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post Sep 24 2015, 15:10
Post #72321
-Daiki-



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QUOTE(Superlatanium @ Sep 24 2015, 14:58) *

After level 250 or so, you'll start feeling like you're reasonably tough enough just from innate defense and leveling up, likely, which means you'll feel comfortable sacrificing some armor defense in exchange for better clearing power, likely via Power or Power Slaughter. Assuming the player is 1h, that is. (Non-1h will have trouble using only offensive gear - even higher level players find it too lacking in defense to play it normally.)

I'm using mace now, and I think I will still using mace in the future, and I'm wearing light armor, do you think I should change to heavy armor in the future, when my level's higher than 250 ??
Well, English is difficult with me, I know I have much mistake in grammar (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Sep 24 2015, 15:16
Post #72322
Superlatanium



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QUOTE(-Daiki- @ Sep 24 2015, 13:10) *
I'm using mace now, and I think I will still using mace in the future, and I'm wearing light armor, do you think I should change to heavy armor in the future, when my level's higher than 250 ??
Well, English is difficult with me, I know I have much mistake in grammar (IMG:[invalid] style_emoticons/default/tongue.gif)
You will probably start feeling a whole lot of pain soon with 2h - monster difficulty will start to skyrocket starting at around your level. If you wish to stick with 2h, more power to you, but you probably won't have the defense to use offensive armor for a very long time. If you switch to 1h, you won't regret it.
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post Sep 24 2015, 15:31
Post #72323
-Daiki-



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QUOTE(Superlatanium @ Sep 24 2015, 15:16) *

You will probably start feeling a whole lot of pain soon with 2h - monster difficulty will start to skyrocket starting at around your level. If you wish to stick with 2h, more power to you, but you probably won't have the defense to use offensive armor for a very long time. If you switch to 1h, you won't regret it.

I like 2-H weapon best, because it's high damage (IMG:[invalid] style_emoticons/default/laugh.gif) And I know 1H with a shield is best for defense.
So, according to your advice, I think I will continue using mace and light armor in the futer (IMG:[invalid] style_emoticons/default/laugh.gif)
But, I have some question, [mace + light armor] and [1H + shield + offensive armor], which has higher damage and defense ??
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post Sep 24 2015, 15:37
Post #72324
Superlatanium



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QUOTE(-Daiki- @ Sep 24 2015, 13:31) *

I like 2-H weapon best, because it's high damage (IMG:[invalid] style_emoticons/default/laugh.gif) And I know 1H with a shield is best for defense.
So, according to your advice, I think I will continue using mace and light armor in the futer (IMG:[invalid] style_emoticons/default/laugh.gif)
But, I have some question, [mace + light armor] and [1H + shield + offensive armor], which has higher damage and defense ??
1h + offensive armor would have the most defense by far. 2h is just too suicidal past level 200, unless the player is only playing Nightmare or something - armor can't make up for 2h's insufficient defense. 2h will have more damage due to hitting so many monsters at once, but you'll have to pay more attention to keep your health up, and you'll be constantly activating and running out of Spirit Stance.

Maybe you don't want to switch now, but you might think about it if things are seeming very tough at level 200. Of course, it's just an option.
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post Sep 24 2015, 15:39
Post #72325
cwx



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Question For All,

How are players buying gold/silver stars? The wiki says these are permanent.


QUOTE(Scremaz)
lol. you know, it's not really needed to be a donator to have a gold star. a WTB is all you need


?

This post has been edited by cwx: Sep 24 2015, 19:39
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post Sep 24 2015, 15:43
Post #72326
Frederiksc



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Superlatanium, I only play 2h Mace and full shade since years. I can not do a PF-fest due to the newly CD of all potions, but I can do all arenas at PF. I only forged my gear to lvl 5 and IW'ed it to jg5 on all pieces. When I forged all pieces according to my gusto, I think I can do PF-fest again.
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post Sep 24 2015, 15:52
Post #72327
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QUOTE(Superlatanium @ Sep 24 2015, 15:37) *

1h + offensive armor would have the most defense by far. 2h is just too suicidal past level 200, unless the player is only playing Nightmare or something - armor can't make up for 2h's insufficient defense. 2h will have more damage due to hitting so many monsters at once, but you'll have to pay more attention to keep your health up, and you'll be constantly activating and running out of Spirit Stance.

