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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 26 2015, 19:03
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Epion @ Nov 26 2015, 17:40)  6 out of 6 of the ethereal weapons i have IWed gave darkIs it fixed or just happened? please do mine as well! (IMG:[ invalid] style_emoticons/default/ph34r.gif)
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Nov 26 2015, 19:05
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Void Domain @ Nov 26 2015, 22:08)  Still raising? I am at 0 artifact stock because of some unlucky streak (IMG:[ invalid] style_emoticons/default/anime_cry.gif) My ED luck is back again. Right now I have 22 ED. (Though I use them myself instead of selling) (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(Epion @ Nov 26 2015, 22:10)  Is it fixed or just happened?
Just prey that it stays the same. Cause if it changes, you'll be crying. (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Void Domain @ Nov 26 2015, 22:16)  (╯°□°)╯︵ ┻━┻
Not enough. Try this instead: ┻━┻ ︵ \(°□°)/ ︵ ┻━┻ QUOTE(nobody_xxx @ Nov 26 2015, 22:16)  you can start bid my leg SD in wannaf auction , buddy (IMG:[ invalid] style_emoticons/default/heh.gif) I already have a leg Amber SD breastplate, but it's level is 500! So yeah, I may bid for it. (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Fudo Masamune @ Nov 26 2015, 22:18)  how much aspd bonus to reach constant 3 attack/turn? looking at the wiki it said that 1 turn consist of 100 time units, and for 3 attacks is 33.3 time units/attacks to reach 33.3 timeunits it's 10.000/33.3 which is ~300% aspd? so.. +200%? +150% with haste?
I hadn't taken any notes since my build was still incomplete.
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Nov 26 2015, 20:32
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Mrsuperhappy
Group: Global Mods
Posts: 9,327
Joined: 23-May 14

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Sorry if the answer to this is found elsewhere, or possibly nowhere.
I was curious, when it comes to monster lab, using tokens to increase health and crystals to increase endurance, is there a cap on how much health a monster can have? Does the type of monster affect that or is it purely down to stats, as in some start off higher but with enough crystals all things can be equalled?
Related to this, if for arguments sake I made a monster lvl 250 will he only appear in fights with players around that level, or will his stats be scaled up or down to face various player levels?
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Nov 26 2015, 21:30
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cichy133
Group: Members
Posts: 514
Joined: 20-July 10

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QUOTE(Mrsuperhappy @ Nov 26 2015, 19:32)  Sorry if the answer to this is found elsewhere, or possibly nowhere.
I was curious, when it comes to monster lab, using tokens to increase health and crystals to increase endurance, is there a cap on how much health a monster can have? Does the type of monster affect that or is it purely down to stats, as in some start off higher but with enough crystals all things can be equalled?
Related to this, if for arguments sake I made a monster lvl 250 will he only appear in fights with players around that level, or will his stats be scaled up or down to face various player levels?
Every type of monster have its own base health and you increase it by multiplier. There is a cap for chaos upgrades and for monster lvl so I guess it's capped when you simply reach the upgrading cap. But I'm not 100% sure.
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Nov 26 2015, 22:00
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Mrsuperhappy @ Nov 27 2015, 00:02)  I was curious, when it comes to monster lab, using tokens to increase health and crystals to increase endurance, is there a cap on how much health a monster can have? Does the type of monster affect that or is it purely down to stats, as in some start off higher but with enough crystals all things can be equalled?
All monsters have their own base Health. You can continue to increase the Health by using Crystals, unless the monster becomes PL-2250. (After that, you cannot feed it more Crystals) You can further use Chaos Tokens to maximize the "Effective Health" (Which means it is applied on the overall Health when the monster appears in battle) by a maximum of +100%, making the health becoming double in battles. QUOTE(Mrsuperhappy @ Nov 27 2015, 00:02)  if for arguments sake I made a monster lvl 250 will he only appear in fights with players around that level, or will his stats be scaled up or down to face various player levels?
It's the "stats scaled" case, but it will not face high level players. Just think about it: There are lvl 2250 monsters available, but the maximum lvl for players is 500! (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by tetron: Nov 26 2015, 22:02
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Nov 27 2015, 00:17
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DekomoriDesu
Group: Gold Star Club
Posts: 299
Joined: 25-September 13

