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Aug 22 2015, 18:15
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Darukunesu
Group: Gold Star Club
Posts: 216
Joined: 20-September 14

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QUOTE(karyl123 @ Aug 22 2015, 14:30)  question
-snip-
should I increase my agi and wis or stop ?
1H
Take into account that all stats excluding END and WIS give diminishing returns by our level onwards. If you care about sp (as i do) just share your points more evenly (you can leave a little behind INT and AGI), in your case you can gain something like 50+ points to your sp gauge.
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Aug 22 2015, 18:24
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Darukunesu @ Aug 22 2015, 16:15)  Take into account that all stats excluding END and WIS give diminishing returns by our level onwards.
If you care about sp (as i do) just share your points more evenly (you can leave a little behind INT and AGI), in your case you can gain something like 50+ points to your sp gauge. SP is irrelevant except for Spirit Stance, whose drain is so low to be irrelevant. And if you don't use Spirit Stance, you can ignore it entirely.
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Aug 22 2015, 18:39
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Darukunesu
Group: Gold Star Club
Posts: 216
Joined: 20-September 14

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QUOTE(Superlatanium @ Aug 22 2015, 18:24)  SP is irrelevant except for Spirit Stance, whose drain is so low to be irrelevant. And if you don't use Spirit Stance, you can ignore it entirely.
Yeah, but he's playing 1h so i suppose he uses a lot Spirit Stance. Besides that, an even stat build makes easier to try other styles, too. This post has been edited by Darukunesu: Aug 22 2015, 18:47
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Aug 22 2015, 19:21
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karyl123
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11

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QUOTE(Darukunesu @ Aug 22 2015, 23:15)  Take into account that all stats excluding END and WIS give diminishing returns by our level onwards.
If you care about sp (as i do) just share your points more evenly (you can leave a little behind INT and AGI), in your case you can gain something like 50+ points to your sp gauge.
nah, unlimited draught. wont play other style. other style = other equipment = another stack of credits needed. need nobody_xxx here to say I am poor (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by karyl123: Aug 22 2015, 19:24
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Aug 22 2015, 19:28
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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QUOTE(karyl123 @ Aug 22 2015, 19:21)  need nobody_xxx here to say I am poor (IMG:[ invalid] style_emoticons/default/tongue.gif) Nope pls.
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Aug 22 2015, 20:21
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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I was browsing Superlatanium's store and a question struck me... is 5-ish the highest amount of block you're going to get from plate greaves? Would be nice if one could raise block to 50-60% or so...
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Aug 22 2015, 21:10
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Darukunesu
Group: Gold Star Club
Posts: 216
Joined: 20-September 14

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QUOTE(jacquelope @ Aug 22 2015, 20:21)  I was browsing Superlatanium's store and a question struck me... is 5-ish the highest amount of block you're going to get from plate greaves? Would be nice if one could raise block to 50-60% or so...
Yeah, not much more than that. Besides, block chance is a multiplicative bonus, so you don't gain even 5-ish percent per Shielding Plate piece, main puntuation is achieved from shield. Of course, you can always forge block of shield and shielding plate, but it's pretty expensive, specially past level 5.
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Aug 22 2015, 21:14
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Darukunesu @ Aug 22 2015, 21:10)  Yeah, not much more than that. Besides, block chance is a multiplicative bonus, so you don't gain even 5-ish percent per Shielding Plate piece, main puntuation is achieved from shield.
Of course, you can always forge block of shield and shielding plate, but it's pretty expensive, specially past level 5.
still, exactly for that multiplicative bonus the best overall results (ADB and mitigations-wise) are gained by using and forging a single piece (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by Scremaz: Aug 22 2015, 21:15
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Aug 22 2015, 21:24
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Darukunesu
Group: Gold Star Club
Posts: 216
Joined: 20-September 14

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QUOTE(Scremaz @ Aug 22 2015, 21:14)  still, exactly for that multiplicative bonus the best overall results (ADB and mitigations-wise) are gained by using and forging a single piece (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Yeah, as you probably know, i used to wear Shielding Plate 40 levels ago (from level 200 to 300). With a full set with all block forged to level 5 it gave me ~10% of block bonus, while my shield ~48%. Now only with my shield forged to block level 15 i have 54.5%, just to give you an idea of the gain. This post has been edited by Darukunesu: Aug 22 2015, 21:35
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Aug 22 2015, 21:30
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Darukunesu @ Aug 22 2015, 16:39)  Yeah, but he's playing 1h so i suppose he uses a lot Spirit Stance. 1 point per turn is nothing. QUOTE(Darukunesu @ Aug 22 2015, 19:24)  Yeah, as you propably know, i used to wear Shielding Plate 40 levels ago (from level 200 to 300). With a full set with all block forged to level 5 it gave me ~10% of block bonus, while my shield ~48%. Now only with my shield forged to block level 15 i have 54.5%, just to give you an idea of the gain. Level scaling is also something which isn't insignificant. A low level player might see a good force shield with 34 block. A high level player might see the exact same shield with 44% block. This post has been edited by Superlatanium: Aug 22 2015, 21:31
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Aug 22 2015, 21:43
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Darukunesu
Group: Gold Star Club
Posts: 216
Joined: 20-September 14

