Advice... Go straight to the end.
Now... since we talked about it yesterday, today i went along with clearing DwD with normal attacks only, using my usual
rapier.
Unfortunately once again a lot of things came in the way to interrupt me, the pc went crazy (again) and we had a mini end of the world here, so as always i'll go with the "feel" i get from things cause i couldn't time things properly.
Yesterday i also had a lot of interruptions but considering the length of the videos i was watching and that i would stop them when i had to move away from the pc i would say that i was around the 1 hour and 20 minutes clear.
Today i was... No idea... Probably... less??? Don't know. More than 1 hour, but just a bit. I'm quite sure it was a lot less, but since i didn't count... i don't know.
So... as incredible as it may have seem (to me), the clear time without styles is... good.
BUT!!!
Unlike yesterday that i used the Axe for the clear, today i had to keep my attention on the game more.
I think that the difference is caused by the axe's raw power given to the counterattacks, that deal a lot more damage compared to the rapier.
Now... There are some parts that make the two clears non comparable.
The axe used was dark element (that is strong versus SGs) while the rapier has cold element (that has a small gain with the fire protection shield, but that's ONLY for when it's proked). But then again i had not used any ability points on dark imperil yesterday (forgot about it).
This is something that i'll be able to test better after i get 30 more soul fragments and i'll be able to equip the ethereal slaughter rapier.
For now, i think that we have slightly underestimated the stacked bleed effect.
Yes a rapier get's triple damage once you get penetration 3, while the axe has hardly double the damage of a rapier (still comparing slaughter axe and balance rapier though), but then again the axe get's free damage via bleed and the extra damage is there 100% and not only when you stack penetration.
A good axe has a decent use and some pros by having that extra attack, specially on counterattacks. Otherwise i can't understand why i had such an easier time yesterday and why random enemies would drop so much faster, while today i would still have living enemies laying around after taking care of the SGs. After all the rapier also has parry to add to the mix, while the axe does not.
But then again... i'm comparing a slaughter axe with a balance rapier. So once we put a slaughter rapier on the mix.. yeah the rapier is a far better weapon.
Now... AAs clears also mean A LOT more draughts burned. So... Don't know if i can call this "efficient".
I'll have to try again tomorrow hoping i'll manage a rare clear without interruptions, but i'm sure the clear was if not faster, definitely not slower.
In my case where less attention and good clear speed is what i'm after, less cost efficiency is not a problem, but seriously... after a bit i had to recast Regen every single turn and it's duration would still be over before the round was!
If we add to this my usual need to cast imperil on every enemy (that i did NOT do on this clear) and the fact i swapped to a force shield from a buckler (hence more interference) BOY DO I BURN A LOT OF MANA!!!
I really hope Void will keep me as a costumer for a lot more time...
TL;DR: Normal attacks clear on SGs is fast unlike what i thought before. But not as cost efficient.
Axe clear is not to be discarded unless you have a good rapier.