Loading. Please Wait... 
 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
Jul 18 2015, 18:51
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
-duplicate post-
This post has been edited by tetron: Jul 18 2015, 18:51
|
|
|
Jul 18 2015, 19:35
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
QUOTE(Dead-ed @ Jul 18 2015, 19:49)  you're aware of credits black market right?
Dont think so.
|
|
|
Jul 18 2015, 20:36
|
Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

|
QUOTE(tetron @ Jul 18 2015, 09:51)  What the hell is that? (IMG:[ invalid] style_emoticons/default/blink.gif) i read a thread (deleted) that some people sold accounts & credits for real money. My point is, there're other reasons in hoarding credits. People also buy donation with it.
|
|
|
|
 |
|
Jul 18 2015, 20:53
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
Well, credits is quite cheap. I mean how hard to earn 25-30m? Probably month with 5hours+ playing each day for high lvl. And its only gold star (100$). Maybe it has sense for programmers. They can make bot and i even heard some can use multiacc. That can be even like ... goldstar each day? Not so bad. But i think tenboro just ban em. Also probably demand isnt very good, so its not possibly to sell many credits.
For example i dont buy/sell credits at all. Ive spend a bit for game things and probably most expensive was mage set with damage and prof perk. But for that i sold pretty good phase drop. So mostly i just play a bit and sometimes buy something cheap like ia perk. And i think many players doing same. So even if something like that exist, than its probably not very common and widescale, because its just one-time demand. And even here no one hide star wts/wtb threads.
|
|
|
|
 |
|
Jul 18 2015, 22:11
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(Dead-ed @ Jul 19 2015, 00:06)  i read a thread (deleted) that some people sold accounts & credits for real money.
Huh? That thing happens here too??? (IMG:[ invalid] style_emoticons/default/blink.gif) QUOTE(nec1986 @ Jul 19 2015, 00:23)  Well, credits is quite cheap. I mean how hard to earn 25-30m? Probably month with 5hours+ playing each day for high lvl. And its only gold star (100$).
1m per day? Yeah, right. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Anyway, jokes apart, not everyone can accomplish that. Only those who have a good knowledge of HV and are quite high level can pull it off. QUOTE(nec1986 @ Jul 19 2015, 00:23)  Maybe it has sense for programmers. They can make bot and i even heard some can use multiacc. That can be even like ... goldstar each day? Not so bad. But i think tenboro just ban em. Also probably demand isnt very good, so its not possibly to sell many credits.
Won't happen, dude. That level of Multi Accounting will surely attract the attention of our Pony Lord. It won't go unchecked. (IMG:[ invalid] style_emoticons/default/heh.gif) But detecting Bot may be a problem.
|
|
|
|
 |
|
Jul 18 2015, 22:48
|
Razor320
Group: Members
Posts: 220
Joined: 17-October 13

|
I have been collecting some equipment data recently (0.82 equipment only), it can't be called exact at this point, but it already allows for some safe assumptions. What do you think about overall tendency of new equipment rolls? 
|
|
|
Jul 18 2015, 23:15
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
QUOTE(tetron @ Jul 18 2015, 23:11)  But detecting Bot may be a problem.
Why?
|
|
|
Jul 18 2015, 23:38
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(Razor320 @ Jul 19 2015, 02:18)  I have been collecting some equipment data recently (0.82 equipment only), it can't be called exact at this point, but it already allows for some safe assumptions. What do you think about overall tendency of new equipment rolls? -snip-
Huh? Isn't Legenday grade now supposed to have the same Max Value as Peerless grade? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(nec1986 @ Jul 19 2015, 02:45)  Why?
Well, if a botter is dumb enough to bot for 24/7, then it's a different story. But except for that, I don't see how a botter can be distinguished from a genuine player. (IMG:[ invalid] style_emoticons/default/unsure.gif)
|
|
|
|
 |
|
Jul 19 2015, 00:02
|
nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

|
Well, maybe you right. I played in some mmo in hardcore style like 8-12hours non stop. At this stage its like machine. Just more and more same and same. Sometimes its even very interesting. I mean set some goal and go to that. Each step is like small achievement.
And some ppl did it always in games like l2.
|
|
|
|
 |
|
Jul 19 2015, 00:03
|
Razor320
Group: Members
Posts: 220
Joined: 17-October 13

|
QUOTE(tetron @ Jul 19 2015, 01:38)  Huh? Isn't Legenday grade now supposed to have the same Max Value as Peerless grade? (IMG:[ invalid] style_emoticons/default/huh.gif) It is live data, and i'm not confident enough to fill gaps by myself yet. Maybe a few weeks later. But generally, peerless appears to be the same 125% of superior and magnificent, apparently, was buffed to 120% since the last patch. Also the feeling of existence of non-100% quality coefficients for less than superior is not letting me off. But that, probably, just a lack of data.
|
|
|
|
 |
|
Jul 19 2015, 06:14
|
nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

