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post Oct 21 2015, 08:06
Post #73941
izpekopon



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QUOTE(jacquelope @ Oct 21 2015, 13:56) *

I did it the hard way, I went Normal diff and ground that 1H mofo through Arena battles. I got way more EXP, loot, credits, plus clear bonuses, etc. and that was before I was able to fight at Hell+

If i remember correctly, after receiving advice at lv150 to switch to 1h.
I pretty much ditched DW, bought a good unassigned rapier from the bazaar (very lucky), got the shield from u.
Then went directly into clearing arenas on hell difficulty.
So honestly i don't there is a need to grind proficiency for 1h in IW.

[side note]
Seems to be a shortage of good quality unassigned or low level rapiers in the WTS.
I believe newcomers around level 150 are going to find it hard to transition into 1h.
So i was thinking, as an alternative, maybe they could use shortsword?
Which 1h types would make good rapier alternatives? Shortsword (for parry) Club (stun procs) or Axe seem viable. Wakizashi probably not so.

This post has been edited by izpekopon: Oct 21 2015, 08:11
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post Oct 21 2015, 08:45
Post #73942
jacquelope



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QUOTE(izpekopon @ Oct 20 2015, 23:06) *

If i remember correctly, after receiving advice at lv150 to switch to 1h.
I pretty much ditched DW, bought a good unassigned rapier from the bazaar (very lucky), got the shield from u.
Then went directly into clearing arenas on hell difficulty.
So honestly i don't there is a need to grind proficiency for 1h in IW.

[side note]
Seems to be a shortage of good quality unassigned or low level rapiers in the WTS.
I believe newcomers around level 150 are going to find it hard to transition into 1h.
So i was thinking, as an alternative, maybe they could use shortsword?
Which 1h types would make good rapier alternatives? Shortsword (for parry) Club (stun procs) or Axe seem viable. Wakizashi probably not so.

Also may need to step up donations to get rapiers for newbs. It's true, transitioning to 1H is going to be brutal here soon when newb-usable rapiers run out.
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post Oct 21 2015, 09:35
Post #73943
Sapo84



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You actually don't need a rapier at level 150.
Because you have no shade/power your only source of damage is the main weapon, so the lower damage from rapier hurts a lot and you probably need 1 penetrated armor proc to offset the lower damage.
Given the fact that at level 150 you probably play lower difficulties where your enemies drops after 3-4 hits you probably never proc penetrated armor more than 1 time, making rapier damage lower than the alternatives.

At level <200 I would go either with club (for stun) or shortsword (for parry).
At level >200 I would go for shortsword and switch to rapier when going the power armor route.
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post Oct 21 2015, 10:09
Post #73944
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QUOTE(Sapo84 @ Oct 21 2015, 09:35) *

You actually don't need a rapier at level 150.
Because you have no shade/power your only source of damage is the main weapon, so the lower damage from rapier hurts a lot and you probably need 1 penetrated armor proc to offset the lower damage.
Given the fact that at level 150 you probably play lower difficulties where your enemies drops after 3-4 hits you probably never proc penetrated armor more than 1 time, making rapier damage lower than the alternatives.

At level <200 I would go either with club (for stun) or shortsword (for parry).
At level >200 I would go for shortsword and switch to rapier when going the power armor route.

furthermore, when you're grinding 1H prof a club (with high proc duration) could compensate the lack of counterstuns. on the other hand, a shortsword may raise the number of counterstuns to the same level of a rapier - only missing PA proc
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post Oct 21 2015, 10:17
Post #73945
izpekopon



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I probably went straight into the rapier route is cos i found an unassigned exq ethereal rapier of slaughter with decent dmg and 3PABs on the bazaar.
Pretty much decided at that point to Soulbound and IW it as a long term weapon.

I agree that around lv150 rapier is probably isn't the best 1h main-hand.
Unless they already found a decent rapier already and plan to use it long term, they might be better off with the other choices.

