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post Sep 20 2015, 08:24
Post #72081
jacquelope



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QUOTE(tetron @ Sep 19 2015, 23:08) *

Anyway, I have some questions:
Nowadays I get around ~15 Tokens from a full IWBTH Grindfest clear, with a 2:3 Ratio (Chaos:Blood).
I have no Tokenizer Perk.

1. What's the ratio for you guys?
2. And how many tokens do you get in average for a full clear? (Please mention the Difficulty)

Wait, token drops in GF depend on difficulty level?
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post Sep 20 2015, 09:38
Post #72082
tetron



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QUOTE(jacquelope @ Sep 20 2015, 11:54) *

Wait, token drops in GF depend on difficulty level?

In Nintendo Grindfest, I barely get any Tokens. But in IWBTH Grindfest, Token Drops are more frequent. The amount should be even higher in PFUDOR, but PF-GF as a Mage is a pain in the ass big time.

This post has been edited by tetron: Sep 20 2015, 09:39
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post Sep 20 2015, 09:38
Post #72083
karyl123



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QUOTE(tetron @ Sep 20 2015, 13:03) *

Yes. That info is outdated.


and somebody love to says...

read the wikiiiiiiiiiii

while wiki is outdated (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Sep 20 2015, 09:39
Post #72084
Superlatanium



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QUOTE(jacquelope @ Sep 20 2015, 06:24) *
Wait, token drops in GF depend on difficulty level?
I didn't think they did, but I might be wrong. PL is capped for our level, after all.
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post Sep 20 2015, 10:33
Post #72085
tetron



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QUOTE(karyl123 @ Sep 20 2015, 13:08) *

and somebody love to says...

read the wikiiiiiiiiiii

while wiki is outdated (IMG:[invalid] style_emoticons/default/tongue.gif)

And funny enough, he himself was the one to confirm that particular info, but still haven't corrected it in the wiki. (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by tetron: Sep 20 2015, 10:33
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post Sep 20 2015, 13:18
Post #72086
Dead-ed



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QUOTE(tetron @ Sep 20 2015, 01:33) *

And funny enough, he himself was the one to confirm that particular info, but still haven't corrected it in the wiki. (IMG:[invalid] style_emoticons/default/heh.gif)

wiki is still good as introduction for newbies, who i believe won't bother to touch specific number & engineering level formula.
Although tenboro himself stating that wiki is wrong is hilarious.
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post Sep 20 2015, 13:20
Post #72087
Superlatanium



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QUOTE(Dead-ed @ Sep 20 2015, 11:18) *
wiki is still good as introduction for newbies, who i believe won't bother to touch specific number & engineering level formula.
Although tenboro himself stating that wiki is wrong is hilarious.
I think the person in question is Joe..? einstein-wiki-guitar.jpg
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post Sep 20 2015, 13:32
Post #72088
tetron



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QUOTE(Superlatanium @ Sep 20 2015, 16:50) *

einstein-wiki-guitar.jpg

Bulls eye. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Sep 20 2015, 13:33
Post #72089
Dead-ed



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QUOTE(Superlatanium @ Sep 20 2015, 04:20) *

I think the person in question is Joe..? einstein-wiki-guitar.jpg

yes i know.

Actually, nothing wrong giving that advice to newbies. But, from perspective of people who aim maximum efficiency, wiki is funny (?)
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post Sep 20 2015, 13:34
Post #72090
tetron



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Btw, I'll repeat my question once again:

QUOTE(tetron @ Sep 20 2015, 11:38) *

Anyway, I have some questions:
Nowadays I get around ~15 Tokens from a full IWBTH Grindfest clear, with a 2:3 Ratio (Chaos:Blood).
I have no Tokenizer Perk.

1. What's the ratio for you guys?
2. And how many tokens do you get in average for a full clear? (Please mention the Difficulty)

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post Sep 20 2015, 13:51
Post #72091
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Hey guys,

What's the "best" armor type to use with 1h/Shield fighting style? I've been using light armor, but then I checked my stats:

Overall chance of getting hit: 21.01%
Miss chance: 0.00%
Evade chance: 49.06%
Block chance: 19.51%
Parry chance: 10.42%
Resist chance: 0.00%

And it seems like I'm not blocking/parrying a lot, on account of a high dodge rate. Since the 1h counter procs on block and parry, but not evade (correct me if I'm wrong), would it be better to switch to heavy armor?


Also, what do you usually spend overcharge on? Is it better to go spirit stance, or use the cycle of skills that consume it? Does this change when you unlock Fus-doh-rah and/or the cannon?

Thanks.

This post has been edited by asdffdas: Sep 20 2015, 13:54
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post Sep 20 2015, 14:04
Post #72092
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QUOTE(Dead-ed @ Sep 20 2015, 13:18) *

wiki is still good as introduction for newbies, who i believe won't bother to touch specific number & engineering level formula.

i wonder why both tenboro and joe are so believing that wiki is sooooo right (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(tetron @ Sep 20 2015, 13:34) *

Btw, I'll repeat my question once again:

so doing GF is actually useful, apart for crystal drops? woah! (IMG:[invalid] style_emoticons/default/huh.gif)
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post Sep 20 2015, 14:04
Post #72093
Superlatanium



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QUOTE(asdffdas @ Sep 20 2015, 11:51) *
What's the "best" armor type to use with 1h/Shield fighting style? I've been using light armor, but then I checked my stats:

Overall chance of getting hit: 21.01%
Miss chance: 0.00%
Evade chance: 49.06%
Block chance: 19.51%
Parry chance: 10.42%
Resist chance: 0.00%

And it seems like I'm not blocking/parrying a lot, on account of a high dodge rate. Since the 1h counter procs on block and parry, but not evade (correct me if I'm wrong), would it be better to switch to heavy armor?
Also, what do you usually spend overcharge on? Is it better to go spirit stance, or use the cycle of skills that consume it? Does this change when you unlock Fus-doh-rah and/or the cannon?
You're right that Evade is not a desirable stat in combination with 1h. More evade = fewer blocks, fewer counter-attacks, fewer stunned monsters, less OC gain from counters.

