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post Nov 25 2015, 01:50
Post #76521
Ea-Moon



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It's been a while since I've played TT&T, but I *think* you're guaranteed a drop from all three of the dragons. IF it's an Equipment drop it's a minimum Exquisite, but that's a big pretty big if there. More likely you'll get crystals or some garbage item.

Speaking of trophies, the Wiki says a 0.1% chance for any trophy shrined up to be a Peerless. Is that actually the case? I haven't seen a source for that, and while obviously shrining 1000 trophies doesn't guarantee you as such, I know I'm at around ~2000 lifetime and I know I've definitely never gotten a Peerless.

This post has been edited by Ea-Moon: Nov 25 2015, 01:51
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post Nov 25 2015, 03:33
Post #76522
izpekopon



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QUOTE(Scremaz @ Nov 25 2015, 04:47) *

another question, since once again i read about PABs benefits on Power armors:

i just swapped two Exq Armors (Body slot, just to amplify datas):
Armor 1: 589 ADB, 79 STR, no DEX, 48 END, 21954 HP, 6680 total damage
Armor 2: 548 ADB, 50 STR, 44 DEX, 54 END, 22040 HP, 6630 total damage (both rounded up)

the net result was -86 HP versus +50 ADB.

if you do a bit of math, it means ~14 HP/END, so for a decent END roll (50?) it means 700 HP difference.
surely, with all abilities and VV stacked, but still... how come that +700 HP (out of 22k, thus ~3.2%) is so negligible? consider that VV perk costs 250 Hath and adds something like 1800 HP at my level.

on the other hand, +30 STR and -40 DEX gave a net incoming of +10ADB. now, even if you consider 1 STR = 1.33 ADB and 1 DEX = 0.67 ADB (as you can see from assigning EXP points), then 30 STR would've given +40 ADB. at this pace, a decent roll for STR (80 at my level - rather, a nice roll) would mean +100 ADB (out of 7k, thus ~1.4%). in this case, we may consider that it stacks with Butcher, STR/DEX forging, 1H Damage ability and so on.

given this, even if STR can have the highest possible roll among Power PABs, i would trade it for DEX (which can still boost ADB) and END without second thought. how comes people still prefer STR against END?

Quite some time back when i had survivability issues (when i was still wearing mostly exq power equipment), most ppl here suggested i prioritized DEX / END on armor as opposed to STR / DEX.
I guessing its along the line of
Want more survivability = DEX / END
Have enough survivability and want more dmg = STR / DEX
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post Nov 25 2015, 05:09
Post #76523
cichy133



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Wow life is good after 310 lvl (IMG:[invalid] style_emoticons/default/biggrin.gif)
Btw does archmage adds static damage buff or is it percentage?
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post Nov 25 2015, 05:24
Post #76524
Superlatanium



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QUOTE(cichy133 @ Nov 25 2015, 03:09) *
Wow life is good after 310 lvl (IMG:[invalid] style_emoticons/default/biggrin.gif)
Btw does archmage adds static damage buff or is it percentage?
Some sort of percentage.

http://ehwiki.org/wiki/Item_World#Potencies

^^says 2% per potency level, anyone know if that's accurate? How does it stack with forging?

Archmage is good in combination with Destruction staff, just like Butcher goes with Slaughter.
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post Nov 25 2015, 05:44
Post #76525
cichy133



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QUOTE(Superlatanium @ Nov 25 2015, 04:24) *

Some sort of percentage.

http://ehwiki.org/wiki/Item_World#Potencies

^^says 2% per potency level, anyone know if that's accurate? How does it stack with forging?

Archmage is good in combination with Destruction staff, just like Butcher goes with Slaughter.


Yeah I'm quite happy with my new staff http://hentaiverse.org/pages/showequip.php...;key=15b494d75e
I just did trio arena on pfudor with no problem. Staff really makes a difference.
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post Nov 25 2015, 06:05
Post #76526
izpekopon



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QUOTE(cichy133 @ Nov 25 2015, 11:44) *

Yeah I'm quite happy with my new staff http://hentaiverse.org/pages/showequip.php...;key=15b494d75e
I just did trio arena on pfudor with no problem. Staff really makes a difference.

