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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Aug 30 2015, 07:56
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LilTimmy
Lurker
Group: Lurkers
Posts: 1
Joined: 29-August 15

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How do I get a weapon?
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Aug 30 2015, 07:59
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(LilTimmy @ Aug 30 2015, 05:56)  How do I get a weapon? A monster will eventually drop one. Don't worry, you won't stay unarmed for long.
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Aug 30 2015, 08:00
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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QUOTE(Superlatanium @ Aug 29 2015, 22:26)  Holy Strike isn't Smite, so no
ARGH... ah, probably wasn't much of a bonus anyway. QUOTE(LilTimmy @ Aug 29 2015, 22:56)  How do I get a weapon?
At your level, you'll need to take whatever the monsters drop. Fight them at Normal and be sure to read the HV advice page. http://ehwiki.org/wiki/Advice
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Aug 30 2015, 08:11
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Aardwark
Group: Members
Posts: 223
Joined: 11-May 14

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 At the moment, I am using a two handed sword with light armor build. Speaking of magic, I mainly use Support spells with some Depreciating spells. As you can see from my stat sheet, I have a load of stat points to assign. Please 1) Help assign my stat points. 2) How can I earn Hath, seeing that I am not a donator nor a Hentai at Home user? 3) An easy way to make credits? At the moment, I am grinding the Arenas at Normal difficulty. This post has been edited by Aardwark: Aug 30 2015, 08:13
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Aug 30 2015, 08:21
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(jacquelope @ Aug 30 2015, 06:00)  At your level, you'll need to take whatever the monsters drop. Fight them at Normal and be sure to read the HV advice page. Initially I'd play on as high a difficulty as possible, for more chances of at least Superior rather than Crude or Fair. It'll still decay away soon enough due to level scaling, but it's better than the alternative (and, the player levels up a whole lot faster, which is quite important).
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Aug 30 2015, 08:28
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Aardwark @ Aug 30 2015, 06:11)  At the moment, I am using a two handed sword with light armor build. Speaking of magic, I mainly use Support spells with some Depreciating spells. As you can see from my stat sheet, I have a load of stat points to assign.
Please 1) Help assign my stat points.
2) How can I earn Hath, seeing that I am not a donator nor a Hentai at Home user?
3) An easy way to make credits? At the moment, I am grinding the Arenas at Normal difficulty. Always allocate all stat points ASAP. They don't help you at all when they're not being used, after all. Probably set str = dex = end = wis > agi >>>> intel. Don't use depreciating spells (or any spells besides self-buffs). You especially shouldn't need depreciating if you're playing on Normal - but at your level you should be able to play at least Nightmare with ease, probably Hell too. Playing higher difficulties not only gives you a lot more XP, but also much better chances at good equipment, as well as significantly more credits (and equipment to sell to bazaar for credits). 2h gets pretty bad starting around level 150, you'll be able to play much higher difficulties if you switch to 1h (and more income, experience, etc). The HV way to earn credits is to play daily arenas on a reasonably high difficulty (but a difficulty where you can still play fast, without paying much attention). Hell is probably the best for around levels 150-220. Credits = Hath. Earn credits, trade for hath.
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Aug 30 2015, 08:33
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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With regard to Credits vs Hath, when looking to buy Hath, check out the Hath Exchange to see the going market rates.
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Aug 30 2015, 08:34
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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QUOTE(Superlatanium @ Aug 29 2015, 23:21)  Initially I'd play on as high a difficulty as possible, for more chances of at least Superior rather than Crude or Fair. It'll still decay away soon enough due to level scaling, but it's better than the alternative (and, the player levels up a whole lot faster, which is quite important).
True, I play as high as I can except when I'm farming trophies/artifacts.
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Aug 30 2015, 14:12
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Superlatanium @ Aug 30 2015, 08:28)  Always allocate all stat points ASAP. They don't help you at all when they're not being used, after all. Probably set str = dex = end = wis > agi >>>> intel.
what you see is due to 0.8-something patch. he also needs that JS trick to assign 100 EXP points at once. try with this code, to insert directly from console: CODE document.getElementById("str_delta").value=100; //equivalent to click + 100 times, change the number to any value you want document.getElementById("dex_delta").value=100; document.getElementById("agi_delta").value=100; document.getElementById("end_delta").value=100; document.getElementById("int_delta").value=100; document.getElementById("wis_delta").value=100; document.getElementById('pattrform').submit() // submit form, equivalent to clicking "Apply" sourceby modifying the "value" value ( (IMG:[ invalid] style_emoticons/default/tongue.gif) ) you can decide how many points to assign to every PAB at every pass. more than one pass needed. more control earned with lower values, and i guess you can still return back by typing negative values probably, putting 100 for either STR, DEX, END and WIS, 95 for AGI and 90 for INT will produce decent results - or 50/48/45 if you want to go slower
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Aug 31 2015, 02:26
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btbdman
Lurker
Group: Lurkers
Posts: 2
Joined: 2-March 11

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http://ehwiki.org/wiki/proficiencySo I noticed that bonuses per point have multiple values such as: +Physical Damage 2 / 3 / 4 +Physical Accuracy 0.01% / 0.02% What determines which bonus value we get? Player level?
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Aug 31 2015, 02:33
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Crush85
Group: Members
Posts: 312
Joined: 5-February 15

