Loading. Please Wait... 
 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
Feb 11 2016, 18:51
|
Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

|
QUOTE(safmy @ Feb 11 2016, 17:41)  I've not really had an understanding of GF. Are you suggesting it's utterly random with a % increase in difficulty per set rounds?
I.e I could meet as you suggest all dragons and goddesses in any number of rounds?
I've never really had a chance to complete 1000gf rounds as I've been focused on gaining levels from arenas and not draining my stamina too much.
i'm saying that it's pretty much like IW: you don't know how many mobs will appear and which kind - therefore there may be a round composed by magical mobs only - which is quite bad for a heavy user, since both evade and resist rolls are missing. it may happen one or twice in long IW rounds, but a big number of times in GFs. afterall his build isn't optimized for damage at all, so it will surely have a hard time surviving a GF. on the other hand, if he can arrive at the last round of T&T and things should go bad, a bit of Silence, Imperil and such spells will work quite good. at this point, if i have a work to do why not choosing the safest route? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) obviously i think as someone who never completed a GF too. let's wait until void domain tells us how much prof he gained and let's see (IMG:[ invalid] style_emoticons/default/smile.gif)
|
|
|
|
 |
|
Feb 11 2016, 19:07
|
esam
Group: Members
Posts: 2,193
Joined: 23-January 16

|
Does it matter if I wait to get higher level before equipping an unassigned armor? Since it will change to the level I am now
|
|
|
|
 |
|
Feb 11 2016, 19:09
|
Frederiksc
Group: Gold Star Club
Posts: 694
Joined: 12-November 08

|
QUOTE(Scremaz @ Feb 11 2016, 17:51)  i'm saying that it's pretty much like IW: you don't know how many mobs will appear and which kind - therefore there may be a round composed by magical mobs only - which is quite bad for a heavy user, since both evade and resist rolls are missing. it may happen one or twice in long IW rounds, but a big number of times in GFs. afterall his build isn't optimized for damage at all, so it will surely have a hard time surviving a GF. on the other hand, if he can arrive at the last round of T&T and things should go bad, a bit of Silence, Imperil and such spells will work quite good. at this point, if i have a work to do why not choosing the safest route? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) obviously i think as someone who never completed a GF too. let's wait until void domain tells us how much prof he gained and let's see (IMG:[ invalid] style_emoticons/default/smile.gif) I did complete a PF-fest the first time with 2h Arcaninst yesterday. I needed to get crystals for the new monsters I made plus I owe someone literally millions for a Gold Star loan, so I thought: "Bring it on!". I am utterly disappointed. You have at least 9 mobs after a short time, but the incomming dmg is not a smooth line, but has some nasty spikes in it. You start with ~50% mob dmg and get whacked for ~450% the last few rounds. Pack a some Last elixiers, you will need them. Gain: A load of crystals, 1 crap Leg, 1 crap Mag, about 40 other equips. 1k credits by finishing it and some loose change (not even worth to mention) Lessons learned: Just for crystals. No fun, just 'bragging rights'. IW>GF.
|
|
|
|
 |
|
Feb 11 2016, 19:58
|
Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

|
QUOTE(esam @ Feb 11 2016, 18:07)  Does it matter if I wait to get higher level before equipping an unassigned armor? Since it will change to the level I am now
It changes the scaled stats of the piece. Higher level, higher stats. Unless you soulfuse them. When you do, the item will scale the values each time you level up. This post has been edited by ppp82p: Feb 11 2016, 19:59
|
|
|
|
 |
|
Feb 11 2016, 21:09
|
Pervy_Mage
Group: Members
Posts: 5,170
Joined: 22-February 09

|
After seeing a few posted images of the arena battle page (message page 4040) different from the default page, how do you move the left side (Welcome to the Hentai Verse and below) to the right side. Thus moving the middle and right parts to the left and middle. Is this a new script, or maybe a hath perk? Thanks in advance. (IMG:[ invalid] style_emoticons/default/smile.gif)
|
|
|
|
 |
|
Feb 11 2016, 21:29
|
Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

|
QUOTE(Pervy_Mage @ Feb 12 2016, 03:09)  After seeing a few posted images of the arena battle page (message page 4040) different from the default page, how do you move the left side (Welcome to the Hentai Verse and below) to the right side. Thus moving the middle and right parts to the left and middle. Is this a new script, or maybe a hath perk? Thanks in advance. (IMG:[ invalid] style_emoticons/default/smile.gif) They are just css, you can find some pre made at https://forums.e-hentai.org/index.php?s=&am...t&p=3092410
|
|
|
Feb 11 2016, 22:02
|
Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

|
QUOTE(Void Domain @ Feb 11 2016, 20:29)  you, how many prof?
|
|
|
|
 |
|
Feb 11 2016, 22:13
|
Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

