanced stats, all 50 in each stat at the moment also, light armor, should i go for kevlar or shade ? This post has been edited by jimmy123: Sep 27 2011, 19:39
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Sep 27 2011, 20:19
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handabanana
Group: Members
Posts: 1,198
Joined: 7-June 11

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QUOTE(jimmy123 @ Sep 27 2011, 10:18)  thanks alot for the mace, i'm still confused on what stat/ability builds i should go...
especially since i've got balanced stats, all 50 in each stat at the moment
also, light armor, should i go for kevlar or shade ?
Balanced stats is a viable strategy. At least it was for me. I'm now taking some good advice and lowering my Intelligence as putting points in Wisdom (and other stats) is more effective for melee characters who only use curative and support spells. Kevlar is for more protection and shade is for more damage. http://ehwiki.org/wiki/Armor The choice is really dependant on your playstyle.
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Sep 27 2011, 22:31
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roadgray
Group: Gold Star Club
Posts: 4,014
Joined: 14-July 11

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After doing the Cure test, I forgot to finish the battle I was in. It seems like I haven't gotten any stamina. Isn't it supposed to add stamina you would've normally gained after you leave the battle? I think I read that somewhere.
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Sep 27 2011, 22:35
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foolboy
Group: Members
Posts: 920
Joined: 5-May 10

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QUOTE(roadgray @ Sep 27 2011, 16:31)  After doing the Cure test, I forgot to finish the battle I was in. It seems like I haven't gotten any stamina. Isn't it supposed to add stamina you would've normally gained after you leave the battle? I think I read that somewhere.
Yes, stamina gain is based on real time. However, you will not see the change if you still engage in some kind of battles. This post has been edited by foolboy: Sep 27 2011, 22:36
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Sep 27 2011, 22:37
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foolboy
Group: Members
Posts: 920
Joined: 5-May 10

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QUOTE(MidNightPass @ Sep 27 2011, 12:43)  Likewise. Regen II and Cure I will do the job.
Shake hand. We do the same.
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Sep 27 2011, 22:57
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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if it's arena. you heal the stamina upon completing the arena. if you flee you won't heal any stamina. grindfest has no ending so you won't recover stamina if you flee it
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Sep 28 2011, 09:15
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Spartan0021
Group: Members
Posts: 306
Joined: 26-October 08

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Not sure if it's maces, but the ultimate monsters (real life, FSM, IPU) weren't really that bad. Once I switched to Normal difficulty on IPU, I only had to use one Average mana pot to beat it (although I had some Scrolls of the Avatar.)
FSM took one Godly mana pot on normal, but I also didn't have Avatars (they really don't show up much in the Bazaar), and used a lot of mana on Protections.
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Sep 28 2011, 18:51
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foolboy
Group: Members
Posts: 920
Joined: 5-May 10

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QUOTE(Spartan0021 @ Sep 28 2011, 03:15)  Not sure if it's maces, but the ultimate monsters (real life, FSM, IPU) weren't really that bad. Once I switched to Normal difficulty on IPU, I only had to use one Average mana pot to beat it (although I had some Scrolls of the Avatar.)
FSM took one Godly mana pot on normal, but I also didn't have Avatars (they really don't show up much in the Bazaar), and used a lot of mana on Protections.
I think they are much easier in this patch. I heard they were much harder before.
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Sep 28 2011, 18:52
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eteran
Group: Members
Posts: 345
Joined: 6-November 10

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So I think it's about time to get prepared to kill Real Life in RoB, just need to confirm some small things. How resistant is he to piercing damage compared to soul damage? I need to know this because if magic missile and poison aren't enough I need to choose between grinding forbidden proficiency from 0.02 (IMG:[ invalid] style_emoticons/default/smile.gif) to ~100 and changing to melee to maul him with my club/mace collection.
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Sep 28 2011, 19:04
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Last I tried, MM did almost nothing to RL and poison damage alone will kill it in about... 1,000 turns.
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Sep 28 2011, 19:07
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eteran
Group: Members
Posts: 345
Joined: 6-November 10

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I see, thanks for the quick reply. Real Life takedown project postponed to level 150 it is then.
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Sep 28 2011, 19:08
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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i swapped to melee when i fought RL. just bled him to death (i think club/axe works? don't remember).
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Sep 28 2011, 19:13
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eteran
Group: Members
Posts: 345
Joined: 6-November 10

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I prefer mage stuff so I'll probably at least try to increase forbidden. If that's too tiring then I'll wait until heartseeker just to be sure.
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Sep 28 2011, 19:15
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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if you bleed him, you won't need anything. just a high bleed axe. i did no restat/no ability change. just threw on earthwalker/priestess/curseweaver and a highbleed axe (offhand was either a high parry rapier or a high stun club, i don't recall)
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Sep 28 2011, 19:20
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eteran
Group: Members
Posts: 345
Joined: 6-November 10

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QUOTE(dcherry @ Sep 28 2011, 20:15)  if you bleed him, you won't need anything. just a high bleed axe. i did no restat/no ability change. just threw on earthwalker/priestess/curseweaver and a highbleed axe (offhand was either a high parry rapier or a high stun club, i don't recall)
Oh I see. I'll do it when I find the weapons. thanks you probably saved me from a LOT of trouble (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Sep 28 2011, 19:21
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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I beat Real Life around level ~150 using only Magic Missile. Which was admittedly a bitch to do. Still, it was more boring than hard.
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Sep 28 2011, 19:24
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eteran
Group: Members
Posts: 345
Joined: 6-November 10

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QUOTE((Cheater) Tiap @ Sep 28 2011, 20:21)  I beat Real Life around level ~150 using only Magic Missile. Which was admittedly a bitch to do. Still, it was more boring than hard.
I see so it's possible. Sounds like it's now worth the trouble though, considering I'm not in a hurry and effective alternative ways don't require as much preparation as I thought. This post has been edited by eteran: Sep 28 2011, 19:24
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Sep 28 2011, 20:47
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Drawde
Group: Members
Posts: 115
Joined: 4-December 08

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Right after the recent changes I reached level 100 and fought Real Life. I switched to club and shield for that fight, at roughly 42 skill. It was rather easy even at that low of skill.
IPU, on the other hand, took me a couple tries. That's where I learned that silence rules fights against legendaries.
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