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QUOTE(Superlatanium @ Aug 22 2015, 21:30)  1 point per turn is nothing.
Well, on PFUDOR the battles take so long that 1 point per turn is a lot, but it's just my perspective. I recognize that I do not like buying draughts. QUOTE(Superlatanium @ Aug 22 2015, 21:30)  Level scaling is also something which isn't insignificant. A low level player might see a good force shield with 34 block. A high level player might see the exact same shield with 44% block.
Of course, but block has a factor of 2000, in 40 levels not even 1%.
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Aug 22 2015, 21:58
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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QUOTE(Superlatanium @ Aug 22 2015, 12:30)  1 point per turn is nothing.Level scaling is also something which isn't insignificant. A low level player might see a good force shield with 34 block. A high level player might see the exact same shield with 44% block.
So something like 75% block is never going to happen and 100% is right out? In heavy armor, I've only seen shields and plate greaves that offer block.
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Aug 22 2015, 22:10
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Crush85
Group: Members
Posts: 312
Joined: 5-February 15

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QUOTE(jacquelope @ Aug 22 2015, 21:58)  So something like 75% block is never going to happen and 100% is right out? In heavy armor, I've only seen shields and plate greaves that offer block.
You have to look at shielding plate, regular plate probably won't have it. Isn't block multiplicative? It won't reach 100 if it is.
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Aug 22 2015, 22:12
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Darukunesu @ Aug 22 2015, 21:24)  Yeah, as you probably know, i used to wear Shielding Plate 40 levels ago (from level 200 to 300). With a full set with all block forged to level 5 it gave me ~10% of block bonus, while my shield ~48%. Now only with my shield forged to block level 15 i have 54.5%, just to give you an idea of the gain.
frankly speaking, i don't remember everyoneìs gears (IMG:[ invalid] style_emoticons/default/heh.gif) but consider that meanwhile you also acquired 'better block' ability, which helps a lot. let's say 5 points at my level... QUOTE(Darukunesu @ Aug 22 2015, 21:43)  Of course, but block has a factor of 2000, in 40 levels not even 1%.
he was just saying, i guess (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(jacquelope @ Aug 22 2015, 21:58)  So something like 75% block is never going to happen and 100% is right out? In heavy armor, I've only seen shields and plate greaves that offer block.
well, base L/P block for a force shield is ~38.5. let's say at lv500 it may become ~48, and 65 when fully forged. better block may add another 6~7 points, so i guess 70 is still possible, albeit only as upper threshold. more only via full shield(ing) build, but it's not worth it.
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Aug 22 2015, 22:13
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Crush85 @ Aug 22 2015, 22:10)  You have to look at shielding plate, regular plate probably won't have it.
Isn't block multiplicative? It won't reach 100 if it is.
it's multiplicative. but just FYI, not even an additive stat like crit damage may reach 100% (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Aug 22 2015, 22:38
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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QUOTE(Scremaz @ Aug 22 2015, 13:13)  it's multiplicative. but just FYI, not even an additive stat like crit damage may reach 100% (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Is there a guide in the wiki as to what is multiplicative and what is additive? If not I'm game to write one where the information is all in one place. This post has been edited by jacquelope: Aug 22 2015, 22:39
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Aug 22 2015, 22:55
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(jacquelope @ Aug 22 2015, 22:38)  Is there a guide in the wiki as to what is multiplicative and what is additive?
If not I'm game to write one where the information is all in one place.
some infos here and there. afaik, additive stats are crit damage, crit spell damage, mana conservation and cast speedbut to be able to create a page you have to ask a bureaucrat or an admin to validate your account
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Aug 23 2015, 01:01
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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QUOTE(Scremaz @ Aug 22 2015, 13:55)  some infos here and there. afaik, additive stats are crit damage, crit spell damage, mana conservation and cast speedbut to be able to create a page you have to ask a bureaucrat or an admin to validate your account Ah hah, they might not think such a thing is important enough, either. Would you consider such information in one place to be important?
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