The other reason to switch to heavy armor is that, at your level, you should be feeling quite tanky enough just from your levels and AP. So you can start using mostly offensive armor - that is, Power and Power Slaughter, which no other armor can compare to. (More defensive-oriented armor, such as Plate, leather, and shade, just isn't needed to survive comfortably as 1h)

Permanent Spirit Stance is generally the easiest way to go. Using skills requires too much concentration for me, not to mention it's just doesn't add to clear time.

FRD isn't worth it because it means a flat 10% damage reduction for standard attacks, as well as not really doing much damage either.
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post Sep 20 2015, 14:15
Post #72094
Cleavs



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QUOTE(asdffdas @ Sep 20 2015, 13:51) *

Hey guys,

What's the "best" armor type to use with 1h/Shield fighting style? I've been using light armor, but then I checked my stats:

Overall chance of getting hit: 21.01%
Miss chance: 0.00%
Evade chance: 49.06%
Block chance: 19.51%
Parry chance: 10.42%
Resist chance: 0.00%

And it seems like I'm not blocking/parrying a lot, on account of a high dodge rate. Since the 1h counter procs on block and parry, but not evade (correct me if I'm wrong), would it be better to switch to heavy armor?.

indeed. 1h relies on counter-hits that follow block and parry procs. therefore evade proc (which takes place before both block and parry) takes off possible counter-hits/stuns.
not only power armors bring your evade to almost 0, but also improves your mitigations and ADB if compared with shade armors. for the same reason, you shouldn't be using shadow veil (which boosts evade as well) if not in extreme dangerous situations. but still, with unlimited potions i'd rather resort to spark.

btw, nice evade. is it standard stat or with shadow veil on?

QUOTE(asdffdas @ Sep 20 2015, 13:51) *

Also, what do you usually spend overcharge on? Is it better to go spirit stance, or use the cycle of skills that consume it?

perma-spirit stance. every now and then OFC as well. skills only when i'm gioing against FSM (IMG:[invalid] style_emoticons/default/cool.gif)

QUOTE(asdffdas @ Sep 20 2015, 13:51) *

Does this change when you unlock Fus-doh-rah and/or the cannon?

well, i unlocked FRD but after having tried it a bit i noted it's not so worth it, especially with perma-spirit stance. OFC can help you walk towards REs but heavily relying on it won't allow you to play a mindless berserk style, which is what many people (including me) appreciate on 1H. personally i use it only with a high number of mobs and when OC builds up naturally. no switch on/off/on/off...
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post Sep 20 2015, 14:33
Post #72095
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theres Scavenger which increases the loot drop chance. so basically the chance for draughts pots etc increases right? or does that also count for weapons/ equipment?
since Archaeologist increases the chance for equipment as the description says, but wouldnt say mean if I only increase Archaeologist and keep Scavenger low the chance for dropping equipment would be a lot higher then.
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post Sep 20 2015, 14:38
Post #72096
Superlatanium



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QUOTE(Fap.Fap @ Sep 20 2015, 12:33) *
theres Scavenger which increases the loot drop chance. so basically the chance for draughts pots etc increases right? or does that also count for weapons/ equipment?
since Archaeologist increases the chance for equipment as the description says, but wouldnt say mean if I only increase Archaeologist and keep Scavenger low the chance for dropping equipment would be a lot higher then.
http://ehwiki.org/wiki/Loot_Drop_Rolls

Archaeologist does not affect the chance for equipment at all - only artifacts.
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post Sep 20 2015, 14:47
Post #72097
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QUOTE(Superlatanium @ Sep 20 2015, 14:38) *

http://ehwiki.org/wiki/Loot_Drop_Rolls

Archaeologist does not affect the chance for equipment at all - only artifacts.



my bad I meant Quartermaster ^^
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post Sep 20 2015, 14:50
Post #72098
Superlatanium



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Per the wiki, it's best to have both high Scavenger and high Quartermaster for equipment drops.
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post Sep 20 2015, 14:56
Post #72099
Cleavs



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speaking of which, my trainers currently are as following:

CODE
                     Cost        Level

Scavenger            199,750     30/50
Luck of the Draw     935,186     18/25
Quartermaster        150,723      7/20
Archaeologist        291,561      3/10


should i improve something?
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post Sep 20 2015, 14:56
Post #72100
m118w11



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QUOTE(tetron @ Sep 20 2015, 13:34) *

Btw, I'll repeat my question once again:


Well I got 11 chaos token in my last two PFUfests, I don't remember how many bloods I had before (I appears to be around 6 in the last fest). This is with tokeniser 2. 15/fest seems high with 0 tokeniser.
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