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post Aug 17 2011, 10:56
Post #7761
blue12



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QUOTE(MiAla @ Aug 17 2011, 14:11) *

The difference isnt that high, while low action speed because of burden IS noticeable.


I'll try Light Armor then, thanks (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Aug 17 2011, 11:57
Post #7762
rawrboy



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Can anyone explain to me how Overcharge affects melee damage? With 100 Overcharge I'm suppose to get a 33.33% damage increase. Is it the same as 33.33% ADM from equipment, or is it applied separately afterwards.
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post Aug 17 2011, 18:10
Post #7763
buktore



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AFAIK, it's separate from ADM. I guess the formula is probably like this..

QUOTE
(damage_roll) * (1 + ADM/100) * (1 + OC/300)
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post Aug 17 2011, 18:49
Post #7764
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A whole 25-30% extra damage if I bothered using 35 ability points at my current level.

......Maybe later >_>

In other news, shade gear is awesome. I've also stopped using my axe because bleeding doesn't really help all that much in hard mode.

I'd like to ask though, is dual wielding any good for grindfests? I've got a 19.6% parry rate as opposed to my old 20.2% block rate with my axe + shield combo, but I feel like I survive a lot longer with a shield. And at this point, all sorts of attacks are starting to hurt like hell, and I can barely make it past 30 rounds before using all 6 of my item slots.
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post Aug 17 2011, 20:27
Post #7765
rookie84



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I prefer using 2H and Niten for mobs. DW is slow for mobs because you have to beat one monster at a time, and there isn't as much protection as 1H with no shield since parry only blocks physical attacks. DW is best suited for RoB where there's only one enemy.

Having said that, once you get to level 70 and get Regen, I'll bet you'll be able to get much further than before, even w/ DW.
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post Aug 17 2011, 21:10
Post #7766
Mi-Ala Starbreeze



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QUOTE(Koudesu @ Aug 17 2011, 19:49) *

because bleeding doesn't really help all that much in hard mode

3 1 You hit Bunko for 128 slashing damage.
4 1 You hit Bunko for 138 slashing damage.
4 2 Bunko gains the effect Bleeding Wound.
5 1 You hit Bunko for 139 slashing damage.
5 2 Bunko hits you for 218 crushing damage.
5 3 Bleeding Wound hits Bunko for 1221 damage.

Seeya on higher levels :3

Now, seriously. What the heck? I am currently @ +208% ADM stat with my current gear, coming along with about 250 STR/DEX. And I am hitting THAT for 130 damage with 160% overcharge? Seriously?
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post Aug 17 2011, 21:40
Post #7767
buktore



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That's weird... (IMG:[invalid] style_emoticons/default/blink.gif) I thought you were joking when saying you hit giant for 200-300 ... Is that on great status? How much is your attack rating?

Really, where did you spent your AP on, if not OC boost? (IMG:[invalid] style_emoticons/default/huh.gif) ... 160 OC boost is NOT high...
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post Aug 17 2011, 22:25
Post #7768
Mi-Ala Starbreeze



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QUOTE(buktore @ Aug 17 2011, 22:40) *

That's weird... (IMG:[invalid] style_emoticons/default/blink.gif) I thought you were joking when saying you hit giant for 200-300 ... Is that on great status? How much is your attack rating?

Really, where did you spent your AP on, if not OC boost? (IMG:[invalid] style_emoticons/default/huh.gif) ... 160 OC boost is NOT high...

>_<
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post Aug 17 2011, 23:00
Post #7769
skillchip



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Hopefully the changes to ratings will make things better in the future.
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post Aug 17 2011, 23:58
Post #7770
Koudesu



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QUOTE(MiAla @ Aug 17 2011, 13:10) *

3 1 You hit Bunko for 128 slashing damage.
4 1 You hit Bunko for 138 slashing damage.
4 2 Bunko gains the effect Bleeding Wound.
5 1 You hit Bunko for 139 slashing damage.
5 2 Bunko hits you for 218 crushing damage.
5 3 Bleeding Wound hits Bunko for 1221 damage.

Seeya on higher levels :3

Now, seriously. What the heck? I am currently @ +208% ADM stat with my current gear, coming along with about 250 STR/DEX. And I am hitting THAT for 130 damage with 160% overcharge? Seriously?