|
QUOTE(tetron @ Jul 19 2015, 05:38)  Huh? Isn't Legenday grade now supposed to have the same Max Value as Peerless grade? (IMG:[ invalid] style_emoticons/default/huh.gif) Well, if a botter is dumb enough to bot for 24/7, then it's a different story. But except for that, I don't see how a botter can be distinguished from a genuine player. (IMG:[ invalid] style_emoticons/default/unsure.gif) peerless is just perfect legendary now ~ like tenb said in patch thread (IMG:[ invalid] style_emoticons/default/smile.gif)
|
|
|
|
 |
|
Jul 19 2015, 06:43
|
djackallstar
Group: Gold Star Club
Posts: 8,216
Joined: 23-July 14

|
1. According to wiki, the power level of a monster has an effect on the chance for bindings as gift. Empirically speaking, does the chance of a gift shift towards or away from bindings, when a monster reaches a higher power level? 2. According to wiki, the class of a monster affects its credit drop. What is the class that drops the most/least credits? 3. Assumed that one plays 5000x Ninfest rounds (ex: holy_demon), statistically speaking, how many extra chaos tokens will one gain monthly, after upgrading Tokenizer I to II? 4. There is a line of text when clicking "CREATE MONSTER" in Monster Lab, saying: CODE - (Future) Upgrade paths and specializations I guess the "specializations" part is about the HP/Mit rebalancing due in 0.83. But what is an "Upgrade path" and how could it possibly affect a monster? Do you have any thought on this? 5. Monster A: Strong; High chance of being picked in battle; Tends to have strong teammates. Monster B: So-so; High chance of being picked in battle; Tends to have weak teammates. Monster C: So-so; Low chance of being picked in battle; Tends to have so-so teammates. Monster D: Weak; Low chance of being picked in battle; Tends to have weak teammates. If you have enough money for one of the following choices, what will you choose? - Train 1x Monster A - Train 5x Monster B - Train 10x Monster C - Train 50x Monster D 6. I've heard from ppl who have PL750 ~ PL1000 monsters that the amount of daily gifts is only 50% compared to pre-0.82. For those of you who have PL1200+ monsters, is it also the case? This post has been edited by djackallstar: Jul 19 2015, 07:00
|
|
|
|
 |
|
Jul 19 2015, 07:17
|
Superlatanium
Group: Gold Star Club
Posts: 7,607
Joined: 27-November 13

|
QUOTE(djackallstar @ Jul 19 2015, 04:43)  1. According to wiki, the power level of a monster has an effect on the chance for bindings as gift. 2. According to wiki, the class of a monster affects its credit drop. What is the class that drops the most/least credits? (1) I don't think that is strongly implied..? It is data that is missing, so it could be that there is no difference. I'm tempted to believe that there's no difference, since my 80 low level monsters bring me special materials frequently enough, at a rate that doesn't seem too different from others' I've seen, but that's a guess. (2) As everyone knows there are: Normal HV monsters (Blue Slime etc), normal Monster Lab monsters, Rare (Manbearpig etc), Legendary (schoolgirls), Ultimate (Tree+Fates) (and others like Rare who only ever drop trophies, no credits). I'm inclined to believe that the built-in monsters give the same distribution of credits as Monster Lab monsters, but that's a guess, and unimportant for anyone of a reasonably high level since the built-in ones are never seen. I very much doubt there's a difference between monster type (eg. Giant, Celestial etc). Schoolgirls give credits only on SG arenas when they don't drop a trophy. Many have said they give more credits than standard monsters (I think this is what the wiki was referring to). The fates might be the same way. (but who cares, they only appear once at end of one arena) QUOTE(djackallstar @ Jul 19 2015, 04:43)  5. Monster A: Strong; High chance of being picked in battle; Tends to have strong teammates. Monster B: So-so; High chance of being picked in battle; Tends to have weak teammates. Monster C: So-so; Low chance of being picked in battle; Tends to have so-so teammates. Monster D: Weak; Low chance of being picked in battle; Tends to have weak teammate.
If you have enough money for one of the following choices, what will you choose? - Train 1x Monster A - Train 5x Monster B - Train 10x Monster C - Train 50x Monster D D by far, assuming you have the monster slots. I think PL is the most important number by far in determining how many gifts per time one receives. Past the first few chaos upgrades becomes very expensive, and only affects one attribute on one monster out of ~6-7 in a battle where the target player might die. But high PL directly increases frequency of battles (and wins). But from what I've heard, you need a pretty high PL for win rate to pick up - PL 800 or more for daily win, was it? Maybe that would increase gift rate from (1/2.9 days) to (1/1 days), compared to a new PL 25 monsters. You'd also get better grade materials, but (I think) the same bindings. Not worth it, I think, unless monster lab slots are full.
|
|
|
|
 |
|
Jul 19 2015, 08:54
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(Razor320 @ Jul 19 2015, 03:33)  It is live data, and i'm not confident enough to fill gaps by myself yet. Maybe a few weeks later.
But generally, peerless appears to be the same 125% of superior and magnificent, apparently, was buffed to 120% since the last patch. Also the feeling of existence of non-100% quality coefficients for less than superior is not letting me off. But that, probably, just a lack of data.
Guess we'll have to patiently wait for more data then. (IMG:[ invalid] style_emoticons/default/sleep.gif) QUOTE(djackallstar @ Jul 19 2015, 10:13)  2. According to wiki, the class of a monster affects its credit drop. What is the class that drops the most/least credits? I think Ive seen the Fates dropping the most amount of raw credits. ~1900 at PFUDOR I believe. QUOTE(djackallstar @ Jul 19 2015, 10:13)  5. Monster A: Strong; High chance of being picked in battle; Tends to have strong teammates. Monster B: So-so; High chance of being picked in battle; Tends to have weak teammates. Monster C: So-so; Low chance of being picked in battle; Tends to have so-so teammates. Monster D: Weak; Low chance of being picked in battle; Tends to have weak teammates.
If you have enough money for one of the following choices, what will you choose? - Train 1x Monster A - Train 5x Monster B - Train 10x Monster C - Train 50x Monster D
I'll train 50x monster D. (IMG:[ invalid] style_emoticons/default/laugh.gif)
|
|
|
|
 |
|
Jul 19 2015, 09:08
|
nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

