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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 20 2015, 15:01
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Yep. I think so too. Even wiki says drop chance is 0,2 and base for arti is 0,1. If loot chance is 25%, than its 1/2000 monsters and or a bit higher than 4 for full run. QUOTE(Scremaz @ Sep 20 2015, 15:56)  speaking of which, my trainers currently are as following: should i improve something?
You can train a bit, but it can be a bit hard to payback. For example, arti price is 15k and it drops mostly like once per 4000 monsters. Its 3,75credits per mob and each training lvl is 1/10 of that. So if you wanna payback 292k, than you should kill 779k monsters. Its not very hard for very active mage, who kills 5k+ monsters each hour, but its still very solid amount. Quartermaster is quite cheap and its near same as archaeologist on high diff, but on low its not very good, because chance for L+ drops is rare and average gear price is low. But it cost only 150k, so it looks nice also. 30 scavenger is very solid and you shouldnt train it, because overall profit from that is very low (like 1/3 of archaeologist). This post has been edited by nec1986: Sep 20 2015, 15:22
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Sep 20 2015, 15:15
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Scremaz @ Sep 20 2015, 20:56)  speaking of which, my trainers currently are as following: CODE Cost Level
Scavenger 199,750 30/50 Luck of the Draw 935,186 18/25 Quartermaster 150,723 7/20 Archaeologist 291,561 3/10 should i improve something? I will go for Scavenger and then the cheapest one. Scavenger is for everything so its pretty good.
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Sep 20 2015, 15:46
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(Scremaz @ Sep 20 2015, 20:56)  speaking of which, my trainers currently are as following: CODE Cost Level
Scavenger 199,750 30/50 Luck of the Draw 935,186 18/25 Quartermaster 150,723 7/20 Archaeologist 291,561 3/10 should i improve something? You don't have to train anything if you're not grinding much. But if you did, I'd prioritize Quartermaster and Archaeologist until the cost is maybe double the cost of Scavenger/LotD. Reasoning that +5% equipment drop and +10% Artifact drop should increase their respective drops the equivalent of several levels of Scavenger's +1% drop.
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Sep 20 2015, 16:08
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(mozilla browser @ Sep 20 2015, 15:46)  You don't have to train anything if you're not grinding much.
this does make sense. QUOTE(mozilla browser @ Sep 20 2015, 15:46)  But if you did, I'd prioritize Quartermaster and Archaeologist
this as well. QUOTE(mozilla browser @ Sep 20 2015, 15:46)  until the cost is maybe double the cost of Scavenger/LotD.
this not. should they both cost 2M before i stop it? or is there something that i missed? (IMG:[ invalid] style_emoticons/default/mellow.gif) QUOTE(mozilla browser @ Sep 20 2015, 15:46)  Reasoning that +5% equipment drop and +10% Artifact drop should increase their respective drops the equivalent of several levels of Scavenger's +1% drop.
speaking of which, iirc the base chance of artifact drops is 10%, while with maximum Archeologist is 12,5%, is it?
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Sep 20 2015, 16:11
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jacquelope
Group: Members
Posts: 10,457
Joined: 28-July 15

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QUOTE(Scremaz @ Sep 20 2015, 07:08)  this does make sense. this as well. this not. should they both cost 2M before i stop it? or is there something that i missed? (IMG:[ invalid] style_emoticons/default/mellow.gif) speaking of which, iirc the base chance of artifact drops is 10%, while with maximum Archeologist is 12,5%, is it? Waaaaaaaaaaaaait I would theoretically spend a total of 19,268,648 credits according to the wiki, to raise my chance of an artifact drop from 10% to 12.5%? Somebody tell me that's not right...
