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post Aug 2 2011, 17:57
Post #7421
rawrboy



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QUOTE(skyryder @ Aug 2 2011, 08:43) *

Thanks for the tips, so as a follow up...

1) Ok...so what would possible builds look like? Like, what would the min amount of INT/WIS I'm putting into a Melee and STR/DEX/AGI in a Mage?

2) I'm going to assume I'm maxing out Weaken/Poison? Or is one point good enough?

3) What sort of equip should I be looking for? I guess I'm more curious as to what my current equip is lacking (got most of it from monster drops)...


Gonna send you some equipment for you to use. It'll probably make things easier for you, check mooglemail in a bit, it's free. Max out weaken! Use trainer to get some ability points.
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post Aug 2 2011, 17:58
Post #7422
Loli connnnn



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QUOTE(skyryder @ Aug 2 2011, 23:43) *

Thanks for the tips, so as a follow up...

1) Ok...so what would possible builds look like? Like, what would the min amount of INT/WIS I'm putting into a Melee and STR/DEX/AGI in a Mage?

2) I'm going to assume I'm maxing out Weaken/Poison? Or is one point good enough?

3) What sort of equip should I be looking for? I guess I'm more curious as to what my current equip is lacking (got most of it from monster drops)...


1) There won't be a "min amount" of int/wis because even melee need mana, and getting wis and int is the only way for it ; for the same reason, agi,str is important for action speed and sheild rates so u can't just cut it off (well I think dex is the only one u can cut it off if u r a mega)

2) for using weaken/posion to fight a boss, it's all good to max it out if u have enough ability point since their duration will increase, in the result u'll cast fewther time and save mana

3) I think my eq is suck too so i cannot give u any comment, i just refershed the EQ shop for a few times and choose the one "looks" good (without calculation) .....I don't think EQ is really that important at the lv under 150?

This post has been edited by Loli connnnn: Aug 2 2011, 18:02
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post Aug 2 2011, 18:03
Post #7423
varst



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QUOTE(skyryder @ Aug 2 2011, 23:43) *

Thanks for the tips, so as a follow up...

1) Ok...so what would possible builds look like? Like, what would the min amount of INT/WIS I'm putting into a Melee and STR/DEX/AGI in a Mage?

2) I'm going to assume I'm maxing out Weaken/Poison? Or is one point good enough?

3) What sort of equip should I be looking for? I guess I'm more curious as to what my current equip is lacking (got most of it from monster drops)...


Remeber, I'm not a full-time melee, though these points should work generally. Anyone with more experience can always rebut my points.

1. Hm....it really depends on your level, but keeping the min amount at 80% of your level seems to work for me when I'm at lower levels.

2. You will need 5 AP in poison to get the full effect of weaken (50% nerf on monster's physical attack).
As for poison, it depends on whether you're wearing light or heavy armor, as AP invested only affects its duration. You want more AP in poison for heavy armor, as you're slower and poison will wear off soon. If you goes for light armor, you can have less AP in poison.

3. Leather armors are useless. Same for dragon-hide except those with holy/dark mitigation, which you may need to fight gods. Plates are only useful in protection variant.
If you're going for light armor, shade/kelvar will be a better choice.
If you're going for heavy armor, you can look for power armor/shield armor.
As for weapons, rapier/axe shouldn't be a bad choice for dual-wield.
For one-handed it's better to get an axe to maximize the damage output.
For two-handed, longsword/katana with good bleeding should be a good choice.
i won't go too deep into equipment numbers, as that's the thing you should try yourself.

This post has been edited by varst: Aug 2 2011, 18:05
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post Aug 2 2011, 18:14
Post #7424
buktore



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QUOTE(skyryder @ Aug 2 2011, 22:43) *

1) Ok...so what would possible builds look like? Like, what would the min amount of INT/WIS I'm putting into a Melee and STR/DEX/AGI in a Mage?


Who cares about anything beside STR (for melee) / INT (for mage) !!!

QUOTE(buktore @ Jul 23 2011, 02:44) *

(from most > least imortant)

Melee : STR > STR > STR > STR > STR > STR
Mage : INT > INT > INT > INT > INT > INT


(IMG:[invalid] style_emoticons/default/tongue.gif)

Seriously, don't ask how many primary attribute one should get, no one can answer it.
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post Aug 2 2011, 18:24
Post #7425
varst



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QUOTE(buktore @ Aug 3 2011, 00:14) *

Who cares about anything beside STR (for melee) / INT (for mage) !!!

Seriously, don't ask how many primary attribute one should get, no one can answer it.


