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post Sep 22 2015, 06:47
Post #72201
izpekopon



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QUOTE(Superlatanium @ Sep 22 2015, 11:27) *

Exactly. In the past, it was easiest by equipping stuff with the highest interference possible, and then playing in a Crude IW on IWBTH, using a ton of mana each turn, but fleeing when all potion slots run out. But now, mana usage per turn must be a whole lot lower in order for draughts to suffice - using mana potions regularly just to train proficiency is probably not good for your wallet. So if I were you, get equipment with as high interference as possible without requiring regular potion usage. (For draughts to regenerate the most MP/turn, you'll also want to never use Haste, and to have no cast speed bonuses)


using restoratives outside of combat will prioritize using draughts right? the mana draughts doesnt seem to restore enough while im spamming magic, probably would use them to heal up after fleeing.
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post Sep 22 2015, 08:24
Post #72202
Superlatanium



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QUOTE(izpekopon @ Sep 22 2015, 04:47) *
using restoratives outside of combat will prioritize using draughts right? the mana draughts doesnt seem to restore enough while im spamming magic, probably would use them to heal up after fleeing.
Even with all cotton armor, a Focus staff with good mana conservation, and only using the least costly spell? That's unfortunate.

Fleeing and restarting a battle series every time you run low on mana would be troublesome, it would be too tedious for me, better to be able to play constantly while paying little attention.
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post Sep 22 2015, 09:47
Post #72203
izpekopon



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QUOTE(Superlatanium @ Sep 22 2015, 14:24) *

Even with all cotton armor, a Focus staff with good mana conservation, and only using the least costly spell? That's unfortunate.

Fleeing and restarting a battle series every time you run low on mana would be troublesome, it would be too tedious for me, better to be able to play constantly while paying little attention.


im wearing heavy armor rapier shield with 108 interference 124% cost mod. everytime i drain my entire mana pool and flee will net me around 0.30+ on average
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post Sep 22 2015, 10:20
Post #72204
Void Domain



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QUOTE(Falbala456 @ Sep 22 2015, 08:00) *

First reason would be because I prefer power over shade.
Second reason would be because I started with heavy a hell of a time ago and don't want to rebuild a new stuff from almost scratch ^^.
I don't know which one would be best, practically speaking, maybe in the long run shade is best. Maybe not. Anyway I use that and stick with it because it's cool to imagine my character with a powered exoskeleton.

You have quite a nice attack speed with Niten actually. Not sure why.

That's too much for my need of ADB !!

You are almost forced to use light armor other than 1h because your defense is so low, and then your attack is even lower because you cannot use power armor. (IMG:[invalid] style_emoticons/default/ohmy.gif)
In arena you can still manage, but gf is a nightmare.
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post Sep 22 2015, 10:50
Post #72205
Superlatanium



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QUOTE(izpekopon @ Sep 22 2015, 07:47) *
im wearing heavy armor rapier shield with 108 interference 124% cost mod. everytime i drain my entire mana pool and flee will net me around 0.30+ on average
Well, that's the fastest way to gain proficiency, but given how frequently you have to flee and restart, it's too difficult to do so while multitasking, right? That's why I'd prefer only using draughts in-battle; it can be done near mindlessly without clicking, and nearly without looking.
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post Sep 22 2015, 13:26
Post #72206
baragooza



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With soulfusion:

If I soulfuse an item, does it bump itself up/down to my level and then level up with me, or would it stay at the level it was before soulfuse and only level up from there?
I have no idea why you would soulfuse and item up to 100 levels above you otherwise.

With armor:
Whats better currently, Light or heavy armor? or is it more of a personal preference? Currently using light armor. Was dual wielding but switching to 1-h now if that makes a difference.

This post has been edited by baragooza: Sep 22 2015, 13:27
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post Sep 22 2015, 13:43
Post #72207
Superlatanium



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QUOTE(baragooza @ Sep 22 2015, 11:26) *
If I soulfuse an item, does it bump itself up/down to my level and then level up with me, or would it stay at the level it was before soulfuse and only level up from there?
I have no idea why you would soulfuse and item up to 100 levels above you otherwise.

http://ehwiki.org/wiki/The_Forge#SoulFuse
QUOTE(baragooza @ Sep 22 2015, 11:26) *
With armor:
Whats better currently, Light or heavy armor? or is it more of a personal preference? Currently using light armor. Was dual wielding but switching to 1-h now if that makes a difference.
Light armor has fewer mana problems and less trouble with being oneshot by Sprites and Celestials (before you get enough AP in Spirit Shield to prevent that). Heavy armor is vulnerable to magic attacks and kills evade, but Power and Power Slaughter can be used with heavy armor, which greatly increase clear speed, and are good to have after you're at the level where you're feeling more than tough enough to survive high difficulties without much trouble (level 250+) (and can therefore feel safe removing defensive-oriented armor).

So I'd use light armor until 250 or so, and then switch to heavy. Don't spend more than 15k or so on anything unless you're planning to soulfuse.

