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post Dec 16 2015, 23:25
Post #77841
doom9ra



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QUOTE(Superlatanium @ Dec 16 2015, 23:59) *

For artifact drop rate, you need to look at 4 factors:
(*) Scavenger training (higher base drop chance)
(*) Your level and difficulty (higher PL monsters have a higher drop chance, up until PL 1250+ when it's capped at 15%. Past a certain level (350??), the PL probability distribution gets capped regardless of difficulty, and you can assume that the drop chance bonus from monster PL averages out to 13.4%.)
CODE
      /* Average monster PL below 1250: 1103; average drop bonus of 12.06%, vs drop bonus of 15% for 1250 and over
       Ratio of below 1250 to 1250+ monsters: 6189 to 5283
       Comes out to average drop chance of (0.1206 * 6189 + 0.15 * 5283) / (6189 + 5283) = 0.134139069 */

(*) Quartermaster training (higher chance of equipment drop means less chance of artifact drop)
(*) Archaeologist training (plain multiplier to chance of artifact drop)
This is the code I used to predict average artifacts, and it's giving me very accurate results:
CODE
    var dropChance = 0.1 + (specialValues.scavenger * 0.0005) + 0.13414;
    var dropChanceNonEquipment = dropChance * (1 - 0.025 * (1 + specialValues.quartermaster/20));
    var dropChanceArtifact = dropChanceNonEquipment * (0.002 * (1 + specialValues.archaeologist/10));
    var droppedArtifacts = monsters * dropChanceArtifact;
    return droppedArtifacts;
Plug in your training numbers to figure out your artifact drop chances. If your training is capped, for instance, you get:
CODE
    var dropChance = 0.1 + (50 * 0.0005) + 0.13414 = = 0.25914
    var dropChanceNonEquipment = = 0.25914 * (1 - 0.025 * (1 + 20/20)) = 0.246183
    var dropChanceArtifact = 0.246183 * (0.002 * (1 + 10/10)) = = 0.000984732
    1 / 0.000984732 = one artifact per 1015.50473 monsters


Arena gives very high credits/turn. (For me, 39-41 c/turn) If you have high training and all crystal perks, Hellfest or Nintendofest will give you very similar net credits/turn. (For me on hellfest: 38-40 c/turn) Higher difficulty GF isn't worth it for mage, it's better to end rounds very quickly so you can get to round 800+; artifacts and crystals are the primary source of income; artifacts don't depend on difficulty, and crystal income on Hell round 500+ is nearly the same as crystal income on PF round 1, but it takes so much less time on Hell. Without all 5 crystal perks, GF becomes much, much worse, probably in the range of 25-32 c/turn for a player with the same equipment, so in that situation, it's better to do only Arenas until they're all done. Training matters as well; the more training you have, the better GF income is compared to arena, because GF income comes almost entirely from ordinary monster drops, compared to Arena where a significant amount comes from clear bonus (equip), clear reward (credits), and ordinary monster drop bonuses on the last round.

If you want to prove this to yourself using your own data, use my Income Summary script, that's exactly the sort of question it was created to answer (IMG:[invalid] style_emoticons/default/smile.gif)


Thanks a lot,ur answers always so full^_^
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post Dec 16 2015, 23:41
Post #77842
Superlatanium



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QUOTE(doom9ra @ Dec 16 2015, 21:25) *
Thanks a lot,ur answers always so full^_^
At least in this case it was something I'd already been puzzling over for a long time, and eventually figured out the answer myself, so posting it is just copy and paste (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 17 2015, 03:34
Post #77843
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QUOTE(jasonp20 @ Dec 12 2015, 05:47) *

Is it really worth shrining Saplings? I've noticed that the equipment I usually get is typically only worth a quarter of the selling price of the Sapling itself. That said, I do occasionally get gear worth more but it is rare, even some Magnificent level gear but I tend to get better equipment from random drops.


Mere days after asking, I got this from shrining a Sapling.
http://hentaiverse.org/pages/showequip.php...;key=d230d19aed
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post Dec 17 2015, 03:41
Post #77844
Superlatanium



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QUOTE(jasonp20 @ Dec 17 2015, 01:34) *
Mere days after asking, I got this from shrining a Sapling.
http://hentaiverse.org/pages/showequip.php...;key=d230d19aed
Well, high-grade metal means you're only losing ~1k worth of credits by shrining instead of 3k (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 17 2015, 04:25
Post #77845
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Which are the best combinations of item potencies to have on a staff? I want to forge this one:

http://hentaiverse.org/pages/showequip.php...;key=97c833fcee
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post Dec 17 2015, 04:48
Post #77846
Superlatanium



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QUOTE(crazy3d @ Dec 17 2015, 02:25) *
Which are the best combinations of item potencies to have on a staff? I want to forge this one:
I didn't want to post this publicly, but it seems I have no choice. You wanted me to do something for you some weeks ago, which I did, and you've been ignoring every single one of my PMs since then after you received it. Am I to assume you're not going to hold up your end of the bargain, and that you're someone that no one should ever deal with except with transactions where CoD can be used?