Maybe you don't want to switch now, but you might think about it if things are seeming very tough at level 200. Of course, it's just an option.

Thanks a lot, you're right, now I can only handle random encounter in Hell mode, If I switch to Nitendo, I will die immediately (IMG:[invalid] style_emoticons/default/cry.gif)
Well, I wil continue using my set for a while, and will switch to 1H if the enemy too powerful at my higher level (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 24 2015, 17:13
Post #72328
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Many ppl think 1h has low damage. Actually its not true. I have only 5700 adb (its very-very low, because some poor players near my lvl have 10 or 11k adb with good gear and forge) and still clears wave with 8 mobs and 1046912 hp in 38 turns. Thats 27550 per hit with some overdamaging. Because 1h also can easy buy ofc than we can increase damage in ~1,5 times. Thats 41,3k. Not so easy to beat with equal bad gear.

Also i used 0 cures on pf. No mp/sp/hp draughts. Only regen/heartseeker rebuff sometimes. I mean its incredibly easy and safe style. And im sure t/s is also higher.

This post has been edited by nec1986: Sep 24 2015, 17:29
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post Sep 24 2015, 17:22
Post #72329
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QUOTE(Scremaz @ Sep 23 2015, 22:03) *

feel free to send them my way then (IMG:[invalid] style_emoticons/default/tongue.gif)
apart from the fact there's a minimum threshold, probably it won't go way lower than this. imo it will continue to fluctuate around 6k, at least for the next few months.
if you really need perks and have low incoming, pick those you need in the first place. which ones were you looking at?


I was thinking of getting Crystarium I now, then RR or IA3 next and then VV.
but been wondering about RR.. thinking of my Spirit regen.. its at 5,5 at the moment.. with the Perk it will increase to 8... thats not really a noticeable change right

This post has been edited by Fap.Fap: Sep 24 2015, 17:43
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post Sep 24 2015, 19:30
Post #72330
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Greetings

A rhetorical question but would like some advice.

just unlocked imperil and silence.

how much is silence effective against Gods of HV and what should i keep using weaken or should i transfer to imperil.

also what strategy should i adopt for these spell usage because i am melee 1H user.

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post Sep 24 2015, 19:41
Post #72331
Cleavs



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QUOTE(derp-z2 @ Sep 24 2015, 19:30) *

Greetings

A rhetorical question but would like some advice.

just unlocked imperil and silence.

how much is silence effective against Gods of HV and what should i keep using weaken or should i transfer to imperil.

also what strategy should i adopt for these spell usage because i am melee 1H user.

if you're already using 1H rapier style, then probably imperil won't be so useful. on the other hand, silence is very good to have and may be proficiently used to keep those on standby - it prevents affected monsters to use both MP and SP attacks, but there's a certain chance that when the spell disappears both skills are casted. however with heavy build they may be quite expensive to cast, so imo you should use silence alone and only when you feel mobs are though/dangerous enough.
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post Sep 24 2015, 19:54
Post #72332
Void Domain



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QUOTE(derp-z2 @ Sep 25 2015, 01:30) *

Greetings

A rhetorical question but would like some advice.

just unlocked imperil and silence.

how much is silence effective against Gods of HV and what should i keep using weaken or should i transfer to imperil.

also what strategy should i adopt for these spell usage because i am melee 1H user.

It is best to not cast at all. If you need to survive, weaken or silence should work the same.
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post Sep 24 2015, 20:31
Post #72333
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QUOTE(derp-z2 @ Sep 24 2015, 10:30) *

Greetings

A rhetorical question but would like some advice.

just unlocked imperil and silence.

how much is silence effective against Gods of HV and what should i keep using weaken or should i transfer to imperil.

also what strategy should i adopt for these spell usage because i am melee 1H user.

Silence and Imperil are only useful in Ring of Blood/Triple Trio and the Tree and Arena/The Trio and the Tree, and only in the round against Yggdrasil. Silence is to shut down his magic so he can't heal his minions, Imperil is to weaken his mitigations and thus increase the damage he takes.

