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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 17 2011, 17:13
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(HaliZorat @ Sep 17 2011, 16:06)  What types of staffs are worth keeping to maybe sell in the WTS section later on? I've been been keeping a lot of staffs recently because I've been getting them as Fine+, but I'm pretty sure most of them are just junk because of what type they are and what suffix they have. Generally speaking: Ebony → Destruction, Elementalist, Mjolnir/Surtr/Freyr/Niflheim Katalox → Destruction, Heimdall/Fenrir, Heaven-sent/Demon-fiend Oak → Heimdall Of course, suffix doesn't mean much if they have awful base stats (as is often the case).
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Sep 17 2011, 17:31
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HaliZorat
Group: Members
Posts: 1,258
Joined: 13-February 11

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QUOTE((Cheater) Tiap @ Sep 17 2011, 11:13)  Generally speaking:
Ebony → Destruction, Elementalist, Mjolnir/Surtr/Freyr/Niflheim Katalox → Destruction, Heimdall/Fenrir, Heaven-sent/Demon-fiend Oak → Heimdall
Of course, suffix doesn't mean much if they have awful base stats (as is often the case).
Anything for Willow and Redwood ones? I'd check the stats, but I'm not sure what to use to determine if the base stats are any good since ADM's been changed to Weapon Damage.
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Sep 17 2011, 17:37
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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I've seen some Redwood of Destruction with decent MDB (28+), but that's about it. I don't really pay attention to Willow.
ADM/WD/ADB doesn't really matter for staves, MDB is way more important. From what I've seen, 28+ is decent, 30-31+ is good, 34+ is great.
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Sep 17 2011, 17:43
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Cronauron
Group: Members
Posts: 3,406
Joined: 29-November 06

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Willow staves can have good dark elemental bonuses, and Curse-Weaver ones can have a high deprecating prof. bonus. Sadly, Curse-Weaver stuff isn't very powerful anymore.
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Sep 17 2011, 18:44
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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Did someone make an updated item DB yet? I'd like to compare some of my lewts~
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Sep 17 2011, 20:42
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(Tenboro @ Sep 10 2009, 09:55)  Primary stat increases are limited to 10 per stat, and the chance of gaining an increase in a particular stat is decreased for every time it happens. (IMG:[ i26.lulzimg.com] http://i26.lulzimg.com/a1d276.jpg) Am I missing something here or is it just bad luck?
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Sep 17 2011, 20:45
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE((Cheater) Tiap @ Sep 18 2011, 02:42)  (IMG:[ i26.lulzimg.com] http://i26.lulzimg.com/a1d276.jpg) Am I missing something here or is it just bad luck? Limit lifted to 20 at patch 0.5.2
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Sep 17 2011, 20:50
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(varst @ Sep 17 2011, 20:45)  Limit lifted to 20 at patch 0.5.2 Yes, but I was commenting on how I can't seem to raise Intelligence and Wisdom.
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Sep 17 2011, 21:00
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dolphinslow
Group: Members
Posts: 816
Joined: 26-September 09

