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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 13 2015, 17:31
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(izpekopon @ Dec 13 2015, 16:30)  In the Bazaar now, any1 who is interested. (IMG:[ invalid] style_emoticons/default/laugh.gif) quite high level for such a gear. probably it will be purged within a few minutes
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Dec 13 2015, 18:34
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(izpekopon @ Dec 13 2015, 20:56)  R.I.P. roastduck.jpeg As if there weren't enough rich elec mages. (IMG:[ invalid] style_emoticons/default/dry.gif) QUOTE(Scremaz @ Dec 13 2015, 21:00)  it's actually useful then. and for half the price of a GS Who knows? He wasn't in any toplist that's for sure. QUOTE(Scremaz @ Dec 13 2015, 21:00)  dunno. but i'm not interested in knowing it. at this point he may have bought even Long Gone etc etc. right? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) If he is a Gold Star seller, that should have been a piece of cake for him. QUOTE(Scremaz @ Dec 13 2015, 21:00)  mjolnir-related drops will see a temporary raising on interest then It's already quite popular you know. QUOTE(Scremaz @ Dec 13 2015, 21:01)  quite high level for such a gear. probably it will be purged within a few minutes All hail Scremaz the Nostradamus! (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Dec 13 2015, 18:40
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Epion @ Dec 13 2015, 23:22)  Well i remember in a facebook game there was this Marion grill that was spending more than 1000$ every month on the game. Nothing surprises me after that...
Or you can look at the top list and imagine how much work is needed to get to top 3
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Dec 13 2015, 19:10
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Scremaz @ Dec 13 2015, 13:43)  interesting enough, it seems the biggest quota of revenue comes from artifacts and raw credits That and crystals, if a player has crystal perks. Some interesting things I've found: (*) As mentioned, most income comes from artifacts, crystals, and credits, in that order. Note that only credits gets a bonus in arena; for the other factors, GF is better, so switching to GF after you run out of arenas isn't much of a downgrade if you have drop trainings and crystal perks. (For me: ~47 c/turn down to ~40 c/turn) (*) Lower round arenas (25 rounds and lower) sometimes cost more in stamina than they give in direct profit. (Even on PF, clear bonus is usually Average = 150-250c, while stamina cost can be 130c/round. There are next to no monsters per round, so those arenas are good for the slight token chance only. (*) PF-fest is crap compared to Hellfest. For me in hellfest, around ~43% of income comes from artifacts, ~38% comes from crystals, and the rest (19%) comes from credit drops, bazaared equips, and materials. Artifact income is much faster on low difficulty, and average crystal income per round on Hellfest isn't too much lower than average crystal income per round in PF-fest (despite taking many fewer turns). Legendaries on PF are too uncommon and aren't likely to be sellable for more than 50k anyway, so it's better to give up on PF and play Hell. (*) SG arenas are never worth it, not on low difficulty nor on PF for DwD clear bonus. Too few artifacts and crystals. Average revenue per schoolgirl is a bit more than 100, whereas standard income per turn with artifacts and crystals included is 40 c/turn, for me. Therefore, for those with crystal perks and high drop training, schoolgirls are a waste of time and stamina compared to alternatives. (*) Fullcure is a hell of a lot better than Cure. Every time I use Cure instead of waiting to Fullcure, I'm giving up earning ~40 credits I would have gotten otherwise during that turn. Only time to do that is when taking lots of damage in GF and you need as much cure per turn as you can get from cooldowns. (*) Though artifacts are a huge source of income, they're too uncommon; income/turn variance is huge as a result, even on the same battle series. Fixed - artifact income is now estimated. Amnesia shards are now ignored by default as well for the same reason.QUOTE(tetron @ Dec 13 2015, 14:22)  Read his post again. He said Non-SG arenas. :roll eyes: ??? I did read his post, why roll eyes at me? Full inventory summary button added, in addition to estimated artifacts.
