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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 18 2015, 01:24
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doom9ra
Group: Members
Posts: 789
Joined: 11-December 10

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QUOTE(galdon @ Oct 18 2015, 03:07)  So, I have a question for the Mage combat style. Staff Proficiency can increase your spell damage, and accuracy, but so far as I recall (unless it was changed since last time I played more often) you only get proficiency by using your basic single target attack. So, is it worth it to try to use the weak attack during normal battle, or is there a way to grind staff proficiency more safely?
crude item world the best way
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Oct 18 2015, 01:27
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(galdon @ Oct 17 2015, 23:07)  So, I have a question for the Mage combat style. Staff Proficiency can increase your spell damage, and accuracy, but so far as I recall (unless it was changed since last time I played more often) you only get proficiency by using your basic single target attack. So, is it worth it to try to use the weak attack during normal battle, or is there a way to grind staff proficiency more safely? 103 PXP IW on IWBTH. Spellspam Attack, use Regen only, and gain proficiency while paying no attention at all. But it'll still take a while. Better idea: don't try mage at all until level 310+, or at least level 250+ if you're willing to only be able to fight on ~Hell and lower.
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Oct 18 2015, 02:09
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doom9ra
Group: Members
Posts: 789
Joined: 11-December 10

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What is maximum attack speed bonus?
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Oct 18 2015, 02:39
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(doom9ra @ Oct 18 2015, 02:09)  What is maximum attack speed bonus?
I think you should get it by dual wielding 2 peerless wakizashi of swiftness with swift strike lvl 5 on both, and a set of peerless agile shade armor (and burden < 40, plus having AGI at twice your level) (not counting Haste/Scroll of swiftness). As for how much that makes, do the math. Around 50% I guess? A bit more? This post has been edited by Dan31: Oct 18 2015, 02:42
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Oct 18 2015, 06:45
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galdon
Group: Members
Posts: 181
Joined: 15-November 12

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QUOTE(Superlatanium @ Oct 17 2015, 18:27)  103 PXP IW on IWBTH. Spellspam Attack, use Regen only, and gain proficiency while paying no attention at all. But it'll still take a while.
Better idea: don't try mage at all until level 310+, or at least level 250+ if you're willing to only be able to fight on ~Hell and lower.
What would be better than Mage for lower levels, then? In my experimentation, I've been finding that while I can usually wipe out everything in a round in 3-4 turns as a Mage, when I try Melee combat, even a round with 4 monsters can take around 20 turns to win. This post has been edited by galdon: Oct 18 2015, 06:58
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Oct 18 2015, 07:44
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(galdon @ Oct 18 2015, 11:45)  What would be better than Mage for lower levels, then? In my experimentation, I've been finding that while I can usually wipe out everything in a round in 3-4 turns as a Mage, when I try Melee combat, even a round with 4 monsters can take around 20 turns to win.
well , you will lvl up slower than melee in low lvl ~ below 300 ~ since you will not survive in high difficulty using mage ( unless maybe you have tons of upgrade + using all leg phase (IMG:[ invalid] style_emoticons/default/unsure.gif) ) while melee can play at higher difficulty easier (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by nobody_xxx: Oct 18 2015, 07:45
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Oct 18 2015, 08:37
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galdon
Group: Members
Posts: 181
Joined: 15-November 12

