QUOTE(buktore @ Sep 7 2011, 22:54)

QUOTE(cmal @ Sep 7 2011, 23:53)

>60% Block + 3 Counters + 25x4 Club = lulz. Its simple arithmetic.
How high block can you get with high 1-H proficiency, shield armor and one of those uber block shields?
200 in proficiency gives you +10% block, I've seen shield armor with over 4% block bonus, and that shield has an amazing 38,62% block.
How high is it possible to get if you kit out for it?
And is block the primary avoidance, or is evade first? And when does parry/resist come in?
Since as I understand it, with 20% evasion and 50% block, that means if you get hit, you have a 20% chance to evade and a 40% chance to block and 40% chance to get hit.
Assuming that evasion goes before block, otherwise it's 50% block, 10% evade and 40% hit. Still same chance to get hit, but kinda important for the chance to counter.
Assuming also that you have no parry.
Parry works only against melee attacks and resistance only against magic attacks, correct?
And parry also gives a chance to counter?
So in what order are they applied. If you add in 20% chance to parry to the whole mess above, things can get kinda skewed. The chance to get hit would be 32%, but would the chance to get a counter be 60% (block and parry counted first, evasion last) or 48%?
And does crits go through avoidance? Or is crit counted as a chance from when you hit?
So if the enemy has a 10% chance to crit, would you get critted 10% of all hits, or 3,2% of all hits (10% of those that go through your avoidance). Or would you even get critted 10% of all hits and then be hit by the 32% of the remaining 90% non-crit hits?
Assuming in all cases that there is no miss chance.