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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 1 2011, 23:06
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(MiAla @ Sep 2 2011, 04:00)  "Now" since when, actually?
Last patch. (0.6.0)
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Sep 2 2011, 02:50
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chiakisan
Group: Gold Star Club
Posts: 1,590
Joined: 12-February 11

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Hey guys,
I just hit level 220 and got DESTROYED during the End of Days arena >.< Do you have any tips on how to beat it? I'm currently using a heavy armor setup with a 2H Katana with full mana elixirs and Pack Rat upgrades. Thanks!
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Sep 2 2011, 05:58
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Spartan0021
Group: Members
Posts: 306
Joined: 26-October 08

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Thanks for the corrected formula Buktore!
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Sep 2 2011, 06:42
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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mmm
1. make sure you're on normal difficulty your first run through - for completion's sake 2. i assume you're melee, make sure you carry dark or light infusions along with wind infusions (have at least 2 infusion slots) 3. spirit shield + weaken + nerf (rest is up to you)
as for method of approach. i'm not too sure what to say... i haven't melee-ed through before but i imagined if you melee, you could: 1. slaughter mace through the place with some nice light gear like shade/kevlar 2. slaughter estoc through with gg shade/kevlar 3. dual weild through with nice leech procs on weapons to keep yourself self sustained
most mages find it easy but tedious because we can ET through so we can start each round with full stats if we really want to. same can't be said for melee unless you're stacking leech procs <- i'm not too sure on their reliability though
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Sep 2 2011, 06:47
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(chiakisan @ Sep 2 2011, 08:50)  Hey guys,
I just hit level 220 and got DESTROYED during the End of Days arena >.< Do you have any tips on how to beat it? I'm currently using a heavy armor setup with a 2H Katana with full mana elixirs and Pack Rat upgrades. Thanks!
We may need to sort out the problem first. When you mean you're destroyed, what exactly happened? Mana running out? Not enough spirit? How many damage you're dealing each round? What spells you're keeping? I will be interested to see if someone can beat EOD with heavy armor, because I haven't seen anyone who can beat it without light+estoc or mage build. I don't want to rule out the possibility right now. This post has been edited by varst: Sep 2 2011, 06:48
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Sep 2 2011, 07:04
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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yeah i can't really imagine how the heavy would work. the -prof hurts like a bitch and imo, spells are vital to taking out the girls
i guess if someone was really really badass they could mace through that shit with some gg power gear
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Sep 2 2011, 07:28
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(dcherry @ Sep 2 2011, 13:04)  yeah i can't really imagine how the heavy would work. the -prof hurts like a bitch and imo, spells are vital to taking out the girls
i guess if someone was really really badass they could mace through that shit with some gg power gear
i agree that good power armor of slaughter + OC + soul stone + good estoc might work, though there's no guarantee. By the way, speaking of good power armor, it's what I just picked from bazaar Average power armor of slaughterLow level with truely remarkable ADM. I might level it up some day. This post has been edited by varst: Sep 2 2011, 07:29
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Sep 2 2011, 07:32
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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nice +str too
e: and i don't know about the mace vs estoc. i can see estoc + shade since those 2 seem pretty compatible but not too sure what the best weapon of chioce would be for a full power gear. seems too "slow" to take advantage of estoc
This post has been edited by dcherry: Sep 2 2011, 07:34
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Sep 2 2011, 07:35
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Madican
Group: Members
Posts: 223
Joined: 19-August 11

