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post Aug 26 2015, 23:10
Post #71001
Falbala456



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In a while you'll be relaying on happy pills to stop the drop of morale anyway, as costs increases dramatically (in my opinion and without a crystarium perk, I guess it changes a lot of things ?).

On an unrelated note, what are the trends of my fellow Niten users ? Did something change about what's good or bad, the various evolutions of stuff and so on.
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post Aug 26 2015, 23:28
Post #71002
Superlatanium



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QUOTE(Falbala456 @ Aug 26 2015, 21:10) *
In a while you'll be relaying on happy pills to stop the drop of morale anyway, as costs increases dramatically (in my opinion and without a crystarium perk, I guess it changes a lot of things ?).

On an unrelated note, what are the trends of my fellow Niten users ? Did something change about what's good or bad, the various evolutions of stuff and so on.
Niten in general's been quite inefficient for a while now, hasn't it? On high difficulty, 1h is much more viable, and on low difficulty, either mage or 2h is faster, at least that's the impression I've been getting.
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post Aug 26 2015, 23:44
Post #71003
jacquelope



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QUOTE(Superlatanium @ Aug 26 2015, 13:59) *

http://ehwiki.org/wiki/Spells#Supportive_Spells

Oops, it's at 220, not 200.

Crystal value has dropped dramatically in the past couple of months. Monsters across the board, but especially high PL monsters, get much fewer wins now, because players now take great care to avoid dying, because it now requires costly repairing. So heavy crystal investment has a lot lower return now. It used to take ages to make back what was spent on monsters, but now it takes even longer.

If I were you, don't intentionally raise PL at all, only use what's necessary to keep monsters from dropping out of green morale.

So trying to get a monster to max its PL is worthless?
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post Aug 26 2015, 23:46
Post #71004
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Depend what you're looking for. Moving the PL very high gives them a highly reduced moral drain and more higher materials (at one point it only gives high grades).
But all in all, it's not that interesting to move them at max, no.

Superlatanium > I'm not looking to know what's best or worst in playstyle, only what Niten players are doing these days (IMG:[invalid] style_emoticons/default/smile.gif).

This post has been edited by Falbala456: Aug 26 2015, 23:51
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post Aug 26 2015, 23:54
Post #71005
jacquelope



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QUOTE(Falbala456 @ Aug 26 2015, 14:46) *

Depend what you're looking for. Moving the PL very high gives them a highly reduced moral drain and more higher materials (at one point it only gives high grades).
But all in all, it's not that interesting to move them at max, no.

I just want to see it in the top list of monsters (IMG:[invalid] style_emoticons/default/laugh.gif) Though I bet it probably takes a million crystals to even make that happen...
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post Aug 27 2015, 00:14
Post #71006
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QUOTE(jacquelope @ Aug 26 2015, 21:44) *
So trying to get a monster to max its PL is worthless?
Yeah, it would be for prestige, not profit. I don't know what the highest maximum profitable PL (in a reasonable amount of time) would be, but it's probably below 1500.
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post Aug 27 2015, 00:30
Post #71007
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QUOTE(Crush85 @ Aug 27 2015, 06:43) *

Which scripts are the after battle analysis and the spell layout?


Afaik he is using HVStat and Multiple Quickbars (or some other quickbar addon). HVStat is very useful too.
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post Aug 27 2015, 01:59
Post #71008
rfEH



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QUOTE(karyl123 @ Aug 26 2015, 11:33) *

so I just watch this

https://www.youtube.com/watch?v=L1SpR40vxBo

if my internet is blazing fast like this. I can finish PFU DWD in 1 hour.

too bad my internet sux.

currently 3 hours

Thanks karyl123 for posting this video, its very enlightening.

OMG now I know why I am so slow. I think I need to see if I can optimize my browser properly (or change completely) after seeing this. Because I always thought spellspam/mouse melee just had some weird delays in it (because I'm much quicker about the similar speed (refresh rate, or whatever you call it) as video when using numpad instead) but now I can see that is not the case.

EDIT: Finally (mostly) fixed up speed issue (that I can). Nope still a bit slow. Oh well, not much to be done beside changing browsers/ISP. Can't get that speed (IMG:[invalid] style_emoticons/default/cry.gif)
Yeah just realize it would be physically impossible for me to get that speed but at least it alerted me to other problems which were also slowing me down which I could actually fix.

QUOTE(villaloy @ Aug 26 2015, 22:30) *

Afaik he is using HVStat and Multiple Quickbars (or some other quickbar addon). HVStat is very useful too.


Thanks villaloy,

Didn't notice this before but finally found Show skill buttons option in HVSTAT.

So many things to make HV slightly quicker.

This post has been edited by rfEH: Aug 27 2015, 04:18
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post Aug 27 2015, 02:40
Post #71009
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QUOTE(jacquelope @ Aug 26 2015, 23:54) *

I just want to see it in the top list of monsters (IMG:[invalid] style_emoticons/default/laugh.gif) Though I bet it probably takes a million crystals to even make that happen...

well, consider that even low-PL mobs have quite good chances to bring rare materials or similar...
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post Aug 27 2015, 09:41
Post #71010
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QUOTE(Scremaz @ Aug 27 2015, 06:10) *

well, consider that even low-PL mobs have quite good chances to bring rare materials or similar...

