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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 13 2015, 18:46
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Nov 13 2015, 21:59)  nope. portable firefox. i tend to get bored pretty easily, remember? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) so every now and then i stop playing and look for some cleavage - reverse search is quite useful for this, and Firefox with the right plugins is like a swiss army knife. i can bear with a few minutes loss, but not being able to look at busties would be a real drama (IMG:[ invalid] style_emoticons/default/biggrin.gif) Makes sense! (IMG:[ invalid] style_emoticons/default/heh.gif)
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Nov 13 2015, 19:47
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cichy133
Group: Members
Posts: 514
Joined: 20-July 10

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Okay I tested everything. Only thing that slows me down is actually adblock plus. I have to switch it off completely, not only add hentaiverse to filters and I can easily get 2 t/s by just spamming lmb. But including clicking on buffs, pots and debuffs, also clicking "next round" slows me down to about 1 t/s, which is obviously way better than my old 0,6 t/s. So yeah, just disable adblock and keep clicking.
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Nov 13 2015, 19:51
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Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

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QUOTE(cichy133 @ Nov 13 2015, 17:47)  Okay I tested everything. Only thing that slows me down is actually adblock plus. I have to switch it off completely, not only add hentaiverse to filters and I can easily get 2 t/s by just spamming lmb. But including clicking on buffs, pots and debuffs, also clicking "next round" slows me down to about 1 t/s, which is obviously way better than my old 0,6 t/s. So yeah, just disable adblock and keep clicking. Try adblocking with hosts file instead. Adblock plus and related extensions take up way too many resources for any computer that isn't high-end. Also, as others have said, clicking is horrible. Keyboard or spellspam instead. I prefer keyboard.
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Nov 13 2015, 19:56
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(cichy133 @ Nov 13 2015, 16:35)  How do you measure your speed when holding a hotkey?
Just check amount of turn per like 10-15s. Usually thats enough for more or less correct result. QUOTE(Nekokon @ Nov 13 2015, 18:43)  How can you do it faster than 1s per turn?
Easy. Because we have standard rotation. (Use imperil fast cast with numbers or hover) If you lucky than 2-5-8 is enough even against 9 monsters. Sometimes recast against resist and if you use numbers and not sure about which one is resisted than "HV Monster Letters to Numbers (CSS)" makes it much easier. Its actually the fastest part of combat, because low income damage and simple combo. After that use numbers/hover for T3-T1 spell rotation and attack 1-6. Its not the best way, but its very easy with similar result.
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Nov 13 2015, 20:08
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(cichy133 @ Nov 13 2015, 23:17)  also clicking "next round" slows me down
That is a major drawback. You can use this script to automatically click the "next round" every time: CODE var a=document.getElementById("ckey_continue"); if(a != null){ var b=a.getAttribute("onclick"); if(b != "common.goto_arena()" && b != "common.goto_ring()" && b != "common.goto_itemworld()") a.click(); } This post has been edited by tetron: Nov 13 2015, 20:09
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Nov 13 2015, 20:17
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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@ all people with ad problems: never tried [ www.admuncher.com] AdMuncher? i'm a longtime user (since when you had to crack it simply with a server-check patch (IMG:[ invalid] style_emoticons/default/tongue.gif) ), now i reinstalled it two weeks ago after discovering it became free: 2/3 hours of surfing per day, 17,606 ads removed (especially the pesky Flash ones), 520 MB spared (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Nov 13 2015, 20:34
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Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

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QUOTE(Scremaz @ Nov 13 2015, 18:17)  @ all people with ad problems: never tried [ www.admuncher.com] AdMuncher? i'm a longtime user (since when you had to crack it simply with a server-check patch (IMG:[ invalid] style_emoticons/default/tongue.gif) ), now i reinstalled it two weeks ago after discovering it became free: 2/3 hours of surfing per day, 17,606 ads removed (especially the pesky Flash ones), 520 MB spared (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I think hosts file is better - no need for any ongoing programs/services/servers. Next no overhead.
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Nov 13 2015, 20:37
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Superlatanium @ Nov 13 2015, 19:34)  I think hosts file is better - no need for any ongoing programs/services/servers. Next no overhead.
true, but in certain pages you will find a bunch of white squares. admuncher removes all of them and rearranges page layout as well (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Nov 13 2015, 21:15
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Clayx000
Lurker
Group: Lurkers
Posts: 1
Joined: 14-March 14