Income_Summary_1.3.1.user.js.txt ( 22.48k )
Number of downloads: 30
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Dec 13 2015, 19:13
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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QUOTE(Void Domain @ Dec 13 2015, 16:40)  Or you can look at the top list and imagine how much work is needed to get to top 3
Emm... I didn't get this... (IMG:[ invalid] style_emoticons/default/blink.gif) QUOTE(Superlatanium @ Dec 13 2015, 17:10)  That and crystals, if a player has crystal perks.
Some interesting things I've found: (*) As mentioned, most income comes from artifacts, crystals, and credits, in that order. Note that only credits gets a bonus in arena; for the other factors, GF is better, so switching to GF after you run out of arenas isn't much of a downgrade if you have drop trainings and crystal perks. (For me: ~47 c/turn down to ~40 c/turn) (*) Lower round arenas (25 rounds and lower) sometimes cost more in stamina than they give in direct profit. (Even on PF, clear bonus is usually Average = 150-250c, while stamina cost can be 130c/round. There are next to no monsters per round, so those arenas are good for the slight token chance only. (*) PF-fest is crap compared to Hellfest. For me in hellfest, around ~43% of income comes from artifacts, ~38% comes from crystals, and the rest (19%) comes from credit drops, bazaared equips, and materials. Artifact income is much faster on low difficulty, and average crystal income per round on Hellfest isn't too much lower than average crystal income per round in PF-fest (despite taking many fewer turns). Legendaries on PF are too uncommon and aren't likely to be sellable for more than 50k anyway, so it's better to give up on PF and play Hell. (*) SG arenas are never worth it, not on low difficulty nor on PF for DwD clear bonus. Too few artifacts and crystals. Average revenue per schoolgirl is a bit more than 100, whereas standard income per turn with artifacts and crystals included is 40 c/turn, for me. Therefore, for those with crystal perks and high drop training, schoolgirls are a waste of time and stamina compared to alternatives. (*) Fullcure is a hell of a lot better than Cure. Every time I use Cure instead of waiting to Fullcure, I'm giving up earning ~40 credits I would have gotten otherwise during that turn. Only time to do that is when taking lots of damage in GF and you need as much cure per turn as you can get from cooldowns.
(*) Though artifacts are a huge source of income, they're too uncommon; income/turn variance is huge as a result, even on the same battle series. Fixed - artifact income is now estimated. Amnesia shards are now ignored by default as well for the same reason.
DwD at pf is the best exp for the stamina used i would say. Probably... This post has been edited by Epion: Dec 13 2015, 19:18
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Dec 13 2015, 19:17
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Epion @ Dec 13 2015, 17:13)  Emm... I didn't get this... (IMG:[ invalid] style_emoticons/default/blink.gif) For instance Think you can romanize well?  Think you could romanize accurately (or at least confirm romanization accuracy) three hundred thousand times? (IMG:[ invalid] style_emoticons/default/tongue.gif) I'm exaggerating a bit, but you get it, right? QUOTE(Epion @ Dec 13 2015, 17:13)  Emm... I didn't get this... (IMG:[ invalid] style_emoticons/default/blink.gif) DwD at pf is the best exp for the stamina used i would say. Probably... For XP, you're right, it's much better than any of the other options, but in terms of income per turn (including stamina costs and efficiency), it's horrible. This post has been edited by Superlatanium: Dec 13 2015, 19:22
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Dec 13 2015, 19:18
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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QUOTE(Superlatanium @ Dec 13 2015, 17:17)  For instance Think you can romanize well?  Think you could romanize accurately three hundred thousand times? (IMG:[ invalid] style_emoticons/default/tongue.gif) Oh...
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Dec 13 2015, 19:40
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Superlatanium @ Dec 13 2015, 22:40)  ??? I did read his post, why roll eyes at me? From your post, it seemed like you thought as if he was doing SG arenas. QUOTE(Superlatanium @ Dec 13 2015, 22:40)  Full inventory summary button added, in addition to estimated artifacts.