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QUOTE(Randommember @ Sep 17 2011, 03:28)  Yeah, you won't have any left-over turns remaining on your buff spell, since it instead spreads the cost out evenly over the turns that you use it. And you also get proficiency for supportive magic, even if you aren't casting it. You will never get channeling though, since you never cast it, but you will save the turns that you had to spend casting it, and can do something else instead. Meaning your buffs will last longer, so to speak, since you can use your turns more effectively.
Also, you can only put supportive spells in your auto-cast slots, not curative ones like regen. And you can't put all supportive spells there either, not spark of life for example. I think I read someone high-level complained that they didn't see a point in getting IA lvl 5, since there was less than 5 spells your could actually have on autocast, and that the only advantage was a total of -60% in upkeep costs. But was told that there was in fact 5 buffs that could be auto-casted, with the 5th one being the lvl 250 spell Spirit Shield. I assume the other 4 are shield, haste, barrier and shadow veil. Since the patch, shield has gotten a big nerf, so ever since that I use Haste. I only have IA lvl 1 tho, and if I got IA lvl 2 I still wouldn't use shield, since the upkeep cost would be a little too high. As it is, with only haste, I have negative regen and slowly lose mana.
So for me, the second slot would be unused, and I would just have it for the decrease in upkeep costs.
My only perk right now is IA lvl 1, and I'm saving my hath to buy rainbow aura (gives +50% to health/mana/spirit regen). Long way to go there tho, with 500 hath in cost. By my estimate, it'll be a nice christmas present.... After that, I'll start getting higher IA lvls.
Also, keep in mind that you gotta pay upkeep for all your auto-cast spells, so two spells will still mean a increase in upkeep costs of 70% compared to a single spell, when you upgrade from IA 1 to IA 2 (assuming the spells got the same cost per turn). So you might wanna get IA 2 just for the decrease in upkeep, rather than the extra auto-cast slot. If you think that way, IA lvl 5 will be greatly beneficial even if you only use a single auto-cast spell, since it will decrease your upkeep for that one by 60%, which for me right now would be a huge difference, since I would go from negative regen to actually start regening my mana. As for arenas, you get a free refill on mana and health at the completion of every arena, so that should not be a problem, you just need enough mana to last all the way through, and then you got full mana again for the next arena. Which means that at the end of every arena, you should spam your spells when you only got a hit or so left on the last monster, to get max proficiency out of it.
thanks. by the way what do you mean by shield becoming useless? i know monsters are hitting a lot harder now but do you mean that shield no longer gives a significant boost to defense? if so i gotta stop casting it for a while and save my mana for more regen and cure casts This post has been edited by dolphinslow: Sep 17 2011, 21:01
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Sep 17 2011, 21:25
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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a little question... as I am, I'm able to beat every monter in ROB pretty fast in normal difficulty with only two godly spirit pots and some infusions i have 60 blood token so in what monster should i focus, in terms of capability to get better drops/trophy?
does the difficulty changes only drop quality, or it changes even trophy quality? for me doesn't matter the length, just the gains
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Sep 17 2011, 21:40
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE((Cheater) Tiap @ Sep 18 2011, 02:50)  Yes, but I was commenting on how I can't seem to raise Intelligence and Wisdom.
Bad luck. QUOTE(dolphinslow @ Sep 18 2011, 03:00)  thanks. by the way what do you mean by shield becoming useless? i know monsters are hitting a lot harder now but do you mean that shield no longer gives a significant boost to defense? if so i gotta stop casting it for a while and save my mana for more regen and cure casts
Shield gives boost only to your equipment's mitigation, so unless you're going for a plate or kelvar build, it would be rather useless. QUOTE(tribalspirit @ Sep 18 2011, 03:25)  a little question... as I am, I'm able to beat every monter in ROB pretty fast in normal difficulty with only two godly spirit pots and some infusions i have 60 blood token so in what monster should i focus, in terms of capability to get better drops/trophy?
does the difficulty changes only drop quality, or it changes even trophy quality? for me doesn't matter the length, just the gains
Do FSM daily if it doesn't take you much time to do so. Otherwise, save the tokens until you can easily defeat FSM. That noodle trophy will mose likely give you exquisite equipments of your choice, with a 2-4% chance to get magnificant or higher. Considering the boost they will give to the equipment's stat, it should worth your time. Difficulty has no effect on trophy quality, so it doesn't worth the time to play something other than normal.
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Sep 17 2011, 21:43
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roadgray
Group: Gold Star Club
Posts: 4,014
Joined: 14-July 11

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QUOTE(dolphinslow @ Sep 17 2011, 21:00)  thanks. by the way what do you mean by shield becoming useless? i know monsters are hitting a lot harder now but do you mean that shield no longer gives a significant boost to defense? if so i gotta stop casting it for a while and save my mana for more regen and cure casts
I think he means that avoiding attacks through speed killing and evade is better than taking hits with shield. I have shield on autocast and think it's still worthwhile. Since the bonus from shield is relative, it depends a lot on how good your armor is.
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Sep 17 2011, 22:28
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dolphinslow
Group: Members
Posts: 816
Joined: 26-September 09

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QUOTE(roadgray @ Sep 17 2011, 12:43)  I think he means that avoiding attacks through speed killing and evade is better than taking hits with shield.
I have shield on autocast and think it's still worthwhile. Since the bonus from shield is relative, it depends a lot on how good your armor is.
so seeing as my armor is most likely a piece of crap. (i've never bought any armor from anyone and just use what ever the best thing that happened to drop) i should just save the mana i would normally use on shield for haste/regen/cure instead This post has been edited by dolphinslow: Sep 17 2011, 22:28
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Sep 17 2011, 22:39
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Randommember
Group: Gold Star Club
Posts: 3,447
Joined: 13-November 10

