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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Sep 7 2015, 15:50
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(nec1986 @ Sep 7 2015, 13:33)  Lets complain tenboro about good defense and make monsters`s attack in 3 times stronger. Btw, someone remember how dangerous monsters can be at low hp? I hope so. Stronger monsters = less worthless crystal = GF is playable again. As is, there is just not enough chance of players dying, and the penalty for it is too much as well.
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Sep 7 2015, 16:14
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Frederiksc
Group: Gold Star Club
Posts: 694
Joined: 12-November 08

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QUOTE(nec1986 @ Sep 7 2015, 15:33)  Lets complain tenboro about good defense and make monsters`s attack in 3 times stronger. Btw, someone remember how dangerous monsters can be at low hp?
You better do not complain. Due to my foresight the next patch will surely be just a fine nerf to Accuracy. Or why did 10b boost non Slaughter weapons that heavenly? 10b would surely not touch defences on the player side, that seems (well?) balanced to me. Raising monster DPS is unlikely, they do fine work if you just try to faceroll. So ACC it is. Monsters are likely to be untouched, but there is a chance, that PERKS may ADD than to MULTIPLY. So you have monsters lurking with resist, evade and parry above 100%. Player aim should be 250% Acc instead of 200%. That means properly perked monsters (ProPerMons) do get a feast, while poorly perked monsters (PooPerMons) bite the dust like always. I saw some ProPerMons yet, and their owners even fed the correct crystals to make them extra crispy. 10b will not touch those PooPerMons just designed to get the 72h gift, fully perked double gifters with no survivability, because there are too much of them. Perks should add to Monster Level, so those on-spot level 1000 get separated from the better perked ones. The system prefers picking monsters to nearer to the max of difficulty, so bye bye PooPerMons on PF and hello ProPerMons.
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Sep 7 2015, 16:33
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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Oh fuck, not again a nerf in Accuracy, goddamit, my finger's still bleeding from two years ago.
This post has been edited by Falbala456: Sep 7 2015, 16:34
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Sep 7 2015, 19:04
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Frederiksc @ Sep 7 2015, 22:14)  You better do not complain. Due to my foresight the next patch will surely be just a fine nerf to Accuracy. Or why did 10b boost non Slaughter weapons that heavenly? 10b would surely not touch defences on the player side, that seems (well?) balanced to me. Raising monster DPS is unlikely, they do fine work if you just try to faceroll. So ACC it is.
Monsters are likely to be untouched, but there is a chance, that PERKS may ADD than to MULTIPLY. So you have monsters lurking with resist, evade and parry above 100%. Player aim should be 250% Acc instead of 200%. That means properly perked monsters (ProPerMons) do get a feast, while poorly perked monsters (PooPerMons) bite the dust like always. I saw some ProPerMons yet, and their owners even fed the correct crystals to make them extra crispy. 10b will not touch those PooPerMons just designed to get the 72h gift, fully perked double gifters with no survivability, because there are too much of them.
Perks should add to Monster Level, so those on-spot level 1000 get separated from the better perked ones. The system prefers picking monsters to nearer to the max of difficulty, so bye bye PooPerMons on PF and hello ProPerMons.
So other melee do stun fest now? mace and club while 1h uses rapier. That will make other melee style more unplayable.
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Sep 7 2015, 19:13
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Superlatanium @ Sep 7 2015, 15:50)  I hope so. Stronger monsters = less worthless crystal = GF is playable again. As is, there is just not enough chance of players dying, and the penalty for it is too much as well.
i guess nobody wants high chance of dying AND high penalty should it happen, isn't it? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Frederiksc @ Sep 7 2015, 16:14)  poorly perked monsters (PooPerMons)
is it a pun of words? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(Frederiksc @ Sep 7 2015, 16:14)  so bye bye PooPerMons on PF and hello ProPerMons.
uhu. and where's the big news in all this? (IMG:[ invalid] style_emoticons/default/mellow.gif) QUOTE(Void Domain @ Sep 7 2015, 19:04)  So other melee do stun fest now? mace and club while 1h uses rapier. That will make other melee style more unplayable.
answer 1: and where's the big news in all this? (IMG:[ invalid] style_emoticons/default/mellow.gif) (x2) answer 2: all hail the balance patch! (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Sep 7 2015, 19:42
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Void Domain @ Sep 7 2015, 22:34)  So other melee do stun fest now? mace and club while 1h uses rapier. That will make other melee style more unplayable.