|
QUOTE(djackallstar @ Jul 19 2015, 11:43)  1. According to wiki, the power level of a monster has an effect on the chance for bindings as gift. Empirically speaking, does the chance of a gift shift towards or away from bindings, when a monster reaches a higher power level? 2. According to wiki, the class of a monster affects its credit drop. What is the class that drops the most/least credits? 3. Assumed that one plays 5000x Ninfest rounds (ex: holy_demon), statistically speaking, how many extra chaos tokens will one gain monthly, after upgrading Tokenizer I to II? 4. There is a line of text when clicking "CREATE MONSTER" in Monster Lab, saying: CODE - (Future) Upgrade paths and specializations I guess the "specializations" part is about the HP/Mit rebalancing due in 0.83. But what is an "Upgrade path" and how could it possibly affect a monster? Do you have any thought on this? 5. Monster A: Strong; High chance of being picked in battle; Tends to have strong teammates. Monster B: So-so; High chance of being picked in battle; Tends to have weak teammates. Monster C: So-so; Low chance of being picked in battle; Tends to have so-so teammates. Monster D: Weak; Low chance of being picked in battle; Tends to have weak teammates. If you have enough money for one of the following choices, what will you choose? - Train 1x Monster A - Train 5x Monster B - Train 10x Monster C - Train 50x Monster D 6. I've heard from ppl who have PL750 ~ PL1000 monsters that the amount of daily gifts is only 50% compared to pre-0.82. For those of you who have PL1200+ monsters, is it also the case? 5. I prefer D since I got lesser rare mats and binding compare to my friends who had 50 mobs that around lvl 150~200 (IMG:[ invalid] style_emoticons/default/sad.gif) 6. yes , my lvl 750+ plus mobs rarely give anything good other than high grade mats (IMG:[ invalid] style_emoticons/default/cry.gif) rare mats and binding now usually come from my lvl 400 mobs (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by nobody_xxx: Jul 19 2015, 09:10
|
|
|
|
 |
|
Jul 19 2015, 09:13
|
EsotericSatire
Group: Catgirl Camarilla
Posts: 12,595
Joined: 31-July 10

|
QUOTE(tetron @ Jul 18 2015, 05:26)  interesting. How much difference in Magic Score did you notice compared to your obsolete set? (IMG:[ invalid] style_emoticons/default/huh.gif) My full Obsolete set was 22k My set after that was: 20K (drop due to the introduction of proficiency cotton) My current completely new and greatly improved set is 24k QUOTE(tetron @ Jul 18 2015, 05:26)  What the hell is a "Balanced PAB Build"? (IMG:[ invalid] style_emoticons/default/blink.gif) I am not sure? A build where you get phase and cotton with all three pabs?
|
|
|
Jul 19 2015, 09:54
|
arialinnoc
Group: Gold Star Club
Posts: 7,704
Joined: 6-April 10

|
|
|
|
Jul 19 2015, 10:04
|
tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

|
QUOTE(EsotericSatire @ Jul 19 2015, 12:43)  My full Obsolete set was 22k
My set after that was: 20K (drop due to the introduction of proficiency cotton)
My current completely new and greatly improved set is 24k
Hmm. 24k with Prof Cotton or full Phase? (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(EsotericSatire @ Jul 19 2015, 12:43)  I am not sure? A build where you get phase and cotton with all three pabs?
Isn't that the most common case? (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by tetron: Jul 19 2015, 10:28
|
|
|
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|
|
|