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Nov 23 2015, 21:03
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Epion @ Nov 23 2015, 19:22)  Make me quit HV? o_O Mmm... Didn't think Tenbo would have had a trap like that hidden in the game. I'm impressed (IMG:[ invalid] style_emoticons/default/tongue.gif) nope. i meant selling them to people that still believe shrining trophies may be a good idea and letting them dealing with the whole trouble. obviously, doing this you'll accept a certain amount of credits and give up on whining on whatever that trophy may generate (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Nekokon @ Nov 23 2015, 19:23)  There're some elec mage equipments around 370ish in wannaf's auction this week O xO Please don't tell me you're going for them too Q AQ
nope, i was just curious. too lazy/cheapskate/whatever to switch to mage (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Nekokon @ Nov 23 2015, 19:23)  Also, I think fatality is better on mace since 2h crit rate is really high O 3O And personally I think mace needs more crit to proc stun almost immediately after monsters got out of it.
well, it's true that Stun (like any other proc) needs more crit to be more effective, but: 1. Fatality raises Crit Damage, not Crit Chance 2. Crit Chance high on 2H style? really? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Nov 23 2015, 21:16
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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QUOTE(izpekopon @ Nov 23 2015, 14:35)  If u're talking about Sta-6, i can give up on it. I just saw that its pretty low level and wanted to open an option for me to mage with. I won't contest with u for it. But i can't say about the others haha. (IMG:[ invalid] style_emoticons/default/laugh.gif) I'm heading more toward the charged pant though O xO The staff is magnificent so I probably won't be raising the bid anymore, but I wanna get a full set of charged Mjolnir/Elementalist (or at least working toward it) QUOTE well, it's true that Stun (like any other proc) needs more crit to be more effective, but: 1. Fatality raises Crit Damage, not Crit Chance 2. Crit Chance high on 2H style? really? huh.gif I mistook 2h for DW Q xQ But if you're wearing leather then your crit would still be pretty high, and they will sync up nicely with fatality O 3O Estoc needs crit as well, but their proc last longer and stack together so you don't have to have really high crit chance, they will get all 3 stacks before half health anyway. The idea is to keep all or most monster stunned, so you need to proc stun as soon as possible This post has been edited by Nekokon: Nov 23 2015, 21:23
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Nov 23 2015, 21:21
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Nov 23 2015, 21:22
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Nekokon @ Nov 23 2015, 20:16)  The staff is magnificent so I probably won't be raising the bid anymore
why, if i may ask? i mean, obviously that's your own business but if one is quite eager to switch to mage - like in your case, as far as i remember - his/her/its main priority is to close a proper set, then start optimizing it. therefore if you find a nice piece that is within your level range then go for it. don't be so finicky to pick Legendary or nothing: apart from the fact that you may actually end up with nothing, it will be pretty damn expensive for not-so-big improvement. not that you'll even see it anyways at this stage (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Nekokon @ Nov 23 2015, 20:16)  I mistook 2h for DW Q xQ But if you're wearing leather then your crit would still be pretty high, and they will sync up nicely with fatality O 3O Estoc needs crit as well, but their proc last longer and stack together so you don't have to have really high crit chance, they will get all 3 stacks before half health anyway. The idea is to keep all or most monster stunned, so you need to proc stun as soon as possible
oh. well, i just gave a try with my mace + shade: with Power armors i have Crit = 36%, while with Shade it's 42% or so. far from DW's 51~53%, but at least there's an improvement. guess i should really do a bit of math but i'm not really in the mood right now (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(nec1986 @ Nov 23 2015, 20:21)  answered to you privately. but many thanks in public for your offer (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by Scremaz: Nov 23 2015, 21:35
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Nov 23 2015, 21:37
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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I'm still hesitate since I still wanna test out the 1h battlecaster >"< Noone who can would actually bother to do it so I wanna do it myself, and if it's viable I can skip temporary tier staff and wait for an "endgame" one. Everyone talked about how mage needs to stay alive first before dealing damage, and how cast speed helps with surviving, and how willow staff isn't that advantageous with extra counter resist, but noone ever consider 1h which more than doubles your chance of survive in trade of 30% damage lost, because they've already be able to clear arenas in pfudor anyway.
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Nov 23 2015, 21:45
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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You mean something like 1h+shield with 4+1 mage set? I can test it and show result.
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Nov 23 2015, 21:50
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Nekokon @ Nov 23 2015, 20:37)  I'm still hesitate since I still wanna test out the 1h battlecaster >"< Noone who can would actually bother to do it so I wanna do it myself, and if it's viable I can skip temporary tier staff and wait for an "endgame" one. Everyone talked about how mage needs to stay alive first before dealing damage, and how cast speed helps with surviving, and how willow staff isn't that advantageous with extra counter resist, but noone ever consider 1h which more than doubles your chance of survive in trade of 30% damage lost, because they've already be able to clear arenas in pfudor anyway.
not interested in that mage quarrel, but personally i think 1H's survivability is already pretty good, and it can still be further increased with supportive spells, but they don't cost so much - remember you will play in Spirit Stance less or more 90% of time, and this is already worth 25% Mana Conservation. therefore, not really worth to sacrifice 30% damage for a further, what? 25%? 30%? supportive spells last so much that you won't even see it. but just wondering, why do you really want that route? kill before being killed is obviously still valid for melees as well. any troubles to survive at your level?
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Nov 23 2015, 21:56
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Drag00noid
Newcomer
  Group: Members
Posts: 65
Joined: 29-March 10