And DW Club/Club combo becomes the new badass bandwagon. 
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Sep 7 2015, 20:26
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(tetron @ Sep 7 2015, 19:42)  And DW Club/Club combo becomes the new badass bandwagon.  only one doubt: club of slaughter + club of nimbler or club of slaughter + club of balance?
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Sep 7 2015, 21:36
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Sep 7 2015, 23:56)  only one doubt: club of slaughter + club of nimbler or club of slaughter + club of balance?
Nah. More like: Club of Vampire + Club of Vampire = 
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Sep 7 2015, 21:47
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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Just bought this from the Bazaar for 12k. So the Bazaar still isn't completely useless, eh?
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Sep 7 2015, 23:50
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(tetron @ Sep 7 2015, 21:47)  Just bought this from the Bazaar for 12k. So the Bazaar still isn't completely useless, eh? I saw a MAG Power helmet with nice stats too, I bought it.. but i checked everywhere and looked at credit log but it wasnt bought : / was the time limit exceeded of the item in the shop?
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Sep 7 2015, 23:51
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Frederiksc @ Sep 7 2015, 14:14)  You better do not complain. Due to my foresight the next patch will surely be just a fine nerf to Accuracy. Or why did 10b boost non Slaughter weapons that heavenly? 10b would surely not touch defences on the player side, that seems (well?) balanced to me. Raising monster DPS is unlikely, they do fine work if you just try to faceroll. So ACC it is.
Monsters are likely to be untouched, but there is a chance, that PERKS may ADD than to MULTIPLY. 10b specifically said that monster mitigations and defenses are one of the big things he's going to be changing. QUOTE(Frederiksc @ Sep 7 2015, 14:14)  Or why did 10b boost non Slaughter weapons that heavenly? To increase the viability of other weapons, so that mainhand weapon is not "always-Slaughter-all-the-time". Nothing to do with accuracy, though that's not to say he won't change something big with accuracy in the rebalancing patch. QUOTE(Scremaz @ Sep 7 2015, 17:13)  i guess nobody wants high chance of dying AND high penalty should it happen, isn't it? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I don't want the dying penalty reduced because I don't like paying the costs, I want the dying penalty reduced because it makes monsters much less useful (and because it turns an entire battle series option to near-useless). A decent chance of dying plus a high penalty might be better than what we have now, and make GF playable again - but the non-GF players would hate it. QUOTE(Fap.Fap @ Sep 7 2015, 21:50)  I saw a MAG Power helmet with nice stats too, I bought it.. but i checked everywhere and looked at credit log but it wasnt bought : / was the time limit exceeded of the item in the shop? If the purchase fails you'll see a faint message on the left saying that the item does not exist. Look for that when you buy from bazaar, and if it comes up, you were too slow. This post has been edited by Superlatanium: Sep 7 2015, 23:57
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Sep 8 2015, 00:00
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Superlatanium @ Sep 7 2015, 23:51)  but the non-GF players would hate it
here i am. GF here, GF there... if one wants to play GF, free to do it. if one doesn't want to, then don't do it. what's the matter? if one plays GF because he likes that 1k-rounds idea, then he will do it anyways. if he plays GF because he wants to make profit out of it, thus buying gears to make even more GFs and so on... then HV is starting to become a work, and this is not good - so you should be thankful to tenboro if he lowers your will to do it (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by Scremaz: Sep 8 2015, 00:03
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Sep 8 2015, 00:17
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Scremaz @ Sep 7 2015, 22:00)  here i am. GF here, GF there... if one wants to play GF, free to do it. if one doesn't want to, then don't do it. what's the matter? The problem is there's almost no incentive anymore. 10b has (perhaps inadvertently) made it so that one of the battle series options he created - which I'm sure didn't take an insignificant amount of coding - is now pretty unprofitable. One can spend some 7000 hath to make it somewhat less unprofitable, but that's a huge initial investment, and it's also basically just buying back what we already had in the past. Previously, serious players had a pretty open choice about what to play - GF or arena - both gave relatively similar rewards. But now, for anyone who plays, arena will always be the best choice, for credits. Good drops come almost exclusively from REs (and PF DwD) - all GF has is crystals - but then the boss about halved GF crystal income and halved crystal value. So now GF is pretty much just for those who can't play any more arenas and want to waste some more time. It's like, in an RPG, the devs taking a frequently played quest that many liked, and cutting the rewards in more than half. Now no one will play it unless other quests are not playable. Not good, right?
