QUOTE(nec1986 @ Jul 12 2015, 08:28)

Well, if we speak about high pl than main source of wins is flee. I dont remember when last time monster killed me. Even as mage. And specially we can clearly see it after patch, because with better sustain monsters got huge win drop.
Ooh, yeah. And this being the case, wins are essentially random and the factors that are within trainer's control are (1) appearing in battle, and (2) triggering the decision to flee (which is probably due to spirit damage) which might come back to the big-hitting void attacks.
Something I've always wondered - if a monster dies in a battle round before the player is defeated/flees, does it still count as a win for that monster? Or is the win only notched for surviving monsters. Sorry if djackallstar already asked this, I don't understand some of his questions.
QUOTE(nec1986 @ Jul 12 2015, 08:28)

And yea. Monsters has equal chance to come out. No matter class. Only pl. The higher pl the closer to max possibly and lower competition.
Hmm, this again. Is my there a problem with my thought process? If all monster classes have equal chance of fighting, then a specific monster in an unpopular class has higher chance of fighting an a specific monster in a popular class (all else being equal). On the other hand, if each individual monster has an equal chance of fighting, then we'd see a lot more monsters from the popular classes, in approximately the same proportion as the relative popularity of the classes. Which do we see?
QUOTE(n125 @ Jul 12 2015, 09:02)

...What do you regret buying?
Maybe remorse/regret is the wrong term... more like uncertainty or cold feet. I bought
LDKF (M+2 MDB, P EDB, L+ Prof) and
LDKD (L MDB, P EDB, P Prof). The base stats seem to be better than mingyannu's
most badass staff, but that was compiled a year ago.
QUOTE(Superlatanium @ Jul 12 2015, 09:53)

Well, for something I was going to forge to 50+, and given that there now exist staffs with P+2 or more EDB, for instance, it's not great. And one of the biggest reasons I decided to gamble on it pre-patch was that it had M-L tier PABs and damage and EDB and proficiency, which was completely unheard of before 0.82, but is now so common for Legendary. (Except Power Slaughter)
It's not that what I have is bad, but that it's no longer anywhere close to optimal for something to forge/IW/use for a long time for someone at my level and income.
Really, there are P+2 staffs now? I couldn't even find recent "staff of destruction" through google search (IMG:[
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style_emoticons/default/happy.gif)
QUOTE
And then there's more elemental "rebalancing" on the horizon. So I'm going to try to avoid any significant purchases so I don't get screwed over again.
Yeah, that's the elephant in the room that everyone's tiptoeing around.
QUOTE
I think it's better to play without Imperil no matter what, due to the sheer speed increase and ability to play without concentrating or really looking at monsters - even on PF. Playing with Imperil can be more turn-efficient, but playing without (and having a high prof_factor; some cotton instead of phase) is more time-efficient. Even if you have to drop to IWBTH or Nintendo due to damage taken, it's probably worth it.No imperil is great for low difficulty. Even many high level mages often play just on Hell in GF.
For now, I prefer to play at IWBTH, because PFUDOR has too much of a difficulty jump for me, while Hell & Nintendo seem to have much poorer good drop chance. And I play Imperil-style (even with somewhat high 0.7+ prof factor) because Imperil makes a big difference at this difficulty.
Going deep into GF isn't very attractive for me now - the crystal market has crashed and I don't need so many crystals to sustain my monsters at low PL.
Anyway, I've been collecting my own data on the monsters that I encounter. Don't have data on their chaos levels etc. But maybe some things can be inferred as I've collected other data such as their HP from scan, how much pain their attacks do to me, etc. Might be useful as an alternative to Jenga's if you need for analysis.
This post has been edited by mozilla browser: Jul 12 2015, 11:13