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It's determined by the level of the corresponding ability: http://ehwiki.org/wiki/Abilities You should really use the Ask the Experts thread for questions like this, though.
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Aug 31 2015, 04:04
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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Playing which difficulty level of Item World will advance the potency by 1? I've been doing it in IWBTH so far but advancing 2 levels of potency can quickly deplete my stock of Amnesia Shards. @Scremaz, your avatar is mesmerizing! (IMG:[ invalid] style_emoticons/default/smile.gif)
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Aug 31 2015, 04:16
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(zen_zen @ Aug 31 2015, 10:04)  Playing which difficulty level of Item World will advance the potency by 1? I've been doing it in IWBTH so far but advancing 2 levels of potency can quickly deplete my stock of Amnesia Shards.
Usually, Hell/Nightmare will advance it by one (if the eqiupment is not soulbound). You can calculate it using the info at http://ehwiki.org/wiki/Item_World. Get the pxp0 (pxp required to get to potency level one) before entering IW. Compare with the difficulty multiplier x number of rounds. Or use something like https://forums.e-hentai.org/index.php?s=&am...t&p=4032656QUOTE(zen_zen @ Aug 31 2015, 10:04)  @Scremaz, your avatar is mesmerizing! (IMG:[ invalid] style_emoticons/default/smile.gif) Ainnit? Who's that? Although I think I prefer the previous variant. This post has been edited by mozilla browser: Aug 31 2015, 04:20
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Aug 31 2015, 04:38
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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QUOTE(mozilla browser @ Aug 30 2015, 19:16)  Usually, Hell/Nightmare will advance it by one (if the eqiupment is not soulbound). You can calculate it using the info at http://ehwiki.org/wiki/Item_World. Get the pxp0 (pxp required to get to potency level one) before entering IW. Compare with the difficulty multiplier x number of rounds. Or use something like https://forums.e-hentai.org/index.php?s=&am...t&p=4032656That's what I thought too, but it seems the formula for IW potency has been modified along with everything else post 0.82. I just finished doing 3 runs of IW on 3 crude staffs (Hell, Nintendo and IWBTH) and none of them gained a potency level. Instead I got some points: Hell=60, Nintendo=100, IWBTH=160. I'll have to try it on a higher grade of equipment to see what the points gained might be for them. QUOTE Ainnit? Who's that? Although I think I prefer the previous variant.
Nah, the previous one was just obscene, this one's more my cuppa tea.
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Aug 31 2015, 06:40
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Crush85
Group: Members
Posts: 312
Joined: 5-February 15

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QUOTE(mozilla browser @ Aug 31 2015, 04:16)  Ainnit? Who's that? Although I think I prefer the previous variant.
I concur. This one's kinda boring. The hypnotic effect is gone.
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Aug 31 2015, 07:35
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(zen_zen @ Aug 31 2015, 10:38)  That's what I thought too, but it seems the formula for IW potency has been modified along with everything else post 0.82. I just finished doing 3 runs of IW on 3 crude staffs (Hell, Nintendo and IWBTH) and none of them gained a potency level. Instead I got some points: Hell=60, Nintendo=100, IWBTH=160. I'll have to try it on a higher grade of equipment to see what the points gained might be for them. Nah, the previous one was just obscene, this one's more my cuppa tea.
This matches up with the multipliers if the IW battle series was 10 rounds long. ie, Hell = 6x10 = 60; Nintento = 10x10 = 100; IWBTH = 16x10 = 160. So you need to see how many pxp is required to advance to potency one. Eg, if you look at this equipment link, Potency Tier: 0 (0 / 340) means that it is currently at potency 0, and needs 340 pxp to get to potency 1. By the way, it's pretty pointless to attempt to level up crude equipment. Unless you're just doing so to grind proficiency, in which case you probably want to do so at highest difficulty you can manage and don't really care whether the equipment gets leveled up. This post has been edited by mozilla browser: Aug 31 2015, 07:42
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Aug 31 2015, 08:12
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Sinjid
Group: Members
Posts: 134
Joined: 29-July 10

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what do a 1h need to do PFUDOR RE? im doing IWBTH RE and im confortable with this, but 5 monsters in PFUDOR its like imposible for me now.
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Aug 31 2015, 08:22
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Sinjid @ Aug 31 2015, 06:12)  what do a 1h need to do PFUDOR RE? im doing IWBTH RE and im confortable with this, but 5 monsters in PFUDOR its like imposible for me now. With items, Spark of Life, and Spirit Shield, it shouldn't be hard at your level. Cast Shadow Veil as well if you have to. If you need even more protection, you can also use Sleep once.
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Aug 31 2015, 09:21
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Ive not played a while and looks like fest is now not very good? I mean drop was reduced (without perks) and price drops to something like 25k. At the same time ED rises to 50k+.
If im more or less right, than hellfest is something like 110k (credits+gears+crystals). Mostly only arti and shards gives a bit profit.
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Aug 31 2015, 09:26
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(nec1986 @ Aug 31 2015, 07:21)  Ive not played a while and looks like fest is now not very good? I mean drop was reduced (without perks) and price drops to something like 25k. At the same time ED rises to 50k+.
If im more or less right, than hellfest is something like 110k (credits+gears+crystals). Mostly only arti and shards gives a bit profit. Yeah, it seems the boss decided to kill most of the point of GF. Monsters were seriously nerfed, so crystal value went down. Then, crystal drops were something like halved in GF, making it even worse. Even high difficulty GF isn't good for drops either, due to REs.
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