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Sep 8 2015, 01:33
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Well, crystal`s price got drop even before new perks. There are 2 reasons:
1. Monsters win less. Big part of that was flee, but now all got much better sustain. 2. Main buyers lost interest in high price or buying at all.
Actually downgrade was even before all patches. Very-very old price was 120k+. When i come it was ~70-75k and at the begging of patches it was already 50-60k. Probably because monsters have static upgrade. Its single time and not multiple like food/pills. It was big demand before, but it drops a bit. And next patch probably wont fix it. Many players already doing only arenas and re. I mean if monsters ll be harder for any style, than all get only longer cleartime.
UPD. Also its logarithmic. I mean current monsters competition is huge. So entering threshold is also big. Many ppl dont see much sense even in 1k pl monster and i dont even speak about 1600+ range. My ~1k mob gives only in 1.5x times more than 25pl. Yea, its also mid-high materials, but i spend maybe 4m credits. Its not rly good payback situation. I just wanted one more or less strong pet.
This post has been edited by nec1986: Sep 8 2015, 01:39
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Sep 8 2015, 01:50
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Crush85
Group: Members
Posts: 312
Joined: 5-February 15

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I'm starting to think that maybe...just maybe proc-ing sol should count as a win. Maybe just once per battle or something.
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Sep 8 2015, 02:08
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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is the new dawn event broken atm? it always says i got 250 GP but i received nothing at all? and is there some way to trigger it? usually i can only receive the new dawn event once a week cos of work... who can stay up untii 2 am after all if u got work.... but sometimes it still triggers when i login the next day and most of the time it doesnt.. ? makes no sense to me, shouldnt it always trigger when u open the site for the first time in the day?
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Sep 8 2015, 02:29
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Fap.Fap @ Sep 8 2015, 00:08)  is the new dawn event broken atm? it always says i got 250 GP but i received nothing at all? and is there some way to trigger it? usually i can only receive the new dawn event once a week cos of work... who can stay up untii 2 am after all if u got work.... but sometimes it still triggers when i login the next day and most of the time it doesnt.. ? makes no sense to me, shouldnt it always trigger when u open the site for the first time in the day? Dawn always occurs when you first load the main site or a gallery after 23:59 UTC. Always. For instance, there's no way to play Random Encounters on some day unless you have already gotten Dawn that day. If a person browses galleries, it is easy to miss the Dawn message, but you still get the rewards.
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Sep 8 2015, 03:05
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edu5ardo
Group: Members
Posts: 153
Joined: 6-October 11

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find out what version of the game is a weapon?
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Sep 8 2015, 03:10
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(Superlatanium @ Sep 8 2015, 08:29)  Dawn always occurs when you first load the main site or a gallery after 23:59 UTC. Always. For instance, there's no way to play Random Encounters on some day unless you have already gotten Dawn that day.
If a person browses galleries, it is easy to miss the Dawn message, but you still get the rewards.
This question comes up sufficiently that I sometimes wonder if it would be easier to log the dawn rewards in the credit log.
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