|
QUOTE(Void Domain @ Feb 11 2016, 15:02)  Guys what is the best way to get staff prof? 1% condition weapon? Go into a crude iw? (but its too short) Any other tricks? QUOTE(Scremaz @ Feb 11 2016, 15:15)  use it to rape goddesses at the end of T&T. or TT&T ar normal, if you have a bunch of ToBs lying there. i guess you have to be quite tanky though - since attacks are stronger past a certain number of rounds. probably full Shade of Fleet set + Haste + Shadow Veil may be a nice option. not even the need for them to be Savage or to boost Crit in any way Not worth it, damage will ramp up too much too quickly before much prof is gained. It'll probably be uncomfortable at turn 3000 and flee before turn 6000. (when one round of IWBTH IW takes 500 turns - 1000 turns, at least for me; 10 rounds = 20~ minutes). (have enough damage such that you can finish by turn 1000, or earlier. otherwise incoming damage will be too high on a 103 PXP IW past round 1500 if the monster happens to be chaosed) I don't like playing standard arenas while gaining staff prof because it means I have to play like melee with at least some concentration while trying to drag out battles as long as possible. I don't like it. I'd prefer to either play PF seriously, with concentration and a good clear rate while gaining income, or to gain prof in a crude IW while paying no attention at all while watching anime. If gaining prof while paying no attention is an option, I prefer that over everything else. I can also flee at will with no regrets in an IW (RE, MM, whatever), unlike in arena. QUOTE(safmy @ Feb 11 2016, 16:01)  What about going on GF? You don't have to think as much on that, but for prof you don't want to maximize runtime. You want to simply grind the prof out. So equip a crappy staff that deals horrendous damage and keep whacking away. Staying in the round or as long as possible. GF monsters do a whole lot more damage than 103 PXP monsters. IW is better. I don't remember exactly but I think I usually do 7-8 IW runs to gain 5-6 proficiency. Maybe 12k turns per 1 prof point. QUOTE(Frederiksc @ Feb 11 2016, 16:45)  Did my staff power leveling *cough* with a CRUDE staff from bazaar and ROB @ PF. You do not die (how could you with just 1 mob facing you), when you stay below FSM... - use absorb and buy some potions and elixiers before you do a 7k turn Konata - no Imperil. - adjust hover-play and burn some mana and spirit.... - be sure to wear LIGHT or HEAVY armor, because staff does magic dmg. So no INT! - you can prolong this with the staff with low condition, I am unsure if a 0% staff is valid (but that is interesting!) - monster gets agitated after 2k turns, but who cares?^^
Edit: You can use haste, because any evade is for ARMOR prof, so the gain on parries can be ignored. The sole repetitive whacking does the grind - even with staff profociency.... When was this? As of at least some time ago, monsters' damage now increases the longer you've been playing in a round. Eventually it'll be too much. I think 103 PXP IW is better; it's quicker and doesn't cost blood tokens. QUOTE(Frederiksc @ Feb 11 2016, 17:09)  I did complete a PF-fest the first time with 2h Arcaninst yesterday. I needed to get crystals for the new monsters I made plus I owe someone literally millions for a Gold Star loan, so I thought: "Bring it on!". I am utterly disappointed. You have at least 9 mobs after a short time, but the incomming dmg is not a smooth line, but has some nasty spikes in it. You start with ~50% mob dmg and get whacked for ~450% the last few rounds. Pack a some Last elixiers, you will need them.
Gain: A load of crystals, 1 crap Leg, 1 crap Mag, about 40 other equips. 1k credits by finishing it and some loose change (not even worth to mention)
Lessons learned: Just for crystals. No fun, just 'bragging rights'. IW>GF. Try Hellfest. Crystal gain and profit in general should be far higher. Quick low difficulty is what 2h is suited for, after all. I'm in the same situation, PF-fest gives me something like 30 cred/turn while Hellfest gives me something like 50 cred/turn. It's a huge difference.
|
|
|
|
 |
|
Feb 11 2016, 22:26
|
Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

