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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 3 2015, 23:15
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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only effect of BUR when >70 is to lower your crit chance a bit. surely it would be better not to have it, but not that big of an issue afterall. quite strange that damage with crit < damage without crit (IMG:[ invalid] style_emoticons/default/huh.gif)
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Nov 3 2015, 23:16
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Superlatanium @ Nov 3 2015, 21:24)  Slaughter adds quite a bit of damage compared to non-Slaughter, much more than 1%. Eg. one of mine gives me +701 ADB out of my total ~7000 ADB. Everything else the same, non-Slaughter ADB would be around 300 or 400 ADB, depending on whether it's pre or post patch. The difference of 350 (average) ADB is a very hefty 5% extra damage (the sort of figure that people pay 4000 hath or more to achieve).
Post 0.82 the difference is not so wide. Slaughter has less than 50% more ADB, so something like 500 vs 701 (obviously getting a good non slaughter, which is a lot easier than a near PMax slaughter). But here we are comparing leg vs leg. If you take in account the fact that he is using exq the different to a leg power shrinks even more, probably to ~100 (also depends on how good his exq are). Wiki ranges for armor are 21.58-23.64 for exq slaughter and 18.49-21.33 for leg non slaughter, so I'm pretty sure I'm not understimating the differences. Then you have to take in account the less scaling in str and dex (so a couple of ADB are lost here), the crit chance and damage etc etc. He should at least transition to mag slaughter, exq post 0.82 is simply not competitive imho. @jacquelope: I was thinking about your basic statistics (not the battle one, the one displayed in the character page), some of your numbers seem quite low (for example overwhelming strike at 20%). This post has been edited by Sapo84: Nov 3 2015, 23:19
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Nov 3 2015, 23:27
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Ive finished iw staff and with 5 counter-resist i got 4 spellweaver. Actually it looks interesting, because its 5,87% casting speed which is close to 2 charged items. Not sure how good it is, because its not our damage, so i wont rly get much better clearspeed, but it might be useful for pffest.
What is perfect combo for edb staff?
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Nov 3 2015, 23:42
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Superlatanium @ Nov 4 2015, 02:48)  I don't think so. Slaughter's ADB is just too great compared to non-Slaughter. Also, the SGs often do magic damage, unlike ordinary monsters - so Protection's defense boost wouldn't be that great. Plus, getting (yet another) high-tier Power is costly. Not worth it.
not to his case , some of his slaughter is sup ~ exq
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Nov 3 2015, 23:44
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Kuesu Jinguji
Newcomer
 Group: Recruits
Posts: 13
Joined: 7-June 13

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Edit, wrong post
This post has been edited by Kuesu Jinguji: Nov 3 2015, 23:44
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Nov 4 2015, 00:05
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Scremaz @ Nov 3 2015, 13:15)  only effect of BUR when >70 is to lower your crit chance a bit. surely it would be better not to have it, but not that big of an issue afterall. quite strange that damage with crit < damage without crit (IMG:[ invalid] style_emoticons/default/huh.gif) Is it possible that damage with crit is added to damage without crit?
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Nov 4 2015, 00:13
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(jacquelope @ Nov 3 2015, 23:05)  Is it possible that damage with crit is added to damage without crit?
afaik it should be something like CODE total damage = ADB * ( 1 - crit_chance ) + ADB * crit_chance * ( 1 + crit_bonus ) = ADB * ( 1 + crit_chance * crit_bonus ) with crit_bonus = 0 for normal hits, or to what you see in char stats if a crit. therefore, since crit_bonus > 0 a crit should always deal more damage than a normal hit - otherwise what's the point in a crit hit? at least i guess... (IMG:[ invalid] style_emoticons/default/unsure.gif) This post has been edited by Scremaz: Nov 4 2015, 11:16
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Nov 4 2015, 00:16
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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QUOTE(jacquelope @ Nov 3 2015, 17:10)  In normal mode, SG hit points are over 110,000 according to my scans. That takes about 5 hits to kill with every buff set up.
Scaling to IWBTH that increases their power by 15 fold... so I assume that's 15x the HP. Again I wish I had scanned them in IWBTH but SGs only need to have 8-10x the hit points to justify taking 40 turns to kill them.
My force shield pushed me over 70 burden, my kite shield of course has a little more burden than force but way less ITR.
HV Battle stats says: Crit chance: 38.87% Overwhelming Strikes chance: 20.20% Counter chance on block/parry: 70.02% Number of counters in turn: One - 60.71% | Two - 25.19% | Three - 14.10% Stun chance on counter: 102.97% Average Counter damage: 5937.33 Average damage dealt per hit: 15359.39 <--- this presumably counts Heartseeker and Spirit + Dark+Void+Holy Average damage dealt per crit: 11898.88 <---^^^
Pit that against a SG at IWBTH and it seems clear to me now why it takes 40 turns to kill them.
You mind posting your character page O 3O ? I maxed out overwhelming and counter long ago even with superior set, maybe your proficiency is a bit low O xO ? Less overwhelming = more evade and parry, less counter = less free damage O 3O Monster's hp in IWBTH got x7.8, so 5 hits on normal became 40 hits on IWBHT sounds kind of... correct O xO
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Nov 4 2015, 00:19
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cichy133
Group: Members
Posts: 514
Joined: 20-July 10

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Is it possible to get legendary item from offering noodly appendage?
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Nov 4 2015, 00:21
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(cichy133 @ Nov 4 2015, 05:19)  Is it possible to get legendary item from offering noodly appendage?
yes , around 2~3% chance (IMG:[ invalid] style_emoticons/default/smile.gif)
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Nov 4 2015, 00:33
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cichy133
Group: Members
Posts: 514
Joined: 20-July 10

