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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Aug 27 2011, 02:12
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Vasistas
Group: Gold Star Club
Posts: 2,260
Joined: 2-April 11

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QUOTE(Koudesu @ Aug 27 2011, 01:19)  I see. On a side note, how good are these?I've been holding onto them for a while, but I'm kinda clueless at cloth gear. they're nearly worth nothing if there is no collector for it. owl is only good for training mana related spells since the extra wisdom gives you more mana base plus higher mana regen.
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Aug 27 2011, 02:41
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Koudesu
Group: Members
Posts: 458
Joined: 29-August 05

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Off to the bazaar they go, then.
I've been selling off most of my gears since I'm not exactly sure anyone would buy level 60-90 gear anyway.
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Aug 27 2011, 04:52
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RajaNagaSoz
Group: Members
Posts: 332
Joined: 7-December 08

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I'd like to ask how does ADM and AAB work over power armor, weapon, offhand, and whatever else could effect it? IT seems ADM (attack damage multiplier) works additively, as everything just tacks onto the pile, while AAB (attack accuracy bonus) seems to have diminishing returns the closer it gets to 100% so that it won't ever actually get there.
With how monster evasion works (extremely simplified as "your acc - their evasion" i think?), it seems keeping your accuracy "stat" under 100% would be a huge waste of item's stats as well as probably what's holding back some of the non-giant monsters from standing out (like avions).
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Aug 27 2011, 06:42
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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Is the Penny Pincher & Frugality hath perk worth getting, that is when will you really notice a benefit (combined with other stuff like Scavenger say)?
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Aug 27 2011, 09:32
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Vasistas
Group: Gold Star Club
Posts: 2,260
Joined: 2-April 11

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QUOTE(Ballistic9 @ Aug 27 2011, 06:42)  Is the Penny Pincher & Frugality hath perk worth getting, that is when will you really notice a benefit (combined with other stuff like Scavenger say)?
I think especially when you training above 2/3 of henjutsu training. so. said the important skills cost 160 millions to train full, so calculate for yourself which perk could save you what credits. skills like scavenger are showing their effect the more you play. it might be worth just flushing IW on a decent difficulty level to get artifacts and stuff if your training is good. @Koudesu If they're not Phase, Ethereal, off the Bazaar. If they're Kevlar, Shade, Power or Shield they might be worth keeping. This post has been edited by Vasistas: Aug 27 2011, 09:35
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Aug 27 2011, 12:51
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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anyone figured how to evaluate magic equip, comparing them on how much damage they can do?
some moths ago there was something like this 1% base damage = 2 prof points = 1 specific elemental bonus damage but the higher specifice elmental damage wa, the better
meanwhile something changed?
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Aug 27 2011, 14:38
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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3 million EXP for Eve of Death on Heroic makes me a sad panda. ._. I got 16 millions for Trio on Hell (IMG:[ invalid] style_emoticons/default/anime_cry.gif) QUOTE(tribalspirit @ Aug 27 2011, 12:51)  meanwhile something changed? Not really, check this post. It's probably going to change soon, though, since rating is going away.
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Aug 27 2011, 15:48
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE((Cheater) Tiap @ Aug 27 2011, 15:38)  3 million EXP for Eve of Death on Heroic makes me a sad panda. ._. I got 16 millions for Trio on Hell (IMG:[ invalid] style_emoticons/default/anime_cry.gif) Not really, check this post. It's probably going to change soon, though, since rating is going away. QUOTE I got 16 millions for Trio on Hell
What. I farmed 18kk exp from 39/85 rounds of IWBTH Crusade. Just HOW could you get THAT much from Hell difficulty? O_O
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Aug 27 2011, 16:02
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(MiAla @ Aug 27 2011, 15:48)  What. I farmed 18kk exp from 39/85 rounds of IWBTH Crusade. Just HOW could you get THAT much from Hell difficulty? O_O No idea? (IMG:[ invalid] style_emoticons/default/duck.gif) Latter rounds have more enemies and give more EXP, maybe that's the reason. I think Trio only gave me around 140K EXP and the round before that 180K, if that helps.
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Aug 27 2011, 16:52
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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I hardly ever calculate experience given per arena stage lol
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Aug 27 2011, 20:02
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Koudesu
Group: Members
Posts: 458
Joined: 29-August 05

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I think fleeing does consume stamina, actually. Testing here and there seems to make my stamina drop like a stone. Or rather, the act of entering a battle by itself drops your stamina.
This post has been edited by Koudesu: Aug 27 2011, 20:02
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Aug 27 2011, 20:26
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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my assumption was it *had* to consume stamina. otherwise players could literally: enter a round spam all their depreciating/supportive spells flee wait for regeneration repeat
with the +regen from spectral auras, someone could farm up magic prof pretty readily
but i wasn't 100% sure hence i didn't say a concrete yes or no
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Aug 27 2011, 22:22
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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now that we can adjust out stats as we want, i need an adrice on how to put my stats...
lerel 155 these are my stats str 140 dex 136 ag 154 end 155 int 178 wis 172 I'm electric mage only. How should I redistribute points?
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Aug 27 2011, 22:26
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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looks fine to me =)
i think keeping agi = level or slightly higher is good especially in higher diff so you can avoid double taps
end is a preference thing since i keep it consistently 10 below agi but i could understand why people would want more end
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Aug 27 2011, 22:51
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Randommember
Group: Gold Star Club
Posts: 3,447
Joined: 13-November 10

