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post Jan 13 2016, 03:54
Post #79421
Superlatanium



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QUOTE(DrasticMeasures @ Jan 13 2016, 01:46) *
Thank you for the Info also which staff type is best suited to holy. katalox, oak etc?
Oak or Katalox, nothing else. I think the main draw of Katalox is the ability to have Destruction (which Oak cannot have - and Destruction is much better than anything else when fully forged). For non-Destruction I remember calculating that Oak is usually somewhat better, some months ago, but I haven't looked at it recently with 0.82 and 0.83. Check out the equipment ranges on the wiki.

Actually, since the sample size of matching L-grade holy staffs you can equip is likely quite small, maybe start there instead, and then compare them directly.
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post Jan 13 2016, 07:48
Post #79422
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errrrr, question

because of the mat price goin crazy, seems I need to open ALL the monster slot. so is the chaos token drop rate same in all difficulty ?
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post Jan 13 2016, 08:03
Post #79423
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QUOTE(Superlatanium @ Jan 13 2016, 09:54) *

Oak or Katalox, nothing else. I think the main draw of Katalox is the ability to have Destruction (which Oak cannot have - and Destruction is much better than anything else when fully forged). For non-Destruction I remember calculating that Oak is usually somewhat better, some months ago, but I haven't looked at it recently with 0.82 and 0.83. Check out the equipment ranges on the wiki.

Actually, since the sample size of matching L-grade holy staffs you can equip is likely quite small, maybe start there instead, and then compare them directly.

Do you have numbers on oak 3+2 vs katalox heaven-sent 4+1 both max prof. Which is better?
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post Jan 13 2016, 08:34
Post #79424
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QUOTE(Void Domain @ Jan 13 2016, 06:03) *
Do you have numbers on oak 3+2 vs katalox heaven-sent 4+1 both max prof. Which is better?
It shouldn't be hard to figure out. Looks like Oak has the edge in CR (13.6 vs 0), prof (suffix: 18.5 vs 15.76), and EDB (13.84 vs 11.31 prefix only). Katalox MDB is a bit higher (32.4 vs 32) but I doubt that makes up for the other disadvantages. Except for Katalox of Destruction, I think I'd prefer Oak in all other cases. But that's just from my 2-minute check on the wiki, holy mages might have a better informed opinion.

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post Jan 13 2016, 08:46
Post #79425
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QUOTE(karyl123 @ Jan 13 2016, 08:48) *

is the chaos token drop rate same in all difficulty ?


Yes. It mostly depends on 2 things:
1. Arena clear bonus
2. Amount of monsters
It seems more or less same to play arena or fest, because they both have bonuses.
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post Jan 13 2016, 08:51
Post #79426
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QUOTE(Void Domain @ Jan 13 2016, 15:03) *

Do you have numbers on oak 3+2 vs katalox heaven-sent 4+1 both max prof. Which is better?



Their magic score and real damages are almost the same.

A) Oak Staff has a supportive proficiency, so it is better a bit.

B) If you have enough credits, 'Katalox Staff of Heaven-sent/Demon-fiend + 4 Radiant Phases + 1 Cotton' is better than 'Oak Staff of Heimdall/Willow Staff of Destruction + 3 Radiant Phases + 2 Cottons'.

This post has been edited by sssss2: Jan 13 2016, 08:57
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post Jan 13 2016, 09:41
Post #79427
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QUOTE(Superlatanium @ Jan 13 2016, 14:34) *

It shouldn't be hard to figure out. Looks like Oak has the edge in CR (13.6 vs 0), prof (suffix: 18.5 vs 15.76), and EDB (13.84 vs 11.31 prefix only). Katalox MDB is a bit higher (32.4 vs 32) but I doubt that makes up for the other disadvantages. Except for Katalox of Destruction, I think I'd prefer Oak in all other cases. But that's just from my 2-minute check on the wiki, holy mages might have a better informed opinion.



QUOTE(sssss2 @ Jan 13 2016, 14:51) *

Their magic score and real damages are almost the same.

A) Oak Staff has a supportive proficiency, so it is better a bit.

(IMG:[invalid] style_emoticons/default/cool.gif) If you have enough credits, 'Katalox Staff of Heaven-sent/Demon-fiend + 4 Radiant Phases + 1 Cotton' is better than 'Oak Staff of Heimdall/Willow Staff of Destruction + 3 Radiant Phases + 2 Cottons'.

Then I should just get the easy one. Also katalox destruction is quite rare.
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post Jan 13 2016, 10:10
Post #79428
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question to the dark mages
this pants worth something?

Legendary Radiant Phase Pants of Fenrir
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post Jan 13 2016, 10:16
Post #79429
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QUOTE(labiskvi @ Jan 13 2016, 16:10) *

question to the dark mages
this pants worth something?

