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post Feb 1 2016, 04:38
Post #80461
dairyman20111889



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QUOTE(Superlatanium @ Jan 31 2016, 16:33) *

Double OFC damage, from what I've heard. It's a complete waste, since with a decently high level and some forging you'll be killing 95% of monsters anyway.
Power Slaughter at level 284 or less will either be extraordinarily expensive or very low quality (Exq). You'll have serious trouble if that's what you're looking for. If you can get Legendary Power with any suffix, it'll probably be better and cheaper than your alternatives. Probably.

Cloth prof is easy. Get hit by monsters a bunch of times and your prof will rise close to your level in very little time.
Magic prof isn't too hard. Use magic on a frequent basis and your prof will rise close to your level.
Staff prof is very annoying because no one uses staff attack, so there's no natural prof gain. Play in a Crude IW without offensive gear and use hoverplay. It'll take ages, but you won't have to pay any attention at all.


In that case I'll put one-handed equipment on the back burner and look more into mage. Time to get grinding!
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post Feb 1 2016, 04:44
Post #80462
Superlatanium



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QUOTE(dairyman20111889 @ Feb 1 2016, 02:38) *
In that case I'll put one-handed equipment on the back burner and look more into mage. Time to get grinding!
It'll be very very difficult before 310, as others have said, and even after 310 it'll be hard until you've invested ~5m+. If I were you I'd stick with 1h for now, just don't try to get the OFC perk.
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post Feb 1 2016, 04:50
Post #80463
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Actually, if I'm going to be flip flopping between one-hand for experience and grinding proficiencies for mage, is there a point of no return when it comes to my primary attributes?

For instance, I don't want to be caught at level 400 or so without enough points invested in INT.
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post Feb 1 2016, 04:54
Post #80464
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QUOTE(dairyman20111889 @ Feb 1 2016, 02:50) *
is there a point of no return when it comes to my primary attributes?
Never. You can reset 10 points/day, and due to the exponential distribution of stats, 3 or 4 days after switching, any further optimizations will not have any noticeable effect. Sure, it might take a week or more to make the distribution "optimal", and it'll help a bit, but past that initial couple days it would probably only mean a difference in clear speed / profit of 0.5% or less.
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post Feb 1 2016, 05:31
Post #80465
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QUOTE(Superlatanium @ Feb 1 2016, 05:54) *

Never. You can reset 10 points/day, and due to the exponential distribution of stats, 3 or 4 days after switching, any further optimizations will not have any noticeable effect. Sure, it might take a week or more to make the distribution "optimal", and it'll help a bit, but past that initial couple days it would probably only mean a difference in clear speed / profit of 0.5% or less.


Is it 1 point per 2.4 hours past the dawn of the day? Or is it cumulative. So if I didn't distribute for 10 days, I'll have 100 stats to play with?

I remember when I restarted Hv about 3 weeks ago I was level 160 and all my stats were unsigned. And it was a gap of about 2 years I think.
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post Feb 1 2016, 05:57
Post #80466
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QUOTE(safmy @ Feb 1 2016, 03:31) *
Is it 1 point per 2.4 hours past the dawn of the day? Or is it cumulative. So if I didn't distribute for 10 days, I'll have 100 stats to play with?

I remember when I restarted Hv about 3 weeks ago I was level 160 and all my stats were unsigned. And it was a gap of about 2 years I think.
Cumulative, but only 10 "reset points" can be held at any one point.

All stats for everyone were reset when 0.82 came out.
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post Feb 1 2016, 08:37
Post #80467
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QUOTE(Superlatanium @ Feb 1 2016, 07:33) *

Double OFC damage, from what I've heard. It's a complete waste, since with a decently high level and some forging you'll be killing 95% of monsters anyway.

Just 95% useless (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 1 2016, 08:54
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(IMG:[my.mixtape.moe] https://my.mixtape.moe/vmvvan.png)
Is this the reason why 1H>DW on higher levels?
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post Feb 1 2016, 08:59
Post #80469
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QUOTE(FabulousCupcake @ Feb 1 2016, 13:54) *

(IMG:[my.mixtape.moe] https://my.mixtape.moe/vmvvan.png)
Is this the reason why 1H>DW on higher levels?

yes , that the reason why (IMG:[invalid] style_emoticons/default/heh.gif)

other reason ~ block + counter is powerfull (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by nobody_xxx: Feb 1 2016, 08:59
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post Feb 1 2016, 09:05
Post #80470
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QUOTE(nobody_xxx @ Feb 1 2016, 07:59) *

yes , that the reason why (IMG:[invalid] style_emoticons/default/heh.gif)

other reason ~ block + counter is powerfull (IMG:[invalid] style_emoticons/default/happy.gif)

I think I need a club to negate those parry and evades.
DW should be buffed in the next update (IMG:[invalid] style_emoticons/default/faint.gif)
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post Feb 1 2016, 09:08
Post #80471
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QUOTE(FabulousCupcake @ Feb 1 2016, 06:54) *
Is this the reason why 1H>DW on higher levels?
Party, and also because 1h has continuous SS, and 1h style is defensive enough that the player is free to use Power / Power Slaughter in all armor slots and still use next to no Cures.

