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post Aug 28 2015, 00:41
Post #71021
jacquelope



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QUOTE(alfikbecik @ Aug 27 2015, 15:15) *

so... i logged in after half of year... is h1+shield+heavy still the fastest cleaning method over 200 lvl? and is ajax melee hover attack script allowed/updated?

Yup, I'm blasting my way through with 1H+Power Shield right now. Dunno about scripts.
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post Aug 28 2015, 00:42
Post #71022
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QUOTE(alfikbecik @ Aug 27 2015, 22:15) *
so... i logged in after half of year... is h1+shield+heavy still the fastest cleaning method over 200 lvl? and is ajax melee hover attack script allowed/updated?
1h+Power is the fastest until you get to a level where you can start playing mage efficiently. But your level probably isn't quite tough enough to handle lots of Power, so you might have 3 or 4 Plate with 1 or 2 Power, adding more Power as you gain more toughness from levels/abilities.
QUOTE(jacquelope @ Aug 27 2015, 22:41) *
Yup, I'm blasting my way through with 1H+Power Shield right now. Dunno about scripts.
Force shield? Armor can be Power, shields can be Force.

This post has been edited by Superlatanium: Aug 28 2015, 00:43
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post Aug 28 2015, 01:38
Post #71023
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thank you very much

EDIT:
one more question came to my mind.
is there especially good way to distribute attributes points? i have never cared about it much, but because they reset...

This post has been edited by alfikbecik: Aug 28 2015, 01:47
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post Aug 28 2015, 02:10
Post #71024
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What I do for melee:

1. Keep Str/Dex/End/Wis equal
2. For Heavy armour keep Agi a bit lower than stats in 1, for light armour keep it equal to stats in 1
3. Keep Int at whatever you want (melee can safely ignore it)

You might want to level up int in case you want to mage in the future, though.
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post Aug 28 2015, 02:16
Post #71025
jacquelope



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QUOTE(Superlatanium @ Aug 27 2015, 15:42) *

1h+Power is the fastest until you get to a level where you can start playing mage efficiently. But your level probably isn't quite tough enough to handle lots of Power, so you might have 3 or 4 Plate with 1 or 2 Power, adding more Power as you gain more toughness from levels/abilities.Force shield? Armor can be Power, shields can be Force.

I meant Force Shield. I goofedwas just checking to see if y'all were paying attention. (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)

Yeah, I jumped right to Power armor I agree with plate armor being a better choice. I got mesmerized by the attack damage boost. What about shielding plate? Looks like on average they have a valuable amount of block.
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post Aug 28 2015, 02:52
Post #71026
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QUOTE(Raye_Terse @ Aug 28 2015, 00:10) *
What I do for melee:

1. Keep Str/Dex/End/Wis equal
2. For Heavy armour keep Agi a bit lower than stats in 1, for light armour keep it equal to stats in 1
3. Keep Int at whatever you want (melee can safely ignore it)

You might want to level up int in case you want to mage in the future, though.
Pretty much. But, with heavy armor, you could keep Agi almost as low as Intel, since it does nearly nothing. Also, don't worry about leveling Intel "just in case", because using just the points from one or two level-ups, you'll be able to get Intel nearly on the same tier as the rest of your important stats. It's one of the benefits of the exponential XP system we have.
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post Aug 28 2015, 02:54
Post #71027
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thank you again (IMG:[invalid] style_emoticons/default/smile.gif)
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post Aug 28 2015, 04:36
Post #71028
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QUOTE(tetron @ Aug 28 2015, 01:41) *

Today I got 3 Leg drops from regular PF Arena (not the SG ones) (not clear bonuses).
1x Cotton-Protection, 1x Cotton-Proficiency, 1x Longsword of Balance. I'm surprised (Even though they are mostly trash). Any of you had similar luck (In terms of bulk leg drop) lately? (IMG:[invalid] style_emoticons/default/huh.gif)


Yup, I've been tired so I've only been clearing about 3000+ rounds of arena/grindfest @ PF for each of the past two days, and didn't have any Leg drops. (IMG:[invalid] style_emoticons/default/cry.gif)

The law of averages says that if someone is lucky, someone else is probably unlucky.

This post has been edited by mozilla browser: Aug 28 2015, 04:38
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post Aug 28 2015, 04:41
Post #71029
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Would the "Better Smite" or "Soul Fire" ability have any affect on damage done by Holy Strike upgrades on a sword, by any chance?
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post Aug 28 2015, 05:03
Post #71030
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QUOTE(jacquelope @ Aug 28 2015, 10:41) *

Would the "Better Smite" or "Soul Fire" ability have any affect on damage done by Holy Strike upgrades on a sword, by any chance?


Nope
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post Aug 28 2015, 07:13
Post #71031
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I felt I should post here before posting a bug report just in case I am misunderstanding anything but

Is vital striking a stunned mob guaranteed 100% to give the bleeding procs?

EDIT: Oh well if vital strike does not give 100% chance of bleed proc, then its not a bug.

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post Aug 28 2015, 07:20
Post #71032
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Afaik its not, I don't get to bleed mobs to death with Vital Strikes 100% of the time too. The tooltip doesn't specify the %chance too.
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post Aug 28 2015, 07:26
Post #71033
rfEH



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QUOTE(villaloy @ Aug 28 2015, 05:20) *

Afaik its not, I don't get to bleed mobs to death with Vital Strikes 100% of the time too. The tooltip doesn't specify the %chance too.


Thanks villaloy for fast reply,

I kept thinking it was 100% so I thought it was a bug.

But since its not I won't need to file a bug report.

Thank again.