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QUOTE(Ballistic9 @ Aug 27 2011, 06:42)  Is the Penny Pincher & Frugality hath perk worth getting, that is when will you really notice a benefit (combined with other stuff like Scavenger say)?
Penny Pincher isn't really worth it, I don't think. It's too small margins. Go for the crystarium perks instead, if it is money you want. The first level of it may cost more than the first level of penny pincher, but while you with penny pincher only get 1% here and 2% there (which does add upp, admittedly) you instead get double drops from the first level of crystarium. And crystals have a decent value on the boards, if you don't want to use them yourself on your own monster. Definetly don't sell them in the bazaar, you get crap prices for them there. QUOTE(dcherry @ Aug 27 2011, 20:26)  my assumption was it *had* to consume stamina. otherwise players could literally: enter a round spam all their depreciating/supportive spells flee wait for regeneration repeat
with the +regen from spectral auras, someone could farm up magic prof pretty readily
but i wasn't 100% sure hence i didn't say a concrete yes or no
Or, they could just enter a round, spam all their spells and then die. And wait for regeneration. Since health regen is separate from mana regen, you can regen both at the same time. Or you just run through the early arenas on easy difficulty, spam all your sells, kill the monsters with a one or two blows, then get a free regen. Rinse and repeat. Admittedly, you can only do that as many times a day as you have low lvl arenas to breeze through.
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Aug 28 2011, 00:24
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(Randommember @ Aug 27 2011, 23:51)  Penny Pincher isn't really worth it, I don't think. It's too small margins. Go for the crystarium perks instead, if it is money you want. The first level of it may cost more than the first level of penny pincher, but while you with penny pincher only get 1% here and 2% there (which does add upp, admittedly) you instead get double drops from the first level of crystarium.
And crystals have a decent value on the boards, if you don't want to use them yourself on your own monster. Definetly don't sell them in the bazaar, you get crap prices for them there. Or, they could just enter a round, spam all their spells and then die. And wait for regeneration. Since health regen is separate from mana regen, you can regen both at the same time.
Or you just run through the early arenas on easy difficulty, spam all your sells, kill the monsters with a one or two blows, then get a free regen. Rinse and repeat. Admittedly, you can only do that as many times a day as you have low lvl arenas to breeze through.
Funny. I keep on spam-using Heal tokens whenever I need to get back my HP/MP because I never run out of them but rather their quantity increases every day. Amidoinitrite? Also I wonder if it would be wise for me to try to switch to a holy-based mage at my current level. My current stats as a 2H-wielder:  My equip:  My mage offset (pretty crappy though, only 96% +holy EDB)  Now I wonder if I should spend a week or two to relocate my primary attributes to mage build and then reset my abilities to the holy mage. So, would it be of any good for me? This post has been edited by MiAla: Aug 28 2011, 00:37
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Aug 28 2011, 01:16
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Zilveari
Group: Gold Star Club
Posts: 103
Joined: 24-March 07

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I have no f'ing clue what I'm doing. I've been playing with it off-and-on for years, and never had a clear unified theory on how to play. I just want to kill stuff and have some fun with it >.>;
If it matters I don't usually play tank classes in most games. I'm typically a rogue-type, or caster-type.
I'm basically just looking for a unified plan that makes sense. Example:
Str:Dex:Agi:End:Int:Wis <-> 5:2:2:4:1:1 Use this Aura Focus on this types of abilities. Focus on this type of gear/fighting style.
I like the idea of being a dual-wielding aggressive attacker. Kill them before they can hurt me too much. That's why I've been doing hardest in str, with dex/agi/end slightly behind, and keeping some int/wis because I like to cure and save my godly health for final battles.
If it matters I've cleared First Blood in Hell, Baby Steps in Nintendo, Learning Curves-Test of Faith in Hell, Road Less Traveled-Blazing Field in Heroic.
Thanks for any advise you can provide!
P.S. I plan to donate to make up for all of my leeching soon as well if it matters for how I make my build.
EDIT: I forgot to mention that I haven't done anything with monsters
This post has been edited by Zilveari: Aug 28 2011, 01:19
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Aug 28 2011, 02:28
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Madican
Group: Members
Posts: 223
Joined: 19-August 11

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When do monsters from the Monster Lab begin appearing in fights? I've got two, at PL 7 and 6 but can't see any evidence of them being used.
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Aug 28 2011, 02:35
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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QUOTE(MiAla @ Aug 28 2011, 06:24)  Now I wonder if I should spend a week or two to relocate my primary attributes to mage build and then reset my abilities to the holy mage. So, would it be of any good for me?
I think I was around the same level when I tried holy maging for arenas. I was missing Heimdall shoes at the time, so 96% EDB should be enough. Make sure you have enough Godly Mana Potions and Energy Drinks though, you'll be going through them like candy. Depending on the difficulty level you may need to pack a spare Mana Elixir as well just in case (+Spirit Elixir for Battletoads). Started off at Nintendo with Great Status, now I don't need the Energy Drinks.
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Aug 28 2011, 05:22
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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I'm finally approaching 50 Hath (this shit takes forever to accumulate (IMG:[ invalid] style_emoticons/default/cry.gif)). Is it worth holding out for one of the Spectral Auras (Black first, I think), or should I go ahead and get Innate Arcana I?
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