|
QUOTE(Sapo84 @ Feb 10 2016, 22:10)  You are underestimating the users of this forum (IMG:[ invalid] style_emoticons/default/heh.gif) My previous game was the "league of s**t" with it's tl;dr community for anything that was more than "nerf that champion". The community here instead is really awesome!! Ah... i love ya guys! QUOTE(Sapo84 @ Feb 10 2016, 22:10)  Anyway, quite intersting, did you record the difference in number of turns you get from those setup (to check if for the same arena/IW you need more or less turns)?
I can't do that unfortunately, since with a broken laptop to work with i often have to close the page i'm using during the clear and open a new one, or even restart the pc, so reloader doesn't keep the right number of turns. And in this case i can't go about the "feeling" i get, cause... it's heavily randomized so i can't grasp the total difference well. But i'll just do it properly when i go to some internet cafe. QUOTE(Scremaz @ Feb 10 2016, 22:06)  rias-sun-to! rias-sun-to!
Here:  Ok, just kidding. Ever since i had the speed loss i have been looking for ways to manage and play the game all the same and since i can't bring myself to become a mage (for obvious reasons) i looked after the niten/heavy. Turns out heavy forging and other expenses are required to get optimal results. Also about the gear choices and overall performance: QUOTE(Void Domain @ Feb 10 2016, 22:20)  I prefer a nimble/swiftness waki. And yeah you will need a ethereal katana because its too heavy. Feather the whole body if you feel its too hard or going GF. I think niten is still playable just not very good (IMG:[ invalid] style_emoticons/default/unsure.gif) And that resumes things quite nicely. Now here is the deal. Niten does hit many enemies all right, and of course has a lot more damage compared to a Rapier, so if one uses heavy forging, and a good waki that would allow you to ignore having to heal often or at all, then theory has it that you can get better clears than 1h? Right? Well... No! Here enters our dear forger nobody_xxx and his 1H/heavy fully forged that gets DwD clears in 14 minutes... So pretty much, if you are willing to pay tons of money to achieve a great niten set you will still not be better with it than 1H at the end. 24/24 spirit stance op and that's only the tip of the iceberg. Heavy armor + niten is not something that you actually have to use only with great forging or perfect gear. It can work all right anyway, but without... your performance will be low (IMG:[ invalid] style_emoticons/default/sad.gif) However here is a further deal. DW, 2H and Niten actually bring a lot better results if used with a nice shadowdancer set. Many shadowdancers are just small additions to crit % all right, but this game is using a sum of small cogs that when put all together they make a great mechanism. Those small % additions make for great results where they need to. This is something that you can actually see in a very simple manner. Make the same clear at lower difficulty with 1h/heavy and dw/light. Dw/light is faster. Even if heavy armor adds raw power, it does not cover many weaknesses, such as accuracy, survivability, speed and dem crits. If you consider fast moving and the very high damage of big critical hits you can see the mage standing behind the door. When with niten/heavy i cast imperil on every enemy (and usually the first 2-3 moves are done before the enemy can bring out big moves) then you just scroll your mouse and it feels like you are spreading butter by how easily they die. But either way, the niten requires forging and some specific runs on your IW results. Perfect Niten / Perfect heavy + heavy forging -> in the face of overwelming power every strategy is meaningless. Good Niten / Perfect light + some forging -> against a speed you can't touch any amount of power is meaningless. Imperil + strong domino strikes are pretty much making for the "mage effect". But when all is said and done... Just go mage at that point. Well i can't go mage, so i'll try to get this niten/light with some jugernaulted shadowdancers and imperil worked out at some point. But right now... No can do. I have 3M worth of credits in Energy Drinks and 800k in bank. Can't buy **** with that... Well no problem. I made the mistake to level up too fast. Peace. I'm fixing that mistake now. No rush. there is time to do everything. QUOTE(Frederiksc @ Feb 11 2016, 17:09)  Lessons learned: Just for crystals. No fun, just 'bragging rights'. IW>GF.
Funny how our thoughts are exactly the same on this matter (IMG:[ invalid] style_emoticons/default/happy.gif)
|
|
|
|
 |
|
Feb 11 2016, 22:36
|
Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

|
QUOTE(Epion @ Feb 11 2016, 21:26)  Well... No! Here enters our dear forger nobody_xxx and his 1H/heavy fully forged that gets DwD clears in 14 minutes... So pretty much, if you are willing to pay tons of money to achieve a great niten set you will still not be better with it than 1H at the end. 24/24 spirit stance op and that's only the tip of the iceberg.
I don't think that's possible (IMG:[ invalid] style_emoticons/default/heh.gif) Nobody_xxx has slow ping, no way it's that fast. And I seriously doubt 1H can go lower than 20 minutes. I would love to hear sssss2 or Void opinion on the matter, but even with full forging and full perks I really don't see it going that low.
|
|
|
|
 |
|
Feb 11 2016, 22:54
|
Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

|
QUOTE(Scremaz @ Feb 12 2016, 04:02)  you, how many prof?
Only at 367, staff is very slow. I remember holy prof is much faster (IMG:[ invalid] style_emoticons/default/ohmy.gif)
|
|
|
|
 |
|
Feb 11 2016, 23:22
|
sssss2
Group: Gold Star Club
Posts: 4,018
Joined: 11-April 14

