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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 12 2016, 03:44
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(DrasticMeasures @ Jan 12 2016, 01:14)  For the Mage playstyle is there an element that is "better" than the others or does it just come down to personal preference Holy and Dark are best for no-Imperil, with Holy having a slight edge due to proc. For Imperil styles, elemental is better: Wind and Elec are better against tanky monsters, and so probably have the edge. Wind's proc is great to reduce damage taken, which is quite useful on PF, but not so much if most monsters die in 1 hit anyway (like on Hell - but if you're doing that you should be using Holy/Dark instead). Elec's proc is very weak, it's only a very marginal increase in effective damage, especially for those with Willow and Penetrator. Cold is OK, its proc isn't bad, but tanky monsters are more resistant to cold than to Elec/Wind. Fire is relatively bad among Imperil styles. Monsters are resistant to it, and its proc doesn't reduce HP damage taken by much. Despite all of that, the difference between clear speeds isn't high, so don't feel like you have to wait to find the exact right element. It's important for those spending 30m+ on gear and forging, but not so important for those with only a few million or less.
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Jan 12 2016, 03:57
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DrasticMeasures
Group: Gold Star Club
Posts: 336
Joined: 30-August 12

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QUOTE(Superlatanium @ Jan 12 2016, 12:44)  Holy and Dark are best for no-Imperil, with Holy having a slight edge due to proc. For Imperil styles, elemental is better: Wind and Elec are better against tanky monsters, and so probably have the edge. Wind's proc is great to reduce damage taken, which is quite useful on PF, but not so much if most monsters die in 1 hit anyway (like on Hell - but if you're doing that you should be using Holy/Dark instead). Elec's proc is very weak, it's only a very marginal increase in effective damage, especially for those with Willow and Penetrator. Cold is OK, its proc isn't bad, but tanky monsters are more resistant to cold than to Elec/Wind. Fire is relatively bad among Imperil styles. Monsters are resistant to it, and its proc doesn't reduce HP damage taken by much.
Despite all of that, the difference between clear speeds isn't high, so don't feel like you have to wait to find the exact right element. It's important for those spending 30m+ on gear and forging, but not so important for those with only a few million or less.
Very informative thank you (IMG:[ invalid] style_emoticons/default/biggrin.gif) also what is the best level range to starting moving towards mage
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Jan 12 2016, 04:00
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(DrasticMeasures @ Jan 12 2016, 01:57)  Very informative thank you (IMG:[ invalid] style_emoticons/default/biggrin.gif) also what is the best level range to starting moving towards mage Depends how much attention you're willing to pay to HV. If none, then never. If as much as you can afford, then it starts being somewhat playable past 310 (0-cooldown 3-target Imperil). You need a playable starting set first though, probably as well as VV, and EE if you can afford it.
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Jan 12 2016, 04:12
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formigao
Group: Members
Posts: 212
Joined: 22-October 12

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at what level should i start to get strong enough to play at Nintendo or IWBTH ?
currently i can only handle hell. and yet some times the mosnters crit me for 4K dmg.
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Jan 12 2016, 04:19
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(formigao @ Jan 12 2016, 02:12)  at what level should i start to get strong enough to play at Nintendo or IWBTH ?
currently i can only handle hell. and yet some times the mosnters crit me for 4K dmg. It's all up to you and your equipment (and your perks). Players who level up fast and don't try to get income may take a long time to handle higher difficulties, while players who level up slowly or are rich will be able to play high difficulty much sooner.
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Jan 12 2016, 04:51
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jacquelope
Group: Members
Posts: 10,454
Joined: 28-July 15