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When leveling the potency of an item, are the potencies you receive random? IE. If I had two identical pieces of armor, could they end up with completely different potencies as I level them?
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Nov 13 2015, 21:18
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Clayx000 @ Nov 13 2015, 20:15)  When leveling the potency of an item, are the potencies you receive random? IE. If I had two identical pieces of armor, could they end up with completely different potencies as I level them?
Yep, they are random. You can check the potencies you may get on the wiki. This post has been edited by Dan31: Nov 13 2015, 21:18
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Nov 13 2015, 21:21
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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QUOTE(nec1986 @ Nov 13 2015, 13:56)  Easy. Because we have standard rotation. (Use imperil fast cast with numbers or hover) If you lucky than 2-5-8 is enough even against 9 monsters. Sometimes recast against resist and if you use numbers and not sure about which one is resisted than "HV Monster Letters to Numbers (CSS)" makes it much easier. Its actually the fastest part of combat, because low income damage and simple combo. After that use numbers/hover for T3-T1 spell rotation and attack 1-6. Its not the best way, but its very easy with similar result.
I know that rotation, but I just don't know how you can do it without really paying attention Q xQ You made it sound like, all you have to do each round is pressing 2 5 8 really fast then hover them to dead without even looking Q xQ When I do pfudor random encounter monsters resist my weaken a lot, like, each cast half of the time at least 1 of them resist my weaken. I can't just cast debuff then move on to other without rechecking everytime O xO Mage without Willow staff would be in the same situation right O xO ? I wish spellspam could check the debuff on monster, so that I can hover debuff too Q xQ Right now setting hover to attack forces me to disable it to debuff, and setting hover to debuff just make it spam debuff on that same monster again and again Q xQ
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Nov 13 2015, 21:42
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Superlatanium
Group: Gold Star Club
Posts: 7,641
Joined: 27-November 13

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QUOTE(Nekokon @ Nov 13 2015, 19:21)  I know that rotation, but I just don't know how you can do it without really paying attention Q xQ You made it sound like, all you have to do each round is pressing 2 5 8 really fast then hover them to dead without even looking Q xQ Yep, that's pretty much it. QUOTE(Nekokon @ Nov 13 2015, 19:21)  When I do pfudor random encounter monsters resist my weaken a lot, like, each cast half of the time at least 1 of them resist my weaken. I can't just cast debuff then move on to other without rechecking everytime O xO Mage without Willow staff would be in the same situation right O xO ?
I wish spellspam could check the debuff on monster, so that I can hover debuff too Q xQ Right now setting hover to attack forces me to disable it to debuff, and setting hover to debuff just make it spam debuff on that same monster again and again Q xQ Weaken is a waste of time. It cuts your clearing speed in half, and could easily result in more damage taken over the course of the round, not less.
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Nov 13 2015, 21:49
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jacquelope
Group: Members
Posts: 10,458
Joined: 28-July 15

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QUOTE(Superlatanium @ Nov 13 2015, 11:42)  Yep, that's pretty much it.Weaken is a waste of time. It cuts your clearing speed in half, and could easily result in more damage taken over the course of the round, not less.
Wait, if they're weakened, how can that result in them inflicting more damage?
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Nov 13 2015, 21:52
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jacquelope
Group: Members
Posts: 10,458
Joined: 28-July 15

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QUOTE(Scremaz @ Nov 13 2015, 10:17)  @ all people with ad problems: never tried [ www.admuncher.com] AdMuncher? i'm a longtime user (since when you had to crack it simply with a server-check patch (IMG:[ invalid] style_emoticons/default/tongue.gif) ), now i reinstalled it two weeks ago after discovering it became free: 2/3 hours of surfing per day, 17,606 ads removed (especially the pesky Flash ones), 520 MB spared (IMG:[ invalid] style_emoticons/default/rolleyes.gif) What about uBlock Origin?
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Nov 13 2015, 22:03
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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QUOTE(jacquelope @ Nov 13 2015, 19:49)  Wait, if they're weakened, how can that result in them inflicting more damage?
How many can you weaken? How many are there? But more than the rest... dead bodies tell no tales... nor do they attack you back. Kill them fast and they don't get more turns to attack you more.
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Nov 13 2015, 22:04
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(jacquelope @ Nov 13 2015, 20:52)  What about uBlock Origin?
never tried, tbh (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Nov 13 2015, 22:08
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Quite simple. Main idea of mage to kill as fast as possibly (all for damage, all for cast speed).
There are 2 directions: 1. Ordinary --> mp attacks. And second one is much harder. In ideal situation we should kill all before any mp attack. Here is example: Tsukiko Tsutsukakushi hits you for 482 piercing damage. Tsukiko Tsutsukakushi casts Doomsday, and crits you for 8495 cold damage You can see 1 mp attack in this case = ~18 ordinary. Actually it was melee set, so without mitg its 10x difference, but its still huge and imagine when you get more than 1. 2. The faster you hit monster - the faster it dies. This way average damage is lower.
So yea, actually its possibly to get more damage after weaken cast, specially if you get huge amount of mp attacks.
This post has been edited by nec1986: Nov 13 2015, 22:16
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Nov 13 2015, 22:14
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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The example above was me doing random encounter with melee Q xQ I meant to focus on the monster resisting debuff issue O xO *replace "weaken" with "imperil"* Mage without Willow staff should have the same chance of monster resisting debuff just like melee right ? How do you deal with that ?
And I cast weaken because pfudor monsters hit me so hard that normal attacks deal more damage than regen could heal me each turn. If I don't use weaken sometime (when there're >7 giants for example) I can't cure and pot myself fast enough to stay above 50%, let alone start attacking. I'm still using superior armors Q xQ
This post has been edited by Nekokon: Nov 13 2015, 22:21
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Nov 13 2015, 22:17
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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I sometimes wonder... Am i the only person here not using imperil? o_O
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