While 2h power is apparently marginally playable, it requires high level + high forging, and you'll still be curing a lot on PF. So for most, 1h + power is better. (Going without Power cuts your damage output in half or something, so it can't be given up for anything, for a melee character)
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post Feb 1 2016, 10:46
Post #80472
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QUOTE(Superlatanium @ Feb 1 2016, 00:33) *

Double OFC damage, from what I've heard. It's a complete waste, since with a decently high level and some forging you'll be killing 95% of monsters anyway.

More like decently high level and 50+m equipment/forging/perks.
With 49WD rapier + 2 slaughter and 3 near pmax power all decently forged and DD I can't kill more than 80% of the monsters.
Manehattan should be really useful for SG arenas.

@FabulousCupcake: How many level of Overpower do you have?
And I would say that counters (with the included OC gain) are the reason that 1H is the strongest melee style.
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post Feb 1 2016, 11:05
Post #80473
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QUOTE(Sapo84 @ Feb 1 2016, 08:46) *
More like decently high level and 50+m equipment/forging/perks.
With 49WD rapier + 2 slaughter and 3 near pmax power all decently forged and DD I can't kill more than 80% of the monsters.
Manehattan should be really useful for SG arenas.
Mmm, really? You're probably right. For me, at level 440, when I was using my level 395 ~Exq Power Slaughters with less than Smax base ADB but forged to 5, I was usually killing all but Giants and Arthropods with OFC with Overwhelming Strikes on. I'd assumed that a higher quality 0.82+ set with more forging would be enough, but I guess not.

And I didn't think about the DD perk I had. I'm sure 10% damage makes a huge difference, and not everyone has it.

This post has been edited by Superlatanium: Feb 1 2016, 11:07
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post Feb 1 2016, 12:08
Post #80474
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QUOTE(Superlatanium @ Feb 1 2016, 10:05) *

Mmm, really? You're probably right. For me, at level 440, when I was using my level 395 ~Exq Power Slaughters with less than Smax base ADB but forged to 5, I was usually killing all but Giants and Arthropods with OFC with Overwhelming Strikes on. I'd assumed that a higher quality 0.82+ set with more forging would be enough, but I guess not.

I can kill them with critical hits or if they have at least one PA stack, but they usually survive the OFC.
I guess a full slaughter set may be able to do it, but it costs a lot (as it should be, instakilling every 50 rounds cannot be cheap).
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post Feb 1 2016, 12:52
Post #80475
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QUOTE(Superlatanium @ Feb 1 2016, 17:05) *

Mmm, really? You're probably right. For me, at level 440, when I was using my level 395 ~Exq Power Slaughters with less than Smax base ADB but forged to 5, I was usually killing all but Giants and Arthropods with OFC with Overwhelming Strikes on. I'd assumed that a higher quality 0.82+ set with more forging would be enough, but I guess not.

And I didn't think about the DD perk I had. I'm sure 10% damage makes a huge difference, and not everyone has it.

It may save you 100~200 turns in a gf for a 1h player. So it is not "completely useless".
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post Feb 1 2016, 13:02
Post #80476
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Wait, I didn't realise OFC was based of your damage? I thought it was a standard void damage.
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post Feb 1 2016, 13:11
Post #80477
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QUOTE(safmy @ Feb 1 2016, 11:02) *
Wait, I didn't realise OFC was based of your damage? I thought it was a standard void damage.
Isn't all void damage on the player's side physical? (and based on ADB)

Void just means that it ignores specific mitigation such as crushing and Fire (but is reduced by Pmit or Mmit like normal).
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post Feb 1 2016, 14:14
Post #80478
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QUOTE(FabulousCupcake @ Jan 31 2016, 22:54) *

(IMG:[my.mixtape.moe] https://my.mixtape.moe/vmvvan.png)
Is this the reason why 1H>DW on higher levels?

^^^^^ I hate that monster for that exact reason.
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post Feb 1 2016, 14:57
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Finally done with 2/4 proficiencies.

Attached Image

(IMG:[invalid] style_emoticons/default/biggrin.gif)

Tried out holy mage on normal, I run out of mana really fast.... (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 1 2016, 15:04
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QUOTE(TygerTyger @ Feb 1 2016, 19:57) *

Finally done with 2/4 proficiencies.

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(IMG:[invalid] style_emoticons/default/biggrin.gif)

Tried out holy mage on normal, I run out of mana really fast.... (IMG:[invalid] style_emoticons/default/sad.gif)

maybe you need full frugal (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by nobody_xxx: Feb 1 2016, 15:05
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