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QUOTE(Superlatanium @ Jan 11 2016, 17:44)  Holy and Dark are best for no-Imperil, with Holy having a slight edge due to proc. For Imperil styles, elemental is better: Wind and Elec are better against tanky monsters, and so probably have the edge. Wind's proc is great to reduce damage taken, which is quite useful on PF, but not so much if most monsters die in 1 hit anyway (like on Hell - but if you're doing that you should be using Holy/Dark instead). Elec's proc is very weak, it's only a very marginal increase in effective damage, especially for those with Willow and Penetrator. Cold is OK, its proc isn't bad, but tanky monsters are more resistant to cold than to Elec/Wind. Fire is relatively bad among Imperil styles. Monsters are resistant to it, and its proc doesn't reduce HP damage taken by much.
Despite all of that, the difference between clear speeds isn't high, so don't feel like you have to wait to find the exact right element. It's important for those spending 30m+ on gear and forging, but not so important for those with only a few million or less.
If you're trying to raise your armor prof, would wind actually inhibit you slightly?
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Jan 12 2016, 04:56
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scrateur
Group: Gold Star Club
Posts: 230
Joined: 4-July 09

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No, you still *can gain proficiency if the monster misses. At least that's what the wiki says.
This post has been edited by scrateur: Jan 12 2016, 04:58
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Jan 12 2016, 05:11
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(formigao @ Jan 12 2016, 03:00)  but i thought i could least do nintendo but monster kill me really fast. this is what i'm using now. Looks OK enough, though you probably tried to get Power too fast. Power's great when you're tanky enough from level scaling don't have to worry much about incoming damage, but otherwise, it's can create problems if you have trouble staying alive long enough in the first place to attack. (not that you should switch now, it wouldn't be worth it to find another set just for a handful of levels) Only thing you might do is change your Superior Power helmet for a Plate of Protection, if you can find one.
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Jan 12 2016, 05:30
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jacquelope
Group: Members
Posts: 10,454
Joined: 28-July 15

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QUOTE(scrateur @ Jan 11 2016, 18:56)  No, you still *can gain proficiency if the monster misses. At least that's what the wiki says.
My armor proficiency is gaining very slowly compared to 1h proficiency and I have 0.3% evade and never ever shadow veil. 1H prof 326 Heavy prof 325.49 Interesting.
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Jan 12 2016, 06:16
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(formigao @ Jan 12 2016, 03:00)  hum i leveled pretty fast i think.
i was lvl 50 at new year.
but i thought i could least do nintendo but monster kill me really fast. this is what i'm using now.
If i remember correctly, you're in that awkward spot where monsters start to really hurt but you don't have the full defensive set yet. This will probably last until you put the last couple AP into Stronger Spirt (keep this up all the time by the way, it's what saves 1H from spells (IMG:[ invalid] style_emoticons/default/smile.gif)). On the good side, it's going to get remarkably more manageable with every point you put towards Stronger Spirit. QUOTE(Superlatanium @ Jan 12 2016, 03:11)  Looks OK enough, though you probably tried to get Power too fast. Power's great when you're tanky enough from level scaling don't have to worry much about incoming damage, but otherwise, it's can create problems if you have trouble staying alive long enough in the first place to attack. (not that you should switch now, it wouldn't be worth it to find another set just for a handful of levels)
Only thing you might do is change your Superior Power helmet for a Plate of Protection, if you can find one.
Also, if you're able to get an EMax+ Force Shield that you can soulfuse, it'd probably last you until the mid 300s. But that'd probably cut very heavyly into your budget. QUOTE(jacquelope @ Jan 12 2016, 03:30)  My armor proficiency is gaining very slowly compared to 1h proficiency and I have 0.3% evade and never ever shadow veil.
1H prof 326 Heavy prof 325.49
Interesting.
Well, block raises 1H prof, so you only get Armor prof, when it actually hurts (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jan 12 2016, 06:57
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(jacquelope @ Jan 12 2016, 05:07)  Thanks, I didn't want to get yelled at like one other shop owner yelled at me (the same dude who previously came into my free shop asking for freebies despite my rules being clearly posted saying his level was too high LOL).
Piyin actually did that? (IMG:[ invalid] style_emoticons/default/blink.gif) (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I thought he likes to read rules a lot.
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Jan 12 2016, 07:22
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ally.gator
Newcomer
 Group: Recruits
Posts: 16
Joined: 9-January 16

