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post Sep 9 2015, 21:16
Post #71641
Void Domain



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QUOTE(Raurusama @ Sep 10 2015, 02:16) *

In a somewhat related way, should I invest all that money I got into hath and shoot for IA II? RR seems nice but so far away. Sometimes I wish I had donated before all this BC stuff came...

Always IA to 3 then maybe VV, RR is bad with unlimited pots.
damn I like those initials (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 9 2015, 21:17
Post #71642
Cleavs



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QUOTE(Void Domain @ Sep 9 2015, 21:16) *

Always IA to 3 then maybe VV, RR is bad with unlimited pots.
damn I like those initials (IMG:[invalid] style_emoticons/default/laugh.gif)

oh, wait, IA3 has priority over VV? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Sep 9 2015, 21:32
Post #71643
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Go get DD.




(IMG:[invalid] style_emoticons/default/tongue.gif)
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post Sep 9 2015, 21:45
Post #71644
Raurusama



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QUOTE(Falbala456 @ Sep 9 2015, 21:32) *

Go get DD.
(IMG:[invalid] style_emoticons/default/tongue.gif)


2000 hath? Too cheap for me!

Spoiler text - Highlight to read...
I would probably win the lottery first hahah, back to the mine I go!
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post Sep 9 2015, 22:05
Post #71645
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QUOTE(Raurusama @ Sep 9 2015, 17:10) *
After almost maybe half an hour I claimed victory, don't want to think about all the consumables I spent, man what a fight.

Is there a hidden mechanic to this fight? Do they enrage after some time? Was this even worth it? (IMG:[invalid] style_emoticons/default/laugh.gif)
See, PF TT&T is still doable below high level. (IMG:[invalid] style_emoticons/default/smile.gif) I don't remember how long it took me the first time, maybe 10k turns.
QUOTE(Crush85 @ Sep 9 2015, 17:34) *
For the loot, certainly not
QUOTE
1429 18 You gain 200000 Credits!



QUOTE(Raurusama @ Sep 9 2015, 18:16) *
In a somewhat related way, should I invest all that money I got into hath and shoot for IA II? RR seems nice but so far away. Sometimes I wish I had donated before all this BC stuff came...
Like others said, RR has very low priority. I almost couldn't notice its effect after I got it. IA2 is more cost efficient, and then maybe IA3 or VV.
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post Sep 9 2015, 22:19
Post #71646
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So, this is my first time on this forum specifically the hentaiverse thread.
and was there a hardwipe? because my character become this.....
And i dont remember how to play this at all
(IMG:[i.imgur.com] http://i.imgur.com/zjMBdiC.png)
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post Sep 9 2015, 22:21
Post #71647
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Thank you for the good advice everyone, ill take IA II then, maybe with SS 24/7 those 2x Ragnarok with crit on top in a single turn from "In memory of XXX" that I swear I encounter each fight wont take me down by surprise again.
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post Sep 9 2015, 22:21
Post #71648
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Good thing about IA is not so mp cost reduction as less rebuffs. Its much easier to play without attention and it also has not so bad effect. I mean lets say 10k turns and each 150 rebuffs 3-4 spells. Overall its 200-270 turns and if we speak about rebuff, than usually its much slower. If we watch anime or anything other, than we mostly focus on grey frame and do right click. So we can say rebuff turns this way = 2-3 or even more ordinary attack turns. Its very solid.
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post Sep 9 2015, 22:28
Post #71649
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QUOTE(rynercall @ Sep 9 2015, 22:19) *

So, this is my first time on this forum specifically the hentaiverse thread.
and was there a hardwipe? because my character become this.....
And i dont remember how to play this at all

Happened to me as well, came back from not playing in years and I got into a Random encounter naked and without stats. Even my pots were gone. This happened after an update but you still have the ability points and exp you had, you will have to re-allocate those points again though.

As for changes... 1H is the way to go now, with rapiers being recommended instead of axes and the way we use consumables has changed too, now you don't have limited items in battle, you get a cooldown before you can use it again and gear has levels now. These are only a few of the changes you will encounter, i suggest you give the last 2-3 patch notes a read.

Feel free to ask in here, everyone lends a hand or good advice, I can guarantee it hahah.
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post Sep 9 2015, 22:32
Post #71650
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QUOTE(nec1986 @ Sep 9 2015, 22:21) *

Good thing about IA is not so mp cost reduction as less rebuffs. Its much easier to play without attention and it also has not so bad effect. I mean lets say 10k turns and each 150 rebuffs 3-4 spells. Overall its 200-270 turns and if we speak about rebuff, than usually its much slower. If we watch anime or anything other, than we mostly focus on grey frame and do right click. So we can say rebuff turns this way = 2-3 or even more ordinary attack turns. Its very solid.


Indeed, I'm pretty sure I wouldn't be doing PFUDOR hourlies and stupid stunts like today's TT&T without IA. I can play through arenas on hell almost without giving a thought thanks to it. I'm sure IA II will be another good boost.
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post Sep 9 2015, 22:36
Post #71651
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QUOTE(Superlatanium @ Sep 9 2015, 22:05) *

See, PF TT&T is still doable below high level. (IMG:[invalid] style_emoticons/default/smile.gif) I don't remember how long it took me the first time, maybe 10k turns.