Grats (IMG:[invalid] style_emoticons/default/laugh.gif)
I'm still unsure on how im going to convert to mage in the future.
Like which element to use, currently the equipment that i have is leaning towards cold/dark element.
Looks like i'll be stuck as a 1H and Shield Melee for a long while.
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post Nov 25 2015, 06:40
Post #76527
Void Domain



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QUOTE(Scremaz @ Nov 25 2015, 04:47) *

given this, even if STR can have the highest possible roll among Power PABs, i would trade it for DEX (which can still boost ADB) and END without second thought. how comes people still prefer STR against END?

Because more attack is cooler. But it doesn't matter only in shield we have to choose, and as long as it has dex its ok.
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post Nov 25 2015, 08:18
Post #76528
Superlatanium



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I got fed up with not knowing exactly how much I'm making from each difficulty / battle series. So I made this.

[attachmentid=74591]

https://forums.e-hentai.org/index.php?s=&am...t&p=4225448

After a few days I/we can figure out exactly what is most profitable for our setups without any guesswork or made-up numbers. It also helped me convince myself not to worry much about mana potion consumption.

[attachmentid=74594]

Maybe I'll integrate it with HV Counter Plus so I can get profit/turn and not only profit/time.

This post has been edited by Superlatanium: Nov 25 2015, 09:40
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post Nov 25 2015, 09:15
Post #76529
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QUOTE(Superlatanium @ Nov 25 2015, 07:18) *

I got fed up with not knowing exactly how much I'm making from each difficulty / battle series. So I made this.

[attachmentid=74591]

https://forums.e-hentai.org/index.php?s=&am...t&p=4225448

After a few days I/we can figure out exactly what is most profitable for our setups without any guesswork or made-up numbers. It also helped me convince myself not to worry much about mana potion consumption.

[attachmentid=74592]

Maybe I'll integrate it with HV Counter Plus so I can get profit/turn and not only profit/time.

basically a script that compares the current inventory composition with the last time you checked, right? simple yet effective.

i didn't try it so i don't know if i could edit it myself, but two suggestions:
1. are prices editable?
2. a space after the '@' character would help reading (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Nov 25 2015, 09:35
Post #76530
Superlatanium



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QUOTE(Scremaz @ Nov 25 2015, 07:15) *
1. are prices editable?
2. a space after the '@' character would help reading (IMG:[invalid] style_emoticons/default/tongue.gif)
Yes, the prices are taken directly from what you've already entered in HV Item Manager, so you don't even need to re-enter anything in that case. (I didn't feel like rebuilding an entirely new interface for entering prices, I'm lazy.) Or if a user doesn't have any prices yet for anything in HV Item Manager they can do that for a few of the more influential items and still get a pretty good idea of what income/outflow is like.

Yeah, maybe @ isn't the best idea either. I should change it to a small "x" with a space.

This post has been edited by Superlatanium: Nov 25 2015, 09:35
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post Nov 25 2015, 09:50
Post #76531
Void Domain



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QUOTE(Superlatanium @ Nov 25 2015, 15:35) *

Yes, the prices are taken directly from what you've already entered in HV Item Manager, so you don't even need to re-enter anything in that case. (I didn't feel like rebuilding an entirely new interface for entering prices, I'm lazy.) Or if a user doesn't have any prices yet for anything in HV Item Manager they can do that for a few of the more influential items and still get a pretty good idea of what income/outflow is like.

Yeah, maybe @ isn't the best idea either. I should change it to a small "x" with a space.

Maybe add equip compare? So we can know the ratio of leg/mag vs total equip.
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post Nov 25 2015, 10:02
Post #76532
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QUOTE(Void Domain @ Nov 25 2015, 07:50) *
Maybe add equip compare? So we can know the ratio of leg/mag vs total equip.
Its intended purpose is to add up everything that's way too tedious to do by hand, so you can come out with a predictable "average credits per X or Y arena/GF". I guess someone could add in a check for each equipment section before and after, identify new ones, hope that the player hasn't bazaared/salvaged any first (which they really should be doing for an accurate income estimate), sort through them all, etc, but that's outside its intended usefulness.

Still it could be done if I get bored.

This post has been edited by Superlatanium: Nov 25 2015, 10:03
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post Nov 25 2015, 10:13
Post #76533
nec1986



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QUOTE(Superlatanium @ Nov 25 2015, 06:24) *

How does it stack with forging?