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so i tried swapping to a 2 hander mace + light armor as suggested earlier. Currently level 48 and it feels that magic is stronger overall at the moment. Is it because my proficiency or whatever for 2 hander and light armor is much lower than staff/cloth?
Should i stick with 2 hander or just flip flop?
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Jan 12 2016, 07:27
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(jacquelope @ Jan 12 2016, 13:20)  Oh yeah go look in my freeshop he did it right on page 1 or 2. (IMG:[ invalid] style_emoticons/default/laugh.gif) Even chided me on giving away free stuff, on my own freeshop. Didn't say shit because I was new back then. QUOTE(piyin @ Aug 26 2015, 13:48)  Ah, sorry.. didnt see that, anyway why giving those away... redrum is auction 10 of them for 100k already!!! (IMG:[ invalid] style_emoticons/default/biggrin.gif) He was refering to this. Read abit and u'l understand. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 12 2016, 07:34
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(izpekopon @ Jan 12 2016, 05:27)  He was refering to this. Read abit and u'l understand. (IMG:[ invalid] style_emoticons/default/laugh.gif) To be expected, give away stuff and some will try to take advantage of you. This post has been edited by Superlatanium: Jan 12 2016, 07:35
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Jan 12 2016, 07:43
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jacquelope
Group: Members
Posts: 10,454
Joined: 28-July 15

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QUOTE(izpekopon @ Jan 11 2016, 21:27)  He was refering to this. Read abit and u'l understand. (IMG:[ invalid] style_emoticons/default/laugh.gif) Oh I had an idea what he was talking about, I wasn't about to shut down my freeshop over it though.
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Jan 12 2016, 07:54
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(ally.gator @ Jan 12 2016, 13:22)  so i tried swapping to a 2 hander mace + light armor as suggested earlier. Currently level 48 and it feels that magic is stronger overall at the moment. Is it because my proficiency or whatever for 2 hander and light armor is much lower than staff/cloth?
Should i stick with 2 hander or just flip flop?
Stick with whichever style that works for u. Playing mage that early on, means that u'l be chugging down mana potions like no tomorrow. 2H is probably the next closest thing to mage, minus the huge mana consumption. 2H mace + Light armor also packs higher survivability, around 150~200ish things starts hitting significantly higher. This post has been edited by izpekopon: Jan 12 2016, 07:58
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Jan 12 2016, 07:58
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ally.gator
Newcomer
 Group: Recruits
Posts: 16
Joined: 9-January 16

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QUOTE(izpekopon @ Jan 11 2016, 21:54)  Stick with whatever works for u. Playing mage that early on, means that u'l be chugging down mana potions like no tomorrow. 2H is probably the next closest thing to mage, minus the huge mana consumption.
any suggestions as to how to keep my health up as a 2 hander? It seems that the armor and weapons skyrockets my mana costs so i can't utilize cure as much. I've been leading with protect for that 25% resistance, and then just hitting things until i get a stun proc, swap to a non stunned target and try to minimize the total number of monsters as fast as possible. From there my health just gets drained slowly until i can't keep up my mana for protect/cures.
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Jan 12 2016, 08:00
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(ally.gator @ Jan 12 2016, 13:58)  any suggestions as to how to keep my health up as a 2 hander? It seems that the armor and weapons skyrockets my mana costs so i can't utilize cure as much.
I've been leading with protect for that 25% resistance, and then just hitting things until i get a stun proc, swap to a non stunned target and try to minimize the total number of monsters as fast as possible. From there my health just gets drained slowly until i can't keep up my mana for protect/cures.
What items are u currently wearing? Mind showing them so we can have a better understanding of ur situation. Do u use mana draughts?
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