I meant doing it on PFDOR, not the challenge itself.
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post Sep 9 2015, 22:57
Post #71652
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QUOTE(Raurusama @ Sep 9 2015, 22:28) *

Happened to me as well, came back from not playing in years and I got into a Random encounter naked and without stats. Even my pots were gone. This happened after an update but you still have the ability points and exp you had, you will have to re-allocate those points again though.

As for changes... 1H is the way to go now, with rapiers being recommended instead of axes and the way we use consumables has changed too, now you don't have limited items in battle, you get a cooldown before you can use it again and gear has levels now. These are only a few of the changes you will encounter, i suggest you give the last 2-3 patch notes a read.

it happened to everyone, cause of 0.81 patch.

btw, at such low level i really suggest 2H + leather of protection. probably a longsword now, and mace at a certain point. thus start migrating to 1H at around lv180
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post Sep 10 2015, 02:13
Post #71653
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Would you say orbital friendship cannon is important for clearing on higher difficulties? Is getting enough collectibles something I should quest for? I regret that I had a few in the past and shrined them all, I've only gotten 2 since then.

What about fus roh dah? I barely ever see the dovahkin title, though most of the higher level players must have it.

This post has been edited by mondere: Sep 10 2015, 02:18
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post Sep 10 2015, 03:00
Post #71654
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QUOTE(mondere @ Sep 10 2015, 08:13) *

Would you say orbital friendship cannon is important for clearing on higher difficulties? Is getting enough collectibles something I should quest for? I regret that I had a few in the past and shrined them all, I've only gotten 2 since then.

What about fus roh dah? I barely ever see the dovahkin title, though most of the higher level players must have it.


For a 1h+power player, OFC helps improve clearance speed. But it doesn't really improve clearability, since you can survive and kill everything anyway, just slower.

FRD tends to be worse than OFC and in return you give up the Godslayer benefits. So most players stick with Godslayer and use OFC if necessary.
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post Sep 10 2015, 03:15
Post #71655
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QUOTE(nec1986 @ Sep 10 2015, 01:02) *

Actually i checked pffest and it looks not very good too...but i expected that.
Played hour and killed ~3500 mobs. Result:
-50k stamina
-8k pots
+9k amnesia
+20k credits
+20k crystals
+18k gear
So. Its 9k profit. Actually i should also get few arti and some hidden gear potential. But generally its very low and its imperil way (more attention).


See https://forums.e-hentai.org/index.php?s=&am...t&p=4159998 for a tip on how to clear PF-Grindfest as a mage.

Seems like
  • get high magic score,... ~ 23k and above
  • get good defenses
    QUOTE
    65.6% physical mitigation
    68.1% magical mitigation
    58.2% evade chance
    0% block chance
    23.5% parry chance
    67.6% resist chance
  • Imperil
  • Spam Infusions and Scrolls for SV, Protection, Haste from ~ round 700 (I can't even get there (IMG:[invalid] style_emoticons/default/cry.gif) )
  • Not sure whether HD preferred FC or Cure
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post Sep 10 2015, 03:37
Post #71656
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QUOTE(mozilla browser @ Sep 9 2015, 21:15) *

[*]Spam Infusions and Scrolls for SV, Protection, Haste from ~ round 700 (I can't even get there (IMG:[invalid] style_emoticons/default/cry.gif) )


Shouldn't these be on innate arcana or am I missing something?
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post Sep 10 2015, 04:08
Post #71657
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QUOTE(Jram @ Sep 10 2015, 09:37) *

Shouldn't these be on innate arcana or am I missing something?


Scrolls have greater effect than spell (compare http://ehwiki.org/wiki/scrolls#Scrolls with http://ehwiki.org/wiki/abilities#Supportive)

Of course, it's costly to do so. The incoming 104k credits would go completely towards EDs (with some deficit), and I'm not sure if the crystals make up for the items consumed:
Elixirs: HP(5), MP(25), SP(39)
Infusions(53)
Scrolls(42)
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post Sep 10 2015, 05:10
Post #71658
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QUOTE(mozilla browser @ Sep 10 2015, 06:45) *
  • Not sure whether HD preferred FC or Cure

He uses the FC strategy.
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post Sep 10 2015, 05:36
Post #71659
izpekopon



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whats the difference between force shield and the other shields? i heard they come with higher block but i'v seen a few bucklers which have higher block and even comes with parry o.o
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post Sep 10 2015, 06:43
Post #71660
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QUOTE(Scremaz @ Sep 10 2015, 03:17) *

oh, wait, IA3 has priority over VV? (IMG:[invalid] style_emoticons/default/huh.gif)

Yeah get on spark, spirit shield and haste. They are universal.
Lazy buff best buff (IMG:[invalid] style_emoticons/default/laugh.gif)
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