This post has been edited by izpekopon: Oct 21 2015, 10:21
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post Oct 21 2015, 11:20
Post #73946
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Well, i dont see much sense in any other weapon.
Lets say 150lvl deal with 700pl (range should be higher). Its 30-50% pmi depending on class, but mostly chaos upgrades (btw, many low pl has huge chaos investments). That means we doing 50-70% of our base damage and even 1 pa stack gives 62,5-77,5%. Thats quite big. Overall difference in weapon damage wont be high, because main income is always from other things like prof, power and stats. For example 45adb for 150lvl gives 500 and 50adb gives 556. Its nothing, because overall amount is 2k even with full plate.
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post Oct 21 2015, 11:32
Post #73947
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QUOTE(nec1986 @ Oct 21 2015, 11:20) *

Well, i dont see much sense in any other weapon.
Lets say 150lvl deal with 700pl (range should be higher). Its 30-50% pmi depending on class, but mostly chaos upgrades (btw, many low pl has huge chaos investments). That means we doing 50-70% of our base damage and even 1 pa stack gives 62,5-77,5%. Thats quite big. Overall difference in weapon damage wont be high, because main income is always from other things like prof, power and stats. For example 45adb for 150lvl gives 500 and 50adb gives 556. Its nothing, because overall amount is 2k even with full plate.

imagine to be a lv150 with only 20k budget then (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Oct 21 2015, 11:57
Post #73948
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I dont think they can buy something in shop, so its mostly selfdrop. Why budget than?

Btw, i got this one few days ago. Is it cost something?
http://hentaiverse.org/pages/showequip.php...;key=fb286764b6
As i remember only shadow is good.
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post Oct 21 2015, 12:02
Post #73949
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QUOTE(nec1986 @ Oct 21 2015, 11:20) *

Well, i dont see much sense in any other weapon.
Lets say 150lvl deal with 700pl (range should be higher). Its 30-50% pmi depending on class, but mostly chaos upgrades (btw, many low pl has huge chaos investments). That means we doing 50-70% of our base damage and even 1 pa stack gives 62,5-77,5%. Thats quite big. Overall difference in weapon damage wont be high, because main income is always from other things like prof, power and stats. For example 45adb for 150lvl gives 500 and 50adb gives 556. Its nothing, because overall amount is 2k even with full plate.


Exq rapiers are ~7ADB lower than shortsword, with ~5% lower accuracy (at level 150 you miss frequently) and ~12 lower STR and AGI (adjusted for level 150).
You're down 100 damage (5%) even without taking into account the accuracy, the added crit from STR, the added bonuses from AGI and the ~5 spirit points.
With a ~20% proc rate for PA it's very unlikely you break even at <Nintendo considering that bleeding wound still adds a bit of damage.
If rapiers had the same cost of shortsword (talking about WTS here, there should be some unassigned 1H of slaughter around, self-drop is too random to make any assumptions) I could understand going for them, currently for <200 I would go for a shortsword and switch to rapier between 200 and 300.

This post has been edited by Sapo84: Oct 21 2015, 13:00
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post Oct 21 2015, 12:40
Post #73950
izpekopon



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QUOTE(Sapo84 @ Oct 21 2015, 18:02) *

Exq rapiers are ~7ADB lower than shortsword, with ~5% lower accuracy (at level 150 you miss frequently) and ~12 lower STR and AGI.
You're down 100 damage (5%) even without taking into account the accuracy, the added crit from STR, the added bonuses from AGI and the ~5 spirit points.
With a ~20% proc rate for PA it's very unlikely you break even at <Nintendo considering that bleeding wound still adds a bit of damage.
If rapiers had the same cost of shortsword (talking about WTS here, there should be some unassigned 1H of slaughter around, self-drop is too random to make any assumptions) I could understand going for them, currently for <200 I would go for a shortsword and switch to rapier between 200 and 300.

So in the end, Rapier would ultimately be the weapon of choice.
There's 2 options that i can think of.
Option 1. lv150~200 start with any 1h type weapon as long as its cost effective. Switch to rapier around 200+.
Option 2. lv150~ get a rapier, Soulbind it and invest abit of time effort to IW10 it for long term usage.

Option 1 might be the way to go, considering how unassigned/low lvl rapier(s) of slaughter are getting hard to find in the WTS.

Well, If we can't find the ideal, we just have to make do with the next best alternatives (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by izpekopon: Oct 21 2015, 12:46
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post Oct 21 2015, 12:52
Post #73951
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For heavy armored 1H/Shield, should I use SP shield instead of spark, or usually both in x10~ difficulty?

I am still leveling in x7 Difficulty.
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post Oct 21 2015, 12:54
Post #73952
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QUOTE(buimon @ Oct 21 2015, 17:52) *

For heavy armored 1H/Shield, should I use SP shield instead of spark, or usually both in x10~ difficulty?

