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Sep 14 2015, 11:09
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(tetron @ Sep 14 2015, 09:05)  Nah. Rapier + Waki is far better. If one already has a mainhand rapier for 1h, that would be easier so one doesn't have to deal with two mainhand at once (in addition to whichever offhand). But it also means no Stun, which might not be something worth giving up on higher difficulties.
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Sep 14 2015, 11:13
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Superlatanium @ Sep 14 2015, 14:39)  If one already has a mainhand rapier for 1h, that would be easier so one doesn't have to deal with two mainhand at once (in addition to whichever offhand). But it also means no Stun, which might not be something worth giving up on higher difficulties.
Stun is only good for SG and RoB. In general, Waki is a much better choice. With Club/Rapier, you can only use Rapier of Balance, cause Rapier of Nimble is a poor choice in this case. But with Waki, you can use any of the Balance/Nimble. You can even use Swiftness in this case. This post has been edited by tetron: Sep 14 2015, 11:15
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Sep 14 2015, 11:37
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(tetron @ Sep 14 2015, 17:13)  Stun is only good for SG and RoB. In general, Waki is a much better choice. With Club/Rapier, you can only use Rapier of Balance, cause Rapier of Nimble is a poor choice in this case. But with Waki, you can use any of the Balance/Nimble. You can even use Swiftness in this case.
No thats too low damage, for dw to complete with 1h you must use a balance offhand.
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Sep 14 2015, 11:55
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Uyappy
Newcomer
 Group: Members
Posts: 35
Joined: 7-September 15

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Thanks for all of your advice! I've decided to switch to 1H for now to build up proficiency, although my Rapier sure sucks. One last thing: What Armor is best for 1H and DW respectively? I'm deciding whether to switch armor as well. Thanks (IMG:[ invalid] style_emoticons/default/biggrin.gif) (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Sep 14 2015, 12:37
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Void Domain @ Sep 14 2015, 15:07)  No thats too low damage, for dw to complete with 1h you must use a balance offhand.
Technically, to play in a similar fashion as 1H ("Less Cure" way) using DW, Nimble is the most logical choice, because of DW's Parry bonus. (IMG:[ invalid] style_emoticons/default/laugh.gif) Balance is offensive, while Nimble/Swiftness is defensive. So it depends on the player as for which type of gameplay they wants. The more you level up, the more viable Balance becomes. For lower levels, Nimble is better. Swiftness is more of an experimental option, though.
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Sep 14 2015, 12:54
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Uyappy @ Sep 14 2015, 09:55)  Thanks for all of your advice! I've decided to switch to 1H for now to build up proficiency, although my Rapier sure sucks.
One last thing: What Armor is best for 1H and DW respectively? I'm deciding whether to switch armor as well. Building proficiency is easy. If you want to build it quickly without suffering through low damage through real gameplay, start a Crude IW on IWBTH with the worst weapon you can find, and lowest damage armor/abilities, and Spellspam though a few hundred turns each round while watching anime etc in another window. You'll be in no danger and you'll have to pay nearly no attention to stay alive, and your proficiency will grow to close to your level very quickly. Or you could just play normally, and your proficiency will get close to your level quickly anyway. Armor isn't too important until you get past level 250, at which point you have enough innate toughness from leveling up and can focus on damage instead of defense, and so have an incentive to switch to Power Slaughter. Before that, any armor is fine. I'd prefer leather; heavy armor doesn't have resist, which makes Celestials and Sprites very dangerous (as well as creating mana troubles), and Shade armor has no piercing mitigation, which makes things too difficult.
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Sep 14 2015, 13:35
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(nobody_xxx @ Sep 14 2015, 10:56)  Club + rapier is the best setup for Dw light (IMG:[ invalid] style_emoticons/default/smile.gif) give rapier of slaughter + waki of nimble a try (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Uyappy @ Sep 14 2015, 11:55)  One last thing: What Armor is best for 1H and DW respectively?
the optimal choice would be power armors for 1H and shade for DW QUOTE(tetron @ Sep 14 2015, 12:37)  Technically, to play in a similar fashion as 1H ("Less Cure" way) using DW, Nimble is the most logical choice, because of DW's Parry bonus. (IMG:[ invalid] style_emoticons/default/laugh.gif) Balance is offensive, while Nimble/Swiftness is defensive. So it depends on the player as for which type of gameplay they wants. The more you level up, the more viable Balance becomes. For lower levels, Nimble is better. Swiftness is more of an experimental option, though. yup. i second this. and afterall, that 76% parry... (IMG:[ invalid] style_emoticons/default/wub.gif) there's no way at my level you could reach that without a shitton of forging
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Sep 14 2015, 13:43
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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I'm confused. Could someone summarize the recommended options for DW and why? eg. club of slaughter + rapier of nimble - balanced offense + defense club of nimble + rapier of nimble - most defensive rapier of xx + wakizashi of yy- ?? Then we can put it into the wiki (IMG:[ invalid] style_emoticons/default/heh.gif)
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Sep 14 2015, 13:45
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Scremaz @ Sep 14 2015, 11:35)  the optimal choice would be power armors for 1H and shade for DW Pretty sure Power is too lacking in defense, too mana-cost heavy, and too vulnerable to magic oneshots for <200 (Spirit Shield).
