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post Jan 24 2016, 15:39
Post #80061
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QUOTE(Paarfi @ Jan 24 2016, 21:30) *

Hello, a couple of unrelated questions

1) I have 200 of each boss trophy and 200 of each schoolgirl trophy (1600 trophies total). I think it gives me a reasonable chance to obtain a decent staff, but what about selling results of shrining? Should I shrine them all for staff, or once I obtained something good I should switch the rest for light armor, melee weapons or shields?

2) If I decide against switching to mage, what would you deem the best offensive (fast-clear) style for low difficulty: power niten, power estoc, power mace? I know it is somewhat unconventional and most likely not the most efficient way to melee, but I am thinking about it nevertheless.

1. No, it gives you a decent chance to get some random mag. Probably 0 leg.
2. Maybe power longsword
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post Jan 24 2016, 15:40
Post #80062
nobody_xxx



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QUOTE(Fap.Fap @ Jan 24 2016, 20:05) *

did anyone compare shrine'ing / selling trophies?
I compared 2 DWD trophy runs now and both times selling them would have been twice as much money, so without a good drop it seems better to sell?

btw
You have handed in 5,375,750 credits worth of trophies.
and 1 Leg axe yet


without some uber luck , better just sell it (IMG:[invalid] style_emoticons/default/heh.gif)

unless you are like me who still curious to get my first leg from trophies (IMG:[invalid] style_emoticons/default/cry.gif)


QUOTE(Paarfi @ Jan 24 2016, 20:30) *

Hello, a couple of unrelated questions

1) I have 200 of each boss trophy and 200 of each schoolgirl trophy (1600 trophies total). I think it gives me a reasonable chance to obtain a decent staff, but what about selling results of shrining? Should I shrine them all for staff, or once I obtained something good I should switch the rest for light armor, melee weapons or shields?

2) If I decide against switching to mage, what would you deem the best offensive (fast-clear) style for low difficulty: power niten, power estoc, power mace? I know it is somewhat unconventional and most likely not the most efficient way to melee, but I am thinking about it nevertheless.


1) you need very good luck to get some great staff ( matching prefix and suffix ) from trophies (IMG:[invalid] style_emoticons/default/heh.gif)

2) power estoc is good choice (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jan 24 2016, 16:10
Post #80063
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Is a two-element style the correct way to do it? I am currently using a Willow Staff, so I have abilities in Cold and Wind, as well as the Flame Spike shield. I normally use Freeze, then Gale whenever they get afflicted with Freezing Limbs.
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post Jan 24 2016, 16:33
Post #80064
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QUOTE(Vilis @ Jan 24 2016, 16:10) *

Is a two-element style the correct way to do it? I am currently using a Willow Staff, so I have abilities in Cold and Wind, as well as the Flame Spike shield. I normally use Freeze, then Gale whenever they get afflicted with Freezing Limbs.


if you have a complete phase set of 1 type element then just stick with that one.
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post Jan 24 2016, 16:39
Post #80065
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QUOTE(diegodiego13 @ Jan 24 2016, 16:33) *

if you have a complete phase set of 1 type element then just stick with that one.

Nah, my equipment is all over the place, I just use the best ones I happen to drop.
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post Jan 24 2016, 16:47
Post #80066
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QUOTE(Fap.Fap @ Jan 24 2016, 14:05) *

did anyone compare shrine'ing / selling trophies?
I compared 2 DWD trophy runs now and both times selling them would have been twice as much money, so without a good drop it seems better to sell?

i'd suggest you to sell. better a sure little win than a very unlikely big win

QUOTE(Paarfi @ Jan 24 2016, 14:30) *

Hello, a couple of unrelated questions

1) I have 200 of each boss trophy and 200 of each schoolgirl trophy (1600 trophies total). I think it gives me a reasonable chance to obtain a decent staff, but what about selling results of shrining? Should I shrine them all for staff, or once I obtained something good I should switch the rest for light armor, melee weapons or shields?

2) If I decide against switching to mage, what would you deem the best offensive (fast-clear) style for low difficulty: power niten, power estoc, power mace? I know it is somewhat unconventional and most likely not the most efficient way to melee, but I am thinking about it nevertheless.

1) as above, i suggest you to sell

2) probably power estoc, yep. but if you will go at very low difficulties (normal/hard, probably even nightmare) pretty much everything can work

QUOTE(Vilis @ Jan 24 2016, 15:10) *

Is a two-element style the correct way to do it? I am currently using a Willow Staff, so I have abilities in Cold and Wind, as well as the Flame Spike shield. I normally use Freeze, then Gale whenever they get afflicted with Freezing Limbs.

usually not. you'd better spend a bit of credits to focus on one element only
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post Jan 24 2016, 18:08
Post #80067
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QUOTE(Superlatanium @ Jan 24 2016, 13:28) *

The chances are 1 in 8, so you'd need an average of 7 resets before getting Jug. (My 8 was wrong.) IWing 800 pieces of equipment to the first level only, 100 will get Jug, and 700 will get something else (shard required). 700 shards for 100 successes, on average. Right?

No, that's not the average number of shards to get jug 1.

Let me explain.
Let's assume we have a mithril/savage armor (8 possible potencies), and let's say the IW will never give a potency that has already been given in the previous 7 runs (chance is always 12.5%).
What can happen is:
jug as 1st (0 shard)
jug as 2nd (1 shard)
jug as 3th (2 shards)
jug as 4th (3 shards)
jug as 5th(4 shards)
jug as 6th (5 shards)
jug as 7th (6 shards)
jug as 8th (7 shards)

Average is 3.5 shards.
IW does not have the rule about giving always a different potency from the previous 7 runs (you can have 20 IW and always get jug and 50 runs and never get one single jug), but it's pretty much impossible that the average is 7 shards.
Obviously it would be better if someone could bring in the correct math, but for now I will keep my 4 shards as a pretty good educated guess (because it's also close to my empirical observations).
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post Jan 24 2016, 18:22
Post #80068
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QUOTE(Sapo84 @ Jan 24 2016, 19:08) *

No, that's not the average number of shards to get jug 1.