Income_Summary_1.3.1.user.js.txt ( 22.48k )
Number of downloads: 30NOICE!!!!! Many thanks. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Dec 13 2015, 19:47
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(tetron @ Dec 13 2015, 17:40)  From your post, it seemed like you thought as if he was doing SG arenas. No way, if that was true there'd be many more trophies (and much much less income per turn). With standard arenas there's a chance of getting any of the schoolgirls a few times on the last round, and he was lucky enough to always avoid Konata. I knew it was the normal arenas, besides, he said so himself (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Dec 13 2015, 20:02
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(nobody_xxx @ Dec 13 2015, 17:51)  you forgot that PFU DwD can pop up great equipment clear bonus if you are lucky (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(Superlatanium @ Dec 13 2015, 17:10)  (*) SG arenas are never worth it, not on low difficulty nor on PF for DwD clear bonus. (*) Legendaries on PF are too uncommon and aren't likely to be sellable for more than 50k anyway Didn't forget. I've done a hundred or more DwD since the guaranteed Mag drop for PF, and I've never gotten anything worth selling - everything nice I've gotten has either been from a normal drop or normal arena. Given the huge time required for DwD, it's almost certainly not worth it. (eg. 30 min for PF DwD = opportunity cost of 100k or so. multiply by 30 days: 3m. are you willing to bet that your Magnificents+ over 30 days will average out to more than 3m? I'm not, it's a bad gamble, just like shrining trophies is a bad gamble compared to selling for guaranteed income)
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Dec 13 2015, 20:04
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Superlatanium @ Dec 13 2015, 22:40)  Full inventory summary button added, in addition to estimated artifacts.
Income_Summary_1.3.1.user.js.txt ( 22.48k )
Number of downloads: 30Bug found: 1. Both Compare Inventory and Entire Inventory are calculating the Entire Inventory. 2. Save Inventory is working only until the page is re-opened. Once the page is re-opened again, the both buttons are calculating the same, entire inventory. 3. Once the Entire Inventory button is clicked, it's becoming "grayed out", and can't be clicked anymore until the page is refreshed/re-opened.
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Dec 13 2015, 20:26
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(tetron @ Dec 13 2015, 18:04)  Bug found: 1. Both Compare Inventory and Entire Inventory are calculating the Entire Inventory. 2. Save Inventory is working only until the page is re-opened. Once the page is re-opened again, the both buttons are calculating the same, entire inventory. 3. Once the Entire Inventory button is clicked, it's becoming "grayed out", and can't be clicked anymore until the page is refreshed/re-opened. 1. I had Entire Inventory just store a blank inventory into local storage and then click Compare, so to start a standard comparison again one needs to first save a snapshot like normal. I'll see if I can get it to not overwrite the previous record without having to move around Compare's onclick. 2. I can't reproduce it. After saving an inventory snapshop I don't see how to get Compare to compare to anything but that inventory (unless of course you overwrite the existing snapshot with the Entire Inventory button). Re-opening the page doesn't seem to change anything on Firefox, Chrome, or Iron. 3. Intended to make accidental double-clicks impossible, so there's no chance of two separate summary windows with each of their inventories and options running all over each other. Guess I'll add a setTimeout to re-enable. This post has been edited by Superlatanium: Dec 13 2015, 21:04
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Dec 13 2015, 20:37
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Superlatanium @ Dec 14 2015, 01:10)  That and crystals, if a player has crystal perks.
