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post Nov 9 2015, 23:00
Post #75461
Dan31



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QUOTE(Logii @ Nov 9 2015, 21:59) *

Legendary Amber Shade Boots of the Fleet in the Bazaar for anyone interested.

I saw it, but it's too high level for my tastes.
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post Nov 9 2015, 23:08
Post #75462
Epion



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QUOTE(Dan31 @ Nov 9 2015, 21:00) *

I saw it, but it's too high level for my tastes.


You are looking for shade fleet boots?
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post Nov 9 2015, 23:13
Post #75463
Cleavs



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QUOTE(Nekokon @ Nov 9 2015, 21:55) *

You can do what Superlatanium said in normal mode so mob won't hurt ` 3`Just cast regen and spam weaken away.

if you're in normal mode then i guess you can simply do it with health draughts (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Nov 9 2015, 23:16
Post #75464
Dan31



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QUOTE(Epion @ Nov 9 2015, 22:08) *

You are looking for shade fleet boots?

Fleet or shadowdancer, yeah. I haven't renewed my shade set at all, everything is still pre-0.82. Not that I care too much about it.
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post Nov 9 2015, 23:32
Post #75465
Epion



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QUOTE(Dan31 @ Nov 9 2015, 21:16) *

Fleet or shadowdancer, yeah. I haven't renewed my shade set at all, everything is still pre-0.82. Not that I care too much about it.



I can lent you these if you want till you can find what you are looking for. Not using them anyway and i'm not gonna sell them.
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post Nov 9 2015, 23:47
Post #75466
Dan31



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QUOTE(Epion @ Nov 9 2015, 22:32) *

I can lent you these if you want till you can find what you are looking for. Not using them anyway and i'm not gonna sell them.

Nay, it's okay.
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post Nov 9 2015, 23:57
Post #75467
Epion



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I keep forgetting how small i am compared to you old players.
On my way to the kitchen to bake some cookies.
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post Nov 10 2015, 00:10
Post #75468
Cleavs



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QUOTE(Dan31 @ Nov 9 2015, 22:47) *

don't have leg-grade fleet, but at least a leg-grade post-patch savage of negation. interested?
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post Nov 10 2015, 00:22
Post #75469
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QUOTE(Scremaz @ Nov 9 2015, 23:10) *

don't have leg-grade fleet, but at least a leg-grade post-patch savage of negation. interested?

I might, but as I said, I don't actually use that set nowadays anyway, so it's okay, really.
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post Nov 10 2015, 03:28
Post #75470
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Why do you have to wait before using another potion/elixer in battle? It's annoying to say the least.
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post Nov 10 2015, 04:22
Post #75471
nobody_xxx



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QUOTE(Shlomo @ Nov 10 2015, 08:28) *

Why do you have to wait before using another potion/elixer in battle? It's annoying to say the least.

well , new pot system is much better than old pot system where you can only use max 15 items per arena , IW or GF (IMG:[invalid] style_emoticons/default/smile.gif)

now , you have unlimited item use (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 10 2015, 05:09
Post #75472
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You practically can't die if it's not the case since using item costs 0 turn, and spark can keep you alive for as long as you want with unlimited pots O xO

And I finally got something nice X3
http://hentaiverse.org/pages/showequip.php...;key=84dea01c58
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post Nov 10 2015, 09:12
Post #75473
Epion



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QUOTE(Nekokon @ Nov 10 2015, 03:09) *

You practically can't die if it's not the case since using item costs 0 turn, and spark can keep you alive for as long as you want with unlimited pots O xO

And I finally got something nice X3
http://hentaiverse.org/pages/showequip.php...;key=84dea01c58


Gratz and welcome to the "balance" side of powa (IMG:[invalid] style_emoticons/default/happy.gif)
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post Nov 10 2015, 11:03
Post #75474
Dan31



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QUOTE(Nekokon @ Nov 10 2015, 04:09) *

Congrats.
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post Nov 10 2015, 13:13
Post #75475
Hoheneim



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How long could it take for the Thinking Cap Hath Perk to kick in?

I activated it yesterday and I still can't see its effects at all...

You'd think about one day would be enough for it to get into gear... Isn't it?
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post Nov 10 2015, 13:19
Post #75476
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QUOTE(Hoheneim @ Nov 10 2015, 11:13) *
How long could it take for the Thinking Cap Hath Perk to kick in?

I activated it yesterday and I still can't see its effects at all...

You'd think about one day would be enough for it to get into gear... Isn't it?
It's additive. For anyone who has a reasonable amount of Adept Learner, which is pretty much everyone who has the hath to afford Thinking Cap, the effect is almost completely unnoticeable.
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post Nov 10 2015, 13:27
Post #75477
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QUOTE(Hoheneim @ Nov 10 2015, 12:13) *

How long could it take for the Thinking Cap Hath Perk to kick in?

I activated it yesterday and I still can't see its effects at all...

You'd think about one day would be enough for it to get into gear... Isn't it?

The effect has been considerably nerfed in 0.82. It is now additive instead of multiplicative. If you already have Adept Learner maxed (as you should before buying that perk now), when buying Thinking Cap, instead of getting +25% exp, you get +6.25% exp (from x4 exp to x4.25).

QUOTE
-- Offsetting this somewhat, the EXP bonuses for trainings and hath perks are now additive instead of multiplicative. (In other words, when both are maxed they would provide a multiplier of x5 instead of x8.)


This post has been edited by Dan31: Nov 10 2015, 13:29
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post Nov 10 2015, 13:30
Post #75478
Cleavs



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is it? i was considering to buy it as well, but at this point... (IMG:[invalid] style_emoticons/default/huh.gif)
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post Nov 10 2015, 13:32
Post #75479
Dan31



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QUOTE(Scremaz @ Nov 10 2015, 12:30) *

is it? i was considering to buy it as well, but at this point... (IMG:[invalid] style_emoticons/default/huh.gif)

Thinking Cap is more or less the continuity of Adept learner maxed in terms of price (maybe cheaper even, I didn't do the math). The other exp perks seem way worse on the other hand.
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post Nov 10 2015, 13:33
Post #75480
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I think I'm seeing a pattern. Players have something useful? XP boosts? GF crystal income? Monsters? Equipment scaling? Remove it and force them to buy it back if they want it.

Fun.
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