No, I care those other attributes besides INT.
STR/DEX can increase your hit chance, which is useful when you need to ET for mana.
AGI is important as you don't want to get two hits from a monster in the same turn.
END is important as you want more hp and defense to sustain attacks.
It should be better to keep them at a certain minimum level to gain the maximum benefits of diversification (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Aug 2 2011, 18:36
Post #7426
buktore



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QUOTE(varst @ Aug 2 2011, 23:24) *

No, I care those other attributes besides INT.
STR/DEX can increase your hit chance, which is useful when you need to ET for mana.
AGI is important as you don't want to get two hits from a monster in the same turn.
END is important as you want more hp and defense to sustain attacks.
It should be better to keep them at a certain minimum level to gain the maximum benefits of diversification (IMG:[invalid] style_emoticons/default/tongue.gif)


No... that's just wrong! (IMG:[invalid] style_emoticons/default/mad.gif)

Why would you put point in END when you can just whine to Tenb that "Oh, monster hit so hard now! Sucks! Sucks! Sucks!" and ask him to reduce monster damage instead.

Why would you put point in AGI when you can just whine to Tenb that "Oh, monster move so fast and Haste sucks now! Sucks! Sucks! Sucks!" and ask him to reduce monster speed and boost Haste instead.

Why would you put point in DEX when you can just whine to Tenb that "Oh, monster can evade more since our hit chance are lower, it sucks now! Sucks! Sucks! Sucks!" and ask him to bring back 100% hit chance instead.

Why would you put point in WIS when you can just whine to Tenb that "Oh, monster are stronger now and we have to cast more spells and need more mana, it sucks now! Sucks! Sucks! Sucks!" and ask him to bring easy mana recovery back instead.

See? You don't need anything beside STR/INT !!!!11!!!

(IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by buktore: Aug 2 2011, 18:39
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post Aug 2 2011, 18:37
Post #7427
Maximum_Joe



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QUOTE(Firethorn @ Aug 1 2011, 23:10) *

Can anybody who actually has the white/black/rainbow auras let me know how much they actually affect things?


http://ehwiki.org/wiki/Auras#Spectral_Auras

Hasn't been updated in a while, but should still be accurate.
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post Aug 2 2011, 18:44
Post #7428
Mi-Ala Starbreeze



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Stats, huh.
These are mine. Currently leveling up LA and DW proficiencies. Eth DW obliterates any boss right away.
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post Aug 2 2011, 18:57
Post #7429
varst



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QUOTE(buktore @ Aug 3 2011, 00:36) *

See? You don't need anything beside STR/INT !!!!11!!!


Okay, that's a valid objection. (IMG:[invalid] style_emoticons/default/laugh.gif)

No No No, then I won't even need to put points in INT!

Why would you put point in INT when you can just whine to Tenb that "Oh, the monsters are so strong that we cannot one-shot them, it sucks now! Sucks! Sucks! Sucks!" and ask him to bring one-shot-the-hell back (IMG:[invalid] style_emoticons/default/tongue.gif)

By the way, do you think I should level up this katana or sell it right now?
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post Aug 2 2011, 19:01
Post #7430
buktore



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QUOTE(varst @ Aug 2 2011, 23:57) *

By the way, do you think I should level up this katana or sell it right now?


Sell it. ADM is too low to warrant further LVling.
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post Aug 2 2011, 19:07
Post #7431
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QUOTE(buktore @ Aug 3 2011, 01:01) *

Sell it. ADM is too low to warrant further LVling.


Hm....so it seems ADM's more important at high levels, because bleeding wound's simply useless at higher difficulty?

And since I just got it back, I won't be selling that right now.

This post has been edited by varst: Aug 2 2011, 19:11
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post Aug 2 2011, 19:12
Post #7432
buktore



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QUOTE(varst @ Aug 3 2011, 00:07) *

Hm....so it seems ADM's more important at high levels, because bleeding wound's simply useless at higher difficulty?


I'm not saying that. But for a Slaughter Katana, it has very low ADM. It might be worth lvling if it has at least a moderate ADM IMO.

This post has been edited by buktore: Aug 2 2011, 19:13
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post Aug 2 2011, 19:15
Post #7433
Mi-Ala Starbreeze



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QUOTE(varst @ Aug 2 2011, 20:07) *

Hm....so it seems ADM's more important at high levels, because bleeding wound's simply useless at higher difficulty?

And since I just got it back, I won't be selling that right now.

I am currently relying on the bleed alone. 250-350 dmg hits on custom GIANTGIANTGIANTGIANTGIANTGIANTGIANTGIANTGIANTGIANT mobs suck, while bleed can be considered "true damage".

Also that katana of yours is pretty nice. Low ADM, right, but awesome bleed proc. 25%,m 4 turns, heavy damage - seems to be pretty nice.
Mine used to be about the same @ that level.