Multiplied. But its more or less good in any set. If its edb staff, than each magic point gives higher magic score. Mdb staff doesnt have so good ratio, but it gives higher mdb increase. Its slightly better (5 archmage +4% magic score), but edb still gets 3%. But the king is still pen for high diff.

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post Nov 25 2015, 13:39
Post #76534
Cleavs



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QUOTE(Superlatanium @ Nov 25 2015, 08:35) *

Yes, the prices are taken directly from what you've already entered in HV Item Manager, so you don't even need to re-enter anything in that case. (I didn't feel like rebuilding an entirely new interface for entering prices, I'm lazy.) Or if a user doesn't have any prices yet for anything in HV Item Manager they can do that for a few of the more influential items and still get a pretty good idea of what income/outflow is like.

well done!
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post Nov 25 2015, 16:34
Post #76535
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Attached Image

which one should i level first? my highest drop quality is only superior level right now
... or maybe i'm not getting any luck?

Playing diff Nintendo/IWBTH (mostly nintendo, IWBTH only for "hourly" encounter)
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post Nov 25 2015, 17:09
Post #76536
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QUOTE(Drag00noid @ Nov 25 2015, 15:34) *

Attached Image

which one should i level first? my highest drop quality is only superior level right now
... or maybe i'm not getting any luck?

Playing diff Nintendo/IWBTH (mostly nintendo, IWBTH only for "hourly" encounter)

as far as i understood Scavenger has priority since it considers ALL drops. then, try to keep all of them balanced credit-wise.

LotD has quite a low priority nowadays
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post Nov 25 2015, 17:16
Post #76537
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QUOTE(Drag00noid @ Nov 25 2015, 14:34) *

Attached Image

which one should i level first? my highest drop quality is only superior level right now
... or maybe i'm not getting any luck?

Playing diff Nintendo/IWBTH (mostly nintendo, IWBTH only for "hourly" encounter)



http://ehwiki.org/wiki/drops

Scavenger helps you get loot in the 1st place.
If you don't get a successful drop loot roll then the rest doesn't even get considered.

Luck of the draw is arguably the best or worst one. it only only helps you when you get loot and it happens to be equipment by giving a chance to make it have that extra boost (elemental strike on weapons for example).

The other 2 are self explanatory.

I can't tell you what to go for 1st, since i don't think there is a better or worse pick. But all in all Scavenger will never go wrong.
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post Nov 25 2015, 17:19
Post #76538
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QUOTE(Epion @ Nov 25 2015, 16:16) *

http://ehwiki.org/wiki/drops

Scavenger helps you get loot in the 1st place.
If you don't get a successful drop loot roll then the rest doesn't even get considered.

Luck of the draw is arguably the best or worst one. it only only helps you when you get loot and it happens to be equipment by giving a chance to make it have that extra boost (elemental strike on weapons for example).

pretty much like relying on PMI/MMI before Evade or Block (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 25 2015, 17:20
Post #76539
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QUOTE(Epion @ Nov 25 2015, 22:16) *

http://ehwiki.org/wiki/drops

Scavenger helps you get loot in the 1st place.
If you don't get a successful drop loot roll then the rest doesn't even get considered.

Luck of the draw is arguably the best or worst one. it only only helps you when you get loot and it happens to be equipment by giving a chance to make it have that extra boost (elemental strike on weapons for example).

The other 2 are self explanatory.

I can't tell you what to go for 1st, since i don't think there is a better or worse pick. But all in all Scavenger will never go wrong.


i'll level scavenger first then, thanks!
actually i already read the article beforehand but kinda confused, so i'm posting here lol, sorry.
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post Nov 25 2015, 17:38
Post #76540
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Nah, scavenger is the worst. First, even all 50 gives only 2,5% additional chance. Our drop is base 10 + pl bonus (up to 15%, but usually its ~12,7 as i remember for 300lvl+). So it becomes 22,7-25,2% range (11% additional loot for 50 trainings or 0,22% for individual). In other words if you get 100k credits/day then its 220 credits for each lvl of scavenger training. Even 70k means 318 days payback. We can also count it as reserve. 1 training gives 0,22% and thus 100% is 100/0,22=454x. 454x70k=31,8m. So you should get loot for almost 32m value to payback training.

UPD. Actually credits shouldnt be there, so its even worse, because in arena its solid part of overall income.

This post has been edited by nec1986: Nov 25 2015, 17:44
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