|
QUOTE(Sapo84 @ Feb 12 2016, 05:36)  I don't think that's possible (IMG:[ invalid] style_emoticons/default/heh.gif) Nobody_xxx has slow ping, no way it's that fast. And I seriously doubt 1H can go lower than 20 minutes. I would love to hear sssss2 or Void opinion on the matter, but even with full forging and full perks I really don't see it going that low. My 1H record is 25:17 and [attachembed=79982] 05:48 as mage (feat. Flower Vase and Bubble-Gum) Melees are useless.
|
|
|
Feb 11 2016, 23:51
|
Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

|
QUOTE(sssss2 @ Feb 11 2016, 22:22)  Melees are useless.
and still, you snatched a Savage Shade at bazaar from someone else who might've needed it (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
|
|
|
Feb 12 2016, 01:56
|
safmy
Group: Catgirl Camarilla
Posts: 690
Joined: 11-June 08

|
|
|
|
Feb 12 2016, 01:56
|
AircraftofWW2
Newcomer
  Group: Members
Posts: 97
Joined: 3-September 10

|
Is overpower any good for 1H? Are the other improvements so much better (Butcher and so on) that it's worth burning amnesia shards and start over?
|
|
|
Feb 12 2016, 02:00
|
Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

|
QUOTE(safmy @ Feb 12 2016, 00:56)  yes and yes, i'd say QUOTE(AircraftofWW2 @ Feb 12 2016, 00:56)  Is overpower any good for 1H? Are the other improvements so much better (Butcher and so on) that it's worth burning amnesia shards and start over?
Butcher and Fatality are the best for 1H. however having both of them at once can be really expensive and if you plan to use the same rapier for DW style then you can bear a bit of Overpower. try to avoid Swift though
|
|
|
|
 |
|
Feb 12 2016, 03:32
|
edu5ardo
Group: Members
Posts: 153
Joined: 6-October 11

|
Hello, I would like to seek advice from the experts on my current character, both in equipment, statistics, forging and advise me to improve. I am now driving me in PFUDOR with relative ease, I pueco complete The Trio and the Tree in 45-50 min publishes the information below my character as much detail as I possibly can Equipment Magnificent Ethereal Rapier of Slaughter, One-handed, Legendary Reinforced Buckler of Protection, Shield, Legendary Ruby Power Helmet of Slaughter, Heavy, Exquisite Power Armor of Balance, Heavy, Magnificent Ruby Power Gauntlets of Warding, Heavy, Superior Mithril Power Leggings of Warding, Heavy, Magnificent Power Boots of Warding, Heavy, Abilityes [attachmentid=79992] Training [attachmentid=79993] Primary attributes, proficiency, vitals [attachmentid=79994] Statistics [attachmentid=79995] Auto-Cast Slots Autocast 1 Protection Autocast 2 Haste Autocast 3 Spark of Life Autocast 4 Spirit Shiel Upkeep: 2.43 MP/round Manual cast support Heartseeker regen Hath Perks [attachmentid=79997] I hope that this analysis is not too much to ask and thanks
|
|
|
|
 |
|
Feb 12 2016, 04:15
|
Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

|
QUOTE(edu5ardo @ Feb 12 2016, 01:32)  Hello, I would like to seek advice from the experts on my current character, both in equipment, statistics, forging and advise me to improve.
I am now driving me in PFUDOR with relative ease, I pueco complete The Trio and the Tree in 45-50 min That's a long time. Are you mostly looking for XP? Then it's OK, can't really be helped. But if you're looking for credits, then don't feel bad about dropping difficulty down to Nintendo or Hell or something even though you can survive PF. (Also, if you want credits, then there's no disadvantage at all to going below 80 stamina; as long as you stay above 10, your results will be as good or better) Oh, make sure you're using Infusions on your weapon all the time, it adds quite a nice amount of bonus damage. The most important stat for 1h is block. So, Bucker of non-Barrier is not good. Even though Protection is a useful suffix, it's not worth giving up a lot of potential block. (But forging force shields costs a lot. If you want better defense and more counters but don't want to spend DMMs, I'd look for a Kite shield or a Buckler of Barrier and forge block to 10, it'll be a lot better than a non-Barrier buckler) You probably already know, but your weakest equip currently is your Superior leggings. At your level you should be starting to be able to find L-grade Power without a lot of trouble (Slaughter will always be very expensive though). But normal L Power Warding or Balance shouldn't be expensive, I think, and would be a great upgrade (or if you have a lot of funds you could jump straight to Mag Power Slaughter). Is that HVStat? If so, it's slowing you down... I see you had the XP perks highlighted. They're not worth it, you at least should get Adept Learner to 300 first. One option you have is VV perk, if you feel like you have to Cure more than you want to. If you ever gain a good amount of income you'll probably get it eventually, anyway.
|
|
|
|
 |
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|
|
|