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Sep 14 2015, 14:10
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(mozilla browser @ Sep 14 2015, 13:43)  I'm confused. Could someone summarize the recommended options for DW and why? eg. club of slaughter + rapier of nimble - balanced offense + defense club of nimble + rapier of nimble - most defensive rapier of xx + wakizashi of yy- ?? Then we can put it into the wiki (IMG:[ invalid] style_emoticons/default/heh.gif) rapier of slaughter + waki of nimble - mostly defensive i'd say club of slaughter + rapier of balance - offensive btw, i don't really think club of nimble + rapier of nimble is actually viable - the incoming parry from club won't make par for the loss in ADB and still better to take a balance rapier and forge parry rather than forging balance/crit on a nimble QUOTE(Superlatanium @ Sep 14 2015, 13:45)  Pretty sure Power is too lacking in defense, too mana-cost heavy, and too vulnerable to magic oneshots for <200 (Spirit Shield).
he asked for the optimal (IMG:[ invalid] style_emoticons/default/tongue.gif) however, for low-levels at this point maybe a full leather of protection build may still be a good choice...
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Sep 14 2015, 14:48
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Sep 14 2015, 17:05)  Was the mainhand a Rapier of Nimble? (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(mozilla browser @ Sep 14 2015, 17:13)  I'm confused. Could someone summarize the recommended options for DW and why? eg. club of slaughter + rapier of nimble - balanced offense + defense club of nimble + rapier of nimble - most defensive rapier of xx + wakizashi of yy- ?? Then we can put it into the wiki (IMG:[ invalid] style_emoticons/default/heh.gif) Club/Rapier: 1. club of slaughter + rapier of nimble - Not viable. The chance to inflict PA is pretty low. 2. club of nimble + rapier of nimble - Not viable. You loose way too much ADB. 3. club of slaughter + rapier of balance - A pretty good combo for DW. Pretty good in tight situations (Max PL Mob in PFUDOR, SG, TT&T). But lacks some defense. Rapier/Wakizashi: 1. rapier of slaughter + wakizashi of nimble - This combo lets you play more like 1h (less Cure using). You get a massive Parry due to DW's Parry Bonus. Very good for Grindfest. 2. rapier of slaughter + wakizashi of balance - The fastest DW combo. enough said. 3. rapier of nimble + wakizashi of nimble - The "safest" DW combo. But as you can guess, you're kinda slow to kill the mobs, since your ADB is not enough. 4. rapier of balance + wakizashi of balance - Due to DW's Crit Chance Bonus, this combo somewhat works, if combined with a shadowdancer build. But overall, not very good. 5. rapier of slaughter + wakizashi of swiftness - Another 1H like approach. New waki of swiftness has ultra high Attack Speed, and combined with Swift Strike Lv.5, they are pretty HUGE. For example: Peerless Arctic Wakizashi of SwiftnessThis post has been edited by tetron: Sep 14 2015, 14:49
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Sep 14 2015, 14:57
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(tetron @ Sep 14 2015, 14:48)  1. rapier of slaughter + wakizashi of nimble - This combo lets you play more like 1h (less Cure using). You get a massive Parry due to DW's Parry Bonus. Very good for Grindfest.
speaking of which, last week i did a PF T&T (or EoD, i can't remember) with this build + hybrid shadowdancer/fleet shade. only one cure/health potion used, and not even health draught on (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Sep 14 2015, 15:07
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(tetron @ Sep 14 2015, 14:59)  Try a Nimble-Rapier/Nimble-Waki combo and see how much Parry you get. (IMG:[ invalid] style_emoticons/default/laugh.gif) 78.4 with 30.7 parry - 2.2% build increase for 7% increase on weapon. it seems that with a new waki 80% may be reachable. but meanwhile, for mistake i level-assigned one of the rapiers i'm (trying to) selling. dang This post has been edited by Scremaz: Sep 14 2015, 15:08
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Sep 14 2015, 15:12
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Sep 14 2015, 18:37)  78.4 with 30.7 parry - 2.2% build increase for 7% increase on weapon. it seems that with a new waki 80% may be reachable. but meanwhile, for mistake i level-assigned one of the rapiers i'm (trying to) selling. dang
1. In Unforged state? 2. Why the hell would you experiment with unassigned gears?? (IMG:[ invalid] style_emoticons/default/blink.gif) 3. Speaking of which, do Unassigned gears even sell nowadays? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Sep 14 2015, 15:19
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(tetron @ Sep 14 2015, 15:12)  1. In Unforged state? 2. Why the hell would you experiment with unassigned gears?? (IMG:[ invalid] style_emoticons/default/blink.gif) 3. Speaking of which, do Unassigned gears even sell nowadays? (IMG:[ invalid] style_emoticons/default/huh.gif) 1. parry lv92. i clicked by mistake (IMG:[ invalid] style_emoticons/default/anime_cry.gif) i was trying with an already-assigned one and while looking my inventory i pressed that one by mistake. i also found that the interpolation was accurate enough, if you're interested (IMG:[ invalid] style_emoticons/default/dry.gif) 3. hmmm... not sure. i re-opened my shop only two days ago. for now i sold two unassigneds and gifted other three (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by Scremaz: Sep 14 2015, 15:21
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Sep 14 2015, 15:29
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Sep 14 2015, 18:49)  3. hmmm... not sure. i re-opened my shop only two days ago. for now i sold two unassigneds and gifted other three (IMG:[ invalid] style_emoticons/default/heh.gif) What were the grades of those unassigned pieces?
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Sep 14 2015, 15:36
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(tetron @ Sep 14 2015, 15:29)  What were the grades of those unassigned pieces?
sup/exq. i guess they may be the only grades still sellable. i doubt a leg weapon may still be sold, since the gap with the pre-patch correspective may be too high
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