Let me explain.
Let's assume we have a mithril/savage armor (8 possible potencies), and let's say the IW will never give a potency that has already been given in the previous 7 runs (chance is always 12.5%).
What can happen is:
jug as 1st (0 shard)
jug as 2nd (1 shard)
jug as 3th (2 shards)
jug as 4th (3 shards)
jug as 5th(4 shards)
jug as 6th (5 shards)
jug as 7th (6 shards)
jug as 8th (7 shards)

Average is 3.5 shards.
IW does not have the rule about giving always a different potency from the previous 7 runs (you can have 20 IW and always get jug and 50 runs and never get one single jug), but it's pretty much impossible that the average is 7 shards.
Obviously it would be better if someone could bring in the correct math, but for now I will keep my 4 shards as a pretty good educated guess (because it's also close to my empirical observations).


gotta agree, all of my first Jugs so far have been quite quick, average 2-4 shards.. just once i needed 15 shards ^^ but as always.. completely random odds
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post Jan 24 2016, 18:25
Post #80069
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QUOTE(Fap.Fap @ Jan 24 2016, 17:22) *

gotta agree, all of my first Jugs so far have been quite quick, average 2-4 shards.. just once i needed 15 shards ^^ but as always.. completely random odds

on the other hand, my ones have been really slow. maybe you're stealing all my luck? atonish for your sins! (IMG:[invalid] style_emoticons/default/ph34r.gif)
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post Jan 24 2016, 19:00
Post #80070
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does using defend without overcharge still give me bonus def for next turn?
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post Jan 24 2016, 19:41
Post #80071
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QUOTE(diegodiego13 @ Jan 25 2016, 00:00) *

does using defend without overcharge still give me bonus def for next turn?


the defense, yes, you could check whether the defending buff shows up or not to make it sure.
but it wouldn't give the 10% hp recovery.

This post has been edited by Fudo Masamune: Jan 24 2016, 19:42
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post Jan 24 2016, 19:42
Post #80072
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QUOTE(diegodiego13 @ Jan 24 2016, 17:00) *

does using defend without overcharge still give me bonus def for next turn?



The overcharge is consume in order to recover 10% base health.
When you use "defend" you are defending from enemy blows overcharge or not, so the amount of damage you take is reduced by 25%
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post Jan 24 2016, 21:19
Post #80073
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At what lvl did you manage to beat the first arena on ring of blood ?
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post Jan 24 2016, 21:34
Post #80074
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QUOTE(SRuby @ Jan 24 2016, 19:19) *

At what lvl did you manage to beat the first arena on ring of blood ?



As soon as it's available...
Ring of blood is mainly for the first time clear bonus, so doing it on the lowest difficulty is the best option.
Usually the first time that people experience that fight they find it harder than what it is. Go for it as if you are about to face a final boss or something.
Afterwards you will find all the Ring of Blood clears till level 150 to be a piece of cake.
Just don't underestimate them in order to avoid suprizes. Cast all your available buffs and keep health up. It will be easy.
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post Jan 24 2016, 21:44
Post #80075
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QUOTE(Epion @ Jan 24 2016, 21:34) *

As soon as it's available...
Ring of blood is mainly for the first time clear bonus, so doing it on the lowest difficulty is the best option.
Usually the first time that people experience that fight they find it harder than what it is. Go for it as if you are about to face a final boss or something.
Afterwards you will find all the Ring of Blood clears till level 150 to be a piece of cake.
Just don't underestimate them in order to avoid suprizes. Cast all your available buffs and keep health up. It will be easy.


I just tried to go against him on the easiest difficulty ... i didnt manage to do 1/3 of his health....
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post Jan 24 2016, 21:50
Post #80076
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QUOTE(SRuby @ Jan 24 2016, 19:44) *

I just tried to go against him on the easiest difficulty ... i didnt manage to do 1/3 of his health....



Can you post your equipment and status?
Move the mouse on an equipment piece and press "c" then just post here the link.
You can screenshot your status and attach it for faster results.
---
Make sure that you are using one type of armor (all light, or all heavy, etc) and use your abilities to get the best results out of it.
Also make sure that your equipment is in good conditions. If it goes under 50% you need to repair it (or at your level even change it).

This post has been edited by Epion: Jan 24 2016, 21:58
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post Jan 24 2016, 22:03
Post #80077
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Holy hell, precusor is now 27k? It was only 17-18 last week... what did I miss?
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post Jan 24 2016, 22:05
Post #80079
SRuby



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QUOTE(Epion @ Jan 24 2016, 21:50) *

Can you post your equipment and status?
Move the mouse on an equipment piece and press "c" then just post here the link.
You can screenshot your status and attach it for faster results.
---
Make sure that you are using one type of armor (all light, or all heavy, etc) and use your abilities to get the best results out of it.
Also make sure that your equipment is in good conditions. If it goes under 50% you need to repair it (or at your level even change it).


Took me awhile but i got it (IMG:[invalid] style_emoticons/default/tongue.gif) thats my equipment atm
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post Jan 24 2016, 22:06
Post #80080
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QUOTE(SRuby @ Jan 25 2016, 03:04) *


are you seriously doing niten in lvl 53? (IMG:[invalid] style_emoticons/default/blink.gif)
Niten and maging is considered a high level playstyle, so unless you already have enough proficiency in 2h and dual wield, niten isn't something you should use.

This post has been edited by Fudo Masamune: Jan 24 2016, 22:08
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