1h is the most efficient melee style by far. Players use a shield with high block (usually Force), and a rapier.
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post Sep 22 2015, 14:03
Post #72208
izpekopon



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QUOTE(Superlatanium @ Sep 22 2015, 19:43) *


i think what his asking is for example. if im lv100, i soulfuse a lv200 item, then level up to 200, does the item gain stats from the 100 level diff since it was initially 200 already, whereas soulfusing with item of same level gear. i also wanna ask about this.
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post Sep 22 2015, 14:06
Post #72209
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QUOTE(izpekopon @ Sep 22 2015, 12:03) *
i think what his asking is for example. if im lv100, i soulfuse a lv200 item, then level up to 200, does the item gain stats from the 100 level diff since it was initially 200 already, whereas soulfusing with item of same level gear. i also wanna ask about this.
QUOTE(http://ehwiki.org/wiki/The_Forge#SoulFuse @ Sep 22 2015, 11:43) *
By consuming Soul Fragments players can bind a piece of gear to their character and make it level up as they do.


Maybe I should get an Einstein guitar myself.
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post Sep 22 2015, 14:18
Post #72210
izpekopon



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if that is so, since the level cap is 500, to optimize a gear would be to soulfuse a lv500 item at level400 so it grows an extra 100 levels, compared to a lv500 soulfusing a lv500 item? since the max one can soulfuse is 100 levels above am i right?

This post has been edited by izpekopon: Sep 22 2015, 14:22
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post Sep 22 2015, 14:22
Post #72211
Superlatanium



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QUOTE(izpekopon @ Sep 22 2015, 12:18) *
if that is so, since the level cap is 500, to optimize a gear would be to soulfuse a lv500 item at level400 so it grows an extra 100 levels? since the max one can soulfuse is 100 levels above am i right?
QUOTE(http://ehwiki.org/wiki/The_Forge#SoulFuse @ Sep 22 2015, 11:43) *
By consuming Soul Fragments players can bind a piece of gear to their character and make it level up as they do.
It levels up as you do; it doesn't suddenly stop leveling up after some point.

You can't soulfuse an equip more than 100 levels above you, but anything that has been soulfused will continue to match your level forever.
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post Sep 22 2015, 14:23
Post #72212
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QUOTE(izpekopon @ Sep 22 2015, 05:18) *

if that is so, since the level cap is 500, to optimize a gear would be to soulfuse a lv500 item at level400 so it grows an extra 100 levels? since the max one can soulfuse is 100 levels above am i right?


No. When you soulfuse something that is at a higher level than you, it will come down to your level (it becomes weaker).
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post Sep 22 2015, 14:27
Post #72213
izpekopon



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QUOTE(Dammon @ Sep 22 2015, 20:23) *

No. When you soulfuse something that is at a higher level than you, it will come down to your level (it becomes weaker).


ic. that was what i wanted to know. thanks all
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post Sep 22 2015, 14:31
Post #72214
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@Superlatanium: Ah Thank you! the posts between you and @izpekopon also cleared up my soulfuse question too.

Yeah with the soulfuse question, I was thinking that if I was lv 100 and I soulfused a lv 200 item, I wouldn't be able to equip it because it would still be 100 levels above me. Now that I know thats wrong, its all good.

This post has been edited by baragooza: Sep 22 2015, 14:32
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post Sep 22 2015, 15:41
Post #72215
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I'd like to install the HV Random Encounter Notification in http://ehwiki.org/wiki/HentaiVerse_Scripts_%26_Tools.
There are many versions, so which one is the best and newest ?? Tks (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 22 2015, 15:44
Post #72216
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QUOTE(-Daiki- @ Sep 22 2015, 13:41) *
I'd like to install the HV Random Encounter Notification in http://ehwiki.org/wiki/HentaiVerse_Scripts_%26_Tools.
There are many versions, so which one is the best and newest ?? Tks (IMG:[invalid] style_emoticons/default/smile.gif)
The one that says "latest" is the latest.

Alternatively, the one that links to the highest post number is the latest.
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post Sep 22 2015, 16:21
Post #72217
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Does the PA effect from rapiers affect dmg of ethereal weapon?
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post Sep 22 2015, 16:24
Post #72218
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QUOTE(kkooll @ Sep 22 2015, 14:21) *
Does the PA effect from rapiers affect dmg of ethereal weapon?
Yes. There are two types of mitigation for damage to go through before the monster or player takes damage: physical/magical mitigation (all attacks are one of those), and specific mitigation (Crushing, Fire, Holy, Void, etc) (void mitigation is always 0). PA cuts monsters' physical mitigation. So both Void and PA help you do more damage.
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post Sep 22 2015, 16:33
Post #72219
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I have downloaded [LagProof one for HV 0.80]. And after extract the zip file, I have file ahvren.user.js
Now how I intall it in Tampermonkey, could you give me a guide ??
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post Sep 22 2015, 16:35
Post #72220
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QUOTE(-Daiki- @ Sep 22 2015, 14:33) *
I have downloaded [LagProof one for HV 0.80]. And after extract the zip file, I have file ahvren.user.js
Now how I intall it in Tampermonkey, could you give me a guide ??
[tampermonkey.net] http://tampermonkey.net/faq.php
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