I am still leveling in x7 Difficulty.

try both (IMG:[invalid] style_emoticons/default/smile.gif)
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post Oct 21 2015, 13:32
Post #73953
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ah, nevermind.

This post has been edited by jacquelope: Oct 21 2015, 13:37
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post Oct 21 2015, 14:48
Post #73954
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Depend on how hard you got hit for, if it's usually > 35% of your hp then spirit shield, otherwise spark. I use spirit shield when doing Nintendo school girl arenas, and spark for Trio and Tree or below.

QUOTE(Dan31 @ Oct 20 2015, 18:55) *

Try IWBTH, or even PFUDOR. (IMG:[invalid] style_emoticons/default/ph34r.gif)


*flip sensei* (/ ` A')/ `' ( _ V_)
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post Oct 21 2015, 14:54
Post #73955
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QUOTE(izpekopon @ Oct 21 2015, 06:06) *
Seems to be a shortage of good quality unassigned or low level rapiers in the WTS.
I believe newcomers around level 150 are going to find it hard to transition into 1h.
So i was thinking, as an alternative, maybe they could use shortsword?
Which 1h types would make good rapier alternatives? Shortsword (for parry) Club (stun procs) or Axe seem viable. Wakizashi probably not so.
If a player is playing on high-ish difficulty, there isn't much of an alternative. I think Average Rapier > Exquisite club/axe/waki/shortsword etc, at least on difficulties where the monsters take 4+ hits to kill. PA is just that good. Sure, rapier has low weapon damage, but a single stack of PA will probably give you effective damage significantly higher than an equivalent Axe.

But - if the player is playing on low difficulty where monsters die in 3 hits or less - then there isn't enough time for PA to be of that much use, so any decent quality non-Waki could work. On low difficulty, defense matters less, so the best choice might be an axe, but at low levels players don't have that freedom and just have to use whatever happens to drop for them.
QUOTE(Sapo84 @ Oct 21 2015, 10:02) *
Exq rapiers are ~7ADB lower than shortsword, with ~5% lower accuracy (at level 150 you miss frequently) and ~12 lower STR and AGI (adjusted for level 150).
You're down 100 damage (5%) even without taking into account the accuracy, the added crit from STR, the added bonuses from AGI and the ~5 spirit points.
On high difficulty, those ADB/crit drawbacks are more than worth it, since a single stack of PA is so much more beneficial.

Base spirit is nearly irrelevant.
QUOTE(izpekopon @ Oct 21 2015, 10:40) *
Option 1. lv150~200 start with any 1h type weapon as long as its cost effective. Switch to rapier around 200+.
Option 2. lv150~ get a rapier, Soulbind it and invest abit of time effort to IW10 it for long term usage.
For most, the only option is "use whatever the heck I'm lucky enough to find". For strategy here I think we should consider unassigned rapiers a thing of the past - it might not be true quite yet, but we're close enough to it and lower level players need a different path.
QUOTE(Nekokon @ Oct 21 2015, 12:48) *
Depend on how hard you got hit for, if it's usually > 35% of your hp then spirit shield, otherwise spark. I use spirit shield when doing Nintendo school girl arenas, and spark for Trio and Tree or below.
Always use both on difficulty higher than ~Hell. Otherwise you'll get unlucky once or twice and will have dearly wished for whichever one you neglected.
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post Oct 21 2015, 15:07
Post #73956
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QUOTE(Superlatanium @ Oct 21 2015, 20:54) *

For most, the only option is "use whatever the heck I'm lucky enough to find". For strategy here I think we should consider unassigned rapiers a thing of the past - it might not be true quite yet, but we're close enough to it and lower level players need a different path.

[Fixed]
Option 1. lv150~200 start with whatever 1h type weapon the heck I'm lucky enough to find as long as its cost effective. Switch to rapier around 200+.
Option 2. lv150~ get a rapier, Soulbind it and invest abit of time effort to IW10 it for long term usage.
(IMG:[invalid] style_emoticons/default/laugh.gif)

But about the Average quality Rapiers, i honestly can't see people buying 1 to use
(Not that any1 sells Average Rapier(s) of Slaughter).

Maybe they'l have to shrine a few trophies in One-Handed weapons for one.