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QUOTE((Cheater) Tiap @ Sep 17 2011, 17:13)  Generally speaking:
Ebony → Destruction, Elementalist, Mjolnir/Surtr/Freyr/Niflheim Katalox → Destruction, Heimdall/Fenrir, Heaven-sent/Demon-fiend Oak → Heimdall
Of course, suffix doesn't mean much if they have awful base stats (as is often the case).
So my recent drop of a Superior Ethereal Oak Staff of Heimdall is pretty good and should sell for a nice price? What is good MDB, MAB, MCB and proficiency and elemental damage bonuses? Also 38% ether theft is the highest I have seen, how high does it go? QUOTE(dolphinslow @ Sep 17 2011, 21:00)  thanks. by the way what do you mean by shield becoming useless? i know monsters are hitting a lot harder now but do you mean that shield no longer gives a significant boost to defense? if so i gotta stop casting it for a while and save my mana for more regen and cure casts
Didn't say it was useless, just said it got a big nerf. I think it used to give a bonus to your shield rating and your damage absorption. And especially damage absorption has been nerfed all to hell, since that is a static number applied before damage mitigation and the damage increases have made those bonuses almost ridiculous. The new shield instead gives a bonus to the mitigation given from equipment and imo it just doesn't match up. To me it seems that it's better to spend the mana on heals instead, since shield doesn't seem to do all that much of a difference. Haste on the other hand gives a very real advantage, effectively slowing down your enemies, giving them less attacks compared to you and reducing their damage that way. QUOTE(roadgray @ Sep 17 2011, 21:43)  I think he means that avoiding attacks through speed killing and evade is better than taking hits with shield.
I have shield on autocast and think it's still worthwhile. Since the bonus from shield is relative, it depends a lot on how good your armor is.
Possible that heavy armor of protection would change things a bit, but I got semi-decent kevlar of protection, and I don't think it makes enough of a difference to justify the mana costs. QUOTE(dolphinslow @ Sep 17 2011, 22:28)  so seeing as my armor is most likely a piece of crap. (i've never bought any armor from anyone and just use what ever the best thing that happened to drop) i should just save the mana i would normally use on shield for haste/regen/cure instead
For haste, definetly. As for not using it at all, that's up to you. Haste reduces the number of attacks you take per turn, so that in itself may also skew the numbers and make shield less effective. This post has been edited by Randommember: Sep 17 2011, 22:40
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Sep 17 2011, 22:55
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(tribalspirit @ Sep 17 2011, 22:25)  i have 60 blood token
Did not read any further. Need to shred something barehanded with my nails. Now. This post has been edited by MiAla: Sep 17 2011, 22:55
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Sep 17 2011, 23:04
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(Randommember @ Sep 17 2011, 22:39)  So my recent drop of a Superior Ethereal Oak Staff of Heimdall is pretty good and should sell for a nice price? Oak of Heimdall has (I think) the highest EDB possible (~8.91 in your case), but to make up for it the MDB is awful (~8.82 in your case, good non-Destruction sticks range from ~20 to ~23). The question is: is a high-EDB, low-MDB staff better than a low-EDB, high-MDB stick? The answer is: wakarimasen lol. I don't know the new damage formula and how much MDB weights compared to the old MDM. I've made some tests with this (good MDB and Elem prof) and this (higher MDB, lower prof) and I can say I fare much better with the first one (and EDB is twice as effective as proficiency), but that's about it. Perhaps another mage can chime in. Anyway, good Oaks do sell, but usually not for too much.
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Sep 17 2011, 23:07
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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QUOTE(MiAla @ Sep 17 2011, 20:55)  Did not read any further. Need to shred something barehanded with my nails. Now.
i played quite a lot back then there were only default monsters and not player monsters.. arenas was really easy but ROB was pretty impossible without really good high lvl equip and tons of elixirs,was not worth of time and items it was a good choice to keep them for times like these where i need only some godly spirit (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by tribalspirit: Sep 17 2011, 23:07
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Sep 17 2011, 23:45
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HaliZorat
Group: Members
Posts: 1,258
Joined: 13-February 11

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Just when I decide to sell half of staffs because they're pretty awful, the Arena decides to give me even more of them. (IMG:[ invalid] style_emoticons/default/dry.gif) Although they're Freyr and Destruction ones, so it's an improvement, I guess. While I'm cleaning out my inventory of equipment, I might as well ask: Is Owl/Fox Gossamer gear worth keeping? It looks like I've got a load of them and they seem to sell for a decent amount in the Bazaar.
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Sep 18 2011, 00:28
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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fox it's worth, if it gives a good int bonus with some +wis it becoes a good replacement for prof/dmg gear
owl is worth keeping only if it has also a good bonus on int and high evade
by the way they not sell so well, but they deserve tonot be destroyed instanly
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Sep 18 2011, 00:34
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CrazyFlame
Group: Members
Posts: 2,032
Joined: 22-February 10

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QUOTE(Randommember @ Sep 17 2011, 13:39) 
Also 38% ether theft is the highest I have seen, how high does it go?
50% on Redwood staves. Example staff. (No I don't use this) QUOTE(HaliZorat @ Sep 17 2011, 14:45) 
While I'm cleaning out my inventory of equipment, I might as well ask: Is Owl/Fox Gossamer gear worth keeping? It looks like I've got a load of them and they seem to sell for a decent amount in the Bazaar.
I don't think anyone wears them at all.
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