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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 5 2015, 23:17
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jcullinane
Group: Gold Star Club
Posts: 2,697
Joined: 2-April 10

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QUOTE(nec1986 @ Dec 5 2015, 15:30)  Its quite good. I mean its 10% damage for any style. I can reroll to other mage or use 1h or something else and it ll be always same bonus. Its not very perspectively as investment, because with 6% clearspeed its something like 200m income. But its very good alternative to forge. For 12m i can forge only ~55-60 times phase. Its only ~7,5% increase even with 0 starting rank. So with a bit forged set its even lower and 35-->50 is only around 2%.
It takes me forever to gain hath though...unless some hath barons just want to GIVE me some hath. Meh...still don't know what to spend this 1k hath on...Crystals III only helps my mobs, and only DD sounds like it would help gameplay, but I'd have to wait much longer.
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Dec 5 2015, 23:19
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(Fudo Masamune @ Dec 5 2015, 12:08)  whoa, you missed the point here, the defense is crap hence it needs parrying and evading for safety - which is enough even without the stun, not using haste and increase monster's attack number would be counter productive. (IMG:[ invalid] style_emoticons/default/huh.gif) Sure, the bleed damage is big, but it isn't like the main damage comes from it (IMG:[ invalid] style_emoticons/default/wink.gif) and the stun only useful as a buffer for damage if you can't "tank" it with equipment evade and parry - which I can - why should I bother spending time FRD-ing if I could use the OC for attacking or SwS (IMG:[ invalid] style_emoticons/default/huh.gif) Perma-stunning might looks cool, But I don't think there's any point in it. Different story if using heavy power slaughter, spending gazillion for 10k+ ADB and the FRD might act as sub-OFC, now we could talk about the stun as a safety net for niten-heavy with crappy evade while decreasing enemies number from >6 to <4 in less than 5 turns. Yes, frd is useless indeed. At that time i had terrible build so i didn't have any choice. But since i changed to my current build, i started to exclude haste (read: reducing action speed) although i still use it in emergency & it's just fine. & i thought you're confident with your defense. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) About relation between utilizing bleed damage with action speed, i believe you'll understand if you're neck-deep in it. Too lazy to explain details.
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Dec 5 2015, 23:40
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(jcullinane @ Dec 5 2015, 22:17)  It takes me forever to gain hath though...unless some hath barons just want to GIVE me some hath.
Meh...still don't know what to spend this 1k hath on...Crystals III only helps my mobs, and only DD sounds like it would help gameplay, but I'd have to wait much longer.
why don't you give a try to atomicpuppy's hath? (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Dec 6 2015, 03:41
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tayulog
Group: Members
Posts: 910
Joined: 9-April 15

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How much MDB Archmage add to a staff per level of Archmage?
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Dec 6 2015, 05:55
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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2% base I think :3
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Dec 6 2015, 07:02
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Void Domain @ Dec 6 2015, 04:34)  Personally I will go for pen/speed after seeing superlatanium's post. The one where I mentioned how much farther I could get in GF with just Spellweaver 5? Yeah, it gives a huge defense boost. But for high level players with good equipment I think it probably only matters if you're doing GF, and GF is only even a possible option if you have Crys4-5. Otherwise, monsters won't hit hard enough for the number of Cures/Fullcures to be annoying even without any Spellweaver. In that case, with a Destruction staff, I think I'd prefer Penetrator/Archmage, just like cichy got (IMG:[ invalid] style_emoticons/default/smile.gif) (more credits/turn than any other combination) (But for lower level players without strong equipment, Spellweaver is probably fine regardless since they'll have trouble on IWBTH/PF arenas for a while)
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Dec 6 2015, 07:53
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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I just learned mage use lots and lots of pots the hard way Q AQ Had to flee from an arena because my pot stock ran out Q AQ Wondering how some mages can even do grindfest with only mana draught Q xQ I had to spam both draught and potion constantly >"<
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Dec 6 2015, 07:59
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Nekokon @ Dec 6 2015, 05:53)  I just learned mage use lots and lots of pots the hard way Q AQ Had to flee from an arena because my pot stock ran out Q AQ Wondering how some mages can even do grindfest with only mana draught Q xQ I had to spam both draught and potion constantly >"< With Eco 5 on staff (or focus staff), and if elemental instead of holy/dark, few potions are needed; if equipment is high quality and forged a bit as well, one may not need potions at all, at least until round 150+ when monsters start hitting hard enough for you to need Cure every few turns. Still, given what I've learned from Income Summary, the cost of constantly spammed mana potions is 120 credits every 100 turns, which is pretty small compared to standard income of 30 c/turn; the increased clear speed without eco will result in higher credits/turn.
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Dec 6 2015, 08:57
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Im using ~150 pots for all arenas with sg. Without eco and enchant. Thats actually quite a lot, something like 15k credits, but thats probably for any mage (even with eco, just slightly lower). Its pay for possibility to clear pf rounds in 7-10 turns. QUOTE(Nekokon @ Dec 6 2015, 06:55)  2% base I think :3
2% to all amount in staff. Im not sure what you meant by base. But if its forged staff, lets say 30 base to 40 mdb, then each level gives 40*0,02=0,8 mdb.
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Dec 6 2015, 10:11
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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I guess I have to get use to it then Q xQ I'm more of an economic type though Q xQ QUOTE 2% to all amount in staff. Im not sure what you meant by base. But if its forged staff, lets say 30 base to 40 mdb, then each level gives 40*0,02=0,8 mdb. By base I mean the staff's magic attack before level scaling. If you hover over the magic attack it will pop up something like "base xx.yy" O 3O When you forge magic attack that value goes up too, so 2% base or 2% total magic attack of the staff would be the same right ` 3` ? (I prefer 2% base since it's shorter :3)
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Dec 6 2015, 10:54
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Nekokon @ Dec 6 2015, 08:11)  I guess I have to get use to it then Q xQ I'm more of an economic type though Q xQ What are your Income Summary stats like, if you have them? If the issue is potion cost, you can probably use it to convince yourself that the most efficient method is to spam mana potions as much as you can without worrying. It's much easier to play without trying to be conservative, and it also gets you more net income. QUOTE(nec1986 @ Dec 6 2015, 06:57)  Im using ~150 pots for all arenas with sg. Without eco and enchant. Thats actually quite a lot, something like 15k credits, but thats probably for any mage (even with eco, just slightly lower). Its pay for possibility to clear pf rounds in 7-10 turns. Only ~95 potions for me. I think forging and damage can lower it a lot more as well. My stamina cost alone is 5x higher than potion cost.
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Dec 6 2015, 11:42
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doom9ra
Group: Members
Posts: 789
Joined: 11-December 10