I had assumed someone registered since 2008 would be trustworthy, but I guess I was wrong.

This is also a warning to anyone who was going to respond to this, hopefully no one's taken the bait:
QUOTE(crazy3d @ Dec 11 2015, 20:17) *
Anyone with credits to spare? I need some, I want to keep playing.


This post has been edited by Superlatanium: Dec 17 2015, 05:04
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post Dec 17 2015, 05:08
Post #77847
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QUOTE(Superlatanium @ Dec 16 2015, 14:48) *

I didn't want to post this publicly, but it seems I have no choice. You wanted me to do something for you some weeks ago, which I did, and you've been ignoring every single one of my PMs since then after you received it. Am I to assume you're not going to hold up your end of the bargain, and that you're someone that no one should ever deal with except with transactions where CoD can be used?

I had assumed someone registered since 2008 would be trustworthy, but I guess I was wrong.

This is also a warning to anyone who was going to respond to this:


Yea, I have been busy. Btw, I don't understand what the fuzz is all about. What transaction? I couldn't even use the script. I told you I tried but couldn't as I didn't know how to use it with greasemonkey. And wasn't it like 90k credits or something? And you want me to be put in some blacklist? Are you out of your mind? (IMG:[invalid] style_emoticons/default/mad.gif) So what if I asked for some credits? Yea I find it hard to play so what? Calm your horses bro.
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post Dec 17 2015, 05:46
Post #77848
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QUOTE(crazy3d @ Dec 17 2015, 03:08) *
Yea, I have been busy. Btw, I don't understand what the fuzz is all about. What transaction? I couldn't even use the script. I told you I tried but couldn't as I didn't know how to use it with greasemonkey. And wasn't it like 90k credits or something? And you want me to be put in some blacklist? Are you out of your mind? (IMG:[invalid] style_emoticons/default/mad.gif) So what if I asked for some credits? Yea I find it hard to play so what? Calm your horses bro.
I sent the mail and asked to tell me if there were any problems so I could fix them, you got it, and then you said "Busy, give me a day" and have proceeded to ignore everything since then, weeks ago. If you'd said something like "I can't log on for the next few weeks" or something in response to at least one PM, that'd be understandable, but since you didn't even try to reply to anything, I've been forced to conclude you were likely hoping you could just ignore it and not have to exchange anything.

Especially given that you've apparently had time to do things like browse auctions, bid, and ask for people to lend you credits, "busy" didn't seem quite truthful. And since you ignored everything and it didn't seem like that was going to change, I posted here.

No, the amount in question isn't much, but it's the principle of the thing - don't ignore someone you've promised something to, and don't hope they forget so you'll get out of paying (if that was what you were trying to do, which may or may not be the case). No matter the agreement, that is firmly in the category of something never to do, and if that's how you do things, better for other players to know that about you now than when a transaction involves larger amounts.

I did my best to try to help you get it working in the beginning (including that you have to copy and paste the script into greasemonkey for it to work), but that's when you started ignored me. Did you ignore/delete that message too? (IMG:[invalid] style_emoticons/default/anime_cry.gif)

If we can talk privately that would be better than posting here, but you've gotta reply to PMs instead of ignoring them like you've done until now. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Dec 17 2015, 05:55
Post #77849
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QUOTE(Superlatanium @ Dec 16 2015, 15:46) *

I sent the mail and asked to tell me if there were any problems so I could fix them, you got it, and then you said "Busy, give me a day" and have proceeded to ignore everything since then, weeks ago. If you'd said something like "I can't log on for the next few weeks" or something in response to at least one PM, that'd be understandable, but since you didn't even try to reply to anything, I've been forced to conclude you were likely hoping you could just ignore it and not have to exchange anything.

Especially given that you've apparently had time to do things like browse auctions, bid, and ask for people to lend you credits, "busy" didn't seem quite truthful. And since you ignored everything and it didn't seem like that was going to change, I posted here.

No, the amount in question isn't much, but it's the principle of the thing - don't ignore someone you've promised something to, and don't hope they forget so you'll get out of paying (if that was what you were trying to do, which may or may not be the case). No matter the agreement, that is firmly in the category of something never to do, and if that's how you do things, better for other players to know that about you now than when a transaction involves larger amounts.