Speaking of which, I haven't gotten any Phazon in the last two weeks. Only SF and RA. (IMG:[invalid] style_emoticons/default/laugh.gif)

Speak of the devil! Just checked Monster Lab: (IMG:[invalid] style_emoticons/default/heh.gif)
CODE
total: x68
Received a Binding of Surtr. x1
Received a Binding of the Curse-weaver. x1
Received a Binding of the Elementalist. x1
Received a Binding of the Nimble. x1
Received a Binding of the Raccoon. x1
Received a Binding of the Thunder-child. x1
Received a Crystallized Phazon. x1
Received some Low-Grade Cloth. x8
Received some Low-Grade Leather. x5
Received some Low-Grade Metals. x14
Received some Low-Grade Wood. x7
Received some Mid-Grade Cloth. x7
Received some Mid-Grade Leather. x6
Received some Mid-Grade Metals. x7
Received some Mid-Grade Wood. x7


This post has been edited by tetron: Aug 27 2015, 09:44
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post Aug 27 2015, 11:15
Post #71011
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how do you get this summary?

By bookmarking the last monster in the monster lab?

Edit: Dayum, Scremaz' new avatar is eye-catching.

This post has been edited by mozilla browser: Aug 27 2015, 11:26
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post Aug 27 2015, 11:59
Post #71012
tetron



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QUOTE(mozilla browser @ Aug 27 2015, 14:45) *

how do you get this summary?

By bookmarking the last monster in the monster lab?

Huh? That's just the Monster Lab Babysitter script. (IMG:[invalid] style_emoticons/default/huh.gif)
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post Aug 27 2015, 12:05
Post #71013
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QUOTE(tetron @ Aug 27 2015, 09:59) *
Huh? That's just the Monster Lab Babysitter script. (IMG:[invalid] style_emoticons/default/huh.gif)
Now, going to the main monster lab page automatically collects all gifts, so using Monster Lab Babysitter after that doesn't show you the summary of what you've gained. Right? But if you can bypass going through the main Monster Lab page, like with a bookmark, and then get the script to run, you can still get the readable summary of what you're getting.
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post Aug 27 2015, 12:09
Post #71014
tetron



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QUOTE(Superlatanium @ Aug 27 2015, 15:35) *

Now, going to the main monster lab page automatically collects all gifts, so using Monster Lab Babysitter after that doesn't show you the summary of what you've gained. Right? But if you can bypass going through the main Monster Lab page, like with a bookmark, and then get the script to run, you can still get the readable summary of what you're getting.

Nope. Vriska has modified the script. Now you get this 'sorted' data upon visiting the Monster Lab normally as you do. Feeding Pills is still the same, but the 'Feeding Crystal' feature has been removed.

If you want to see this data later on, just use the 'HV Track Drops' script.
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post Aug 27 2015, 14:07
Post #71015
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Does the difficulty level on Arena affect what kind of a reward you'll get at the end?
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post Aug 27 2015, 14:40
Post #71016
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QUOTE(werty101 @ Aug 27 2015, 19:07) *

Does the difficulty level on Arena affect what kind of a reward you'll get at the end?

yes
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post Aug 27 2015, 18:40
Post #71017
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QUOTE(Scremaz @ Aug 26 2015, 17:40) *

well, consider that even low-PL mobs have quite good chances to bring rare materials or similar...

There's a bug in the monster system - my monster recently won 1 battle but I haven't received even the random 3 day gift they're supposed to bring me in about 7 days now. Its morale and hunger are always maxed.
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post Aug 27 2015, 19:41
Post #71018
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Today I got 3 Leg drops from regular PF Arena (not the SG ones) (not clear bonuses).
1x Cotton-Protection, 1x Cotton-Proficiency, 1x Longsword of Balance. I'm surprised (Even though they are mostly trash). Any of you had similar luck (In terms of bulk leg drop) lately? (IMG:[invalid] style_emoticons/default/huh.gif)

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post Aug 27 2015, 21:45
Post #71019
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QUOTE(tetron @ Aug 27 2015, 19:41) *

Today I got 3 Leg drops from regular PF Arena (not the SG ones) (not clear bonuses).
1x Cotton-Protection, 1x Cotton-Proficiency, 1x Longsword of Balance. I'm surprised (Even though they are mostly trash). Any of you had similar luck (In terms of bulk leg drop) lately? (IMG:[invalid] style_emoticons/default/huh.gif)

Sort of, today 2 legs from RE (a holy prof cotton and a plate protection), but both are a bit crappy though.

By the way, for me have passed weeks from last leg drop.
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post Aug 28 2015, 00:15
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so... i logged in after half of year... is h1+shield+heavy still the fastest cleaning method over 200 lvl? and is ajax melee hover attack script allowed/updated?
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