Legendary Radiant Phase Pants of Fenrir

Average roll, but should worth at least 10m.
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post Jan 13 2016, 12:48
Post #79430
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So my hit chance is currently 178,6% (obviously well above 100%), does it make any sense to by "of Balance" armor that among other good stats grants even more accuracy or is it completely redundant at this point?
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post Jan 13 2016, 13:05
Post #79431
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QUOTE(qberg @ Jan 13 2016, 10:48) *
So my hit chance is currently 178,6% (obviously well above 100%), does it make any sense to by "of Balance" armor that among other good stats grants even more accuracy or is it completely redundant at this point?
If you're 1h, then no, you're right, accuracy is irrelevant because of OS. Even for non-1h, 179% accuracy is probably fine.

But balance also increases CC, which is useful. Not as good as Slaughter, but better than every other option if you almost never Cure anyway.
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post Jan 13 2016, 13:36
Post #79432
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QUOTE(Superlatanium @ Jan 13 2016, 13:05) *

If you're 1h, then no, you're right, accuracy is irrelevant because of OS. Even for non-1h, 179% accuracy is probably fine.

But balance also increases CC, which is useful. Not as good as Slaughter, but better than every other option if you almost never Cure anyway.

I'm Dual Wielding and I Cure a lot (IMG:[invalid] style_emoticons/default/smile.gif).

This post has been edited by qberg: Jan 13 2016, 13:36
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post Jan 13 2016, 13:41
Post #79433
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QUOTE(qberg @ Jan 13 2016, 11:36) *
I'm 2H and I Cure a lot (IMG:[invalid] style_emoticons/default/smile.gif).
If that's the case you probably care most about reducing incoming damage. 2h kills fast enough that SP attacks probably aren't an issue, so it's the ordinary physical attacks that need to be mitigated - 0.82+ Power Protection gives solid ADB and physical defense, so that might be your best option.

Edit: you edited (IMG:[invalid] style_emoticons/default/wacko.gif)

if you're actually DW instead of 2h, magic is a bit more dangerous, but Power Protection is still probably the best to have better defense without sacrificing too much offense.

This post has been edited by Superlatanium: Jan 13 2016, 13:43
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post Jan 13 2016, 13:47
Post #79434
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Thanks!
So I get it Protection is the best, Balance is not good but not completely useless, right? Like is 200+% hit chance even possible?
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post Jan 13 2016, 14:10
Post #79435
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QUOTE(qberg @ Jan 13 2016, 18:47) *

Thanks!
So I get it Protection is the best, Balance is not good but not completely useless, right? Like is 200+% hit chance even possible?

yes , you will surpass 200% hit chance with fullset balance + lvl scale (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jan 13 2016, 14:33
Post #79436
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QUOTE(qberg @ Jan 13 2016, 12:36) *

I'm Dual Wielding and I Cure a lot (IMG:[invalid] style_emoticons/default/smile.gif).

DW Heavy? does it even work? and which setup? Club + Rapier or Rapier + Waki? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Jan 13 2016, 14:52
Post #79437
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QUOTE(Scremaz @ Jan 13 2016, 14:33) *
DW Heavy? does it even work? and which setup? Club + Rapier or Rapier + Waki? (IMG:[invalid] style_emoticons/default/huh.gif)

Axe of Slaughter + Rapier of Balance.
I have all Arcade and Ring of Blood stages cleared on PFUDOR, so I guess it works to a degree. So far I was only not able to complete a PFUDOR Peerlees IW run, but it will probably change after I collect a complete Peerless set of stuff (All Legendaries + Peerless Boots so far).
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post Jan 13 2016, 15:09
Post #79438
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QUOTE(qberg @ Jan 13 2016, 13:52) *

Axe of Slaughter + Rapier of Balance.
I have all Arcade and Ring of Blood stages cleared on PFUDOR, so I guess it works to a degree. So far I was only not able to complete a PFUDOR Peerlees IW run, but it will probably change after I collect a complete Peerless set of stuff (All Legendaries + Peerless Boots so far).

hmmm... fact is, DW works better with Shade because it emphazises its good points (like Evade and Parry) - but to be optimal it needs a Rapier + either Stun or another weapon with parry like Waki.
on the other hand, Power armor set is quite strong & tanky but also quite static, so it needs something to block attacks like a shield - currently Rapier + Shield is the strongest melee set available.

i think with the same budget you'd need to build that peerless set you may build a full Shade set, a proper DW set, a proper 1H set AND forge them a bit. just the time to raise your profs and you will have two optimal builds at the price of one broken one (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 13 2016, 15:25
Post #79439
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On the positive side a DW + Heavy (Axe + rapier) should have the most single target damage potential available con melee.
If he can minimize the cures it should be blazingly fast.
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post Jan 13 2016, 15:32
Post #79440
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QUOTE(Sapo84 @ Jan 13 2016, 14:25) *

On the positive side a DW + Heavy (Axe + rapier) should have the most single target damage potential available con melee.
If he can minimize the cures it should be blazingly fast.

true, but what's the point in having the highest possible damage if hits aren't neither evaded nor parried at a decent rate?
DW allows you to boost the Parry of the offhand weapon (+50%? not sure, but if you equip the same weapon on a Niten build you will see a huge gap), so why not to take advantage of that to reduce the number of hits taken? remember that for all big shots there's Spirit Shield, but what actually can kill you is a stock of minor hits (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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