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post Jul 22 2015, 09:58
Post #69421
nobody_xxx



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QUOTE(Superlatanium @ Jul 22 2015, 14:17) *

5 Slaughter + Nimble rapier for me. Finishing PF is easy. Using spirit potions is worth it.

my leg nimble rapier , super (IMG:[invalid] style_emoticons/default/laugh.gif)

nah , I only use draughts that why I'm escape ~ pot only when my mp and SP in danger (IMG:[invalid] style_emoticons/default/heh.gif)

I only doing GF run if my stamina is above 25 (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by nobody_xxx: Jul 22 2015, 10:03
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post Jul 22 2015, 10:35
Post #69422
tetron



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Speaking of which, how much difference does it make nowadays to go full-feather in PF-GF? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Jul 22 2015, 10:43
Post #69423
nobody_xxx



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QUOTE(tetron @ Jul 22 2015, 15:35) *

Speaking of which, how much difference does it make nowadays to go full-feather in PF-GF? (IMG:[invalid] style_emoticons/default/huh.gif)

not much , I only feather 1 of my gear for PFU GF (IMG:[invalid] style_emoticons/default/heh.gif)

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post Jul 22 2015, 10:53
Post #69424
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QUOTE(Void Domain @ Jul 22 2015, 09:43) *

No. I did not think of that (IMG:[invalid] style_emoticons/default/ohmy.gif)

another way may be to use health potions/elixirs, they are not so expensive. only thing, don't rely on health elixirs rather than regen spell - regeneration effect of elixirs is quite meh
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post Jul 22 2015, 11:05
Post #69425
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(IMG:[i.imgur.com] http://i.imgur.com/wOnrSEz.png)
(IMG:[i.imgur.com] http://i.imgur.com/r2rcdil.png)

i have stat and equip like this but right now its really hard for me to fight on dificulity Dfudor or IWBTH
give me some advice please >.<
and give me some advice to lvling fast and how to farm credit fast . . . right now i lvling using random encounter on nintendo dificulity

This post has been edited by DotHackHaseo: Jul 22 2015, 11:07
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post Jul 22 2015, 11:12
Post #69426
Scremaz



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QUOTE(DotHackHaseo @ Jul 22 2015, 11:05) *

(IMG:[i.imgur.com] http://i.imgur.com/wOnrSEz.png)
(IMG:[i.imgur.com] http://i.imgur.com/r2rcdil.png)

i have stat and equip like this but right now its really hard for me to fight on dificulity Dfudor or IWBTH
give me some advice please >.<
and give me some advice to lvling fast and how to farm credit fast . . . right now i lvling using random encounter on nintendo dificulity

1. at your level, i'd use IWTBH or PF only for REs just to farm EXP
2. dark strike is good, but you may prefer nimble suffix for bonus parry - wakizashis are fine too - and maybe ethereal prefix. you may also want to start looking for a 1H power build, since it WILL be the best setup past lv200
3. (optional but still useful) start grinding deprecating proficiency: imperil (30 prof) and silence (40 prof) are quite nice spells to have later

This post has been edited by Scremaz: Jul 22 2015, 11:16
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post Jul 22 2015, 11:17
Post #69427
nobody_xxx



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QUOTE(DotHackHaseo @ Jul 22 2015, 16:05) *

(IMG:[i.imgur.com] http://i.imgur.com/wOnrSEz.png)
(IMG:[i.imgur.com] http://i.imgur.com/r2rcdil.png)

i have stat and equip like this but right now its really hard for me to fight on dificulity Dfudor or IWBTH
give me some advice please >.<
and give me some advice to lvling fast and how to farm credit fast . . . right now i lvling using random encounter on nintendo dificulity

1H is the best way to lvl up quickly to lvl 300 (IMG:[invalid] style_emoticons/default/laugh.gif)

if you still want to use DW , try rapier of balance/nimble for your offhand weapon (IMG:[invalid] style_emoticons/default/laugh.gif)

you will need rapier PA to deal more damage in high difficulty (IMG:[invalid] style_emoticons/default/biggrin.gif)

IW your weapon to lvl 10 to get void strike (IMG:[invalid] style_emoticons/default/heh.gif)

You don't need that much INT and WIS , reduce it especially INT than increase your STR , DEX , AGI , END (IMG:[invalid] style_emoticons/default/heh.gif)
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post Jul 22 2015, 11:27
Post #69428
Scremaz



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QUOTE(nobody_xxx @ Jul 22 2015, 11:17) *


if you still want to use DW , try rapier of balance/nimble for your offhand weapon (IMG:[invalid] style_emoticons/default/laugh.gif)

you will need rapier PA to deal more damage in high difficulty (IMG:[invalid] style_emoticons/default/biggrin.gif)

IW your weapon to lvl 10 to get void strike (IMG:[invalid] style_emoticons/default/heh.gif)

you surely noted that we're speaking about solutions do-able by a lv160 with only 60k in his pockets, don't you? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jul 22 2015, 11:27
Post #69429
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QUOTE(DotHackHaseo @ Jul 22 2015, 09:05) *

i have stat and equip like this but right now its really hard for me to fight on dificulity Dfudor or IWBTH
give me some advice please >.<
and give me some advice to lvling fast and how to farm credit fast . . . right now i lvling using random encounter on nintendo dificulity

BTW these were the advice given to me when I was about your level.