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QUOTE(Superlatanium @ Dec 6 2015, 12:54)  My stamina cost alone is 5x higher than potion cost.
why so much stamina?
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Dec 6 2015, 11:59
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(doom9ra @ Dec 6 2015, 09:42)  why so much stamina? I do all non-SG arenas, which spends most of my natural generated stamina, but that takes less than an hour, so I need to buy EDs to do more.
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Dec 6 2015, 12:26
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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I'm not really having trouble with potion cost, it's just that I've played melee for a long time so having to spam pot now kind of make me feel like a weakling Q xQ
On an unrelated note, anyone tried imperil with niten style O 3O ? When we were talking about using imperil with 1h and DW I noticed imperil would benefit styles with some soft of multiple targets and no PA proc more than other styles. Mace imperil might also work if you have no overpower, but niten got much better damage/crit/parry/speed and can have up to 8 hits on 1 target which all benefit from element mitigation reduction too O 3O Theoretically on 1 target niten would take a bit less turn and maybe a bit more time than DW, but we do cleave 3-5 monsters (with reduced damage) at the same time so in total clear speed should be much faster than DW right O xO ?
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Dec 6 2015, 14:03
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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Imperil melee requires mana elixirs, dunno how much.
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Dec 6 2015, 14:31
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(Superlatanium @ Dec 6 2015, 11:54)  Only ~95 potions for me. I think forging and damage can lower it a lot more as well.
Quite low amount. Thats without eco? Sure damage is important and wis/other staff. Its very sensitive stuff, because in reality we deal with high consumption/high restoration. So even slight changes affect it. UPD. And sure lvl, because amount of cures quite closely related with it. For me even 6-7 full-cures is 1pot. In long run its big amount. QUOTE(Nekokon @ Dec 6 2015, 11:11)  I prefer 2% base since it's shorter :3
Yep. I thought so, but decided to clarify, because base sounds a bit confusing. This post has been edited by nec1986: Dec 6 2015, 14:54
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Dec 6 2015, 14:55
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Nekokon @ Dec 6 2015, 06:53)  I just learned mage use lots and lots of pots the hard way Q AQ
but of course. spells need MP to be casted afterall. (IMG:[ invalid] style_emoticons/default/huh.gif) probably average cost will lower a bit as your proficiencies go up, but still... isn't it that you were a bit too naive when you thought about switching? (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Nekokon @ Dec 6 2015, 06:53)  Had to flee from an arena because my pot stock ran out Q AQ
this is a bit stranger. i could understand if it was a GF but even the likes of me that play only once in a blue moon have at least 1k Mana Potions piled up. how many did you have when you started? and which arena? QUOTE(nec1986 @ Dec 6 2015, 07:57)  2% to all amount in staff. Im not sure what you meant by base. But if its forged staff, lets say 30 base to 40 mdb, then each level gives 40*0,02=0,8 mdb.
like every other gear. forging and IW (when appliable, which basically means only ADB and MDB) stack multiplicatively. in simpler words, we could say: CODE ADB = base_ADB * scaling_factor * IW_gain * forge_gain not that it matters so much even if it's additive. if my math is right, even at IW5 and forge lv50 the relative error is only 3% against a +60~65% increase
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