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post Jan 4 2016, 12:08
Post #78921
nec1986



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QUOTE(mozilla browser @ Jan 4 2016, 11:51) *

Hmm. That's a nice idea. To put some significance to some of the multiples for holy/dark, T3+T2 = 1.8 T3; T3+T2+T1 = 2.4 T3; T3+T1 = 1.6 T3

Otherwise, turning all monsters into giants just makes grindfest even longer drawn out - but there is no point in doing so as a couple of surviving monsters at the latter turns of a round are not a threat to melee nor mage

I was wondering if the data could be made usable by other players, eg. plug in their own magic score, select their own element, etc. But, it would also need to be able to scale monster HP to their level. hmm..


Its quite interesting idea to move for specific ranges, but we deal with 0,8-1,2 damage random, +- crits and resists. its probably ll be quite wide range and overall effect is almost imperceptible. I also agree with glasscannon idea, because from tanky monsters all get only longer clearspeed. But i dont see much problems with scaling hp, its linear. Also attack increase for mages is very similar to defense increase, so we can just skip it. I think its much better to use as magic score/prof ratio without changing gear. I mean its very graphically clearly additional mitg reduction for dark isnt good idea. Elemental can simple change remain mitg calculation and get similar ranking for that element.
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post Jan 4 2016, 12:28
Post #78922
izpekopon



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QUOTE(cichy133 @ Jan 4 2016, 17:58) *

Extremely unlikely to sell/auction.
Won't recommend salvaging it, u might still be able to sell it off to people using short-swords.
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post Jan 4 2016, 13:36
Post #78923
Void Domain



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QUOTE(mozilla browser @ Jan 4 2016, 16:57) *

Yup. And, I was looking at the screenshots for HV Utils and it seems to be able to put the bazaar & salvage value side by side, and highlight the recommended action to take.

(IMG:https://forums.e-hentai.org/uploads/post-1843795-1444350522.png)

Its closed right? (IMG:[invalid] style_emoticons/default/huh.gif)
I can't find the dl
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post Jan 4 2016, 14:09
Post #78924
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QUOTE(Void Domain @ Jan 4 2016, 14:36) *

Its closed right? (IMG:[invalid] style_emoticons/default/huh.gif)
I can't find the dl


yesterday all was good

here it is [yadi.sk] https://yadi.sk/d/48VtpjW6mf9Hu

This post has been edited by doom9ra: Jan 4 2016, 14:11
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post Jan 4 2016, 14:20
Post #78925
Cleavs



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QUOTE(jacquelope @ Jan 4 2016, 09:31) *

Man, the wiki seriously needs updating...

wiki has to give you infos, not strategies. strategies are up to single users and too complex/time-dependant to be implehemented in wiki.

for example, i tend to salvage what could earn materials for forging and bazaar all the rest, especially if rare-tier. surely it's not the best strategy for profit, but: 1. we're speaking about a negligible difference for every batch, 2. it's quick (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 4 2016, 16:03
Post #78926
Cleavs



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oh, a question for gallery uploaders: i found a gallery which has been updated by the author. what's the best way to proceed?

1. re-upload the whole gallery with updates and expunge the old one
2. simply publish said update in a new gallery
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post Jan 4 2016, 16:49
Post #78927
nec1986



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Simple update?

This post has been edited by nec1986: Jan 4 2016, 16:51
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post Jan 4 2016, 17:25
Post #78928
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QUOTE(nec1986 @ Jan 4 2016, 15:49) *

Simple update?

yesp. something like a dozen new files out of 35 or so
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post Jan 4 2016, 17:57
Post #78929
tayulog



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Disappointment.

As always in this game when you think something will be op.

I just equip my second cotton with elemental prof (so 3 phase + 2 cotton), and I'm yet to clear a round in 1 turn on normal difficulty (only happened a few time, just a bit more than usual). I still need 2 or 3 turn on average. I don't think it's even possible to clear a round in 1 turn many times in a row, I don't have peerless gear but my 2 Leg cotton have almost Lmax prof unforged...

Is there anyone here able to clear a round (on normal difficulty) in 1 turn 10 times in a row? If it's the case can you tell me your stat (mdb, edb, effective prof, and staff counter-resist)?

Edit: (cotton 1 cotton 2)

This post has been edited by tayulog: Jan 4 2016, 18:05
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post Jan 4 2016, 18:28
Post #78930
nec1986



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Nope, because you cant hit whole round (8-10 monsters) with any skill. But if you wanna know about damage stuff then:

One of the hardest monsters is giants. 1600 pl giant with max forge has on 300 lvl and normal diff 19500 hp and 68% mmi. If you can completely reduce his mitg then its 19500/(1-0,68)= ~61k. So lets check if you can deal so much damage:

T3 damage is up to 7,5 of mdb*(1+edb)*1,25 (arcane focus). Max at your lvl is ~2900 mdb with 250 edb, so 7,5*2900*3,5*1,25 = 95k.
T2 damage is up to 6. Its ~76k. Still enough
T1 damage is up to 4,5. Its 57k.