***If you want to do PF and IWBTH even only just RE I suggest you wait to at least lvl 200 because you really need that spirit shield otherwise it almost suicide. You will most likely die super quick without it and most likely in first or second turn turn.

You will probably also need to switch to 1h with at least an EMAX Block Shield. You need more block for defence at EMAX its around 35-36% ish.

Then as Superlatanium said on other thread you would probably need a good amount of extra block from a shielding piece such as Armor
From my experience this single shielding piece was very important in surviving PF/IWBTH anything. I will link to the post when I find it again.

EDIT HERE is Post

QUOTE(Superlatanium @ Jul 22 2015, 00:09) *

It depends on the player's level and what sort of battles they play.

Players under level 280-ish probably won't have the innate tankyness to survive PFUDOR without at least some defensive gear. If I were to start again, then if I could, I would definitely use some Shielding Plate of Protection from the start of using plate (level 150ish) until level 280-ish. Assuming, of course, I could find some in shops or have it drop for me. It can give you the defensive edge needed to survive PFUDOR, and can compensate for a player's lack of level/proficiency/Juggernaut.

Past that range of levels though, you're right, such defense isn't necessary in ordinary battles, at least for 1h, so a player might as well go for Power / Power Slaughter if they can find it.

The exception is Grindfest, for which Shielding and/or Protection Plate can be worth the loss in ADB, depending on how often a player needs to Cure - this is true at any level, if a player is playing a high enough difficulty. 0.82 Shielding gear in particular is quite good, since block chance is much higher than in 0.81.


I find just really need block greater 40%, parry greater than 30% and PF/IWBTH is doable (disclaimer: at least up to my level don't know how bad the mobs can get afterwards.) Oh and I forgot probably its healthy to have over 10k Hp Mobs doing normal non sp/mp NORMAL attack can almost wipe out 9k HP if you are super unlucky in a 10MOB PF RE

One more thing I just notice your accuracy is quite low make sure to boost it higher up to 140 to 150ish, from memory you will start missing attacks on MOBS very soon which you will find very frustrating.

This post has been edited by rfEH: Jul 22 2015, 11:45
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post Jul 22 2015, 11:30
Post #69430
EsotericSatire



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QUOTE(DotHackHaseo @ Jul 21 2015, 23:05) *

i have stat and equip like this but right now its really hard for me to fight on dificulity Dfudor or IWBTH
give me some advice please >.<
and give me some advice to lvling fast and how to farm credit fast . . . right now i lvling using random encounter on nintendo dificulity



If you can switch the short sword out for a rapier then your dmg output will go up.
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post Jul 22 2015, 11:31
Post #69431
Superlatanium



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QUOTE(DotHackHaseo @ Jul 22 2015, 09:05) *
i have stat and equip like this but right now its really hard for me to fight on dificulity Dfudor or IWBTH
give me some advice please >.<
and give me some advice to lvling fast and how to farm credit fast . . . right now i lvling using random encounter on nintendo dificulity
Your level is too low to play PF or IWBTH in arenas. (unless you have godly gear) Don't worry, that's normal.

Intelligence is 95% useless for melee. The only benefit is that it adds to your base spirit, meaning you can Spirit Stance for a tiny bit longer before running out. It's only worth even considering when it costs like 1/100th of everything else.

Wisdom, on the other hand, is somewhat useful, since it contributes to mana points and MP regen, which is necessary for casting buffs and Cures. I'd leave Wisdom around where it is now (20 points below your level).

Dual-wielding is an offensive playstyle. Past level 150-something, you start fighting monsters of very high PL which do a ton of damage. The best and easiest way to compensate for that is to switch to 1h, which does a little bit less damage than DW but reduces damage taken by a ton. It's worth switching. (If you want to stay with DW, switch your offhand shortsword for a rapier. Penetrated Armor >>> shortsword.)
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post Jul 22 2015, 11:33
Post #69432
nobody_xxx



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QUOTE(Scremaz @ Jul 22 2015, 17:27) *

you surely noted that we're speaking about solutions do-able by a lv160 with only 60k in his pockets, don't you? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

I forget about it (IMG:[invalid] style_emoticons/default/heh.gif)
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post Jul 22 2015, 11:58
Post #69433
tetron



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QUOTE(Scremaz @ Jul 22 2015, 14:23) *

another way may be to use health potions/elixirs, they are not so expensive. only thing, don't rely on health elixirs rather than regen spell - regeneration effect of elixirs is quite meh

Then use Bubble Gum. (IMG:[invalid] style_emoticons/default/duck.gif)
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post Jul 22 2015, 12:24
Post #69434
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It is worthwhile to spend 2k hath for the supportive and deprecating proficiency perks? Considering that I always play imperil mage and I cure far too often.