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Sep 20 2015, 16:20
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Sep 20 2015, 18:26)  speaking of which, my trainers currently are as following: CODE Cost Level
Scavenger 199,750 30/50 Luck of the Draw 935,186 18/25 Quartermaster 150,723 7/20 Archaeologist 291,561 3/10 should i improve something? Mine is this: (IMG:[ invalid] style_emoticons/default/laugh.gif) CODE Cost Level Scavenger 105,247 25/50 Luck of the Draw 342,646 14/25 Quartermaster 387,368 10/20 Archaeologist 950,428 5/10 Will training Archaeologist some more result in a notable change? If I max it out, that is. QUOTE(m118w11 @ Sep 20 2015, 18:26)  Well I got 11 chaos token in my last two PFUfests, I don't remember how many bloods I had before (I appears to be around 6 in the last fest). This is with tokeniser 2. 15/fest seems high with 0 tokeniser.
HuH? With Tokenizer 2?? (IMG:[ invalid] style_emoticons/default/blink.gif) *scratches head* I was thinking of getting Tokenizer 1 to see if it was any good or not, but now I think I'm good enough without any. In the Arena, I get around ~15 Tokens per full clear nowadays, with a 3:2 ratio (Chaos:Blood). While in the IWBTH GF, I also get around ~15 Tokens per full clear, but the ratio in this case is exact opposite, being 2:3 (Chaos:Blood). QUOTE(Scremaz @ Sep 20 2015, 19:38)  speaking of which, iirc the base chance of artifact drops is 10%, while with maximum Archeologist is 12,5%, is it?
I heard that it's 20% at maxed state. Can anyone confirm it? This post has been edited by tetron: Sep 20 2015, 16:25
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Sep 20 2015, 16:30
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(tetron @ Sep 20 2015, 22:20)  I heard that it's 20% at maxed state. Can anyone confirm it?
100% of 10% is 20% of course. (IMG:[ invalid] style_emoticons/default/mellow.gif) What you heard is max scav 10% to 12.5%
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Sep 20 2015, 16:35
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Void Domain @ Sep 20 2015, 20:00)  100% of 10% is 20% of course. (IMG:[ invalid] style_emoticons/default/mellow.gif) What you heard is max scav 10% to 12.5% Yeah I heard that for scavenger it's .1% per training level (So 25 level makes it a total of 12.5%), while for archaeologist it's 1% per training level (which makes it x2 at maxed state).
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Sep 20 2015, 17:24
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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Huh. Seems like I'm not that bad on my training ahah. Scav 30/50 / LoTD 12/25 / Quarter 8/20 / Archaeo 4/10.
I do remembr that both Quartermaster and Archaeologist also goes against each others, is that still true ? :>
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Sep 20 2015, 17:41
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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No one like scav? (IMG:[ invalid] style_emoticons/default/mellow.gif) Well to be fair scav will multiply your other 3 trainings, crystal and token perk, so its pretty solid. In the end 25% is just a small number its all luck. Some guy got 4 peerless this month, so he is as least 10^10 times luckier than me
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Sep 20 2015, 17:47
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Void Domain @ Sep 20 2015, 22:41)  No one like scav? (IMG:[ invalid] style_emoticons/default/mellow.gif) Well to be fair scav will multiply your other 3 trainings, crystal and token perk, so its pretty solid. In the end 25% is just a small number its all luck. Some guy got 4 peerless this month, so he is as least 10^10 times luckier than me in the end , all depend on RNG & luck , void (IMG:[ invalid] style_emoticons/default/heh.gif) nah , don't have enough credits to training now (IMG:[ invalid] style_emoticons/default/cry.gif)
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Sep 20 2015, 17:51
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Scavenger gives small buff to all. Its better to increase only expensive loot (gear/arti) by higher amount. I mean sure there are amnesia and a bit crystals (which price droped huge), but its also huge amount of useless draughts/pots and so on and after all overall increase is low.
My trainings is 32/15(lotd)/12/6.