This post has been edited by izpekopon: Oct 21 2015, 15:08
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post Oct 21 2015, 15:20
Post #73957
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QUOTE(Sapo84 @ Oct 21 2015, 13:02) *

at level 150 you miss frequently

Because i dont think its true. If 1h is missing often, than he probably doing something wrong. Maybe other style (like dw), but 1h? First, it has stun and stunned minion cant evade/parry. Even low chance, even 1 counter its still gonna be huge time when target is stunned (at least half). After that we have up to 100% counter-parry and more or less stable +50% acc from overwhelming. And finally ordinary parry/evade for 150lvl monster is 3%/1% (giant).

But i also think weapon is our first thing we wanna soulbind/iw. Maybe it wont be perfect, but compare to shield (which almost doesnt change) and gear (which player change too many times) it has sense. And compare to old times its much easier to do, because at hell i have similar result as old iwbth. Same weapon at 150 gives 445 and at 200 its already 578. Also leveling is very fast and its not so easy to find replacement. So idea to soulfuse and iw something doesnt looks very bad. Thats small reason to start with rapier even at low lvl. But also there is another thing and its the fact pa is very good. If crit is 15% with 20% weapon chance we have 32% chance to proc pa. Even if mobs die in 4 hits its already more than 5%.

Monsters die in 3 turns defense 30% - 3,3%
Monsters die in 4 turns defense 30% - 5,1%
Monsters die in 5 turns defense 30% - 6,7%
Same with 40% defense - 5,2%/7,8%/10,4%
Same with 50% defense - 7,8%/11,8%/15,7%


This post has been edited by nec1986: Oct 21 2015, 15:47
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post Oct 21 2015, 15:26
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QUOTE(Nekokon @ Oct 21 2015, 14:48) *

*flip sensei* (/ ` A')/ `' ( _ V_)

˙ǝɹǝɥʇ pɹɐnb ɟɟo ǝɯ ʇɥbnɐɔ noʎ (_V _ )
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post Oct 21 2015, 15:50
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QUOTE(izpekopon @ Oct 21 2015, 13:07) *

[Fixed]
Option 1. lv150~200 start with whatever 1h type weapon the heck I'm lucky enough to find as long as its cost effective. Switch to rapier around 200+.
Option 2. lv150~ get a rapier, Soulbind it and invest abit of time effort to IW10 it for long term usage.
(IMG:[invalid] style_emoticons/default/laugh.gif)

But about the Average quality Rapiers, i honestly can't see people buying 1 to use
(Not that any1 sells Average Rapier(s) of Slaughter).

Maybe they'l have to shrine a few trophies in One-Handed weapons for one.
Trophies... that's not a bad idea. Previously we'd been thinking that players should always sell their trophies, but since even "OK" equipment is very lacking at low levels, maybe it would be smart for someone at level 150 to shrine 10k worth of trophies in 1h and hope for a Superior or Exquisite rapier (suffix unimportant). This way they could get something at their level which would otherwise be impossible to buy and very unlucky to drop. They could even soulfuse it (soulfuse cost is low for lower quality equipment) and use it until 250 or something.

The problem is finding a rapier, any rapier, not the cost. Low-level players don't have shops, so other low-level players can't get gear to use unless they find it themselves. But trophies might be the solution.
QUOTE(nec1986 @ Oct 21 2015, 13:20) *
Because i dont think its true. If 1h is missing often, than he probably doing something wrong. Maybe other style (like dw), but 1h? First, it has stun and stunned minion cant evade/parry.
I agree, regardless of level, accuracy is too low priority to be considered for 1h.
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post Oct 21 2015, 16:04
Post #73960
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QUOTE(Superlatanium @ Oct 21 2015, 21:50) *

Trophies... that's not a bad idea. Previously we'd been thinking that players should always sell their trophies, but since even "OK" equipment is very lacking at low levels, maybe it would be smart for someone at level 150 to shrine 10k worth of trophies in 1h and hope for a Superior or Exquisite rapier (suffix unimportant). This way they could get something at their level which would otherwise be impossible to buy and very unlucky to drop. They could even soulfuse it (soulfuse cost is low for lower quality equipment) and use it until 250 or something.

People could always collaborate with low-level characters like atomicpuppy or even the FreeShop to generate a chunk of lower-end gear for the newer players.
With the mindset of as long as the equip can be Soulfused with the lowest possible amount of soul fragments.
This should ensure that newer players would be able to at least secure a weapon in the early stages.

This post has been edited by izpekopon: Oct 21 2015, 16:06
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