This post has been edited by MiAla: Aug 2 2011, 19:17
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post Aug 2 2011, 19:27
Post #7434
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Does shield armor still drop with the barrier suffix? I haven't seen any and all the other types seem worthless.
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post Aug 2 2011, 19:36
Post #7435
varst



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QUOTE(buktore @ Aug 3 2011, 01:12) *

I'm not saying that. But for a Slaughter Katana, it has very low ADM. It might be worth lvling if it has at least a moderate ADM IMO.


QUOTE(MiAla @ Aug 3 2011, 01:15) *

I am currently relying on the bleed alone. 250-350 dmg hits on custom GIANTGIANTGIANTGIANTGIANTGIANTGIANTGIANTGIANTGIANT mobs suck, while bleed can be considered "true damage".

Also that katana of yours is pretty nice. Low ADM, right, but awesome bleed proc. 25%,m 4 turns, heavy damage - seems to be pretty nice.
Mine used to be about the same @ that level.


That's what I called 'professional judgement', since I'm not a katana user.
Thanks for the advices from different levels, that's useful for me to determine which equipments to keep.

QUOTE(Ballistic9 @ Aug 3 2011, 01:27) *

Does shield armor still drop with the barrier suffix? I haven't seen any and all the other types seem worthless.


They still drops, but most of them are bad and become bazaar food.
You'll need two good rolls to get a useful shield armor of barrier. That's why they're so rare.
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post Aug 2 2011, 19:42
Post #7436
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QUOTE(Ballistic9 @ Aug 3 2011, 01:27) *

Does shield armor still drop with the barrier suffix? I haven't seen any and all the other types seem worthless.


I have only seen shield with the barrier suffix (IMG:[invalid] style_emoticons/default/unsure.gif)

Meanwhile, my stats are looking healthier (IMG:[invalid] style_emoticons/default/tongue.gif)
Attached Image



This post has been edited by MidNightPass: Aug 2 2011, 20:11
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post Aug 2 2011, 21:16
Post #7437
skyryder



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QUOTE(rawrboy @ Aug 2 2011, 11:57) *

Gonna send you some equipment for you to use. It'll probably make things easier for you, check mooglemail in a bit, it's free. Max out weaken! Use trainer to get some ability points.


Thanks for the equip rawrboy!


QUOTE(Loli connnnn @ Aug 2 2011, 11:58) *

3) I think my eq is suck too so i cannot give u any comment, i just refershed the EQ shop for a few times and choose the one "looks" good (without calculation) .....I don't think EQ is really that important at the lv under 150?


That's the thing...I guess I don't know what "Looks good"...I know the wiki has a few stats that show min/max bonuses for drops, but then again I've been relying on monster drops for my equips...


QUOTE(varst @ Aug 2 2011, 12:03) *


3. Leather armors are useless. Same for dragon-hide except those with holy/dark mitigation, which you may need to fight gods. Plates are only useful in protection variant.
If you're going for light armor, shade/kelvar will be a better choice.
If you're going for heavy armor, you can look for power armor/shield armor.
As for weapons, rapier/axe shouldn't be a bad choice for dual-wield.
For one-handed it's better to get an axe to maximize the damage output.
For two-handed, longsword/katana with good bleeding should be a good choice.
i won't go too deep into equipment numbers, as that's the thing you should try yourself.


Good to know...thanks varst! I've mainly been using my shortsword/dagger because of the accuracy bonuses...but I guess that will balance out once I've increased my stats enough?

QUOTE(MiAla @ Aug 2 2011, 12:44) *

Stats, huh.
These are mine. Currently leveling up LA and DW proficiencies. Eth DW obliterates any boss right away.


A little high in level compared to me, but it's a good reference point...least priority is INT and DEX being the most important for melee.

Thanks to all! (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Aug 2 2011, 21:48
Post #7438
Mi-Ala Starbreeze



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QUOTE(skyryder @ Aug 2 2011, 22:16) *

A little high in level compared to me, but it's a good reference point...least priority is INT and DEX being the most important for melee.

Thanks to all! (IMG:[invalid] style_emoticons/default/laugh.gif)

Not exactly. It is just my point of view. Since DEX grants you almost the same +attack rating as STR but in addition increases crit rating and accuracy, I count it as the most useful stat DPS-wise. Second in priority comes AGI.
I wonder if I will be able to reach 200 ASPD one day... That would mean I dont need Haste anymore, right?
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post Aug 2 2011, 22:03
Post #7439
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When I was a small little melee I tried to keep STR,DEX,AGI and END at level and let Int and Wis a bit behind.
Worked well.

But back then we did not have those fancy toys and used full silk to stay alive. So I can't tell how much rules changed since then.
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post Aug 3 2011, 00:12
Post #7440
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Well, right now I'm still a small little melee. Is there any way to kill monsters faster, or do I have to keep spamming 1112223R33333445R555?
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