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i'm sorry if i'm interrupting the topic. just want to ask some advice on 2-handed build; is this good?   i only got back after 2 or 3 years not playing HV lol.
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Nov 23 2015, 21:57
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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Welp, the rest of Wannaf auction looks bullshit to me. Too high level, nothing really interesting :/.
This post has been edited by Falbala456: Nov 23 2015, 21:57
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Nov 23 2015, 22:00
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(Drag00noid @ Nov 23 2015, 19:56)  i'm sorry if i'm interrupting the topic.
just want to ask some advice on 2-handed build; is this good? Equipment is much more important than primary attribute stats. You might want to switch out your junk-level Shade for superior Leather; more survivability, no 0-piercing-mitigation. 2h is pretty bad unless you're fine with only being able to play low difficulty. 1h is the best style by far if you want to be able to play Nintendo+. This post has been edited by Superlatanium: Nov 23 2015, 22:01
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Nov 23 2015, 22:11
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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QUOTE(nec1986 @ Nov 23 2015, 15:45)  You mean something like 1h+shield with 4+1 mage set? I can test it and show result.
Please if you can. 1h shield battlecaster with 3+2 mage set (since you need more proficiency for counter resist). But it's only for where you're having trouble staying alive (for you it would be pfudor grindfest). The main argument is "mage already spends half of the turns to debuff" so more damage doesn't necessary means you would save that equal amount of time (like, only half effective), thus I'm trading off those ineffective increase for more survival (as in, extra 45% block AND parry on top of your exiting evade AND resist, basically you're almost as hard to die as 1h leather). If you're already strong enough to kill everything and hardly have to heal then there's no point using this build. QUOTE(Scremaz @ Nov 23 2015, 15:50)  not interested in that mage quarrel, but personally i think 1H's survivability is already pretty good, and it can still be further increased with supportive spells, but they don't cost so much - remember you will play in Spirit Stance less or more 90% of time, and this is already worth 25% Mana Conservation. therefore, not really worth to sacrifice 30% damage for a further, what? 25%? 30%? supportive spells last so much that you won't even see it.
but just wondering, why do you really want that route? kill before being killed is obviously still valid for melees as well. any troubles to survive at your level?
I mean to mage with 1h shield, not melee O xO
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Nov 23 2015, 22:11
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arialinnoc
Group: Gold Star Club
Posts: 7,704
Joined: 6-April 10

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QUOTE(Drag00noid @ Nov 24 2015, 02:56)  i'm sorry if i'm interrupting the topic. just want to ask some advice on 2-handed build; is this good?   i only got back after 2 or 3 years not playing HV lol. The stats are not bad. Just read the patch notes and make sure you equips all need abilities.
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Nov 23 2015, 22:12
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Drag00noid
Newcomer
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Posts: 65
Joined: 29-March 10

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QUOTE(Superlatanium @ Nov 24 2015, 03:00)  Equipment is much more important than primary attribute stats. You might want to switch out your junk-level Shade for superior Leather; more survivability, no 0-piercing-mitigation.
2h is pretty bad unless you're fine with only being able to play low difficulty. 1h is the best style by far if you want to be able to play Nintendo+.
i see. i'll try getting my hand on them. thanks! -- also thanks @aria for replying, i'll make sure to see the updates later. This post has been edited by Drag00noid: Nov 23 2015, 22:14
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Nov 23 2015, 22:22
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Nekokon @ Nov 23 2015, 21:11)  I mean to mage with 1h shield, not melee O xO
even worst, i guess. you will lose too much firepower. probably with 1st gen BC pieces, but still you would lose too much other useful stats
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Nov 23 2015, 22:24
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Drag00noid @ Nov 23 2015, 20:56)  i'm sorry if i'm interrupting the topic.
just want to ask some advice on 2-handed build; is this good?
i only got back after 2 or 3 years not playing HV lol.
How can you have a non-zero burden if you are using ethereal + shade?
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Nov 23 2015, 22:30
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Drag00noid
Newcomer
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Posts: 65
Joined: 29-March 10

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QUOTE(Dan31 @ Nov 24 2015, 03:24)  How can you have a non-zero burden if you are using ethereal + shade?
i don't quite get what you mean, but the only equip that give (me) burden is only thisThis post has been edited by Drag00noid: Nov 23 2015, 22:30
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Nov 23 2015, 22:34
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(Drag00noid @ Nov 23 2015, 20:30)  i don't quite get what you mean, but the only equip that give (me) burden is only thisHa. Shade used to have burden? (IMG:[ invalid] style_emoticons/default/tongue.gif) Interesting
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