I did my best to try to help you get it working in the beginning (including that you have to copy and paste the script into greasemonkey for it to work), but that's when you started ignored me. Did you ignore/delete that message too? (IMG:[invalid] style_emoticons/default/anime_cry.gif)

If we can talk privately that would be better than posting here, but you've gotta reply to PMs instead of ignoring them like you've done until now. (IMG:[invalid] style_emoticons/default/sad.gif)


Ok. I will answer any PM from you, don't worry. Happy?

Now plz somebody:

Which are the best combinations of item potencies to have on a staff? I want to forge this one:

http://hentaiverse.org/pages/showequip.php...;key=97c833fcee

This post has been edited by crazy3d: Dec 17 2015, 05:57
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post Dec 17 2015, 05:55
Post #77850
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This reminds me of a largish loan I made (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Dec 17 2015, 06:28
Post #77851
Superlatanium



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QUOTE(crazy3d @ Dec 17 2015, 03:55) *
Which are the best combinations of item potencies to have on a staff? I want to forge this one:

http://hentaiverse.org/pages/showequip.php...;key=97c833fcee
It depends on battle type, difficulty, and how much you plan to forge. You only really care about arena, right? (GF is trash before high level and all crystal perks) If you want to play arenas on IWBTH and PFUDOR, you might be feeling like you're having to heal way too much as mage - that's normal, and having Spellweaver 4 or 5 on staff reduces damage taken by quite a lot. Spellweaver is also very nice if you ever get to late Grindfest; less cast time, less damage taken, and fewer monsters that can use MP attacks before they're dead. Spellweaver is probably the best choice for lower level mages who want to play high difficulty. Penetrator is also great for PFUDOR, regardless of level. On lower difficulties, monsters have less counter-resist, so Penetrator is less useful. Similarly, if you're OK with blowing through your stamina on Nightmare or Hell or something, Spellweaver might not be needed.

Archmage is pretty good on Destruction staffs, especially forged ones, so if your IW rolls Archmage that's fine, not worth a reset unless you're rich.

Economizer sounds tempting but it's not great, the number of credits saved by having to use fewer mana potions is mostly negligible compared to overall income. Per Income Summary, more clear speed (Spellweaver/Penetrator/Archmage) will increase your credits/turn significantly more than Economizer. Even if you have to use Elixirs every so often, you should be getting so many credits per turn that it doesn't matter.

Annihilator is just bad. (IMG:[invalid] style_emoticons/default/tongue.gif) (comparatively)

Problem is, it's very expensive to reforge after the first few levels. If I were you, I'd IW and reforge until two desired potencies are gained (regardless of IW level), and once that's achieved, continue to level 9 or 10 no matter what happens after that. Just avoid the bad potencies for the first few levels, anything more is too expensive except for the rich.
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post Dec 17 2015, 06:51
Post #77852
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I have 6 million credits and 40 amnesia shards. I am willing to spend it all on that staff. Is it enough?
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post Dec 17 2015, 06:57
Post #77853
Superlatanium



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QUOTE(crazy3d @ Dec 17 2015, 04:51) *
I have 6 million credits and 40 amnesia shards. I am willing to spend it all on that staff. Is it enough?
Definitely, if that's the case then you can afford to be even more choosy if you want. That'd even be enough for a perfect 5/4 of any potency combination. (but is the staff worth investing into that much just for IW? Probably not, I'd be more than happy with 80 shards ~= 1.3m spent for 5 + 3 or 4 + 4 desirable potencies).
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post Dec 17 2015, 07:01
Post #77854
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QUOTE(crazy3d @ Dec 17 2015, 05:55) *

Ok. I will answer any PM from you, don't worry. Happy?

Now plz somebody:

Which are the best combinations of item potencies to have on a staff? I want to forge this one:

http://hentaiverse.org/pages/showequip.php...;key=97c833fcee

I think u should apologize to him bro (IMG:[invalid] style_emoticons/default/sad.gif)
as for the staff, I think i will go for Economizer lvl.5 and Archmage lvl.4 (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) but It will cost u bunch of amnesia shard and time (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by ahmadindra20: Dec 17 2015, 07:02
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post Dec 17 2015, 07:13
Post #77855
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I want some free credits too (IMG:[invalid] style_emoticons/default/wub.gif)


(IMG:[invalid] style_emoticons/default/duck.gif)
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post Dec 17 2015, 07:28
Post #77856
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QUOTE(ahmadindra20 @ Dec 16 2015, 17:01) *

I think u should apologize to him bro (IMG:[invalid] style_emoticons/default/sad.gif)
as for the staff, I think i will go for Economizer lvl.5 and Archmage lvl.4 (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) but It will cost u bunch of amnesia shard and time (IMG:[invalid] style_emoticons/default/biggrin.gif)


OK. I apologize! (IMG:[invalid] style_emoticons/default/cry.gif)
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post Dec 17 2015, 07:28
Post #77857
Superlatanium



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QUOTE(ahmadindra20 @ Dec 17 2015, 05:01) *
I think i will go for Economizer lvl.5 and Archmage lvl.4 (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif) but It will cost u bunch of amnesia shard and time (IMG:[invalid] style_emoticons/default/biggrin.gif)
Nah, to give you an idea here:
My reasoning behind Economizer being bad: I did a hellfest, 1000 rounds.