Those spells are only ever useful then, IMHO.
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post Sep 24 2015, 20:41
Post #72334
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QUOTE(-Daiki- @ Sep 24 2015, 06:52) *

Thanks a lot, you're right, now I can only handle random encounter in Hell mode, If I switch to Nitendo, I will die immediately (IMG:[invalid] style_emoticons/default/cry.gif)
Well, I wil continue using my set for a while, and will switch to 1H if the enemy too powerful at my higher level (IMG:[invalid] style_emoticons/default/laugh.gif)

A few other things.

If you go 1H/Rapier+Force shield you will find yourself blocking (totally stopping) a lot of enemy attacks at your level. Plus you will be trading in Domino Strike for a very effective Counter Attack that will become fabulously effective when you get to 1H prof of 200 (up to 3 counter attacks per round). And each Counter Attack also raises your Overcharge. You can potentially have your overcharge maintained indefinitely using 1H.

The fun part about Counter Attack is that if, for some reason, you hit the enemy with Sleep and 3 of them are asleep (and you may find yourself leaning on Sleep/Mind Control in the future), Counter Attack will not awaken them like Domino Strike will.

1H/Rapier will help you right this instant, especially with defense once you get a force shield.
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post Sep 24 2015, 21:18
Post #72335
cwx



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QUOTE(Scremaz @ Sep 24 2015, 13:41) *

if you're already using 1H rapier style, then probably imperil won't be so useful. on the other hand, silence is very good to have and may be proficiently used to keep those on standby - it prevents affected monsters to use both MP and SP attacks, but there's a certain chance that when the spell disappears both skills are casted. however with heavy build they may be quite expensive to cast, so imo you should use silence alone and only when you feel mobs are though/dangerous enough.

You didn't answer me (IMG:[invalid] style_emoticons/default/unsure.gif)

QUOTE
it's not really needed to be a donator to have a gold star.


How do you purchase one, how is it transferred?
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post Sep 24 2015, 21:40
Post #72336
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QUOTE(cwx @ Sep 24 2015, 21:18) *

You didn't answer me (IMG:[invalid] style_emoticons/default/unsure.gif)

How do you purchase one, how is it transferred?

i didn't see it, sorry (IMG:[invalid] style_emoticons/default/heh.gif)

however, rather than directly donating money to the site you can pay (in in-game currency credits) someone to physically purchase BTC and then sending them to your wallet. once they are in, you will donate and will be credited the gold star within a few minutes. it's allowed, and also reported in wiki.

you only need to find a reliable star seller - opening a WTB should be enough. price range may vary between 26 and 30 M, or something similar (hath? gears? private business between you and the seller)

QUOTE(Fap.Fap @ Sep 24 2015, 17:22) *

I was thinking of getting Crystarium I now, then RR or IA3 next and then VV.
but been wondering about RR.. thinking of my Spirit regen.. its at 5,5 at the moment.. with the Perk it will increase to 8... thats not really a noticeable change right

don't know a clue about the others, but VV is quite solid of an investment (+10% ~ 1800 HP is a whole lot, you know). if you play only 1H then IA3 can wait, and RR as well - but consider that one of the many bonuses of gold star is boosted regeneration, so i may be wrong

This post has been edited by Scremaz: Sep 24 2015, 21:49
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post Sep 24 2015, 23:24
Post #72337
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I would take IA3 and VV before RR (useful, but with the current CD on potions you should never run out of anything with 1H), IA3 should give protection for "free", and I would take that over a bit of regeneration.
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post Sep 25 2015, 01:30
Post #72338
Aegnor Alkarin



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What caused the price of crystal packs to drop so precipitously?
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post Sep 25 2015, 01:44
Post #72339
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VV and IA3 is much better perk than RR with this potion system (IMG:[invalid] style_emoticons/default/heh.gif)

1H damage is high with 5 digit ADB & damage perk (IMG:[invalid] style_emoticons/default/biggrin.gif)

my main hit can deal nearly 70k to SG with critical (IMG:[invalid] style_emoticons/default/heh.gif)


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post Sep 25 2015, 02:34
Post #72340
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QUOTE(Aegnor Alkarin @ Sep 25 2015, 07:30) *

What caused the price of crystal packs to drop so precipitously?

high lvl mobs investment is bad now coz players is harder to get defeat with new potion system (IMG:[invalid] style_emoticons/default/heh.gif)


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