So theoretically with max gear and 50/100 forge you can do it. Specially with damage perk bonus, but on practice it cost too much credits. Without forge/top gear even T3 damage wont be enough with included resist.

This post has been edited by nec1986: Jan 4 2016, 18:32
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post Jan 4 2016, 18:57
Post #78931
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QUOTE(nec1986 @ Jan 4 2016, 17:28) *

One of the hardest monsters is giants. 1600 pl giant with max forge has on 300 lvl and normal diff 19500 hp and 68% mmi. [...]


He's lvl 300, if we trust the wiki (better option would be for him to scan some monsters and deduct the PL that way) he should not be able to encounter such high PL monsters on normal.
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post Jan 4 2016, 19:25
Post #78932
tayulog



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QUOTE(nec1986 @ Jan 4 2016, 17:28) *

Nope, because you cant hit whole round (8-10 monsters) with any skill.

Yes, only for the first level of arena with 4/5 monster (like the 50 first round of the level 200 arena), when all the spell have a chance to hit

QUOTE(nec1986 @ Jan 4 2016, 17:28) *

One of the hardest monsters is giants. 1600 pl giant with max forge has on 300 lvl and normal diff 19500 hp and 68% mmi. If you can completely reduce his mitg then its 19500/(1-0,68)= ~61k.


I think it takes 4~5 turns when I meet such a monster (or if I get resist a lot by the same monster)

I will try to scan few monster (gc00018's monsters) to check their power level (on normal)
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post Jan 4 2016, 19:41
Post #78933
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QUOTE(doom9ra @ Jan 4 2016, 21:09) *

yesterday all was good

here it is **********



DO NOT SHARE WITHOUT MY PERMISSION.


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post Jan 4 2016, 20:04
Post #78934
tayulog



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QUOTE(Sapo84 @ Jan 4 2016, 17:57) *

He's lvl 300, if we trust the wiki (better option would be for him to scan some monsters and deduct the PL that way) he should not be able to encounter such high PL monsters on normal.


I do something like 10 scan (not a lot), highest pl was 1609, but it's not the only 1600+ pl I see:

[postimg.org] (IMG:[s2.postimg.org] http://s2.postimg.org/q3fqs8c5x/pic6.jpg)
[postimg.org] (IMG:[s7.postimg.org] http://s7.postimg.org/5aqylxf2f/pic7.jpg)

Wiki say "((Player's effective level) ^ 1.27) - 247? " = 300^1.27 -247 =1152,41
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post Jan 4 2016, 20:19
Post #78935
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nice girl. how does she look like when there are 10 mobs? (IMG:[invalid] style_emoticons/default/ph34r.gif)
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post Jan 4 2016, 20:41
Post #78936
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do you guys have a ranking of what monster should be killed first ?

just recently i realized that testicle crusher does a fucking ton of damage to me... now i always kill him 1°
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post Jan 4 2016, 21:09
Post #78937
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QUOTE(formigao @ Jan 4 2016, 21:41) *

do you guys have a ranking of what monster should be killed first ?

just recently i realized that testicle crusher does a fucking ton of damage to me... now i always kill him 1°


just how you mentioned it... as soon as you know what monster deals the greatest dmg to you / and will die the quickest.. take it as your priority.. later on when youre level is high enough it doesnt matter anyome just kill them blindly^^
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post Jan 4 2016, 21:15
Post #78938
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QUOTE(formigao @ Jan 4 2016, 19:41) *

do you guys have a ranking of what monster should be killed first ?

just recently i realized that testicle crusher does a fucking ton of damage to me... now i always kill him 1°

it's level- and build-dependant. as Fap.Fap said, focus on the strongest mob - either by killing it first or weakening/silencing it
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post Jan 4 2016, 21:35
Post #78939
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QUOTE(Scremaz @ Jan 4 2016, 19:19) *

nice girl. how does she look like when there are 10 mobs? (IMG:[invalid] style_emoticons/default/ph34r.gif)


(IMG:[invalid] style_emoticons/default/biggrin.gif)

[postimg.org] (IMG:[s12.postimg.org] http://s12.postimg.org/7uktyfwqx/pic8.jpg)
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post Jan 4 2016, 21:41
Post #78940
Cleavs



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QUOTE(tayulog @ Jan 4 2016, 20:35) *

really interesting. where's boulay? bouuuulaaaayyyyyyyyyyy!!!!
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