QUOTE(kyouri @ Jul 21 2015, 23:04) *

Is monsters resist against debuffs a single Boolean roll that compares magic accuracy + counter resist vs resist?

Does debuffs get bonus counter resist from deprecating proficiency and does counter-resist stat from willow/potency affect debuffs?


Yea, I should think so, and that debuffs should get a single resist roll.

QUOTE(djackallstar @ Jul 22 2015, 00:49) *

For those of you who plan to unlock Tokenizer II and would like to know its effect on FSM/TT&T RoB, here is the info


Does it really matter even if you can't fight FSM/TT&T RoB daily? Shouldn't the chaos tokens be better?

This post has been edited by mozilla browser: Jul 22 2015, 12:26
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post Jul 22 2015, 13:01
Post #69435
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QUOTE(mozilla browser @ Jul 22 2015, 10:24) *
It is worthwhile to spend 2k hath for the supportive and deprecating proficiency perks? Considering that I always play imperil mage and I cure far too often.
Are you regularly using Fullcure and only using Cure as backup?

That's what I do, it's probably the best way to go even as mage. And since supportive prof has no effect on Fullcure I don't think it's worth it.
QUOTE(mozilla browser @ Jul 22 2015, 10:24) *
Does it really matter even if you can't fight FSM/TT&T RoB daily? Shouldn't the chaos tokens be better?
I'd prefer blood tokens to the point where I can play both daily. I got Tokenizer 1 but I'm still barely able to play FSM daily, just like before. (IMG:[invalid] style_emoticons/default/sad.gif)

Blood tokens directly increase income significantly via noodles/trophies, and a small chance of a good drop from FSM or TT&T. If I got 10 more blood tokens a day instead of chaos tokens, that might be worth 50-70k/day. At my current level of 78 monsters and 83 token cost for 2 more; 10 chaos tokens = 1/4th of an additional monster - 1/4th of (average of +2.5k? credits worth of gifts every 2.5 days) = +250 credits/day. To break even with the alternative of playing TT&T with 10 tokens would take 200+ days - assuming that material prices don't keep dropping as they have been.

So it's debatable. I'm always feeling dangerously short on blood tokens but I always have more chaos tokens than I really care about.
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post Jul 22 2015, 13:04
Post #69436
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QUOTE(mozilla browser @ Jul 22 2015, 13:24) *

It is worthwhile to spend 2k hath for the supportive and deprecating proficiency perks?


Nope, both gives very small increase. And by small i mean rly tiny.
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post Jul 22 2015, 13:06
Post #69437
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QUOTE(mozilla browser @ Jul 22 2015, 15:54) *

It is worthwhile to spend 2k hath for the supportive and deprecating proficiency perks? Considering that I always play imperil mage and I cure far too often.

Considering how Supportive Prof now directly gives Cure bonus, I'll say the Perk is worth it. Not to mention more supportive prof means more lengthy supportive spell durations. (IMG:[invalid] style_emoticons/default/smile.gif)

As for Deprecating Prof, I'm not sure if the value of the Perk is worth the benefit it provides. (IMG:[invalid] style_emoticons/default/unsure.gif)

QUOTE(mozilla browser @ Jul 22 2015, 15:54) *

Yea, I should think so, and that debuffs should get a single resist roll.

It'll be hilarious if it turns out that the debuff spells have the same 3-turn-resist-roll like the offensive spells. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Jul 22 2015, 13:07
Post #69438
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QUOTE(tetron @ Jul 22 2015, 11:06) *
Considering how Supportive Prof now directly gives Cure bonus, I'll say the Perk is worth it.
Why are you using Cure?
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post Jul 22 2015, 13:09
Post #69439
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QUOTE(Superlatanium @ Jul 22 2015, 16:31) *

Are you regularly using Fullcure and only using Cure as backup?

That's what I do, it's probably the best way to go even as mage.

I don't understand this logic. Can you please elaborate? (IMG:[invalid] style_emoticons/default/huh.gif)

QUOTE(Superlatanium @ Jul 22 2015, 16:31) *

supportive prof has no effect on Fullcure

Didn't know that! (IMG:[invalid] style_emoticons/default/blink.gif)
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post Jul 22 2015, 13:12
Post #69440
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QUOTE(Superlatanium @ Jul 22 2015, 16:37) *

Why are you using Cure?

What you're asking is this: Do you play your ace right away at the beginning or at the end? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Cure has 2 turn cooldown. Full-Cure has 10. So if I get in consecutive troubles, Cure will be out of cooldown sooner if used 1st. And once I use Full-Cure, I won't be able to use it again for the next 10 turns, leaving myself a bit more vulnerable. Cure comes out of cooldown faster, thus making it more spammable. So overall survivability is better with Cure.

This post has been edited by tetron: Jul 22 2015, 13:17
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