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Ok I will just start stacking and selling them for credits then.
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Nov 4 2015, 02:15
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Cyath
Newcomer
  Group: Members
Posts: 53
Joined: 5-August 08

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Mage is good for multiple enemies, warrior for solo. Generally.
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Nov 4 2015, 04:42
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Nekokon @ Nov 3 2015, 14:16)  You mind posting your character page O 3O ? I maxed out overwhelming and counter long ago even with superior set, maybe your proficiency is a bit low O xO ? Less overwhelming = more evade and parry, less counter = less free damage O 3O
Monster's hp in IWBTH got x7.8, so 5 hits on normal became 40 hits on IWBHT sounds kind of... correct O xO
Here ya go Also a sample of the hits I score during SG battles: QUOTE 6 3 Dark Strike crits Ryouko Asakura for 6904 dark damage. 6 2 Holy Strike crits Ryouko Asakura for 6778 holy damage. 6 1 You crit Ryouko Asakura for 23903 void damage.
6 4 Void Strike crits Mikuru Asahina for 6649 void damage. 6 3 Dark Strike crits Mikuru Asahina for 6778 dark damage. 6 2 Holy Strike crits Mikuru Asahina for 6841 holy damage. 6 1 You crit Mikuru Asahina for 23694 void damage. That's my most devastating hits QUOTE 1 4 Void Strike hits Ryouko Asakura for 3637 void damage. 1 3 Dark Strike hits Ryouko Asakura for 4068 dark damage. 1 2 Holy Strike hits Ryouko Asakura for 4108 holy damage. 1 1 You hit Ryouko Asakura for 7899 void damage.
2 4 Void Strike crits Ryouko Asakura for 4184 void damage. 2 3 Dark Strike crits Ryouko Asakura for 4266 dark damage. 2 2 Holy Strike crits Ryouko Asakura for 3950 holy damage. 2 1 You crit Ryouko Asakura for 12007 void damage.
1 4 Void Strike crits Ryouko Asakura for 3436 void damage. 1 3 Dark Strike crits Ryouko Asakura for 4381 dark damage. 1 2 Holy Strike crits Ryouko Asakura for 4078 holy damage. 1 1 You crit Ryouko Asakura for 14492 void damage. This is more typical.
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Nov 4 2015, 05:21
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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I regret asking Q xQ So jelly Q AQ Your stats are more than enough to do it, I have no idea why it would take so long O xO Maybe someone else can help (~ O xO)~ ?
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Nov 4 2015, 05:37
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Nekokon @ Nov 3 2015, 19:21)  I regret asking Q xQ So jelly Q AQ Your stats are more than enough to do it, I have no idea why it would take so long O xO Maybe someone else can help (~ O xO)~ ?
Well the numbers suggest that 40 hits is about right. If I get a really good crit then it's a little lower, but not by much. I would have to waste a SG run (due to flee) to get SG hit points in IWBTH mode to get solid numbers for that, but if my max damage is 50K then that's nothing less than 20 hits to kill a SG and that's assuming I super-crit every single time.
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Nov 4 2015, 05:59
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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What I meant is it took 40 turns for each school girls sounds about right, but even if you took 20-30s to kill one it doesn't explain how you can only reach round 70 after an hour O xO (IMG:[ i.imgur.com] http://i.imgur.com/w9WU0yM.png) My stats is far worse than you, but I can clear up to 2 school girls in about 30 - 40m (I usually run after that point since fighting more than one school girls at once forces me to heal way too much >"<). Did you take a long time because of the normal monsters ?
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Nov 4 2015, 06:00
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(nec1986 @ Nov 4 2015, 05:27)  Ive finished iw staff and with 5 counter-resist i got 4 spellweaver. Actually it looks interesting, because its 5,87% casting speed which is close to 2 charged items. Not sure how good it is, because its not our damage, so i wont rly get much better clearspeed, but it might be useful for pffest.
What is perfect combo for edb staff?
According to Djack its 5cr and 4eco, but I dont understand eco at high level (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(jacquelope @ Nov 4 2015, 11:37)  Well the numbers suggest that 40 hits is about right. If I get a really good crit then it's a little lower, but not by much.
Since you use hvstat what is your t/s? Slow t/s maybe your problem, as other have said 1.5hr should be well enough for dwd.
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Nov 4 2015, 06:32
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Void Domain @ Nov 3 2015, 20:00)  According to Djack its 5cr and 4eco, but I dont understand eco at high level (IMG:[ invalid] style_emoticons/default/huh.gif) Since you use hvstat what is your t/s? Slow t/s maybe your problem, as other have said 1.5hr should be well enough for dwd. It's 2 t/s usually. My pings are always high because I start at the new day and here that's 5pm (though it may be 4pm now because HV might not have factored in daylight savings) - that's when my wife and kids watch stuff on Hulu and Netflix and/or play online games. I'm more concerned about how many hits it takes to get through those SG's. It's just not doable when I reach 2 in a single round, that's almost 100 hits to get through that. Even at 4t/s that's #$%&ing TEDIOUS.
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Nov 4 2015, 06:46
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(jacquelope @ Nov 4 2015, 12:32)  It's 2 t/s usually. My pings are always high because I start at the new day and here that's 5pm (though it may be 4pm now because HV might not have factored in daylight savings) - that's when my wife and kids watch stuff on Hulu and Netflix and/or play online games.
You live in the west coast I guess? 3.5t/s should be easy, what is your ping?
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Nov 4 2015, 07:07
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Void Domain @ Nov 3 2015, 20:46)  You live in the west coast I guess? 3.5t/s should be easy, what is your ping?
It ranges around 250 around 5pm, right now 125. My t/s right now is 3. I'd hate to wait to start now, though.
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