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Sep 20 2015, 18:10
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Falbala456 @ Sep 20 2015, 20:54)  I do remembr that both Quartermaster and Archaeologist also goes against each others, is that still true ? :>
Yes. But tenboro says that those contradictory effects are "abysmally low". (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(Void Domain @ Sep 20 2015, 21:11)  No one like scav? (IMG:[ invalid] style_emoticons/default/mellow.gif) Well to be fair scav will multiply your other 3 trainings, crystal and token perk, so its pretty solid. In the end 25% is just a small number its all luck. Some guy got 4 peerless this month, so he is as least 10^10 times luckier than me Crystals and shards don't generate enough money now. To make a profit, top gears are our only bet. So Quartermaster comes first. To grind, you need ED, which comes from Artifacts. So Archaeologist comes next. To boost their effects a bit, Scavenger comes after that. (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(nec1986 @ Sep 20 2015, 21:21)  Scavenger gives small buff to all. Its better to increase only expensive loot (gear/arti) by higher amount. I mean sure there are amnesia and a bit crystals (which price droped huge), but its also huge amount of useless draughts/pots and so on and after all overall increase is low.
Not to mention that LotD is not as good as it used to be. This post has been edited by tetron: Sep 20 2015, 18:11
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Sep 20 2015, 18:13
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(jacquelope @ Sep 20 2015, 16:11)  I would theoretically spend a total of 19,268,648 credits according to the wiki, to raise my chance of an artifact drop from 10% to 12.5%?
Somebody tell me that's not right...
uh, it seems i were wrong, my bad (IMG:[ invalid] style_emoticons/default/heh.gif) however worry not, there are way more credit sinks in this game (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(tetron @ Sep 20 2015, 16:20)  Mine is this: (IMG:[ invalid] style_emoticons/default/laugh.gif) CODE Cost Level Scavenger 105,247 25/50 Luck of the Draw 342,646 14/25 Quartermaster 387,368 10/20 Archaeologist 950,428 5/10 hmmm... so only a little more quartermaster and archeologist than me. btw, surely archeologist price is growing pretty fast with levels. probably 4 will be my highest for a while (IMG:[ invalid] style_emoticons/default/mellow.gif) QUOTE(tetron @ Sep 20 2015, 16:20)  I heard that it's 20% at maxed state. Can anyone confirm it?
QUOTE(Void Domain @ Sep 20 2015, 16:30)  100% of 10% is 20% of course. (IMG:[ invalid] style_emoticons/default/mellow.gif) What you heard is max scav 10% to 12.5% lol, right, right. i guess i was looking a bit too many cleavages when i wrote (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Void Domain @ Sep 20 2015, 17:41)  No one like scav? (IMG:[ invalid] style_emoticons/default/mellow.gif) Well to be fair scav will multiply your other 3 trainings, crystal and token perk, so its pretty solid. In the end 25% is just a small number its all luck. Some guy got 4 peerless this month, so he is as least 10^10 times luckier than me and ∞ more than me (IMG:[ invalid] style_emoticons/default/laugh.gif) however how high is your scavenger?
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Sep 20 2015, 18:15
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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BTW, I have another question:
What is better? 1. Juggernaut lv.5 + Elecproof lv.5 2. Holyproof lv.5 + Darkproof Lv.5 3. Holyproof lv.5 + Fireproof Lv.5
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Sep 20 2015, 18:27
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(tetron @ Sep 20 2015, 18:15)  BTW, I have another question:
What is better? 1. Juggernaut lv.5 + Elecproof lv.5 2. Holyproof lv.5 + Darkproof Lv.5 3. Holyproof lv.5 + Fireproof Lv.5
why not Jug5 + Holy5? however if i had to pick among those three, probably 1. Jug5 is nice to have and has higher value should you resell it.
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Sep 20 2015, 18:49
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Sep 20 2015, 21:57)  why not Jug5 + Holy5?
I wouldn't have asked if that was the case. QUOTE(Scremaz @ Sep 20 2015, 21:57)  however if i had to pick among those three, probably 1. Jug5 is nice to have and has higher value should you resell it.
Its a soulfused piece.
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Sep 20 2015, 18:56
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(tetron @ Sep 20 2015, 18:49)  I wouldn't have asked if that was the case. Its a soulfused piece.
true enough. then, jug5 + elec5. elec is quite crappy but jug5 is still pretty solid of a choice. at my level and with VV perk, a single Jug5 piece is enough to give me +800 HP out of a 20.5k HP pool. heavy HP ability at 6/7 level (IMG:[ invalid] style_emoticons/default/cool.gif) This post has been edited by Scremaz: Sep 20 2015, 19:09
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