What in the fu...?

Link to your weapon please :|

And yeah, I'm finding the damage on almost every custom giant I meet is at least half of what my damage usually is, at least until Penetrated Armor kicks in.



I've tried using 2H weapons before, and occasionally I use them in the item world when I don't need a shield. But for grindfests, it's actually worse than dual wielding or 1H + shield. Though, I should probably get a scythe or something, since the 2H weapons I have right now are all pretty crappy.

I guess I'll see what to do after hitting level 70. Regen sounds pretty good for me right about now.
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post Aug 18 2011, 00:41
Post #7771
Mi-Ala Starbreeze



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QUOTE(Koudesu @ Aug 18 2011, 00:58) *

What in the fu...?

Link to your weapon please :|

And yeah, I'm finding the damage on almost every custom giant I meet is at least half of what my damage usually is, at least until Penetrated Armor kicks in.
I've tried using 2H weapons before, and occasionally I use them in the item world when I don't need a shield. But for grindfests, it's actually worse than dual wielding or 1H + shield. Though, I should probably get a scythe or something, since the 2H weapons I have right now are all pretty crappy.

I guess I'll see what to do after hitting level 70. Regen sounds pretty good for me right about now.

I am using the most powerful weapon I could fine BLEED-WISE. I only rely on bleed damage for Arena battles.
Here it is. Non-perfect proc chance is okay as long as it procs off crits. That makes it approximately 40-45% proc per strike.
I wonder if a heavier-bleed-weapon exists in this game.
Also, IMO, 5 turns of bleed on my level is a must. 4 is too low to lasthit a standard enemy on Heroic while 6+ turns does not yield any profit because target is dead long before the sixth tick actually ticks.

Currently I aim on action speed. I need to be as fast as I can to apply the bleed to every enemy before they will actually punch me in the face. Current ASPD is 195,6 (I guess Haste autocast applies about 97 bonus ASPD, am I right?)
My stats are (with gear and artifact bonuses):
STR 200 + 23 + 3 = 226
DEX 200 + 33 + 3 = 236
AGI 232 + 48 + 7 = 287 (maxing it as much as I can)
END 200 + 6 + 3 = 209
INT 175 + 5 + 5 = 184
WIS 200 + 6 + 4 = 210

:3
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post Aug 18 2011, 00:42
Post #7772
blue12



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QUOTE(MiAla @ Aug 18 2011, 03:25) *

>_<


You didn't get cure? (IMG:[invalid] style_emoticons/default/blink.gif)

also I notice monster on hard is doing high dmg to me. Is Hard difficulty too hard for level 72? or it's just my equipment/status sucks? =(

(I'm talking about the arena)

This post has been edited by blue12: Aug 18 2011, 00:43
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post Aug 18 2011, 00:45
Post #7773
Mi-Ala Starbreeze



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QUOTE(blue12 @ Aug 18 2011, 01:42) *

You didn't get cure? (IMG:[invalid] style_emoticons/default/blink.gif)

Why would I need Cure II? It costs way too much and it heals way too much, I dont want to be 70% overhealed.
If I ever fall below 50% hp that means I just ate a few well-placed hits and did not evade/parry anything. In this case I just /slap a Cure I for approx. 1600-1700 hp and I'm fine because my Regen II will keep me up.
Wiping Heroic Arena of my level seems to be pretty easy, although I need to keep Spark up when its past 60% rounds (dem giants tend to oneshot me). So far I'm fine.
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post Aug 18 2011, 00:47
Post #7774
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QUOTE(MiAla @ Aug 18 2011, 00:41) *
I wonder if a heavier-bleed-weapon exists in this game.

I think max base bleed for Scythes is 30.03 (yours is 25.99).
You might also be interested in this thread.
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post Aug 18 2011, 00:50
Post #7775
Mi-Ala Starbreeze



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QUOTE((Cheater) Tiap @ Aug 18 2011, 01:47) *

I think max base bleed for Scythes is 30.03 (yours is 25.99).
You might also be interested in this thread.