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QUOTE(nobody_xxx @ Oct 18 2015, 00:44)  well , you will lvl up slower than melee in low lvl ~ below 300 ~ since you will not survive in high difficulty using mage ( unless maybe you have tons of upgrade + using all leg phase (IMG:[ invalid] style_emoticons/default/unsure.gif) ) while melee can play at higher difficulty easier (IMG:[ invalid] style_emoticons/default/heh.gif) I seem to be experiencing the opposite for some reason though. When I play mage, I can handle hell on shorter sets of battles, and nightmare on longer ones. When I play melee, however, I can only play on Hard, and it still takes much longer to finish a fight.
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Oct 18 2015, 08:56
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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Maybe it's because you're currently a full pledged mage :3 ?
If you're fighting a small number of monsters on higher difficulties it would be faster as melee, as you can just weaken/silence then, then hold down 1234 key most of the time `3` Slipping up 1 or 2 turns won't kill you right away. Being mage you will have to be more careful, thus making each turn longer.
And since the exp scales much faster than monster's stats it's almost always better to kill less monsters on higher difficulties than more monsters on lower difficulties. You spend less stamina that way too :3
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Oct 18 2015, 09:17
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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QUOTE(Scremaz @ Oct 17 2015, 20:37)  well, it's still a buff and almost free. good choices are fire to boost fire mitigation againist dragonkins (obviously you have to throw in the ability more than 3APs) or the element which boosts your weapon's damage. which strike does it have?
QUOTE(Superlatanium @ Oct 17 2015, 20:38)  Storm and Frost reduces hits blocked (and hits taken), so that's out. Elec reduces evade - the only one that helps offense - so it might be the best choice, even though the effect is quite minimal since Overwhelming Strikes already gives very high accuracy. Fire reduces monster damage against you, so it reduces Cures and spirit damage taken by a very tiny amount, as well as reducing damage from Dragonkins (high proportion of elemental damage), so it's probably the best defensive choice, even though the effect is likely completely unnoticeable.
You can also see if your weapon has an elemental strike that synergizes with a spike shield's elemental vulnerability effect.
My 2 weapons are: mostly used: http://hentaiverse.org/pages/showequip.php...;key=086096e2afrarely used: http://hentaiverse.org/pages/showequip.php...;key=ec54c54993both have a small electric damage bonus. I'm using storm spike shield indeed, for that small damage boost, but it's not really that great of bonus. From what i understand the flame shield and wind shield only regard normal attacks and not skills or spells (i could be wrong). The frost shield has such a minor effect and won't help the counters and lastly i no longer miss (140% hit chance + overwelming). So i guess i either keep it on the wind shield for the extra damage or i change to fire shield for the protection... Well fire damage is really messing me up, so i guess fire shield it is.
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Oct 18 2015, 09:25
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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Instant death Q.Q Double spell crit right after out of stun Q.Q (IMG:[ i.imgur.com] http://i.imgur.com/dQxJRQd.png) And here I thought I would be absolutely safe at Hell difficulty *reset days-since-last-death counter* (_ _")
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Oct 18 2015, 09:31
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(galdon @ Oct 18 2015, 14:37)  I seem to be experiencing the opposite for some reason though. When I play mage, I can handle hell on shorter sets of battles, and nightmare on longer ones. When I play melee, however, I can only play on Hard, and it still takes much longer to finish a fight.
Maybe its bcos of ur melee proficiency? QUOTE(Nekokon @ Oct 18 2015, 15:25)  Instant death Q.Q Double spell crit right after out of stun Q.Q (IMG:[ i.imgur.com] http://i.imgur.com/dQxJRQd.png) And here I thought I would be absolutely safe at Hell difficulty *reset days-since-last-death counter* (_ _") On hell and above, i always on spark (IMG:[ invalid] style_emoticons/default/biggrin.gif) I'm extremely paranoid, extremely.
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Oct 18 2015, 09:37
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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I hardly went down to 60% on Hell, so I thought it would be fine skipping it Q.Q My first IA will be for spark, that's for sure >"< 4 more days >"<
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Oct 18 2015, 10:35
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Nekokon @ Oct 18 2015, 09:25)  Instant death Q.Q Double spell crit right after out of stun Q.Q (IMG:[ i.imgur.com] http://i.imgur.com/dQxJRQd.png) And here I thought I would be absolutely safe at Hell difficulty *reset days-since-last-death counter* (_ _") Celestials can burst you down pretty hard, yeah. Use Spirit Shield and/or Spark. Also, you can use Silence to prevent MP/SP attacks. You may want a Power of Warding to raise your magical mit, since this is the weakness of power armor. QUOTE(Nekokon @ Oct 18 2015, 09:37)  I hardly went down to 60% on Hell, so I thought it would be fine skipping it Q.Q My first IA will be for spark, that's for sure >"< 4 more days >"<
I would recommend to pick Haste as IA. This post has been edited by Dan31: Oct 18 2015, 10:35
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Oct 18 2015, 11:38
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(Nekokon @ Oct 18 2015, 09:37)  I hardly went down to 60% on Hell, so I thought it would be fine skipping it Q.Q My first IA will be for spark, that's for sure >"< 4 more days >"<
why are you not using Spirit shield? put on your first IA either protection or Spirit shield, you really dont need SOL on lower difficulties just keep your buffs up and youre fine.. once you will be using Spirit shield you dont need to be paranoia anymore^^ This post has been edited by Fap.Fap: Oct 18 2015, 11:41
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Oct 18 2015, 11:47
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Nekokon @ Oct 18 2015, 00:25)  Instant death Q.Q Double spell crit right after out of stun Q.Q (IMG:[ i.imgur.com] http://i.imgur.com/dQxJRQd.png) And here I thought I would be absolutely safe at Hell difficulty *reset days-since-last-death counter* (_ _") Wait that fool hit you TWICE in one round? WTF Oh and when it comes to THAT particular fool and his ilk, I always keep Weaken on his ass. Just so he can't crit me. Critter control is important on Hell+ and absolutely crucial on IWBTH+ This post has been edited by jacquelope: Oct 18 2015, 11:49
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Oct 18 2015, 11:51
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(jacquelope @ Oct 18 2015, 11:47)  Wait that fool hit you TWICE in one round?
WTF
Oh and when it comes to THAT particular fool and his ilk, I always keep Weaken on his ass. Just so he can't crit me. Critter control is important on Hell+ and absolutely crucial on IWBTH+
never happened to you? i get hit very often twice by the same mob... thats a freaking huge dmg ^^ QUOTE(izpekopon @ Oct 18 2015, 11:49)  never seen a Peerless in the Bazar before ;O Peerless is always worth it.. but this one isnt for your fighting style
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Oct 18 2015, 11:54
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scrateur
Group: Gold Star Club
Posts: 230
Joined: 4-July 09

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Nice to see I'm not the only one annoyed by that monster in particular...
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Oct 18 2015, 11:56
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(izpekopon @ Oct 18 2015, 02:49)  30.84 base piercing damage (584 for my level)? Uhhhh nooooooooooooo my mag one does 55+ base damage nah only go for slaughter slaughter slaughter Best to salvage that IMHO.
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Oct 18 2015, 12:10
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(jacquelope @ Oct 18 2015, 17:56)  30.84 base piercing damage (584 for my level)? Uhhhh nooooooooooooo my mag one does 55+ base damage nah only go for slaughter slaughter slaughter
Best to salvage that IMHO.
Salvaging it at this point is only gonna net me 1 x HG metal (2500c) and a bunch of scrap metal or so. So i'm probably gonna let it sit in my inventory just for the sake of owning a peerless.
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