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post Aug 30 2011, 22:33
Post #8161
Bunko



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I am a melee person.

Another F*cker speaking from experience.
Your proficiencies raise a lot faster when they are low compared to your level.
When you got any buff on autocast, you can forget about levelin up Supportive.
Curative raises annoyingly slow if you use Regen2 to stay alive, but that didn't bother me.
Now it's maxed without using RG1 to train some more.
When you reach those arenas that has a lot of legendaries in them, that's when you will want to use dualwielding.
Just doing those with DW will max that skill up nicely.
The best technique at the moment at my opinion is to use an ethereal estoc while fighting non-legendary arenas. For your daily combat.
Yup I use ethereal estoc in the lvl 300 arena, because there's 3 legendaries in a round.
Before then, dualwield leggies.
For mages ... wtf is a mage ?
There is one thing you need to train because you don't really use it.
That is deprecating proficiency.
Best way is to cast Weaken in Cake battle on a mob, use all the mana potions you got and do it again.
When you can't raise proficiency by a full 1 by the time you've used all your potions, stop.
After you get Spirit Shield, you can forget all about Silence and deprecating proficiency...
That is untill the devil himself releases another patch, nerfing spirit shield in some way.
You know it's coming.

The best armor used to be priestess + earth-walker.
Now Priestess suxxors and earth-walker is completely useless.
The master must be reading the tips I write, that's so friggin mean.
Right now, there's no right choice between armors.
Priestess is the worst when it comes to surviving the longest, but uses least mana.
Light and Shade armor are at equal terms.
Heavy armor is the best for surviving, but the mana drain makes it impossible to use in long fights.
At the moment, I use Shade armor for damage boost in order to clear fights fast.
I use Light armor to live a little bit longer, but no damage boost means that fights take longer.
One thing most important here....
Damage mitigation in percentage is much more important that simply reducing damage by absorbing it.
Shield spell makes a big difference.
Experiments show that this is the order of importance of buffs.
1) Shield
2) Haste
3) Shadow Veil

Depending on the equipment you wear, you will either, fight slower, fight faster and attack with more power, live long and run out of mana.
My personal favorite is using shade armor with Haste+Shield+Shadow Veil+Spirit Shield.
All of them are on autocast.
With light armor I can live a bit longer and the fights take longer.
The most credits I can make in grindfest goes like this:
Equipping heavy armor with heavy mitigation percentage, autocasting Shield+Haste....
Using Regen 1 until I actually take damage, then switch to regen2 to live.

For troublefree operation, try wearing light armor or shade armor with a 2 handed weapon.
Not Mace no no no !
Even if your mace is a good ethereal one, it's still the slowest thing after a turtle raping snail.
If you choose shade armor (rare stuff), you'll want to select the one that has high percentage mitigation instead of more damage increase.

That's a bit much to take in.
You'll be happiest with light armor with high mitigation.
Using spells Haste+Shield
Third optional spell: Shadow veil.
To stay alive Regen2.

This post has been edited by Bunko: Aug 30 2011, 22:56
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post Aug 31 2011, 01:31
Post #8162
Mi-Ala Starbreeze



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QUOTE(Madican @ Aug 30 2011, 23:10) *

I'm surprised Tenboro doesn't just insert himself as an unbeatable mob since he likes messing with the players so much.

Oh you just freaking HAD to give him an idea, dontcha?!
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post Aug 31 2011, 01:49
Post #8163
hzqr



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http://hentaiverse.org/pages/monsterlist.php

#1007

(IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Aug 31 2011, 03:42
Post #8164
Slobber



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Special Attack = Soul Crushing Nerf
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post Aug 31 2011, 03:47
Post #8165
Koudesu



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I am loving kevlar gear atm. I still get one shotted by elemental attacks (1.7k crits ftw) but at least I'm not getting smushed by giants anymore (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Aug 31 2011, 04:42
Post #8166
Madican



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Wondering if I should start saving my Trophies until I'm higher level so when I get the gear it's viable for wearing or selling.
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post Aug 31 2011, 05:10
Post #8167
hitokiri84



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QUOTE(buktore @ Aug 30 2011, 10:40) *
Hax. Ask Hito how to get it.

Huh? You get hax by not using melee to begin with.


Spawned Monster D: MID=23 (Yuki Nagato) LV=342 HP=291720

Banish blasts Yuki Nagato for 115306 holy damage

This post has been edited by hitokiri84: Aug 31 2011, 05:10
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post Aug 31 2011, 05:49
Post #8168
Madican



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How did you get that damage? Full Heimdall?
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post Aug 31 2011, 08:18
Post #8169
buktore



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QUOTE(Madican @ Aug 31 2011, 10:49) *

How did you get that damage?


