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post Nov 26 2015, 19:03
Post #76601
Cleavs



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QUOTE(Epion @ Nov 26 2015, 17:40) *

6 out of 6 of the ethereal weapons i have IWed gave dark
Is it fixed or just happened?

please do mine as well! (IMG:[invalid] style_emoticons/default/ph34r.gif)
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post Nov 26 2015, 19:05
Post #76602
tetron



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QUOTE(Void Domain @ Nov 26 2015, 22:08) *

Still raising? I am at 0 artifact stock because of some unlucky streak (IMG:[invalid] style_emoticons/default/anime_cry.gif)

My ED luck is back again. Right now I have 22 ED. (Though I use them myself instead of selling) (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(Epion @ Nov 26 2015, 22:10) *

Is it fixed or just happened?

Just prey that it stays the same. Cause if it changes, you'll be crying. (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE(Void Domain @ Nov 26 2015, 22:16) *

(╯°□°)╯︵ ┻━┻

Not enough. Try this instead: ┻━┻ ︵ \(°□°)/ ︵ ┻━┻

QUOTE(nobody_xxx @ Nov 26 2015, 22:16) *

you can start bid my leg SD in wannaf auction , buddy (IMG:[invalid] style_emoticons/default/heh.gif)

I already have a leg Amber SD breastplate, but it's level is 500! So yeah, I may bid for it. (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE(Fudo Masamune @ Nov 26 2015, 22:18) *

how much aspd bonus to reach constant 3 attack/turn?
looking at the wiki it said that 1 turn consist of 100 time units, and for 3 attacks is 33.3 time units/attacks
to reach 33.3 timeunits it's 10.000/33.3 which is ~300% aspd? so.. +200%? +150% with haste?

I hadn't taken any notes since my build was still incomplete.
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post Nov 26 2015, 20:32
Post #76603
Mrsuperhappy



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Sorry if the answer to this is found elsewhere, or possibly nowhere.

I was curious, when it comes to monster lab, using tokens to increase health and crystals to increase endurance, is there a cap on how much health a monster can have? Does the type of monster affect that or is it purely down to stats, as in some start off higher but with enough crystals all things can be equalled?

Related to this, if for arguments sake I made a monster lvl 250 will he only appear in fights with players around that level, or will his stats be scaled up or down to face various player levels?
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post Nov 26 2015, 21:30
Post #76604
cichy133



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QUOTE(Mrsuperhappy @ Nov 26 2015, 19:32) *

Sorry if the answer to this is found elsewhere, or possibly nowhere.

I was curious, when it comes to monster lab, using tokens to increase health and crystals to increase endurance, is there a cap on how much health a monster can have? Does the type of monster affect that or is it purely down to stats, as in some start off higher but with enough crystals all things can be equalled?

Related to this, if for arguments sake I made a monster lvl 250 will he only appear in fights with players around that level, or will his stats be scaled up or down to face various player levels?


Every type of monster have its own base health and you increase it by multiplier. There is a cap for chaos upgrades and for monster lvl so I guess it's capped when you simply reach the upgrading cap. But I'm not 100% sure.
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post Nov 26 2015, 22:00
Post #76605
tetron



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QUOTE(Mrsuperhappy @ Nov 27 2015, 00:02) *

I was curious, when it comes to monster lab, using tokens to increase health and crystals to increase endurance, is there a cap on how much health a monster can have? Does the type of monster affect that or is it purely down to stats, as in some start off higher but with enough crystals all things can be equalled?

All monsters have their own base Health. You can continue to increase the Health by using Crystals, unless the monster becomes PL-2250. (After that, you cannot feed it more Crystals)
You can further use Chaos Tokens to maximize the "Effective Health" (Which means it is applied on the overall Health when the monster appears in battle) by a maximum of +100%, making the health becoming double in battles.

QUOTE(Mrsuperhappy @ Nov 27 2015, 00:02) *

if for arguments sake I made a monster lvl 250 will he only appear in fights with players around that level, or will his stats be scaled up or down to face various player levels?

It's the "stats scaled" case, but it will not face high level players.
Just think about it: There are lvl 2250 monsters available, but the maximum lvl for players is 500! (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by tetron: Nov 26 2015, 22:02
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post Nov 27 2015, 00:17
Post #76606
DekomoriDesu



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I'm not sure whether at my level maintaining a monster healthy is worthy.
The "monster" just give you like (1) material per ~ 2 days [for me]

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post Nov 27 2015, 01:38
Post #76607
thomas03123



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(IMG:[invalid] style_emoticons/default/cry.gif) I have never read of this happening before! And on my very first rob.