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I'm not sure whether at my level maintaining a monster healthy is worthy. The "monster" just give you like (1) material per ~ 2 days [for me] 
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Nov 27 2015, 01:38
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thomas03123
Newcomer
 Group: Recruits
Posts: 12
Joined: 25-October 15

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(IMG:[invalid] style_emoticons/default/cry.gif) I have never read of this happening before! And on my very first rob. Can someone tell me if this is normal or not.
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Nov 27 2015, 02:26
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cichy133
Group: Members
Posts: 514
Joined: 20-July 10

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QUOTE(thomas03123 @ Nov 27 2015, 00:38)  (IMG:[invalid] style_emoticons/default/cry.gif) I have never read of this happening before! And on my very first rob. Can someone tell me if this is normal or not. What do you mean exactly? That's how every rob works. You fight one round vs one/few bosses. Read these: http://ehwiki.org/wiki/ring_of_bloodhttp://ehwiki.org/wiki/HentaiVerse_BestiaryAlso going mage that early is pretty hard and tedious. It's probably better to play melee until ~250 lvl and then start conversing to mage. Because mage require levels and a lot of abilities trainings to work well. I did the mage conversion at 96th lvl and now I have 133 points added in ability boost training. And this shit gets expensive pretty quick. QUOTE(DekomoriDesu @ Nov 26 2015, 23:17)  I'm not sure whether at my level maintaining a monster healthy is worthy. The "monster" just give you like (1) material per ~ 2 days [for me]  Just max double gift chance. We discussed the monster lab yesterday, just go back ~50 posts and read this. It's better to have an army of very low level monsters than few mid-leveled ones. Oh and your monster won't fight if you don't give it a name and name its skills. This post has been edited by cichy133: Nov 27 2015, 02:32
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Nov 27 2015, 03:53
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DekomoriDesu
Group: Gold Star Club
Posts: 299
Joined: 25-September 13

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thanks ~ just looked up the post.
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Nov 27 2015, 03:59
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DekomoriDesu
Group: Gold Star Club
Posts: 299
Joined: 25-September 13

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Oh wait... But the monster I have can only be named and active after 100PL.
Different monster varies?
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Nov 27 2015, 04:54
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tbarim
Group: Members
Posts: 119
Joined: 15-March 15

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On average, for a round of say 8 monsters, how many turns should it take to kill them?
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Nov 27 2015, 04:56
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(tbarim @ Nov 26 2015, 18:54)  On average, for a round of say 8 monsters, how many turns should it take to kill them?
It depends on level, difficulty, equipment, and fighting style.
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Nov 27 2015, 05:19
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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Just curious, how do u guys calculate the magic score? I saw somewhere that the formula was [ MDB * (1+EDB/100) * (1+prof/200) * (1 + crit/200) ]
Would like to know if the EDB and prof in the formula refers to Spell Damage Bonus and Effective Proficiency, respectively? So lets say i have if i have 150% cold spell bonus, i would imput (1+150/100) is that right?
The (1+prof/200) is what u guys refer to the proficiency factor is that right?
How to calculate the crit part? Assuming i have 10% crit chance, 50% crit damage, would the formula be (1+(10*50)/200) or (1+(0.10*0.50)/200)?
Would be nice if someone could give an example and explain. Thanks.
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Nov 27 2015, 05:44
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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Oh ok. Thanks.
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Nov 27 2015, 06:57
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DekomoriDesu
Group: Gold Star Club
Posts: 299
Joined: 25-September 13

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How can you guys have a PL25 monster >D
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Nov 27 2015, 07:08
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(DekomoriDesu @ Nov 27 2015, 12:57)  How can you guys have a PL25 monster >D
The wiki is a lie(PL100).
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Nov 27 2015, 07:09
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(DekomoriDesu @ Nov 26 2015, 20:57)  How can you guys have a PL25 monster >D
It is still possible to activate monsters at PL25 despite what the wiki says.
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Nov 27 2015, 07:15
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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Fixed, cmon editors... don't believe everything the HV infostrings say, we should know this by now...
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Nov 27 2015, 08:12
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DekomoriDesu
Group: Gold Star Club
Posts: 299
Joined: 25-September 13

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>o<, but how to activate it ?__?
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