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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 4 2016, 12:08
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(mozilla browser @ Jan 4 2016, 11:51)  Hmm. That's a nice idea. To put some significance to some of the multiples for holy/dark, T3+T2 = 1.8 T3; T3+T2+T1 = 2.4 T3; T3+T1 = 1.6 T3
Otherwise, turning all monsters into giants just makes grindfest even longer drawn out - but there is no point in doing so as a couple of surviving monsters at the latter turns of a round are not a threat to melee nor mage
I was wondering if the data could be made usable by other players, eg. plug in their own magic score, select their own element, etc. But, it would also need to be able to scale monster HP to their level. hmm..
Its quite interesting idea to move for specific ranges, but we deal with 0,8-1,2 damage random, +- crits and resists. its probably ll be quite wide range and overall effect is almost imperceptible. I also agree with glasscannon idea, because from tanky monsters all get only longer clearspeed. But i dont see much problems with scaling hp, its linear. Also attack increase for mages is very similar to defense increase, so we can just skip it. I think its much better to use as magic score/prof ratio without changing gear. I mean its very graphically clearly additional mitg reduction for dark isnt good idea. Elemental can simple change remain mitg calculation and get similar ranking for that element.
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Jan 4 2016, 12:28
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(cichy133 @ Jan 4 2016, 17:58)  Extremely unlikely to sell/auction. Won't recommend salvaging it, u might still be able to sell it off to people using short-swords.
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Jan 4 2016, 14:20
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(jacquelope @ Jan 4 2016, 09:31)  Man, the wiki seriously needs updating...
wiki has to give you infos, not strategies. strategies are up to single users and too complex/time-dependant to be implehemented in wiki. for example, i tend to salvage what could earn materials for forging and bazaar all the rest, especially if rare-tier. surely it's not the best strategy for profit, but: 1. we're speaking about a negligible difference for every batch, 2. it's quick (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jan 4 2016, 16:03
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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oh, a question for gallery uploaders: i found a gallery which has been updated by the author. what's the best way to proceed?
1. re-upload the whole gallery with updates and expunge the old one 2. simply publish said update in a new gallery
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Jan 4 2016, 16:49
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Simple update?
This post has been edited by nec1986: Jan 4 2016, 16:51
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Jan 4 2016, 17:25
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(nec1986 @ Jan 4 2016, 15:49)  Simple update?
yesp. something like a dozen new files out of 35 or so
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Jan 4 2016, 17:57
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tayulog
Group: Members
Posts: 910
Joined: 9-April 15

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Disappointment. As always in this game when you think something will be op. I just equip my second cotton with elemental prof (so 3 phase + 2 cotton), and I'm yet to clear a round in 1 turn on normal difficulty (only happened a few time, just a bit more than usual). I still need 2 or 3 turn on average. I don't think it's even possible to clear a round in 1 turn many times in a row, I don't have peerless gear but my 2 Leg cotton have almost Lmax prof unforged... Is there anyone here able to clear a round (on normal difficulty) in 1 turn 10 times in a row? If it's the case can you tell me your stat (mdb, edb, effective prof, and staff counter-resist)? Edit: ( cotton 1 cotton 2) This post has been edited by tayulog: Jan 4 2016, 18:05
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Jan 4 2016, 18:28
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Nope, because you cant hit whole round (8-10 monsters) with any skill. But if you wanna know about damage stuff then:
One of the hardest monsters is giants. 1600 pl giant with max forge has on 300 lvl and normal diff 19500 hp and 68% mmi. If you can completely reduce his mitg then its 19500/(1-0,68)= ~61k. So lets check if you can deal so much damage:
T3 damage is up to 7,5 of mdb*(1+edb)*1,25 (arcane focus). Max at your lvl is ~2900 mdb with 250 edb, so 7,5*2900*3,5*1,25 = 95k. T2 damage is up to 6. Its ~76k. Still enough T1 damage is up to 4,5. Its 57k.
So theoretically with max gear and 50/100 forge you can do it. Specially with damage perk bonus, but on practice it cost too much credits. Without forge/top gear even T3 damage wont be enough with included resist.
This post has been edited by nec1986: Jan 4 2016, 18:32
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Jan 4 2016, 18:57
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(nec1986 @ Jan 4 2016, 17:28)  One of the hardest monsters is giants. 1600 pl giant with max forge has on 300 lvl and normal diff 19500 hp and 68% mmi. [...]
He's lvl 300, if we trust the wiki (better option would be for him to scan some monsters and deduct the PL that way) he should not be able to encounter such high PL monsters on normal.
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Jan 4 2016, 19:25
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tayulog
Group: Members
Posts: 910
Joined: 9-April 15

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QUOTE(nec1986 @ Jan 4 2016, 17:28)  Nope, because you cant hit whole round (8-10 monsters) with any skill.
Yes, only for the first level of arena with 4/5 monster (like the 50 first round of the level 200 arena), when all the spell have a chance to hit QUOTE(nec1986 @ Jan 4 2016, 17:28)  One of the hardest monsters is giants. 1600 pl giant with max forge has on 300 lvl and normal diff 19500 hp and 68% mmi. If you can completely reduce his mitg then its 19500/(1-0,68)= ~61k.
I think it takes 4~5 turns when I meet such a monster (or if I get resist a lot by the same monster) I will try to scan few monster ( gc00018's monsters) to check their power level (on normal)
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Jan 4 2016, 19:41
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sssss2
Group: Gold Star Club
Posts: 4,020
Joined: 11-April 14

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QUOTE(doom9ra @ Jan 4 2016, 21:09)  yesterday all was good
here it is **********
DO NOT SHARE WITHOUT MY PERMISSION.
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Jan 4 2016, 20:41
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formigao
Group: Members
Posts: 212
Joined: 22-October 12

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do you guys have a ranking of what monster should be killed first ?
just recently i realized that testicle crusher does a fucking ton of damage to me... now i always kill him 1°
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Jan 4 2016, 21:09
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(formigao @ Jan 4 2016, 21:41)  do you guys have a ranking of what monster should be killed first ?
just recently i realized that testicle crusher does a fucking ton of damage to me... now i always kill him 1°
just how you mentioned it... as soon as you know what monster deals the greatest dmg to you / and will die the quickest.. take it as your priority.. later on when youre level is high enough it doesnt matter anyome just kill them blindly^^
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Jan 4 2016, 21:15
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(formigao @ Jan 4 2016, 19:41)  do you guys have a ranking of what monster should be killed first ?
just recently i realized that testicle crusher does a fucking ton of damage to me... now i always kill him 1°
it's level- and build-dependant. as Fap.Fap said, focus on the strongest mob - either by killing it first or weakening/silencing it
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Jan 4 2016, 21:41
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(tayulog @ Jan 4 2016, 20:35)  really interesting. where's boulay? bouuuulaaaayyyyyyyyyyy!!!!
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