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post Aug 28 2015, 07:27
Post #71034
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QUOTE(rfEH @ Aug 28 2015, 05:13) *
Is vital striking a stunned mob guaranteed 100% to give the bleeding procs?

EDIT: Hmm I will check the logs first before reporting it, I think I know what happen not a bug just an idiosyncrasy of HV in terms of OC usage and spirit stance.
I thought it gave bleed 100% of the time, if the target mob is stunned, though I don't think the bleed effect actually helps all that much.

Still, it's easier to just Spirit Stance forever than to use skills, as 1h, right? (Except with OFC)
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post Aug 28 2015, 07:39
Post #71035
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QUOTE(Superlatanium @ Aug 28 2015, 05:27) *

I thought it gave bleed 100% of the time, if the target mob is stunned, though I don't think the bleed effect actually helps all that much.

Still, it's easier to just Spirit Stance forever than to use skills, as 1h, right? (Except with OFC)


Thanks Superlatanium for reply.

Well I think villaloy might be experiencing the same thing as me and said bleed is not 100%. I can't say for sure since I don't have a copy of battle log (since I accidentally overwrote it by hover attacking).

But I'm currently still playing in PFU ED right now and I use shield-bash - vital strike combo alot on SG mob and I've notice bleed does not always occur its like 90%. I made sure that mob is properly stunned before vital striking too.

I find Bleed helps when your ADB is low and also when your speed refresh of attack (i.e. ping/or other speed related factor) is not great. For instance after shield bash and vital strike combo the SG mob is down by 30% up to 70% hp depending on whether you crit and bleed will pretty much take care of the rest.

But yes I saw that video so I saw the normal mode of killing SG is just to whack them on Spirit stance however I find that method slower for me right now, maybe when I level up a bit more or increase my ADB it might work better.

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post Aug 28 2015, 07:56
Post #71036
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On normal SG whacking mobs and SGs while stacking PA on them is enough for me. Only on high difficulties do I find the need to do the Vital Combo.
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post Aug 28 2015, 08:08
Post #71037
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QUOTE(villaloy @ Aug 28 2015, 05:56) *

On normal SG whacking mobs and SGs while stacking PA on them is enough for me. Only on high difficulties do I find the need to do the Vital Combo.


I know exactly what you mean by that.

I'm trying to find out at what point stat/level wise is it just better to hit normally with spirit stance because turning spirit stance on and off to generate enough OC to use skill is tiresome.

But yeah I'm still inside the arena at PFU difficulty here and SG mob average 1.4M hp, my average hit is between 14k normal and 20k crits, that about just under 100 turns to kill only 1 SG mob (this is all on spirit stance, heartseeker, full buffs, 3 PA and a few stack of overwhelming strike).
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post Aug 28 2015, 08:09
Post #71038
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QUOTE(Superlatanium @ Aug 28 2015, 00:42) *

1h+Power is the fastest until you get to a level where you can start playing mage efficiently. But your level probably isn't quite tough enough to handle lots of Power, so you might have 3 or 4 Plate with 1 or 2 Power, adding more Power as you gain more toughness from levels/abilities.Force shield? Armor can be Power, shields can be Force.

only reason i can find to use plate rather than new power of protection/warding is because someone is quite strict with budget and doesn't want to mess with energy cells. but apart for this, to throw away 2-3 PMI to earn 300-400 ADB or more seems like a decent gamble to me.

QUOTE(mozilla browser @ Aug 28 2015, 04:36) *

The law of averages says that if someone is lucky, someone else is probably unlucky.

it also says that if i eat two chickens and you zero, we both ate one each. but your stomach doesn't quite agree (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(Superlatanium @ Aug 28 2015, 07:27) *

Still, it's easier to just Spirit Stance forever than to use skills, as 1h, right? (Except with OFC)

damn straight!
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post Aug 28 2015, 08:25
Post #71039
rfEH



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QUOTE(Scremaz @ Aug 28 2015, 06:09) *

damn straight!


Fine, I will just use only spirit stance for the next 5 rounds. But I die I blame all of you (IMG:[invalid] style_emoticons/default/wink.gif)
(probably would save me from the disappointment of getting an exquisite for arena bonus at the end anyway.
Nope didn't save me from seeing Exquisite Leather Breastplate of Dampening as arena bonus. I think I will soon just stick to normal SG until I reach lvl 300)

Jokes aside it's been a while since I tested it out properly in terms of timing. So I'm gonna try it now.

BTW just did some testing on speed.
TEST1: Perma Spirit stance 5 rounds took 8 minute 19 seconds
TEST2: Shield Bash Vital Strike combo 5 rounds took 7 Minute 26 seconds

Each round had 2 SG, 3 normal mob and for some reason Konata appeared 4 times in the TEST1 and 3 times in TEST2
But really overall only a marginal difference (IMG:[invalid] style_emoticons/default/ohmy.gif) If any

Still I probably just like the placebo benefit (makes me feel better) watching the hp drop faster when using vital strike skill.

This post has been edited by rfEH: Aug 28 2015, 09:34
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post Aug 28 2015, 09:39
Post #71040
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QUOTE(Superlatanium @ Aug 27 2015, 19:52) *

Pretty much. But, with heavy armor, you could keep Agi almost as low as Intel, since it does nearly nothing. Also, don't worry about leveling Intel "just in case", because using just the points from one or two level-ups, you'll be able to get Intel nearly on the same tier as the rest of your important stats. It's one of the benefits of the exponential XP system we have.


Why do I req to have less Agi for Heavy armor? Moreover, What is the point of having a lot of interference? Thanks
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