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Looks like I'm switching to kevlar earlier than I thought then with how this talk went. Get it out of the way now and let the profession level up before it becomes critical.
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Sep 2 2011, 07:46
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(dcherry @ Sep 2 2011, 13:32)  nice +str too
e: and i don't know about the mace vs estoc. i can see estoc + shade since those 2 seem pretty compatible but not too sure what the best weapon of chioce would be for a full power gear. seems too "slow" to take advantage of estoc
I will pick estoc over mace if I have to make that choice. Mace's stun is good only for those IWBTH runs which every hit will be lethal. Otherwise, it will be damn slow when compared with estoc. Also, the heavy burden of heavy armor means the stun proc (max 4 turns) is more likely to wear off than PA proc (max 7 turns) There should be other choice though. How about dualwield with club+rapier? That should be perfect fit for power armor against gods. Club has the highest ADM among all one-handed weapons, stun is at least useful, off-hand rapier with high PA proc utilize the high ADM from club+power armor. And you don't need bleeding against legends as it's always too slow.
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Sep 2 2011, 08:09
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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sounds good. especially since most of the rounds don't have *that* many monsters. it's when there are 9 monster rounds that i worry about DW since the guy'll snailing around with heavy armor.
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Sep 2 2011, 08:14
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Mace sucks donkey dick.
Katana is a bad choice for the girls harem arena. I know, I have tried it... If one have no access to eth weapon, DW with rapier in main hand work quite well. 1H doesn't look so bad, too.
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Sep 2 2011, 08:21
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(buktore @ Sep 2 2011, 14:14)  Mace sucks donkey dick.
Katana is a bad choice for the girls harem arena. I know, I have tried it... If one have no access to eth weapon, DW with rapier in main hand work quite well. 1H doesn't look so bad, too.
Just a quick question: why putting rapier in main hand for DW? Their ADM looks pretty low for me. Something related to the proc chance?
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Sep 2 2011, 08:22
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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yeah if i remember right, crit = instant proc of main hand but not guaranteed proc of off hand. hence the high chance of PA = more advantegous than having the ADM boost on main (that's my assumption anyway). when Bunko did his FSM clear in ~30 turns it was a rapier on main
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Sep 2 2011, 08:34
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(dcherry @ Sep 2 2011, 14:22)  yeah if i remember right, crit = instant proc of main hand but not guaranteed proc of off hand. hence the high chance of PA = more advantegous than having the ADM boost on main (that's my assumption anyway). when Bunko did his FSM clear in ~30 turns it was a rapier on main
I think it's not quite true according to what Tenb said hereWhen main hand crits, off-hand also crits. Thus it seems to me that there's no reason to put a lower-ADM weapon on main hand, since it should have the same chance to proc. This post has been edited by varst: Sep 2 2011, 08:35
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Sep 2 2011, 08:35
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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@ dcherry
Crit = offhand always proc, too
.....
Yes, PA is king. You could tweak the setup until you could find a DW setup that would work using rapier as offhand, but that kind of setup may not be as reliable as rapier in mainhand since offhand only hit 50% (at best) of the time. I admit that I didn't try it yet, though.
BTW, the setup I tried was rapier + sword chucks.
PS. Don't use rapier + rapier ...
This post has been edited by buktore: Sep 2 2011, 08:39
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Sep 2 2011, 08:42
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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According to my progress, I think I will hit LV220 in a couple days. Sounds a bit worrying (IMG:[ invalid] style_emoticons/default/dry.gif)
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Sep 2 2011, 08:42
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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I stand corrected (IMG:[ invalid] style_emoticons/default/tongue.gif) But back to the topic. I guess it just becomes a matter of how important "PA" is? Since crit would guarantee PA proc, it'll be the difference of PA reliability on *non crits* ie mainhand benefiting from full % proc or offhand benfiting from % proc of rapier slightly decreased by the non 100% offhand strike. e: But I'd definitely agree PA seems pretty damn badass. Much to the point that I'd go with Rapier/Axe or Rapier/Club if I went "damage stacking" Dual Wield This post has been edited by dcherry: Sep 2 2011, 08:48
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Sep 2 2011, 08:47
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Xwai9
Group: Gold Star Club
Posts: 798
Joined: 22-July 11

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HI guys
I want to asking about the damage type. i know that there are four type of damage. Slashing, Piercing, Crushing and Void. From the EHWiki i can found information of the Slashing, Piercing and Crushing. But it is less of Void type.
what is Void attack ? Is it have any special effect for the one hand weapon? Since i just found it on some one hand weapons.
and other question
which type of weapon is the suitable for Survive? thanks
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Sep 2 2011, 08:49
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(dcherry @ Sep 2 2011, 13:42)  I guess it just becomes a matter of how important "PA" is?
You gain 200% - 400% damage boost ... I would say that it's quite important. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(dcherry @ Sep 2 2011, 13:42)  Since crit would guarantee PA proc
Your offhand has to hit as well. This post has been edited by buktore: Sep 2 2011, 08:53
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