Interesting, but... They seem to be inperfect in many ways :>
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post Aug 18 2011, 00:50
Post #7776
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QUOTE(MiAla @ Aug 18 2011, 02:45) *

Why would I need Cure II? It costs way too much and it heals way too much, I dont want to be 70% overhealed.
If I ever fall below 50% hp that means I just ate a few well-placed hits and did not evade/parry anything. In this case I just /slap a Cure I for approx. 1600-1700 hp and I'm fine because my Regen II will keep me up.
Wiping Heroic Arena of my level seems to be pretty easy, although I need to keep Spark up when its past 60% rounds (dem giants tend to oneshot me). So far I'm fine.

Spark? What for? (IMG:[invalid] style_emoticons/default/blink.gif) Regen II + Shield is a better combination IMHO. At least I'm using it doing Arenas on Heroic above 50+ rounds when there are more than 5 monsters in a single wave (single Regen II is enough before it). It's cheap and effective.

This post has been edited by Evil Scorpio: Aug 18 2011, 00:51
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post Aug 18 2011, 00:53
Post #7777
Mi-Ala Starbreeze



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QUOTE(Evil Scorpio @ Aug 18 2011, 01:50) *

Spark? What for?(IMG:[invalid] style_emoticons/default/blink.gif) Regen II + Shield is a better combination IMHO. At least I'm using it doing Arenas on Heroic above 50+ rounds when there are more than 5 monsters in a single wave (single Regen II is enough before it). It's cheap and effective.

I keep Regen II + Shield + Haste 100% uptime. It does indeed cost me a lot of manapots. And when I go past 70% of the Arena challenge I have to face six, seven, up to eight enemies at once. I just dont feel like dying in the middle of the challenge so I prefer to rather waste some mana but to make sure I WILL survive on my way to the end.

Dont forget that you're Kevlar-user. Your phys. mitigation is excellent. I am a Shade-user, my mitigation is pretty low (25,2/21% physical and 31,3/19,3% magical). Instead of that I have 24,6% evade, 17,2% parry (with 2hander) and 50,8% resist chances.

This post has been edited by MiAla: Aug 18 2011, 00:55
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post Aug 18 2011, 00:53
Post #7778
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I notice you keep your stats basically level. Is that a rule of thumb, or just personal preference? For me, I've been neglecting my END and INT stats.

Here's my current stats:

STR - 72 + 12
DEX - 75 + 8
AGI - 50 + 9
END - 33 + 3
INT - 29 + 1
WIS - 55 + 0

I'd read somewhere that INT does nothing for heal, which is basically the only reason I'm getting INT in the first place. As for END, I feel like I have enough HP for now. At least enough so nothing will one shot me. The mini bosses come close though. 600-700 magic crits are painful :|

I suppose I should up my END a bit for RoB though, as I will be starting that soon. Just have to get some elemental resist sets together first.

Also, that is a beast weapon. Now I really want a scythe. And a couple dozen proficiency points in 2H (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Aug 18 2011, 00:57
Post #7779
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Spirit shield?

And you should get some more end, koudesu. It increases defense. Might be why you're getting hit so "hard" in the higher difficulties
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post Aug 18 2011, 00:57
Post #7780
Mi-Ala Starbreeze



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QUOTE(Koudesu @ Aug 18 2011, 01:53) *

I notice you keep your stats basically level. Is that a rule of thumb, or just personal preference? For me, I've been neglecting my END and INT stats.

Here's my current stats:

STR - 72 + 12
DEX - 75 + 8
AGI - 50 + 9
END - 33 + 3
INT - 29 + 1
WIS - 55 + 0

I'd read somewhere that INT does nothing for heal, which is basically the only reason I'm getting INT in the first place. As for END, I feel like I have enough HP for now. At least enough so nothing will one shot me. The mini bosses come close though. 600-700 magic crits are painful :|

I suppose I should up my END a bit for RoB though, as I will be starting that soon. Just have to get some elemental resist sets together first.

Also, that is a beast weapon. Now I really want a scythe. And a couple dozen proficiency points in 2H (IMG:[invalid] style_emoticons/default/biggrin.gif)

I used to ignore INT/END stats before. I raised my END to 200 just because I thought "over 5k hp" stat would look nice, plus I thought that Shield rating would help me to keep myself alive. It seems I was a bit wrong, tho >_>
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