Attached Image

Around 66 mana potions used, and either 1 or 2 mana elixirs used. During those 100 rounds I also gain about 25 mana potions and a few mana elixirs. The net potion cost is around 41 potions * 90c = 3690 credits. With my equipment, that's a cost of 0.62 credits/turn, or 1/66th of my total income per turn. Now assume I had Eco 5 instead. Perhaps I would instead only need around 31 potions; I save 90c * 10 potions = 900c = 0.15c/turn, or 0.3% of my total income per turn. That's very very very small, compared to Archmage which could increase my MDB by ~33% * .02 per level (level 5: 3.3% more MDB. With more forging, could be more like 4.5% more MDB = ~2% more credits/turn).

Or compare to Penetrator. A single extra resisted Imperil or T3 usually means a loss of 15-40 credits, because that's usually one more turn I have to Imperil or spellspam I wouldn't otherwise need to finish and get to the next round. Eco is pretty bad. Though the mana potion loss is worse for lower level players, it's not worse enough to make Eco better than Penetrator, and probably Spellweaver as well (and Archmage if Destruction staff). Probably. Run tests with Income Summary and prove me wrong (IMG:[invalid] style_emoticons/default/smile.gif)
QUOTE(crazy3d @ Dec 17 2015, 05:28) *
OK. I apologize! (IMG:[invalid] style_emoticons/default/cry.gif)
Sure, just don't ignore things (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by Superlatanium: Dec 17 2015, 07:29
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post Dec 17 2015, 07:34
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QUOTE(Superlatanium @ Dec 16 2015, 17:28) *

Nah, to give you an idea here:
My reasoning behind Economizer being bad: I did a hellfest, 1000 rounds.

Attached Image

Around 66 mana potions used, and either 1 or 2 mana elixirs used. During those 100 rounds I also gain about 25 mana potions and a few mana elixirs. The net potion cost is around 41 potions * 90c = 3690 credits. With my equipment, that's a cost of 0.62 credits/turn, or 1/66th of my total income per turn. Now assume I had Eco 5 instead. Perhaps I would instead only need around 31 potions; I save 90c * 10 potions = 900c = 0.15c/turn, or 0.3% of my total income per turn. That's very very very small, compared to Archmage which could increase my MDB by ~33% * .02 per level (level 5: 3.3% more MDB. With more forging, could be more like 4.5% more MDB = ~2% more credits/turn).

Or compare to Penetrator. A single extra resisted Imperil or T3 usually means a loss of 15-40 credits, because that's usually one more turn I have to Imperil or spellspam I wouldn't otherwise need to finish and get to the next round. Eco is pretty bad. Though the mana potion loss is worse for lower level players, it's not worse enough to make Eco better than Penetrator, and probably Spellweaver as well (and Archmage if Destruction staff). Probably. Run tests with Income Summary and prove me wrong (IMG:[invalid] style_emoticons/default/smile.gif)
Sure, just don't ignore things (IMG:[invalid] style_emoticons/default/tongue.gif)



----- says you are wrong on econ being bad.

> He says econ is bad.

"I seriously doubt whether he plays mage.
Checkout how mages choose potency:"


This post has been edited by crazy3d: Dec 17 2015, 08:08
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post Dec 17 2015, 08:02
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hey, at least make the sender anonymous or modify the content before publicizing the mm (IMG:[invalid] style_emoticons/default/ohmy.gif)
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post Dec 17 2015, 08:03
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QUOTE(crazy3d @ Dec 17 2015, 05:34) *
ariosty says you are wrong on econ being bad.

> He says econ is bad.

"I seriously doubt whether he plays mage.
Checkout how mages choose potency:"
Hmm. Maybe I did the math wrong, but after looking it over I'm not seeing it. Though there are a few things particular to my situation that aren't necessarily how others play:
(*) The more you Imperil, the much worse Archmage is, so the better Eco is. That was a Hellfest snapshot where I only Imperiled past round 700ish, but for those playing Nintendo-PF, they'll probably always use Imperil, so they'd have less use for Archmage.
(*) Higher difficulty -> more Cures -> more mana required, so potion cost / turn is higher, so Eco is a bit better
(*) Higher difficulty -> fewer mana gems per turn -> more mana required
(*) Regardless of credits/turn, using the mana potion credit sink is undeniably very annoying, even if it's objectively not too much of a problem, so some might want Eco just because of that

This post has been edited by Superlatanium: Dec 17 2015, 08:07
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