Can someone tell me if this is normal or not.
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post Nov 27 2015, 02:26
Post #76608
cichy133



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QUOTE(thomas03123 @ Nov 27 2015, 00:38) *

Attached Image
(IMG:[invalid] style_emoticons/default/cry.gif) I have never read of this happening before! And on my very first rob.

Can someone tell me if this is normal or not.


What do you mean exactly? That's how every rob works. You fight one round vs one/few bosses.
Read these:
http://ehwiki.org/wiki/ring_of_blood
http://ehwiki.org/wiki/HentaiVerse_Bestiary
Also going mage that early is pretty hard and tedious. It's probably better to play melee until ~250 lvl and then start conversing to mage. Because mage require levels and a lot of abilities trainings to work well. I did the mage conversion at 96th lvl and now I have 133 points added in ability boost training. And this shit gets expensive pretty quick.

QUOTE(DekomoriDesu @ Nov 26 2015, 23:17) *

I'm not sure whether at my level maintaining a monster healthy is worthy.
The "monster" just give you like (1) material per ~ 2 days [for me]

Attached Image


Just max double gift chance.
We discussed the monster lab yesterday, just go back ~50 posts and read this. It's better to have an army of very low level monsters than few mid-leveled ones.
Oh and your monster won't fight if you don't give it a name and name its skills.

This post has been edited by cichy133: Nov 27 2015, 02:32
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post Nov 27 2015, 03:53
Post #76609
DekomoriDesu



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thanks ~ just looked up the post.
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post Nov 27 2015, 03:59
Post #76610
DekomoriDesu



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Oh wait... But the monster I have can only be named and active after 100PL.

Different monster varies?
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post Nov 27 2015, 04:54
Post #76611
tbarim



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On average, for a round of say 8 monsters, how many turns should it take to kill them?
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post Nov 27 2015, 04:56
Post #76612
Dammon



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QUOTE(tbarim @ Nov 26 2015, 18:54) *

On average, for a round of say 8 monsters, how many turns should it take to kill them?


It depends on level, difficulty, equipment, and fighting style.
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post Nov 27 2015, 05:19
Post #76613
izpekopon



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Just curious, how do u guys calculate the magic score?
I saw somewhere that the formula was [ MDB * (1+EDB/100) * (1+prof/200) * (1 + crit/200) ]

Would like to know if the EDB and prof in the formula refers to Spell Damage Bonus and Effective Proficiency, respectively?
So lets say i have if i have 150% cold spell bonus, i would imput (1+150/100) is that right?

The (1+prof/200) is what u guys refer to the proficiency factor is that right?

How to calculate the crit part? Assuming i have 10% crit chance, 50% crit damage, would the formula be (1+(10*50)/200) or (1+(0.10*0.50)/200)?

Would be nice if someone could give an example and explain.
Thanks.
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post Nov 27 2015, 05:22
Post #76614
Superlatanium



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QUOTE(izpekopon @ Nov 27 2015, 03:19) *
Don't do it manually.

https://forums.e-hentai.org/index.php?s=&am...t&p=2758151
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post Nov 27 2015, 05:44
Post #76615
izpekopon



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Oh ok. Thanks.
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post Nov 27 2015, 06:57
Post #76616
DekomoriDesu



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How can you guys have a PL25 monster >D
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post Nov 27 2015, 07:08
Post #76617
izpekopon



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QUOTE(DekomoriDesu @ Nov 27 2015, 12:57) *

How can you guys have a PL25 monster >D

The wiki is a lie(PL100).
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post Nov 27 2015, 07:09
Post #76618
Dammon



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QUOTE(DekomoriDesu @ Nov 26 2015, 20:57) *

How can you guys have a PL25 monster >D


It is still possible to activate monsters at PL25 despite what the wiki says.
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post Nov 27 2015, 07:15
Post #76619
Superlatanium



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Fixed, cmon editors... don't believe everything the HV infostrings say, we should know this by now...
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post Nov 27 2015, 08:12
Post #76620
DekomoriDesu



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>o<, but how to activate it ?__?
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