Hax.
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post Aug 31 2011, 08:46
Post #8170
Madican



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Tomato tomahto.
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post Aug 31 2011, 09:12
Post #8171
Mi-Ala Starbreeze



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QUOTE(hitokiri84 @ Aug 31 2011, 06:10) *

Huh? You get hax by not using melee to begin with.
Spawned Monster D: MID=23 (Yuki Nagato) LV=342 HP=291720

Banish blasts Yuki Nagato for 115306 holy damage

(IMG:[img155.imageshack.us] http://img155.imageshack.us/img155/3889/1253221911butcherybymik.jpg)
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post Aug 31 2011, 18:11
Post #8172
Koudesu



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QUOTE(buktore @ Aug 30 2011, 04:04) *

Even that, anyone can just go spam 10 replies in Spamhaus before playing HV, which is what I'm doing from time to time when I wanted to power-leveling, to get huge exp boost without a single AP spent.


I forgot to ask, but how exactly does this work? And how long does it last?
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post Aug 31 2011, 19:41
Post #8173
Madican



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Think I'll switch over to Kevlar soon. Heavy armor just makes me too slow.
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post Aug 31 2011, 22:06
Post #8174
Mi-Ala Starbreeze



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So, lvl200 2H proficiency increases my Domino Cleave to 4 targets each side, but do I receive any profit from 200+ prof. @ Light armor mastery? Is there any "list" of lvl100 and lvl200 bonuses for each proficiency?
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post Sep 1 2011, 00:52
Post #8175
Randommember



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QUOTE(MiAla @ Aug 31 2011, 22:06) *

So, lvl200 2H proficiency increases my Domino Cleave to 4 targets each side, but do I receive any profit from 200+ prof. @ Light armor mastery? Is there any "list" of lvl100 and lvl200 bonuses for each proficiency?

http://ehwiki.org/wiki/Proficiencies
QUOTE
For every 10 points in the respective proficiency:

When wearing all LIGHT armor

+ 0.25% Attack Crit Chance
+ 0.5% Resist
+ 1 Agility



http://ehwiki.org/wiki/Fighting_Styles
QUOTE
When Domino Strikes procs, it will hit at least one adjacent or one off enemy, and up to a maximum of two enemies in either direction (a maximum total number of 4 enemies splashed). Enemies further than two in either direction will not be effected. Splash damage does not skip over dead enemies. Splash damage targets have an unreduced chance to be affected by standard weapon procs like Bleeding Wounds. Splash damage is calculated as 75% damage on adjacent enemies and 50% on enemies one off.

That may be out of date, but it is what it says on the wiki.

Also, the formula for proc chance for domino strikes is:
Domino Strike chance = 40 + (0.04 * STR + 0.02 * DEX) * (1 + 2H / 200)
Note that the +40 at the start is added after the other calculations, and is not a part of it. So you will not get 80% chance (max) at 200.00 in 2-H proficiency.

This post has been edited by Randommember: Sep 1 2011, 00:54
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post Sep 1 2011, 01:43
Post #8176
Mi-Ala Starbreeze



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QUOTE(Randommember @ Sep 1 2011, 01:52) *

I am aware of that. What I want to know is if there any special "each_100_proficiency" bonus for masteries other than 2H. Looks line there are none.
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post Sep 1 2011, 01:48
Post #8177
Slobber



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1h/board has coutners per 100. not sure about rest. probably not though
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post Sep 1 2011, 01:51
Post #8178
roadgray



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Probably a stupid question since it's probably my own fault but I'll ask anyway:
Earlier I started an Arena challenge and realized that I was dealing crushing damage instead of the usual void damage. I checked my equipment and saw that I was wearing nothing. I can't remember stripping naked and don't know what reason I might have to do so. Did something like this happen to any of you?
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post Sep 1 2011, 01:53
Post #8179
Koudesu



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I've had cases where I'd forgotten I'd switched equipment sets and entered endgame arenas with dual wielding.....clubs......

I did some snooping around the forums and I still don't really see a clear answer as to how the forum posting -> exp bonus works. All I know so far is 10-15 posts gives you a significant exp bonus, but I'm not sure how long it lasts for.
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post Sep 1 2011, 02:05
Post #8180
Madican



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A single day I'd assume.
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