Some interesting things I've found: (*) As mentioned, most income comes from artifacts, crystals, and credits, in that order. Note that only credits gets a bonus in arena; for the other factors, GF is better, so switching to GF after you run out of arenas isn't much of a downgrade if you have drop trainings and crystal perks. (For me: ~47 c/turn down to ~40 c/turn) (*) Lower round arenas (25 rounds and lower) sometimes cost more in stamina than they give in direct profit. (Even on PF, clear bonus is usually Average = 150-250c, while stamina cost can be 130c/round. There are next to no monsters per round, so those arenas are good for the slight token chance only. (*) PF-fest is crap compared to Hellfest. For me in hellfest, around ~43% of income comes from artifacts, ~38% comes from crystals, and the rest (19%) comes from credit drops, bazaared equips, and materials. Artifact income is much faster on low difficulty, and average crystal income per round on Hellfest isn't too much lower than average crystal income per round in PF-fest (despite taking many fewer turns). Legendaries on PF are too uncommon and aren't likely to be sellable for more than 50k anyway, so it's better to give up on PF and play Hell. (*) SG arenas are never worth it, not on low difficulty nor on PF for DwD clear bonus. Too few artifacts and crystals. Average revenue per schoolgirl is a bit more than 100, whereas standard income per turn with artifacts and crystals included is 40 c/turn, for me. Therefore, for those with crystal perks and high drop training, schoolgirls are a waste of time and stamina compared to alternatives. (*) Fullcure is a hell of a lot better than Cure. Every time I use Cure instead of waiting to Fullcure, I'm giving up earning ~40 credits I would have gotten otherwise during that turn. Only time to do that is when taking lots of damage in GF and you need as much cure per turn as you can get from cooldowns.
good info, I should stop doing sg arenas (IMG:[ invalid] style_emoticons/default/ph34r.gif)
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Dec 13 2015, 20:37
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Superlatanium @ Dec 13 2015, 23:56)  unless of course you overwrite the existing snapshot with the Entire Inventory button You're right. That's the case. (IMG:[ invalid] style_emoticons/default/wacko.gif)
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Dec 13 2015, 20:47
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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Guys guys, I'm rich XD That LongNorth person bought my 2 pieces at 2m each X3 Last night when I checked they were both at 50k so I thought today would be a sad day, but it turned out awesome X3 Now I just need to wait for that juicy mogglemail from arialinnoc (~* O*)~
But it was kind of scary how he usually appears on the last day and outbid everyone on everything he wants though O ~O Hope now that his thirsts for low level elec mage stuffs was satisfied he won't be crashing lowbie market anymore Q xQ
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Dec 13 2015, 21:06
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Nekokon @ Dec 13 2015, 19:47)  Guys guys, I'm rich XD That LongNorth person bought my 2 pieces at 2m each X3 Last night when I checked they were both at 50k so I thought today would be a sad day, but it turned out awesome X3 Now I just need to wait for that juicy mogglemail from arialinnoc (~* O*)~
But it was kind of scary how he usually appears on the last day and outbid everyone on everything he wants though O ~O Hope now that his thirsts for low level elec mage stuffs was satisfied he won't be crashing lowbie market anymore Q xQ
it has always been this way. usually it's not worth to bid on the first days, and most likely rich guys come last since they know at this point when an auction will finish. and also, when a rich guy wants a piece, usually the other ones have to line up. good for the seller, but not for the others (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Dec 13 2015, 21:14
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Nekokon @ Dec 14 2015, 01:47)  Guys guys, I'm rich XD That LongNorth person bought my 2 pieces at 2m each X3 Last night when I checked they were both at 50k so I thought today would be a sad day, but it turned out awesome X3 Now I just need to wait for that juicy mogglemail from arialinnoc (~* O*)~
But it was kind of scary how he usually appears on the last day and outbid everyone on everything he wants though O ~O Hope now that his thirsts for low level elec mage stuffs was satisfied he won't be crashing lowbie market anymore Q xQ
congrats (IMG:[ invalid] style_emoticons/default/happy.gif) nah , you will never know until the auction is closed (IMG:[ invalid] style_emoticons/default/heh.gif)
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Dec 13 2015, 21:15
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doom9ra
Group: Members
Posts: 789
Joined: 11-December 10

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QUOTE(Nekokon @ Dec 13 2015, 22:47)  Guys guys, I'm rich XD That LongNorth person bought my 2 pieces at 2m each X3 Last night when I checked they were both at 50k so I thought today would be a sad day, but it turned out awesome X3 Now I just need to wait for that juicy mogglemail from arialinnoc (~* O*)~
But it was kind of scary how he usually appears on the last day and outbid everyone on everything he wants though O ~O Hope now that his thirsts for low level elec mage stuffs was satisfied he won't be crashing lowbie market anymore Q xQ
lucky one;(
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